Removed some more uses of the non-standard ICOM_THIS macro.

This commit is contained in:
Alexandre Julliard 2004-09-08 01:50:37 +00:00
parent 5e128dd470
commit f5f7a1822c
65 changed files with 1020 additions and 1020 deletions

View file

@ -35,7 +35,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
/* IDirect3DBaseTexture8 (Inherited from IUnknown) */
HRESULT WINAPI IDirect3DBaseTexture8Impl_QueryInterface(LPDIRECT3DBASETEXTURE8 iface,REFIID riid,LPVOID *ppobj)
{
ICOM_THIS(IDirect3DBaseTexture8Impl,iface);
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
TRACE("(%p) : QueryInterface\n", This);
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DResource8)
@ -50,13 +50,13 @@ HRESULT WINAPI IDirect3DBaseTexture8Impl_QueryInterface(LPDIRECT3DBASETEXTURE8 i
}
ULONG WINAPI IDirect3DBaseTexture8Impl_AddRef(LPDIRECT3DBASETEXTURE8 iface) {
ICOM_THIS(IDirect3DBaseTexture8Impl,iface);
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DBaseTexture8Impl_Release(LPDIRECT3DBASETEXTURE8 iface) {
ICOM_THIS(IDirect3DBaseTexture8Impl,iface);
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0)
@ -66,7 +66,7 @@ ULONG WINAPI IDirect3DBaseTexture8Impl_Release(LPDIRECT3DBASETEXTURE8 iface) {
/* IDirect3DBaseTexture8 (Inherited from IDirect3DResource8) */
HRESULT WINAPI IDirect3DBaseTexture8Impl_GetDevice(LPDIRECT3DBASETEXTURE8 iface, IDirect3DDevice8** ppDevice) {
ICOM_THIS(IDirect3DBaseTexture8Impl,iface);
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
TRACE("(%p) : returning %p\n", This, This->Device);
*ppDevice = (LPDIRECT3DDEVICE8) This->Device;
/**
@ -77,50 +77,50 @@ HRESULT WINAPI IDirect3DBaseTexture8Impl_GetDevice(LPDIRECT3DBASETEXTURE
return D3D_OK;
}
HRESULT WINAPI IDirect3DBaseTexture8Impl_SetPrivateData(LPDIRECT3DBASETEXTURE8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
ICOM_THIS(IDirect3DBaseTexture8Impl,iface);
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
FIXME("(%p) : stub\n", This); return D3D_OK;
}
HRESULT WINAPI IDirect3DBaseTexture8Impl_GetPrivateData(LPDIRECT3DBASETEXTURE8 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
ICOM_THIS(IDirect3DBaseTexture8Impl,iface);
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
FIXME("(%p) : stub\n", This); return D3D_OK;
}
HRESULT WINAPI IDirect3DBaseTexture8Impl_FreePrivateData(LPDIRECT3DBASETEXTURE8 iface, REFGUID refguid) {
ICOM_THIS(IDirect3DBaseTexture8Impl,iface);
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
FIXME("(%p) : stub\n", This); return D3D_OK;
}
DWORD WINAPI IDirect3DBaseTexture8Impl_SetPriority(LPDIRECT3DBASETEXTURE8 iface, DWORD PriorityNew) {
ICOM_THIS(IDirect3DBaseTexture8Impl,iface);
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
FIXME("(%p) : stub\n", This);
return 0;
}
DWORD WINAPI IDirect3DBaseTexture8Impl_GetPriority(LPDIRECT3DBASETEXTURE8 iface) {
ICOM_THIS(IDirect3DBaseTexture8Impl,iface);
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
FIXME("(%p) : stub\n", This);
return 0;
}
void WINAPI IDirect3DBaseTexture8Impl_PreLoad(LPDIRECT3DBASETEXTURE8 iface) {
ICOM_THIS(IDirect3DBaseTexture8Impl,iface);
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
FIXME("(%p) : stub\n", This);
}
D3DRESOURCETYPE WINAPI IDirect3DBaseTexture8Impl_GetType(LPDIRECT3DBASETEXTURE8 iface) {
ICOM_THIS(IDirect3DBaseTexture8Impl,iface);
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
/*TRACE("(%p) : returning %d\n", This, This->ResourceType);*/
return This->ResourceType;
}
/* IDirect3DBaseTexture8 */
DWORD WINAPI IDirect3DBaseTexture8Impl_SetLOD(LPDIRECT3DBASETEXTURE8 iface, DWORD LODNew) {
ICOM_THIS(IDirect3DBaseTexture8Impl,iface);
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
FIXME("(%p) : stub\n", This);
return 0;
}
DWORD WINAPI IDirect3DBaseTexture8Impl_GetLOD(LPDIRECT3DBASETEXTURE8 iface) {
ICOM_THIS(IDirect3DBaseTexture8Impl,iface);
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
FIXME("(%p) : stub\n", This);
return 0;
}
DWORD WINAPI IDirect3DBaseTexture8Impl_GetLevelCount(LPDIRECT3DBASETEXTURE8 iface) {
ICOM_THIS(IDirect3DBaseTexture8Impl,iface);
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
TRACE("(%p) : returning %d\n", This, This->levels);
return This->levels;
}
@ -144,13 +144,13 @@ IDirect3DBaseTexture8Vtbl Direct3DBaseTexture8_Vtbl =
};
BOOL WINAPI IDirect3DBaseTexture8Impl_IsDirty(LPDIRECT3DBASETEXTURE8 iface) {
ICOM_THIS(IDirect3DBaseTexture8Impl,iface);
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
return This->Dirty;
}
BOOL WINAPI IDirect3DBaseTexture8Impl_SetDirty(LPDIRECT3DBASETEXTURE8 iface, BOOL dirty) {
BOOL old;
ICOM_THIS(IDirect3DBaseTexture8Impl,iface);
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
old = This->Dirty;
This->Dirty = dirty;

View file

@ -35,7 +35,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
/* IDirect3DCubeTexture8 IUnknown parts follow: */
HRESULT WINAPI IDirect3DCubeTexture8Impl_QueryInterface(LPDIRECT3DCUBETEXTURE8 iface,REFIID riid,LPVOID *ppobj)
{
ICOM_THIS(IDirect3DCubeTexture8Impl,iface);
IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface;
TRACE("(%p) : QueryInterface\n", This);
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DResource8)
@ -51,13 +51,13 @@ HRESULT WINAPI IDirect3DCubeTexture8Impl_QueryInterface(LPDIRECT3DCUBETEXTURE8 i
}
ULONG WINAPI IDirect3DCubeTexture8Impl_AddRef(LPDIRECT3DCUBETEXTURE8 iface) {
ICOM_THIS(IDirect3DCubeTexture8Impl,iface);
IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DCubeTexture8Impl_Release(LPDIRECT3DCUBETEXTURE8 iface) {
ICOM_THIS(IDirect3DCubeTexture8Impl,iface);
IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface;
ULONG ref = --This->ref;
unsigned int i, j;
@ -78,7 +78,7 @@ ULONG WINAPI IDirect3DCubeTexture8Impl_Release(LPDIRECT3DCUBETEXTURE8 iface) {
/* IDirect3DCubeTexture8 (Inherited from IDirect3DResource8) */
HRESULT WINAPI IDirect3DCubeTexture8Impl_GetDevice(LPDIRECT3DCUBETEXTURE8 iface, IDirect3DDevice8** ppDevice) {
ICOM_THIS(IDirect3DCubeTexture8Impl,iface);
IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface;
TRACE("(%p) : returning %p\n", This, This->Device);
*ppDevice = (LPDIRECT3DDEVICE8) This->Device;
/**
@ -89,27 +89,27 @@ HRESULT WINAPI IDirect3DCubeTexture8Impl_GetDevice(LPDIRECT3DCUBETEXTURE
return D3D_OK;
}
HRESULT WINAPI IDirect3DCubeTexture8Impl_SetPrivateData(LPDIRECT3DCUBETEXTURE8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
ICOM_THIS(IDirect3DCubeTexture8Impl,iface);
IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DCubeTexture8Impl_GetPrivateData(LPDIRECT3DCUBETEXTURE8 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
ICOM_THIS(IDirect3DCubeTexture8Impl,iface);
IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DCubeTexture8Impl_FreePrivateData(LPDIRECT3DCUBETEXTURE8 iface, REFGUID refguid) {
ICOM_THIS(IDirect3DCubeTexture8Impl,iface);
IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
DWORD WINAPI IDirect3DCubeTexture8Impl_SetPriority(LPDIRECT3DCUBETEXTURE8 iface, DWORD PriorityNew) {
ICOM_THIS(IDirect3DCubeTexture8Impl,iface);
IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface;
FIXME("(%p) : stub\n", This);
return 0;
}
DWORD WINAPI IDirect3DCubeTexture8Impl_GetPriority(LPDIRECT3DCUBETEXTURE8 iface) {
ICOM_THIS(IDirect3DCubeTexture8Impl,iface);
IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface;
FIXME("(%p) : stub\n", This);
return 0;
}
@ -134,7 +134,7 @@ static const GLenum cube_targets[6] = {
void WINAPI IDirect3DCubeTexture8Impl_PreLoad(LPDIRECT3DCUBETEXTURE8 iface) {
unsigned int i, j;
ICOM_THIS(IDirect3DCubeTexture8Impl,iface);
IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface;
TRACE("(%p) : About to load texture: dirtified(%d)\n", This, This->Dirty);
ENTER_GL();
@ -195,32 +195,32 @@ void WINAPI IDirect3DCubeTexture8Impl_PreLoad(LPDIRECT3DCUBETEXTURE8
}
D3DRESOURCETYPE WINAPI IDirect3DCubeTexture8Impl_GetType(LPDIRECT3DCUBETEXTURE8 iface) {
ICOM_THIS(IDirect3DCubeTexture8Impl,iface);
IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface;
TRACE("(%p) : returning %d\n", This, This->ResourceType);
return This->ResourceType;
}
/* IDirect3DCubeTexture8 (Inherited from IDirect3DBaseTexture8) */
DWORD WINAPI IDirect3DCubeTexture8Impl_SetLOD(LPDIRECT3DCUBETEXTURE8 iface, DWORD LODNew) {
ICOM_THIS(IDirect3DCubeTexture8Impl,iface);
IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface;
FIXME("(%p) : stub\n", This);
return 0;
}
DWORD WINAPI IDirect3DCubeTexture8Impl_GetLOD(LPDIRECT3DCUBETEXTURE8 iface) {
ICOM_THIS(IDirect3DCubeTexture8Impl,iface);
IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface;
FIXME("(%p) : stub\n", This);
return 0;
}
DWORD WINAPI IDirect3DCubeTexture8Impl_GetLevelCount(LPDIRECT3DCUBETEXTURE8 iface) {
ICOM_THIS(IDirect3DCubeTexture8Impl,iface);
IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface;
TRACE("(%p) : returning %d\n", This, This->levels);
return This->levels;
}
/* IDirect3DCubeTexture8 */
HRESULT WINAPI IDirect3DCubeTexture8Impl_GetLevelDesc(LPDIRECT3DCUBETEXTURE8 iface, UINT Level, D3DSURFACE_DESC* pDesc) {
ICOM_THIS(IDirect3DCubeTexture8Impl,iface);
IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface;
if (Level < This->levels) {
TRACE("(%p) level (%d)\n", This, Level);
return IDirect3DSurface8Impl_GetDesc((LPDIRECT3DSURFACE8) This->surfaces[0][Level], pDesc);
@ -231,7 +231,7 @@ HRESULT WINAPI IDirect3DCubeTexture8Impl_GetLevelDesc(LPDIRECT3DCUBETEXT
return D3D_OK;
}
HRESULT WINAPI IDirect3DCubeTexture8Impl_GetCubeMapSurface(LPDIRECT3DCUBETEXTURE8 iface, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface8** ppCubeMapSurface) {
ICOM_THIS(IDirect3DCubeTexture8Impl,iface);
IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface;
if (Level < This->levels) {
*ppCubeMapSurface = (LPDIRECT3DSURFACE8) This->surfaces[FaceType][Level];
IDirect3DSurface8Impl_AddRef((LPDIRECT3DSURFACE8) *ppCubeMapSurface);
@ -244,7 +244,7 @@ HRESULT WINAPI IDirect3DCubeTexture8Impl_GetCubeMapSurface(LPDIRECT3DCUB
}
HRESULT WINAPI IDirect3DCubeTexture8Impl_LockRect(LPDIRECT3DCUBETEXTURE8 iface, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) {
HRESULT hr;
ICOM_THIS(IDirect3DCubeTexture8Impl,iface);
IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface;
if (Level < This->levels) {
/**
* Not dirtified while Surfaces don't notify dirtification
@ -260,7 +260,7 @@ HRESULT WINAPI IDirect3DCubeTexture8Impl_LockRect(LPDIRECT3DCUBETEXTURE8
}
HRESULT WINAPI IDirect3DCubeTexture8Impl_UnlockRect(LPDIRECT3DCUBETEXTURE8 iface, D3DCUBEMAP_FACES FaceType, UINT Level) {
HRESULT hr;
ICOM_THIS(IDirect3DCubeTexture8Impl,iface);
IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface;
if (Level < This->levels) {
hr = IDirect3DSurface8Impl_UnlockRect((LPDIRECT3DSURFACE8) This->surfaces[FaceType][Level]);
TRACE("(%p) -> faceType(%d) level(%d) success(%lu)\n", This, FaceType, Level, hr);
@ -271,7 +271,7 @@ HRESULT WINAPI IDirect3DCubeTexture8Impl_UnlockRect(LPDIRECT3DCUBETEXTUR
return hr;
}
HRESULT WINAPI IDirect3DCubeTexture8Impl_AddDirtyRect(LPDIRECT3DCUBETEXTURE8 iface, D3DCUBEMAP_FACES FaceType, CONST RECT* pDirtyRect) {
ICOM_THIS(IDirect3DCubeTexture8Impl,iface);
IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface;
This->Dirty = TRUE;
TRACE("(%p) : dirtyfication of faceType(%d) Level (0)\n", This, FaceType);
return IDirect3DSurface8Impl_AddDirtyRect((LPDIRECT3DSURFACE8) This->surfaces[FaceType][0], pDirtyRect);

View file

@ -72,7 +72,7 @@ do {
/* Apply the current values to the specified texture stage */
void setupTextureStates(LPDIRECT3DDEVICE8 iface, DWORD Stage, DWORD Flags) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
int i = 0;
float col[4];
BOOL changeTexture = TRUE;
@ -154,7 +154,7 @@ void setup_light(LPDIRECT3DDEVICE8 iface, LONG Index, PLIGHTINFOEL *lightInfo) {
float quad_att;
float colRGBA[] = {0.0, 0.0, 0.0, 0.0};
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
/* Light settings are affected by the model view in OpenGL, the View transform in direct3d*/
glMatrixMode(GL_MODELVIEW);
@ -282,7 +282,7 @@ static void set_texture_matrix(float *smat, DWORD flags)
/* IDirect3D IUnknown parts follow: */
HRESULT WINAPI IDirect3DDevice8Impl_QueryInterface(LPDIRECT3DDEVICE8 iface,REFIID riid,LPVOID *ppobj)
{
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DDevice8)) {
@ -296,13 +296,13 @@ HRESULT WINAPI IDirect3DDevice8Impl_QueryInterface(LPDIRECT3DDEVICE8 iface,REFII
}
ULONG WINAPI IDirect3DDevice8Impl_AddRef(LPDIRECT3DDEVICE8 iface) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DDevice8Impl_Release(LPDIRECT3DDEVICE8 iface) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0) {
@ -314,13 +314,13 @@ ULONG WINAPI IDirect3DDevice8Impl_Release(LPDIRECT3DDEVICE8 iface) {
/* IDirect3DDevice Interface follow: */
HRESULT WINAPI IDirect3DDevice8Impl_TestCooperativeLevel(LPDIRECT3DDEVICE8 iface) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) : stub\n", This); /* No way of notifying yet! */
return D3D_OK;
}
UINT WINAPI IDirect3DDevice8Impl_GetAvailableTextureMem(LPDIRECT3DDEVICE8 iface) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) : stub, emulating 32Mb for now\n", This);
/*
* pretend we have 32MB of any type of memory queried.
@ -329,12 +329,12 @@ UINT WINAPI IDirect3DDevice8Impl_GetAvailableTextureMem(LPDIRECT3DDEVICE8 i
}
HRESULT WINAPI IDirect3DDevice8Impl_ResourceManagerDiscardBytes(LPDIRECT3DDEVICE8 iface, DWORD Bytes) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_GetDirect3D(LPDIRECT3DDEVICE8 iface, IDirect3D8** ppD3D8) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) : returning %p\n", This, This->direct3d8);
/* Inc ref count */
@ -344,7 +344,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_GetDirect3D(LPDIRECT3DDEVICE8 iface, IDire
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_GetDeviceCaps(LPDIRECT3DDEVICE8 iface, D3DCAPS8* pCaps) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
FIXME("(%p) : stub, calling idirect3d for now\n", This);
IDirect3D8Impl_GetDeviceCaps((LPDIRECT3D8) This->direct3d8, This->adapterNo, This->devType, pCaps);
return D3D_OK;
@ -354,7 +354,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_GetDisplayMode(LPDIRECT3DDEVICE8 iface, D3
HDC hdc;
int bpp = 0;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
pMode->Width = GetSystemMetrics(SM_CXSCREEN);
pMode->Height = GetSystemMetrics(SM_CYSCREEN);
pMode->RefreshRate = 85; /*FIXME: How to identify? */
@ -378,14 +378,14 @@ HRESULT WINAPI IDirect3DDevice8Impl_GetDisplayMode(LPDIRECT3DDEVICE8 iface, D3
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_GetCreationParameters(LPDIRECT3DDEVICE8 iface, D3DDEVICE_CREATION_PARAMETERS *pParameters) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) copying to %p\n", This, pParameters);
memcpy(pParameters, &This->CreateParms, sizeof(D3DDEVICE_CREATION_PARAMETERS));
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_SetCursorProperties(LPDIRECT3DDEVICE8 iface, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface8* pCursorBitmap) {
IDirect3DSurface8Impl* pSur = (IDirect3DSurface8Impl*) pCursorBitmap;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) : Spot Pos(%u,%u)\n", This, XHotSpot, YHotSpot);
if (D3DFMT_A8R8G8B8 != pSur->myDesc.Format) {
@ -402,21 +402,21 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetCursorProperties(LPDIRECT3DDEVICE8 ifac
return D3D_OK;
}
void WINAPI IDirect3DDevice8Impl_SetCursorPosition(LPDIRECT3DDEVICE8 iface, UINT XScreenSpace, UINT YScreenSpace, DWORD Flags) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) : SetPos to (%u,%u)\n", This, XScreenSpace, YScreenSpace);
This->xScreenSpace = XScreenSpace;
This->yScreenSpace = YScreenSpace;
return;
}
BOOL WINAPI IDirect3DDevice8Impl_ShowCursor(LPDIRECT3DDEVICE8 iface, BOOL bShow) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) : visible(%d)\n", This, bShow);
This->bCursorVisible = bShow;
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_CreateAdditionalSwapChain(LPDIRECT3DDEVICE8 iface, D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain8** pSwapChain) {
IDirect3DSwapChain8Impl* object;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
FIXME("(%p) : stub\n", This);
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DDevice8Impl));
@ -480,14 +480,14 @@ HRESULT WINAPI IDirect3DDevice8Impl_CreateAdditionalSwapChain(LPDIRECT3DDEVICE
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_Reset(LPDIRECT3DDEVICE8 iface, D3DPRESENT_PARAMETERS* pPresentationParameters) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_Present(LPDIRECT3DDEVICE8 iface,
CONST RECT* pSourceRect, CONST RECT* pDestRect,
HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) : complete stub!\n", This);
ENTER_GL();
@ -562,7 +562,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_Present(LPDIRECT3DDEVICE8 iface,
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_GetBackBuffer(LPDIRECT3DDEVICE8 iface, UINT BackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface8** ppBackBuffer) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
*ppBackBuffer = (LPDIRECT3DSURFACE8) This->backBuffer;
TRACE("(%p) : BackBuf %d Type %d returning %p\n", This, BackBuffer, Type, *ppBackBuffer);
@ -577,13 +577,13 @@ HRESULT WINAPI IDirect3DDevice8Impl_GetBackBuffer(LPDIRECT3DDEVICE8 iface, UIN
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_GetRasterStatus(LPDIRECT3DDEVICE8 iface, D3DRASTER_STATUS* pRasterStatus) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
void WINAPI IDirect3DDevice8Impl_SetGammaRamp(LPDIRECT3DDEVICE8 iface, DWORD Flags, CONST D3DGAMMARAMP* pRamp) {
HDC hDC;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
FIXME("(%p) : pRamp@%p\n", This, pRamp);
hDC = GetDC(This->win_handle);
@ -593,7 +593,7 @@ void WINAPI IDirect3DDevice8Impl_SetGammaRamp(LPDIRECT3DDEVICE8 iface, DWOR
}
void WINAPI IDirect3DDevice8Impl_GetGammaRamp(LPDIRECT3DDEVICE8 iface, D3DGAMMARAMP* pRamp) {
HDC hDC;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
FIXME("(%p) : pRamp@%p\n", This, pRamp);
hDC = GetDC(This->win_handle);
@ -608,7 +608,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_CreateTexture(LPDIRECT3DDEVICE8 iface, UIN
UINT tmpW;
UINT tmpH;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
/* Allocate the storage for the device */
TRACE("(%p) : W(%d) H(%d), Lvl(%d) Usage(%ld), Fmt(%u,%s), Pool(%d)\n", This, Width, Height, Levels, Usage, Format, debug_d3dformat(Format), Pool);
@ -672,7 +672,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_CreateVolumeTexture(LPDIRECT3DDEVICE8 ifac
UINT tmpH;
UINT tmpD;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
/* Allocate the storage for it */
TRACE("(%p) : W(%d) H(%d) D(%d), Lvl(%d) Usage(%ld), Fmt(%u,%s), Pool(%s)\n", This, Width, Height, Depth, Levels, Usage, Format, debug_d3dformat(Format), debug_d3dpool(Pool));
@ -758,7 +758,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_CreateCubeTexture(LPDIRECT3DDEVICE8 iface,
D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture8** ppCubeTexture) {
IDirect3DCubeTexture8Impl *object;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
unsigned int i,j;
UINT tmpW;
@ -815,7 +815,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_CreateCubeTexture(LPDIRECT3DDEVICE8 iface,
HRESULT WINAPI IDirect3DDevice8Impl_CreateVertexBuffer(LPDIRECT3DDEVICE8 iface, UINT Size, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer8** ppVertexBuffer) {
IDirect3DVertexBuffer8Impl *object;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
/* Allocate the storage for the device */
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DVertexBuffer8Impl));
@ -838,7 +838,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_CreateVertexBuffer(LPDIRECT3DDEVICE8 iface
HRESULT WINAPI IDirect3DDevice8Impl_CreateIndexBuffer(LPDIRECT3DDEVICE8 iface, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer8** ppIndexBuffer) {
IDirect3DIndexBuffer8Impl *object;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) : Len=%d, Use=%lx, Format=(%u,%s), Pool=%d\n", This, Length, Usage, Format, debug_d3dformat(Format), Pool);
/* Allocate the storage for the device */
@ -864,7 +864,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_CreateIndexBuffer(LPDIRECT3DDEVICE8 iface,
}
HRESULT WINAPI IDirect3DDevice8Impl_CreateRenderTarget(LPDIRECT3DDEVICE8 iface, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, BOOL Lockable, IDirect3DSurface8** ppSurface) {
IDirect3DSurface8Impl *object;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DSurface8Impl));
if (NULL == object) {
@ -903,7 +903,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_CreateRenderTarget(LPDIRECT3DDEVICE8 iface
HRESULT WINAPI IDirect3DDevice8Impl_CreateDepthStencilSurface(LPDIRECT3DDEVICE8 iface, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, IDirect3DSurface8** ppSurface) {
IDirect3DSurface8Impl *object;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DSurface8Impl));
if (NULL == object) {
@ -942,7 +942,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_CreateDepthStencilSurface(LPDIRECT3DDEVICE
HRESULT WINAPI IDirect3DDevice8Impl_CreateImageSurface(LPDIRECT3DDEVICE8 iface, UINT Width, UINT Height, D3DFORMAT Format, IDirect3DSurface8** ppSurface) {
IDirect3DSurface8Impl *object;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DSurface8Impl));
*ppSurface = (LPDIRECT3DSURFACE8) object;
@ -990,7 +990,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_CopyRects(LPDIRECT3DDEVICE8 iface,
IDirect3DSurface8Impl* src = (IDirect3DSurface8Impl*) pSourceSurface;
IDirect3DSurface8Impl* dst = (IDirect3DSurface8Impl*) pDestinationSurface;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) pSrcSur=%p, pSourceRects=%p, cRects=%d, pDstSur=%p, pDestPtsArr=%p\n", This,
pSourceSurface, pSourceRectsArray, cRects, pDestinationSurface, pDestPointsArray);
@ -1095,7 +1095,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_UpdateTexture(LPDIRECT3DDEVICE8 iface, IDi
D3DRESOURCETYPE srcType;
D3DRESOURCETYPE dstType;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) : first try\n", This);
srcType = IDirect3DBaseTexture8Impl_GetType(pSourceTexture);
@ -1170,7 +1170,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_GetFrontBuffer(LPDIRECT3DDEVICE8 iface, ID
GLint prev_store;
GLenum prev_read;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
FIXME("(%p) : Should return whole screen, only returns GL context window in top left corner\n", This);
@ -1226,7 +1226,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetRenderTarget(LPDIRECT3DDEVICE8 iface, I
HRESULT hr = D3D_OK;
D3DVIEWPORT8 viewport;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
/* If pRenderTarget == NULL, it seems to default to back buffer */
if (pRenderTarget == NULL) pRenderTarget = (IDirect3DSurface8*)This->backBuffer;
@ -1261,7 +1261,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetRenderTarget(LPDIRECT3DDEVICE8 iface, I
}
HRESULT WINAPI IDirect3DDevice8Impl_GetRenderTarget(LPDIRECT3DDEVICE8 iface, IDirect3DSurface8** ppRenderTarget) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p)->returning (%p) default is backbuffer=(%p)\n", This, This->renderTarget, This->backBuffer);
@ -1272,7 +1272,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_GetRenderTarget(LPDIRECT3DDEVICE8 iface, I
}
HRESULT WINAPI IDirect3DDevice8Impl_GetDepthStencilSurface(LPDIRECT3DDEVICE8 iface, IDirect3DSurface8** ppZStencilSurface) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p)->(%p) default(%p)\n", This, This->stencilBufferTarget, This->depthStencilBuffer);
@ -1284,7 +1284,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_GetDepthStencilSurface(LPDIRECT3DDEVICE8 i
}
HRESULT WINAPI IDirect3DDevice8Impl_BeginScene(LPDIRECT3DDEVICE8 iface) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) : stub\n", This);
return D3D_OK;
}
@ -1292,7 +1292,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_BeginScene(LPDIRECT3DDEVICE8 iface) {
HRESULT WINAPI IDirect3DDevice8Impl_EndScene(LPDIRECT3DDEVICE8 iface) {
IDirect3DBaseTexture8* cont = NULL;
HRESULT hr;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p)\n", This);
ENTER_GL();
@ -1351,7 +1351,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_EndScene(LPDIRECT3DDEVICE8 iface) {
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_Clear(LPDIRECT3DDEVICE8 iface, DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
/* TODO: From MSDN This method fails if you specify the D3DCLEAR_ZBUFFER or D3DCLEAR_STENCIL flags when the
render target does not have an attached depth buffer. Similarly, if you specify the D3DCLEAR_STENCIL flag
@ -1463,7 +1463,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_Clear(LPDIRECT3DDEVICE8 iface, DWORD Count
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_SetTransform(LPDIRECT3DDEVICE8 iface, D3DTRANSFORMSTATETYPE d3dts, CONST D3DMATRIX* lpmatrix) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
unsigned int k;
/* Most of this routine, comments included copied from ddraw tree initially: */
@ -1578,7 +1578,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetTransform(LPDIRECT3DDEVICE8 iface, D3DT
}
HRESULT WINAPI IDirect3DDevice8Impl_GetTransform(LPDIRECT3DDEVICE8 iface, D3DTRANSFORMSTATETYPE State,D3DMATRIX* pMatrix) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) : for State %d\n", This, State);
memcpy(pMatrix, &This->StateBlock->transforms[State], sizeof(D3DMATRIX));
return D3D_OK;
@ -1591,7 +1591,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_MultiplyTransform(LPDIRECT3DDEVICE8 iface,
/* Note: Using UpdateStateBlock means it would be recorded in a state block change,
but works regardless of recording being on.
If this is found to be wrong, change to StateBlock. */
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) : For state %u\n", This, State);
if (State < HIGHEST_TRANSFORMSTATE)
@ -1627,7 +1627,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_MultiplyTransform(LPDIRECT3DDEVICE8 iface,
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_SetViewport(LPDIRECT3DDEVICE8 iface, CONST D3DVIEWPORT8* pViewport) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p)\n", This);
This->UpdateStateBlock->Changed.viewport = TRUE;
@ -1658,14 +1658,14 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetViewport(LPDIRECT3DDEVICE8 iface, CONST
}
HRESULT WINAPI IDirect3DDevice8Impl_GetViewport(LPDIRECT3DDEVICE8 iface, D3DVIEWPORT8* pViewport) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p)\n", This);
memcpy(pViewport, &This->StateBlock->viewport, sizeof(D3DVIEWPORT8));
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_SetMaterial(LPDIRECT3DDEVICE8 iface, CONST D3DMATERIAL8* pMaterial) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
This->UpdateStateBlock->Changed.material = TRUE;
This->UpdateStateBlock->Set.material = TRUE;
@ -1707,7 +1707,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetMaterial(LPDIRECT3DDEVICE8 iface, CONST
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_GetMaterial(LPDIRECT3DDEVICE8 iface, D3DMATERIAL8* pMaterial) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
memcpy(pMaterial, &This->UpdateStateBlock->material, sizeof (D3DMATERIAL8));
TRACE("(%p) : Diffuse (%f,%f,%f,%f)\n", This, pMaterial->Diffuse.r, pMaterial->Diffuse.g, pMaterial->Diffuse.b, pMaterial->Diffuse.a);
TRACE("(%p) : Ambient (%f,%f,%f,%f)\n", This, pMaterial->Ambient.r, pMaterial->Ambient.g, pMaterial->Ambient.b, pMaterial->Ambient.a);
@ -1727,7 +1727,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetLight(LPDIRECT3DDEVICE8 iface, DWORD In
float rho;
PLIGHTINFOEL *object, *temp;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) : Idx(%ld), pLight(%p)\n", This, Index, pLight);
/* If recording state block, just add to end of lights chain */
@ -1871,7 +1871,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetLight(LPDIRECT3DDEVICE8 iface, DWORD In
}
HRESULT WINAPI IDirect3DDevice8Impl_GetLight(LPDIRECT3DDEVICE8 iface, DWORD Index,D3DLIGHT8* pLight) {
PLIGHTINFOEL *lightInfo = NULL;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) : Idx(%ld), pLight(%p)\n", This, Index, pLight);
/* Locate the light in the live lights */
@ -1888,7 +1888,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_GetLight(LPDIRECT3DDEVICE8 iface, DWORD In
}
HRESULT WINAPI IDirect3DDevice8Impl_LightEnable(LPDIRECT3DDEVICE8 iface, DWORD Index,BOOL Enable) {
PLIGHTINFOEL *lightInfo = NULL;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) : Idx(%ld), enable? %d\n", This, Index, Enable);
/* If recording state block, just add to end of lights chain with changedEnable set to true */
@ -2115,7 +2115,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_LightEnable(LPDIRECT3DDEVICE8 iface, DWORD
HRESULT WINAPI IDirect3DDevice8Impl_GetLightEnable(LPDIRECT3DDEVICE8 iface, DWORD Index,BOOL* pEnable) {
PLIGHTINFOEL *lightInfo = NULL;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) : for idx(%ld)\n", This, Index);
/* Locate the light in the live lights */
@ -2130,7 +2130,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_GetLightEnable(LPDIRECT3DDEVICE8 iface, DW
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_SetClipPlane(LPDIRECT3DDEVICE8 iface, DWORD Index,CONST float* pPlane) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) : for idx %ld, %p\n", This, Index, pPlane);
/* Validate Index */
@ -2176,7 +2176,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetClipPlane(LPDIRECT3DDEVICE8 iface, DWOR
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_GetClipPlane(LPDIRECT3DDEVICE8 iface, DWORD Index,float* pPlane) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) : for idx %ld\n", This, Index);
/* Validate Index */
@ -2196,7 +2196,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetRenderState(LPDIRECT3DDEVICE8 iface, D3
DWORD d;
float f;
} tmpvalue;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
DWORD OldValue = This->StateBlock->renderstate[State];
TRACE("(%p)->state = %s(%d), value = %ld\n", This, debug_d3drenderstate(State), State, Value);
@ -3068,13 +3068,13 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetRenderState(LPDIRECT3DDEVICE8 iface, D3
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_GetRenderState(LPDIRECT3DDEVICE8 iface, D3DRENDERSTATETYPE State,DWORD* pValue) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) for State %d = %ld\n", This, State, This->UpdateStateBlock->renderstate[State]);
*pValue = This->StateBlock->renderstate[State];
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_BeginStateBlock(LPDIRECT3DDEVICE8 iface) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p)\n", This);
@ -3082,7 +3082,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_BeginStateBlock(LPDIRECT3DDEVICE8 iface) {
}
HRESULT WINAPI IDirect3DDevice8Impl_EndStateBlock(LPDIRECT3DDEVICE8 iface, DWORD* pToken) {
IDirect3DStateBlockImpl* pSB;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
HRESULT res;
TRACE("(%p)\n", This);
@ -3094,7 +3094,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_EndStateBlock(LPDIRECT3DDEVICE8 iface, DWO
HRESULT WINAPI IDirect3DDevice8Impl_ApplyStateBlock(LPDIRECT3DDEVICE8 iface, DWORD Token) {
IDirect3DStateBlockImpl* pSB = (IDirect3DStateBlockImpl*) Token;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p)\n", This);
@ -3103,7 +3103,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_ApplyStateBlock(LPDIRECT3DDEVICE8 iface, D
}
HRESULT WINAPI IDirect3DDevice8Impl_CaptureStateBlock(LPDIRECT3DDEVICE8 iface, DWORD Token) {
IDirect3DStateBlockImpl* pSB = (IDirect3DStateBlockImpl*) Token;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p)\n", This);
@ -3111,7 +3111,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_CaptureStateBlock(LPDIRECT3DDEVICE8 iface,
}
HRESULT WINAPI IDirect3DDevice8Impl_DeleteStateBlock(LPDIRECT3DDEVICE8 iface, DWORD Token) {
IDirect3DStateBlockImpl* pSB = (IDirect3DStateBlockImpl*) Token;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p)\n", This);
@ -3120,7 +3120,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_DeleteStateBlock(LPDIRECT3DDEVICE8 iface,
HRESULT WINAPI IDirect3DDevice8Impl_CreateStateBlock(LPDIRECT3DDEVICE8 iface, D3DSTATEBLOCKTYPE Type, DWORD* pToken) {
IDirect3DStateBlockImpl* pSB;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
HRESULT res;
TRACE("(%p) : for type %d\n", This, Type);
@ -3131,7 +3131,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_CreateStateBlock(LPDIRECT3DDEVICE8 iface,
}
HRESULT WINAPI IDirect3DDevice8Impl_SetClipStatus(LPDIRECT3DDEVICE8 iface, CONST D3DCLIPSTATUS8* pClipStatus) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
FIXME("(%p) : stub\n", This);
if (NULL == pClipStatus) {
return D3DERR_INVALIDCALL;
@ -3141,7 +3141,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetClipStatus(LPDIRECT3DDEVICE8 iface, CON
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_GetClipStatus(LPDIRECT3DDEVICE8 iface, D3DCLIPSTATUS8* pClipStatus) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
FIXME("(%p) : stub\n", This);
if (NULL == pClipStatus) {
return D3DERR_INVALIDCALL;
@ -3151,7 +3151,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_GetClipStatus(LPDIRECT3DDEVICE8 iface, D3D
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_GetTexture(LPDIRECT3DDEVICE8 iface, DWORD Stage,IDirect3DBaseTexture8** ppTexture) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) : returning %p for stage %ld\n", This, This->UpdateStateBlock->textures[Stage], Stage);
*ppTexture = (LPDIRECT3DBASETEXTURE8) This->UpdateStateBlock->textures[Stage];
if (*ppTexture)
@ -3165,7 +3165,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetTexture(LPDIRECT3DDEVICE8 iface, DWORD
INT oldTextureDimensions = -1;
DWORD reapplyFlags = 0;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
D3DRESOURCETYPE textureType;
oldTxt = This->UpdateStateBlock->textures[Stage];
@ -3292,14 +3292,14 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetTexture(LPDIRECT3DDEVICE8 iface, DWORD
}
HRESULT WINAPI IDirect3DDevice8Impl_GetTextureStageState(LPDIRECT3DDEVICE8 iface, DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD* pValue) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) : requesting Stage %ld, Type %d getting %ld\n", This, Stage, Type, This->UpdateStateBlock->texture_state[Stage][Type]);
*pValue = This->UpdateStateBlock->texture_state[Stage][Type];
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_SetTextureStageState(LPDIRECT3DDEVICE8 iface, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
union {
float f;
DWORD d;
@ -3818,17 +3818,17 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetTextureStageState(LPDIRECT3DDEVICE8 ifa
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_ValidateDevice(LPDIRECT3DDEVICE8 iface, DWORD* pNumPasses) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) : stub\n", This); /* FIXME: Needs doing, but called often and is harmless */
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_GetInfo(LPDIRECT3DDEVICE8 iface, DWORD DevInfoID, void* pDevInfoStruct, DWORD DevInfoStructSize) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_SetPaletteEntries(LPDIRECT3DDEVICE8 iface, UINT PaletteNumber, CONST PALETTEENTRY* pEntries) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
FIXME("(%p) : setting p[%u] <= RGBA(%02x,%02x,%02x,%02x)\n", This, PaletteNumber,
pEntries->peRed, pEntries->peGreen, pEntries->peBlue, pEntries->peFlags);
if (PaletteNumber >= MAX_PALETTES) {
@ -3838,7 +3838,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetPaletteEntries(LPDIRECT3DDEVICE8 iface,
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_GetPaletteEntries(LPDIRECT3DDEVICE8 iface, UINT PaletteNumber, PALETTEENTRY* pEntries) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
if (PaletteNumber >= MAX_PALETTES) {
return D3DERR_INVALIDCALL;
}
@ -3848,7 +3848,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_GetPaletteEntries(LPDIRECT3DDEVICE8 iface,
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_SetCurrentTexturePalette(LPDIRECT3DDEVICE8 iface, UINT PaletteNumber) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
FIXME("(%p) : Setting to (%u)\n", This, PaletteNumber);
if (PaletteNumber >= MAX_PALETTES) {
return D3DERR_INVALIDCALL;
@ -3877,14 +3877,14 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetCurrentTexturePalette(LPDIRECT3DDEVICE8
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_GetCurrentTexturePalette(LPDIRECT3DDEVICE8 iface, UINT *PaletteNumber) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
*PaletteNumber = This->currentPalette;
FIXME("(%p) : Returning (%u)\n", This, *PaletteNumber);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_DrawPrimitive(LPDIRECT3DDEVICE8 iface, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
This->StateBlock->streamIsUP = FALSE;
TRACE("(%p) : Type=(%d,%s), Start=%d, Count=%d\n", This, PrimitiveType, debug_d3dprimitivetype(PrimitiveType), StartVertex, PrimitiveCount);
@ -3898,7 +3898,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_DrawIndexedPrimitive(LPDIRECT3DDEVICE8 ifa
IDirect3DIndexBuffer8 *pIB;
D3DINDEXBUFFER_DESC IdxBufDsc;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
pIB = This->StateBlock->pIndexData;
This->StateBlock->streamIsUP = FALSE;
@ -3919,7 +3919,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_DrawIndexedPrimitive(LPDIRECT3DDEVICE8 ifa
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_DrawPrimitiveUP(LPDIRECT3DDEVICE8 iface, D3DPRIMITIVETYPE PrimitiveType,UINT PrimitiveCount,CONST void* pVertexStreamZeroData,UINT VertexStreamZeroStride) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) : Type=(%d,%s), pCount=%d, pVtxData=%p, Stride=%d\n", This, PrimitiveType, debug_d3dprimitivetype(PrimitiveType),
PrimitiveCount, pVertexStreamZeroData, VertexStreamZeroStride);
@ -3942,7 +3942,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_DrawIndexedPrimitiveUP(LPDIRECT3DDEVICE8 i
D3DFORMAT IndexDataFormat,CONST void* pVertexStreamZeroData,
UINT VertexStreamZeroStride) {
int idxStride;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) : Type=(%d,%s), MinVtxIdx=%d, NumVIdx=%d, PCount=%d, pidxdata=%p, IdxFmt=%d, pVtxdata=%p, stride=%d\n", This, PrimitiveType, debug_d3dprimitivetype(PrimitiveType),
MinVertexIndex, NumVertexIndices, PrimitiveCount, pIndexData, IndexDataFormat, pVertexStreamZeroData, VertexStreamZeroStride);
@ -3967,11 +3967,11 @@ HRESULT WINAPI IDirect3DDevice8Impl_DrawIndexedPrimitiveUP(LPDIRECT3DDEVICE8 i
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_ProcessVertices(LPDIRECT3DDEVICE8 iface, UINT SrcStartIndex,UINT DestIndex,UINT VertexCount,IDirect3DVertexBuffer8* pDestBuffer,DWORD Flags) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
FIXME("(%p) : stub\n", This); return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_CreateVertexShader(LPDIRECT3DDEVICE8 iface, CONST DWORD* pDeclaration, CONST DWORD* pFunction, DWORD* pHandle, DWORD Usage) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
IDirect3DVertexShaderImpl* object;
IDirect3DVertexShaderDeclarationImpl* attached_decl;
HRESULT res;
@ -4002,7 +4002,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_CreateVertexShader(LPDIRECT3DDEVICE8 iface
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_SetVertexShader(LPDIRECT3DDEVICE8 iface, DWORD Handle) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
This->UpdateStateBlock->VertexShader = Handle;
This->UpdateStateBlock->Changed.vertexShader = TRUE;
@ -4030,14 +4030,14 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetVertexShader(LPDIRECT3DDEVICE8 iface, D
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_GetVertexShader(LPDIRECT3DDEVICE8 iface, DWORD* pHandle) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE_(d3d_shader)("(%p) : GetVertexShader returning %ld\n", This, This->StateBlock->VertexShader);
*pHandle = This->StateBlock->VertexShader;
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_DeleteVertexShader(LPDIRECT3DDEVICE8 iface, DWORD Handle) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
IDirect3DVertexShaderImpl* object;
IDirect3DVertexShaderDeclarationImpl* attached_decl;
@ -4079,7 +4079,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_DeleteVertexShader(LPDIRECT3DDEVICE8 iface
}
HRESULT WINAPI IDirect3DDevice8Impl_SetVertexShaderConstant(LPDIRECT3DDEVICE8 iface, DWORD Register, CONST void* pConstantData, DWORD ConstantCount) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
if (Register + ConstantCount > D3D8_VSHADER_MAX_CONSTANTS) {
ERR_(d3d_shader)("(%p) : SetVertexShaderConstant C[%lu] invalid\n", This, Register);
@ -4105,7 +4105,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetVertexShaderConstant(LPDIRECT3DDEVICE8
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_GetVertexShaderConstant(LPDIRECT3DDEVICE8 iface, DWORD Register, void* pConstantData, DWORD ConstantCount) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE_(d3d_shader)("(%p) : C[%lu] count=%ld\n", This, Register, ConstantCount);
if (Register + ConstantCount > D3D8_VSHADER_MAX_CONSTANTS) {
@ -4118,7 +4118,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_GetVertexShaderConstant(LPDIRECT3DDEVICE8
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_GetVertexShaderDeclaration(LPDIRECT3DDEVICE8 iface, DWORD Handle, void* pData, DWORD* pSizeOfData) {
/*ICOM_THIS(IDirect3DDevice8Impl,iface);*/
/*IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;*/
IDirect3DVertexShaderDeclarationImpl* attached_decl;
attached_decl = VERTEX_SHADER_DECL(Handle);
@ -4128,7 +4128,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_GetVertexShaderDeclaration(LPDIRECT3DDEVIC
return IDirect3DVertexShaderDeclarationImpl_GetDeclaration8(attached_decl, pData, (UINT*) pSizeOfData);
}
HRESULT WINAPI IDirect3DDevice8Impl_GetVertexShaderFunction(LPDIRECT3DDEVICE8 iface, DWORD Handle, void* pData, DWORD* pSizeOfData) {
/*ICOM_THIS(IDirect3DDevice8Impl,iface);*/
/*IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;*/
IDirect3DVertexShaderImpl* object;
object = VERTEX_SHADER(Handle);
@ -4139,7 +4139,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_GetVertexShaderFunction(LPDIRECT3DDEVICE8
}
HRESULT WINAPI IDirect3DDevice8Impl_SetIndices(LPDIRECT3DDEVICE8 iface, IDirect3DIndexBuffer8* pIndexData, UINT BaseVertexIndex) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
IDirect3DIndexBuffer8 *oldIdxs;
TRACE("(%p) : Setting to %p, base %d\n", This, pIndexData, BaseVertexIndex);
@ -4161,7 +4161,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetIndices(LPDIRECT3DDEVICE8 iface, IDirec
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_GetIndices(LPDIRECT3DDEVICE8 iface, IDirect3DIndexBuffer8** ppIndexData,UINT* pBaseVertexIndex) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
FIXME("(%p) : stub\n", This);
*ppIndexData = This->StateBlock->pIndexData;
@ -4172,7 +4172,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_GetIndices(LPDIRECT3DDEVICE8 iface, IDirec
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_CreatePixelShader(LPDIRECT3DDEVICE8 iface, CONST DWORD* pFunction, DWORD* pHandle) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
IDirect3DPixelShaderImpl* object;
HRESULT res;
UINT i;
@ -4198,7 +4198,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_CreatePixelShader(LPDIRECT3DDEVICE8 iface,
}
HRESULT WINAPI IDirect3DDevice8Impl_SetPixelShader(LPDIRECT3DDEVICE8 iface, DWORD Handle) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
This->UpdateStateBlock->PixelShader = Handle;
This->UpdateStateBlock->Changed.pixelShader = TRUE;
@ -4220,14 +4220,14 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetPixelShader(LPDIRECT3DDEVICE8 iface, DW
}
HRESULT WINAPI IDirect3DDevice8Impl_GetPixelShader(LPDIRECT3DDEVICE8 iface, DWORD* pHandle) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE_(d3d_shader)("(%p) : GetPixelShader returning %ld\n", This, This->StateBlock->PixelShader);
*pHandle = This->StateBlock->PixelShader;
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_DeletePixelShader(LPDIRECT3DDEVICE8 iface, DWORD Handle) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
IDirect3DPixelShaderImpl* object;
if (Handle <= VS_HIGHESTFIXEDFXF) { /* only delete user defined shaders */
@ -4251,7 +4251,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_DeletePixelShader(LPDIRECT3DDEVICE8 iface,
}
HRESULT WINAPI IDirect3DDevice8Impl_SetPixelShaderConstant(LPDIRECT3DDEVICE8 iface, DWORD Register, CONST void* pConstantData, DWORD ConstantCount) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
if (Register + ConstantCount > D3D8_PSHADER_MAX_CONSTANTS) {
ERR_(d3d_shader)("(%p) : SetPixelShaderConstant C[%lu] invalid\n", This, Register);
@ -4277,7 +4277,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetPixelShaderConstant(LPDIRECT3DDEVICE8 i
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_GetPixelShaderConstant(LPDIRECT3DDEVICE8 iface, DWORD Register, void* pConstantData, DWORD ConstantCount) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE_(d3d_shader)("(%p) : C[%lu] count=%ld\n", This, Register, ConstantCount);
if (Register + ConstantCount > D3D8_PSHADER_MAX_CONSTANTS) {
@ -4299,21 +4299,21 @@ HRESULT WINAPI IDirect3DDevice8Impl_GetPixelShaderFunction(LPDIRECT3DDEVICE8 i
return IDirect3DPixelShaderImpl_GetFunction(object, pData, (UINT*) pSizeOfData);
}
HRESULT WINAPI IDirect3DDevice8Impl_DrawRectPatch(LPDIRECT3DDEVICE8 iface, UINT Handle,CONST float* pNumSegs,CONST D3DRECTPATCH_INFO* pRectPatchInfo) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
FIXME("(%p) : stub\n", This); return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_DrawTriPatch(LPDIRECT3DDEVICE8 iface, UINT Handle,CONST float* pNumSegs,CONST D3DTRIPATCH_INFO* pTriPatchInfo) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
FIXME("(%p) : stub\n", This); return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_DeletePatch(LPDIRECT3DDEVICE8 iface, UINT Handle) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
FIXME("(%p) : stub\n", This); return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_SetStreamSource(LPDIRECT3DDEVICE8 iface, UINT StreamNumber,IDirect3DVertexBuffer8* pStreamData,UINT Stride) {
IDirect3DVertexBuffer8 *oldSrc;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
oldSrc = This->StateBlock->stream_source[StreamNumber];
TRACE("(%p) : StreamNo: %d, OldStream (%p), NewStream (%p), NewStride %d\n", This, StreamNumber, oldSrc, pStreamData, Stride);
@ -4334,7 +4334,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetStreamSource(LPDIRECT3DDEVICE8 iface, U
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice8Impl_GetStreamSource(LPDIRECT3DDEVICE8 iface, UINT StreamNumber,IDirect3DVertexBuffer8** pStream,UINT* pStride) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) : StreamNo: %d, Stream (%p), Stride %d\n", This, StreamNumber, This->StateBlock->stream_source[StreamNumber], This->StateBlock->stream_stride[StreamNumber]);
*pStream = This->StateBlock->stream_source[StreamNumber];
*pStride = This->StateBlock->stream_stride[StreamNumber];
@ -4447,7 +4447,7 @@ IDirect3DDevice8Vtbl Direct3DDevice8_Vtbl =
HRESULT WINAPI IDirect3DDevice8Impl_CleanRender(LPDIRECT3DDEVICE8 iface)
{
#if defined(GL_VERSION_1_3) /* @see comments on ActiveRender */
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
ENTER_GL();
@ -4492,7 +4492,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_ActiveRender(LPDIRECT3DDEVICE8 iface,
UINT Height = ((IDirect3DSurface8Impl*) RenderSurface)->myDesc.Height;
IDirect3DSurface8Impl* tmp;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
#define PUSH1(att) attribs[nAttribs++] = (att);
#define PUSH2(att,value) attribs[nAttribs++] = (att); attribs[nAttribs++] = (value);

View file

@ -171,7 +171,7 @@ void WineD3DReleaseFakeGLContext(WineD3D_Context* ctx) {
/* IDirect3D IUnknown parts follow: */
HRESULT WINAPI IDirect3D8Impl_QueryInterface(LPDIRECT3D8 iface,REFIID riid,LPVOID *ppobj)
{
ICOM_THIS(IDirect3D8Impl,iface);
IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3D8)) {
@ -185,13 +185,13 @@ HRESULT WINAPI IDirect3D8Impl_QueryInterface(LPDIRECT3D8 iface,REFIID riid,LPVOI
}
ULONG WINAPI IDirect3D8Impl_AddRef(LPDIRECT3D8 iface) {
ICOM_THIS(IDirect3D8Impl,iface);
IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3D8Impl_Release(LPDIRECT3D8 iface) {
ICOM_THIS(IDirect3D8Impl,iface);
IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0)
@ -201,13 +201,13 @@ ULONG WINAPI IDirect3D8Impl_Release(LPDIRECT3D8 iface) {
/* IDirect3D Interface follow: */
HRESULT WINAPI IDirect3D8Impl_RegisterSoftwareDevice (LPDIRECT3D8 iface, void* pInitializeFunction) {
ICOM_THIS(IDirect3D8Impl,iface);
IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
FIXME_(d3d_caps)("(%p)->(%p): stub\n", This, pInitializeFunction);
return D3D_OK;
}
UINT WINAPI IDirect3D8Impl_GetAdapterCount (LPDIRECT3D8 iface) {
ICOM_THIS(IDirect3D8Impl,iface);
IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
/* FIXME: Set to one for now to imply the display */
TRACE_(d3d_caps)("(%p): Mostly stub, only returns primary display\n", This);
return 1;
@ -215,7 +215,7 @@ UINT WINAPI IDirect3D8Impl_GetAdapterCount (LPDIRECT3D8 iface) {
HRESULT WINAPI IDirect3D8Impl_GetAdapterIdentifier (LPDIRECT3D8 iface,
UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER8* pIdentifier) {
ICOM_THIS(IDirect3D8Impl,iface);
IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
TRACE_(d3d_caps)("(%p}->(Adapter: %d, Flags: %lx, pId=%p)\n", This, Adapter, Flags, pIdentifier);
@ -270,7 +270,7 @@ HRESULT WINAPI IDirect3D8Impl_GetAdapterIdentifier (LPDIRECT3D8 iface,
UINT WINAPI IDirect3D8Impl_GetAdapterModeCount (LPDIRECT3D8 iface,
UINT Adapter) {
ICOM_THIS(IDirect3D8Impl,iface);
IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
TRACE_(d3d_caps)("(%p}->(Adapter: %d)\n", This, Adapter);
@ -300,7 +300,7 @@ UINT WINAPI IDirect3D8Impl_GetAdapterModeCount (LPDIRECT3D8 iface,
HRESULT WINAPI IDirect3D8Impl_EnumAdapterModes (LPDIRECT3D8 iface,
UINT Adapter, UINT Mode, D3DDISPLAYMODE* pMode) {
ICOM_THIS(IDirect3D8Impl,iface);
IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
TRACE_(d3d_caps)("(%p}->(Adapter:%d, mode:%d, pMode:%p)\n", This, Adapter, Mode, pMode);
@ -363,7 +363,7 @@ HRESULT WINAPI IDirect3D8Impl_EnumAdapterModes (LPDIRECT3D8 iface,
HRESULT WINAPI IDirect3D8Impl_GetAdapterDisplayMode (LPDIRECT3D8 iface,
UINT Adapter, D3DDISPLAYMODE* pMode) {
ICOM_THIS(IDirect3D8Impl,iface);
IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
TRACE_(d3d_caps)("(%p}->(Adapter: %d, pMode: %p)\n", This, Adapter, pMode);
if (NULL == pMode ||
@ -405,7 +405,7 @@ HRESULT WINAPI IDirect3D8Impl_GetAdapterDisplayMode (LPDIRECT3D8 iface,
HRESULT WINAPI IDirect3D8Impl_CheckDeviceType (LPDIRECT3D8 iface,
UINT Adapter, D3DDEVTYPE CheckType, D3DFORMAT DisplayFormat,
D3DFORMAT BackBufferFormat, BOOL Windowed) {
ICOM_THIS(IDirect3D8Impl,iface);
IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
TRACE_(d3d_caps)("(%p)->(Adptr:%d, CheckType:(%x,%s), DispFmt:(%x,%s), BackBuf:(%x,%s), Win?%d): stub\n",
This,
Adapter,
@ -439,7 +439,7 @@ HRESULT WINAPI IDirect3D8Impl_CheckDeviceType (LPDIRECT3D8 iface,
HRESULT WINAPI IDirect3D8Impl_CheckDeviceFormat (LPDIRECT3D8 iface,
UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat,
DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) {
ICOM_THIS(IDirect3D8Impl,iface);
IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
TRACE_(d3d_caps)("(%p)->(Adptr:%d, DevType:(%u,%s), AdptFmt:(%u,%s), Use:(%lu,%s), ResTyp:(%x,%s), CheckFmt:(%u,%s)) ",
This,
Adapter,
@ -530,7 +530,7 @@ HRESULT WINAPI IDirect3D8Impl_CheckDeviceFormat (LPDIRECT3D8 iface,
HRESULT WINAPI IDirect3D8Impl_CheckDeviceMultiSampleType(LPDIRECT3D8 iface,
UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat,
BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType) {
ICOM_THIS(IDirect3D8Impl,iface);
IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
TRACE_(d3d_caps)("(%p)->(Adptr:%d, DevType:(%x,%s), SurfFmt:(%x,%s), Win?%d, MultiSamp:%x)\n",
This,
Adapter,
@ -551,7 +551,7 @@ HRESULT WINAPI IDirect3D8Impl_CheckDeviceMultiSampleType(LPDIRECT3D8 iface,
HRESULT WINAPI IDirect3D8Impl_CheckDepthStencilMatch(LPDIRECT3D8 iface,
UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat,
D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) {
ICOM_THIS(IDirect3D8Impl,iface);
IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
TRACE_(d3d_caps)("(%p)->(Adptr:%d, DevType:(%x,%s), AdptFmt:(%x,%s), RendrTgtFmt:(%x,%s), DepthStencilFmt:(%x,%s))\n",
This,
Adapter,
@ -587,7 +587,7 @@ HRESULT WINAPI IDirect3D8Impl_GetDeviceCaps(LPDIRECT3D8 iface, UINT Adapter, D
BOOL gotContext = FALSE;
GLint gl_tex_size = 0;
WineD3D_Context* fake_ctx = NULL;
ICOM_THIS(IDirect3D8Impl,iface);
IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
TRACE_(d3d_caps)("(%p)->(Adptr:%d, DevType: %x, pCaps: %p)\n", This, Adapter, DeviceType, pCaps);
@ -876,7 +876,7 @@ HRESULT WINAPI IDirect3D8Impl_GetDeviceCaps(LPDIRECT3D8 iface, UINT Adapter, D
}
HMONITOR WINAPI IDirect3D8Impl_GetAdapterMonitor(LPDIRECT3D8 iface, UINT Adapter) {
ICOM_THIS(IDirect3D8Impl,iface);
IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
FIXME_(d3d_caps)("(%p)->(Adptr:%d)\n", This, Adapter);
if (Adapter >= IDirect3D8Impl_GetAdapterCount(iface)) {
@ -895,7 +895,7 @@ static void IDirect3D8Impl_FillGLCaps(LPDIRECT3D8 iface, Display* display) {
const char* gl_string_cursor = NULL;
Bool test = 0;
int major, minor;
ICOM_THIS(IDirect3D8Impl,iface);
IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
if (This->gl_info.bIsFilled) return;
This->gl_info.bIsFilled = 1;
@ -1240,7 +1240,7 @@ HRESULT WINAPI IDirect3D8Impl_CreateDevice (LPDIRECT3D8 iface,
XVisualInfo template;
HDC hDc;
ICOM_THIS(IDirect3D8Impl,iface);
IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
TRACE("(%p)->(Adptr:%d, DevType: %x, FocusHwnd: %p, BehFlags: %lx, PresParms: %p, RetDevInt: %p)\n", This, Adapter, DeviceType,
hFocusWindow, BehaviourFlags, pPresentationParameters, ppReturnedDeviceInterface);

View file

@ -61,7 +61,7 @@ BOOL initializeFVF(LPDIRECT3DDEVICE8 iface,
BOOL *useVertexShaderFunction) /* Should we use the vertex shader */
{
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
/* The first thing to work out is if we are using the fixed function pipeline
which is either SetVertexShader with < VS_HIGHESTFIXEDFXF - in which case this
@ -165,7 +165,7 @@ DWORD primitiveToGl(D3DPRIMITIVETYPE PrimitiveType,
void init_materials(LPDIRECT3DDEVICE8 iface, BOOL isDiffuseSupplied) {
BOOL requires_material_reset = FALSE;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
if (This->tracking_color == NEEDS_TRACKING && isDiffuseSupplied == TRUE) {
/* If we have not set up the material color tracking, do it now as required */
@ -230,7 +230,7 @@ static GLfloat invymat[16]={
BOOL primitiveInitState(LPDIRECT3DDEVICE8 iface, BOOL vtx_transformed, BOOL vtx_lit, BOOL useVS) {
BOOL isLightingOn = FALSE;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
/* If no normals, DISABLE lighting otherwise, don't touch lighing as it is
set by the appropriate render state. Note Vertex Shader output is already lit */
@ -368,7 +368,7 @@ void primitiveConvertToStridedData(LPDIRECT3DDEVICE8 iface, Direct3DVertexStride
int coordIdxInfo = 0x00; /* Information on number of coords supplied */
int numCoords[8]; /* Holding place for D3DFVF_TEXTUREFORMATx */
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
/* OK, Now to setup the data locations
For the non-created vertex shaders, the VertexShader var holds the real
@ -523,7 +523,7 @@ void draw_vertex(LPDIRECT3DDEVICE8 iface, /* interf
{
unsigned int textureNo;
float s, t, r, q;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
/* Diffuse -------------------------------- */
if (isDiffuse == TRUE) {
@ -668,7 +668,7 @@ void drawStridedFast(LPDIRECT3DDEVICE8 iface, Direct3DVertexStridedData *sd,
unsigned int textureNo = 0;
GLenum glPrimType = GL_POINTS;
int NumVertexes = NumPrimitives;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("Using fast vertex array code\n");
@ -940,7 +940,7 @@ void drawStridedSlow(LPDIRECT3DDEVICE8 iface, Direct3DVertexStridedData *sd,
float ptSize = 0.0f; /* Point size */
DWORD diffuseColor = 0xFFFFFFFF; /* Diffuse Color */
DWORD specularColor = 0; /* Specular Color */
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("Using slow vertex array code\n");
@ -1249,7 +1249,7 @@ void drawStridedSoftwareVS(LPDIRECT3DDEVICE8 iface, Direct3DVertexStridedData *s
float ptSize = 0.0f; /* Point size */
D3DVECTOR_4 texcoords[8]; /* Texture Coords */
int numcoords[8]; /* Number of coords */
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
IDirect3DVertexShaderImpl* vertex_shader = NULL;
@ -1378,7 +1378,7 @@ void drawStridedHardwareVS(LPDIRECT3DDEVICE8 iface, Direct3DVertexStridedData *s
int glPrimType;
int maxAttribs;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("Drawing with hardware vertex shaders\n");
/* Retrieve the VS information */
@ -1466,7 +1466,7 @@ void drawPrimitive(LPDIRECT3DDEVICE8 iface,
BOOL useVertexShaderFunction = FALSE;
BOOL isLightingOn = FALSE;
Direct3DVertexStridedData dataLocations;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
unsigned int i;
int useHW = FALSE;

View file

@ -35,7 +35,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
/* IDirect3DIndexBuffer8 IUnknown parts follow: */
HRESULT WINAPI IDirect3DIndexBuffer8Impl_QueryInterface(LPDIRECT3DINDEXBUFFER8 iface,REFIID riid,LPVOID *ppobj)
{
ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DResource8)
@ -50,13 +50,13 @@ HRESULT WINAPI IDirect3DIndexBuffer8Impl_QueryInterface(LPDIRECT3DINDEXBUFFER8 i
}
ULONG WINAPI IDirect3DIndexBuffer8Impl_AddRef(LPDIRECT3DINDEXBUFFER8 iface) {
ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DIndexBuffer8Impl_Release(LPDIRECT3DINDEXBUFFER8 iface) {
ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0) {
@ -68,57 +68,57 @@ ULONG WINAPI IDirect3DIndexBuffer8Impl_Release(LPDIRECT3DINDEXBUFFER8 iface) {
/* IDirect3DResource Interface follow: */
HRESULT WINAPI IDirect3DIndexBuffer8Impl_GetDevice(LPDIRECT3DINDEXBUFFER8 iface, IDirect3DDevice8** ppDevice) {
ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
TRACE("(%p) : returning %p\n", This, This->Device);
*ppDevice = (LPDIRECT3DDEVICE8) This->Device;
IDirect3DDevice8Impl_AddRef(*ppDevice);
return D3D_OK;
}
HRESULT WINAPI IDirect3DIndexBuffer8Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
FIXME("(%p) : stub\n", This); return D3D_OK;
}
HRESULT WINAPI IDirect3DIndexBuffer8Impl_GetPrivateData(LPDIRECT3DINDEXBUFFER8 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
FIXME("(%p) : stub\n", This); return D3D_OK;
}
HRESULT WINAPI IDirect3DIndexBuffer8Impl_FreePrivateData(LPDIRECT3DINDEXBUFFER8 iface, REFGUID refguid) {
ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
FIXME("(%p) : stub\n", This); return D3D_OK;
}
DWORD WINAPI IDirect3DIndexBuffer8Impl_SetPriority(LPDIRECT3DINDEXBUFFER8 iface, DWORD PriorityNew) {
ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
FIXME("(%p) : stub\n", This); return D3D_OK;
}
DWORD WINAPI IDirect3DIndexBuffer8Impl_GetPriority(LPDIRECT3DINDEXBUFFER8 iface) {
ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
FIXME("(%p) : stub\n", This); return D3D_OK;
}
void WINAPI IDirect3DIndexBuffer8Impl_PreLoad(LPDIRECT3DINDEXBUFFER8 iface) {
ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
FIXME("(%p) : stub\n", This);
}
D3DRESOURCETYPE WINAPI IDirect3DIndexBuffer8Impl_GetType(LPDIRECT3DINDEXBUFFER8 iface) {
ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
TRACE("(%p) : returning %d\n", This, This->ResourceType);
return This->ResourceType;
}
/* IDirect3DIndexBuffer8 */
HRESULT WINAPI IDirect3DIndexBuffer8Impl_Lock(LPDIRECT3DINDEXBUFFER8 iface, UINT OffsetToLock, UINT SizeToLock, BYTE** ppbData, DWORD Flags) {
ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
TRACE("(%p) : no locking yet, offset %d, size %d, Flags=%lx\n", This, OffsetToLock, SizeToLock, Flags);
*ppbData = (BYTE *)This->allocatedMemory + OffsetToLock;
return D3D_OK;
}
HRESULT WINAPI IDirect3DIndexBuffer8Impl_Unlock(LPDIRECT3DINDEXBUFFER8 iface) {
ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
TRACE("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DIndexBuffer8Impl_GetDesc(LPDIRECT3DINDEXBUFFER8 iface, D3DINDEXBUFFER_DESC *pDesc) {
ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
TRACE("(%p) : copying into %p\n", This, pDesc);
memcpy(pDesc, &This->currentDesc, sizeof(D3DINDEXBUFFER_DESC));

View file

@ -35,7 +35,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
/* IDirect3DResource IUnknown parts follow: */
HRESULT WINAPI IDirect3DResource8Impl_QueryInterface(LPDIRECT3DRESOURCE8 iface,REFIID riid,LPVOID *ppobj)
{
ICOM_THIS(IDirect3DResource8Impl,iface);
IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DResource8)) {
@ -49,13 +49,13 @@ HRESULT WINAPI IDirect3DResource8Impl_QueryInterface(LPDIRECT3DRESOURCE8 iface,R
}
ULONG WINAPI IDirect3DResource8Impl_AddRef(LPDIRECT3DRESOURCE8 iface) {
ICOM_THIS(IDirect3DResource8Impl,iface);
IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DResource8Impl_Release(LPDIRECT3DRESOURCE8 iface) {
ICOM_THIS(IDirect3DResource8Impl,iface);
IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0)
@ -65,46 +65,46 @@ ULONG WINAPI IDirect3DResource8Impl_Release(LPDIRECT3DRESOURCE8 iface) {
/* IDirect3DResource Interface follow: */
HRESULT WINAPI IDirect3DResource8Impl_GetDevice(LPDIRECT3DRESOURCE8 iface, IDirect3DDevice8** ppDevice) {
ICOM_THIS(IDirect3DResource8Impl,iface);
IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
TRACE("(%p) : returning %p\n", This, This->Device);
*ppDevice = (LPDIRECT3DDEVICE8) This->Device;
IDirect3DDevice8Impl_AddRef(*ppDevice);
return D3D_OK;
}
HRESULT WINAPI IDirect3DResource8Impl_SetPrivateData(LPDIRECT3DRESOURCE8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
ICOM_THIS(IDirect3DResource8Impl,iface);
IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
FIXME("(%p) : stub\n", This); return D3D_OK;
}
HRESULT WINAPI IDirect3DResource8Impl_GetPrivateData(LPDIRECT3DRESOURCE8 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
ICOM_THIS(IDirect3DResource8Impl,iface);
IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
FIXME("(%p) : stub\n", This); return D3D_OK;
}
HRESULT WINAPI IDirect3DResource8Impl_FreePrivateData(LPDIRECT3DRESOURCE8 iface, REFGUID refguid) {
ICOM_THIS(IDirect3DResource8Impl,iface);
IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
FIXME("(%p) : stub\n", This); return D3D_OK;
}
DWORD WINAPI IDirect3DResource8Impl_SetPriority(LPDIRECT3DRESOURCE8 iface, DWORD PriorityNew) {
ICOM_THIS(IDirect3DResource8Impl,iface);
IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
FIXME("(%p) : stub\n", This);
return 0;
}
DWORD WINAPI IDirect3DResource8Impl_GetPriority(LPDIRECT3DRESOURCE8 iface) {
ICOM_THIS(IDirect3DResource8Impl,iface);
IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
FIXME("(%p) : stub\n", This);
return 0;
}
void WINAPI IDirect3DResource8Impl_PreLoad(LPDIRECT3DRESOURCE8 iface) {
ICOM_THIS(IDirect3DResource8Impl,iface);
IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
FIXME("(%p) : stub\n", This);
}
D3DRESOURCETYPE WINAPI IDirect3DResource8Impl_GetType(LPDIRECT3DRESOURCE8 iface) {
ICOM_THIS(IDirect3DResource8Impl,iface);
IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
TRACE("(%p) : returning %d\n", This, This->ResourceType);
return This->ResourceType;
}
D3DPOOL WINAPI IDirect3DResource8Impl_GetPool(LPDIRECT3DRESOURCE8 iface) {
ICOM_THIS(IDirect3DResource8Impl,iface);
IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
switch (This->ResourceType) {
case D3DRTYPE_SURFACE:

View file

@ -40,7 +40,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d_surface);
/* IDirect3DVolume IUnknown parts follow: */
HRESULT WINAPI IDirect3DSurface8Impl_QueryInterface(LPDIRECT3DSURFACE8 iface,REFIID riid,LPVOID *ppobj)
{
ICOM_THIS(IDirect3DSurface8Impl,iface);
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DSurface8)) {
@ -54,13 +54,13 @@ HRESULT WINAPI IDirect3DSurface8Impl_QueryInterface(LPDIRECT3DSURFACE8 iface,REF
}
ULONG WINAPI IDirect3DSurface8Impl_AddRef(LPDIRECT3DSURFACE8 iface) {
ICOM_THIS(IDirect3DSurface8Impl,iface);
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DSurface8Impl_Release(LPDIRECT3DSURFACE8 iface) {
ICOM_THIS(IDirect3DSurface8Impl,iface);
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0) {
@ -72,7 +72,7 @@ ULONG WINAPI IDirect3DSurface8Impl_Release(LPDIRECT3DSURFACE8 iface) {
/* IDirect3DSurface8: */
HRESULT WINAPI IDirect3DSurface8Impl_GetDevice(LPDIRECT3DSURFACE8 iface, IDirect3DDevice8** ppDevice) {
ICOM_THIS(IDirect3DSurface8Impl,iface);
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
TRACE("(%p) : returning %p\n", This, This->Device);
*ppDevice = (LPDIRECT3DDEVICE8) This->Device;
/**
@ -84,25 +84,25 @@ HRESULT WINAPI IDirect3DSurface8Impl_GetDevice(LPDIRECT3DSURFACE8 iface, IDirect
}
HRESULT WINAPI IDirect3DSurface8Impl_SetPrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
ICOM_THIS(IDirect3DSurface8Impl,iface);
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DSurface8Impl_GetPrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
ICOM_THIS(IDirect3DSurface8Impl,iface);
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DSurface8Impl_FreePrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid) {
ICOM_THIS(IDirect3DSurface8Impl,iface);
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DSurface8Impl_GetContainer(LPDIRECT3DSURFACE8 iface, REFIID riid, void** ppContainer) {
ICOM_THIS(IDirect3DSurface8Impl,iface);
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
HRESULT res;
res = IUnknown_QueryInterface(This->Container, riid, ppContainer);
if (E_NOINTERFACE == res) {
@ -118,7 +118,7 @@ HRESULT WINAPI IDirect3DSurface8Impl_GetContainer(LPDIRECT3DSURFACE8 iface, REFI
}
HRESULT WINAPI IDirect3DSurface8Impl_GetDesc(LPDIRECT3DSURFACE8 iface, D3DSURFACE_DESC *pDesc) {
ICOM_THIS(IDirect3DSurface8Impl,iface);
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
TRACE("(%p) : copying into %p\n", This, pDesc);
memcpy(pDesc, &This->myDesc, sizeof(D3DSURFACE_DESC));
@ -127,7 +127,7 @@ HRESULT WINAPI IDirect3DSurface8Impl_GetDesc(LPDIRECT3DSURFACE8 iface, D3DSURFAC
HRESULT WINAPI IDirect3DSurface8Impl_LockRect(LPDIRECT3DSURFACE8 iface, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) {
HRESULT hr;
ICOM_THIS(IDirect3DSurface8Impl,iface);
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
/* fixme: should we really lock as such? */
if (This->inTexture && This->inPBuffer) {
@ -287,7 +287,7 @@ HRESULT WINAPI IDirect3DSurface8Impl_LockRect(LPDIRECT3DSURFACE8 iface, D3DLOCKE
HRESULT WINAPI IDirect3DSurface8Impl_UnlockRect(LPDIRECT3DSURFACE8 iface) {
GLint skipBytes = 0;
ICOM_THIS(IDirect3DSurface8Impl,iface);
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
if (FALSE == This->locked) {
ERR("trying to Unlock an unlocked surf@%p\n", This);
@ -478,7 +478,7 @@ IDirect3DSurface8Vtbl Direct3DSurface8_Vtbl =
HRESULT WINAPI IDirect3DSurface8Impl_LoadTexture(LPDIRECT3DSURFACE8 iface, GLenum gl_target, GLenum gl_level) {
ICOM_THIS(IDirect3DSurface8Impl,iface);
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
if (This->inTexture)
return D3D_OK;
@ -645,7 +645,7 @@ HRESULT WINAPI IDirect3DSurface8Impl_LoadTexture(LPDIRECT3DSURFACE8 iface, GLenu
HRESULT WINAPI IDirect3DSurface8Impl_SaveSnapshot(LPDIRECT3DSURFACE8 iface, const char* filename) {
FILE* f = NULL;
ULONG i;
ICOM_THIS(IDirect3DSurface8Impl,iface);
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
f = fopen(filename, "w+");
if (NULL == f) {
@ -722,7 +722,7 @@ HRESULT WINAPI IDirect3DSurface8Impl_SaveSnapshot(LPDIRECT3DSURFACE8 iface, cons
}
HRESULT WINAPI IDirect3DSurface8Impl_CleanDirtyRect(LPDIRECT3DSURFACE8 iface) {
ICOM_THIS(IDirect3DSurface8Impl,iface);
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
This->Dirty = FALSE;
This->dirtyRect.left = This->myDesc.Width;
This->dirtyRect.top = This->myDesc.Height;
@ -736,7 +736,7 @@ HRESULT WINAPI IDirect3DSurface8Impl_CleanDirtyRect(LPDIRECT3DSURFACE8 iface) {
* very stupid way to handle multiple dirty rects but it works :)
*/
extern HRESULT WINAPI IDirect3DSurface8Impl_AddDirtyRect(LPDIRECT3DSURFACE8 iface, CONST RECT* pDirtyRect) {
ICOM_THIS(IDirect3DSurface8Impl,iface);
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
This->Dirty = TRUE;
if (NULL != pDirtyRect) {
This->dirtyRect.left = min(This->dirtyRect.left, pDirtyRect->left);

View file

@ -35,7 +35,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
/* IDirect3DSwapChain IUnknown parts follow: */
HRESULT WINAPI IDirect3DSwapChain8Impl_QueryInterface(LPDIRECT3DSWAPCHAIN8 iface,REFIID riid,LPVOID *ppobj)
{
ICOM_THIS(IDirect3DSwapChain8Impl,iface);
IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DSwapChain8)) {
@ -49,13 +49,13 @@ HRESULT WINAPI IDirect3DSwapChain8Impl_QueryInterface(LPDIRECT3DSWAPCHAIN8 iface
}
ULONG WINAPI IDirect3DSwapChain8Impl_AddRef(LPDIRECT3DSWAPCHAIN8 iface) {
ICOM_THIS(IDirect3DSwapChain8Impl,iface);
IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DSwapChain8Impl_Release(LPDIRECT3DSWAPCHAIN8 iface) {
ICOM_THIS(IDirect3DSwapChain8Impl,iface);
IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0) {
@ -66,13 +66,13 @@ ULONG WINAPI IDirect3DSwapChain8Impl_Release(LPDIRECT3DSWAPCHAIN8 iface) {
/* IDirect3DSwapChain parts follow: */
HRESULT WINAPI IDirect3DSwapChain8Impl_Present(LPDIRECT3DSWAPCHAIN8 iface, CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride,CONST RGNDATA* pDirtyRegion) {
ICOM_THIS(IDirect3DSwapChain8Impl,iface);
IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DSwapChain8Impl_GetBackBuffer(LPDIRECT3DSWAPCHAIN8 iface, UINT BackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface8** ppBackBuffer) {
ICOM_THIS(IDirect3DSwapChain8Impl,iface);
IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
*ppBackBuffer = (LPDIRECT3DSURFACE8) This->backBuffer;
TRACE("(%p) : BackBuf %d Type %d returning %p\n", This, BackBuffer, Type, *ppBackBuffer);

View file

@ -35,7 +35,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
/* IDirect3DTexture8 IUnknown parts follow: */
HRESULT WINAPI IDirect3DTexture8Impl_QueryInterface(LPDIRECT3DTEXTURE8 iface, REFIID riid, LPVOID *ppobj)
{
ICOM_THIS(IDirect3DTexture8Impl,iface);
IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface;
TRACE("(%p) : QueryInterface for %s\n", This, debugstr_guid(riid));
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DResource8)
@ -51,13 +51,13 @@ HRESULT WINAPI IDirect3DTexture8Impl_QueryInterface(LPDIRECT3DTEXTURE8 iface, RE
}
ULONG WINAPI IDirect3DTexture8Impl_AddRef(LPDIRECT3DTEXTURE8 iface) {
ICOM_THIS(IDirect3DTexture8Impl,iface);
IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DTexture8Impl_Release(LPDIRECT3DTEXTURE8 iface) {
ICOM_THIS(IDirect3DTexture8Impl,iface);
IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface;
ULONG ref = --This->ref;
unsigned int i;
@ -76,7 +76,7 @@ ULONG WINAPI IDirect3DTexture8Impl_Release(LPDIRECT3DTEXTURE8 iface) {
/* IDirect3DTexture8 IDirect3DResource8 Interface follow: */
HRESULT WINAPI IDirect3DTexture8Impl_GetDevice(LPDIRECT3DTEXTURE8 iface, IDirect3DDevice8** ppDevice) {
ICOM_THIS(IDirect3DTexture8Impl,iface);
IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface;
TRACE("(%p) : returning %p\n", This, This->Device);
*ppDevice = (LPDIRECT3DDEVICE8) This->Device;
/**
@ -87,30 +87,30 @@ HRESULT WINAPI IDirect3DTexture8Impl_GetDevice(LPDIRECT3DTEXTURE8 iface,
return D3D_OK;
}
HRESULT WINAPI IDirect3DTexture8Impl_SetPrivateData(LPDIRECT3DTEXTURE8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
ICOM_THIS(IDirect3DTexture8Impl,iface);
IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface;
FIXME("(%p) : stub\n", This); return D3D_OK;
}
HRESULT WINAPI IDirect3DTexture8Impl_GetPrivateData(LPDIRECT3DTEXTURE8 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
ICOM_THIS(IDirect3DTexture8Impl,iface);
IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface;
FIXME("(%p) : stub\n", This); return D3D_OK;
}
HRESULT WINAPI IDirect3DTexture8Impl_FreePrivateData(LPDIRECT3DTEXTURE8 iface, REFGUID refguid) {
ICOM_THIS(IDirect3DTexture8Impl,iface);
IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface;
FIXME("(%p) : stub\n", This); return D3D_OK;
}
DWORD WINAPI IDirect3DTexture8Impl_SetPriority(LPDIRECT3DTEXTURE8 iface, DWORD PriorityNew) {
ICOM_THIS(IDirect3DTexture8Impl,iface);
IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface;
FIXME("(%p) : stub\n", This);
return 0;
}
DWORD WINAPI IDirect3DTexture8Impl_GetPriority(LPDIRECT3DTEXTURE8 iface) {
ICOM_THIS(IDirect3DTexture8Impl,iface);
IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface;
FIXME("(%p) : stub\n", This);
return 0;
}
void WINAPI IDirect3DTexture8Impl_PreLoad(LPDIRECT3DTEXTURE8 iface) {
unsigned int i;
ICOM_THIS(IDirect3DTexture8Impl,iface);
IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface;
TRACE("(%p) : About to load texture\n", This);
ENTER_GL();
@ -153,31 +153,31 @@ void WINAPI IDirect3DTexture8Impl_PreLoad(LPDIRECT3DTEXTURE8 iface) {
return ;
}
D3DRESOURCETYPE WINAPI IDirect3DTexture8Impl_GetType(LPDIRECT3DTEXTURE8 iface) {
ICOM_THIS(IDirect3DTexture8Impl,iface);
IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface;
TRACE("(%p) : is %d \n", This, This->ResourceType);
return This->ResourceType;
}
/* IDirect3DTexture8 IDirect3DBaseTexture8 Interface follow: */
DWORD WINAPI IDirect3DTexture8Impl_SetLOD(LPDIRECT3DTEXTURE8 iface, DWORD LODNew) {
ICOM_THIS(IDirect3DTexture8Impl,iface);
IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface;
FIXME("(%p) : stub\n", This);
return 0;
}
DWORD WINAPI IDirect3DTexture8Impl_GetLOD(LPDIRECT3DTEXTURE8 iface) {
ICOM_THIS(IDirect3DTexture8Impl,iface);
IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface;
FIXME("(%p) : stub\n", This);
return 0;
}
DWORD WINAPI IDirect3DTexture8Impl_GetLevelCount(LPDIRECT3DTEXTURE8 iface) {
ICOM_THIS(IDirect3DTexture8Impl,iface);
IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface;
TRACE("(%p) : returning %d\n", This, This->levels);
return This->levels;
}
/* IDirect3DTexture8 */
HRESULT WINAPI IDirect3DTexture8Impl_GetLevelDesc(LPDIRECT3DTEXTURE8 iface, UINT Level, D3DSURFACE_DESC* pDesc) {
ICOM_THIS(IDirect3DTexture8Impl,iface);
IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface;
if (Level < This->levels) {
TRACE("(%p) Level (%d)\n", This, Level);
@ -189,7 +189,7 @@ HRESULT WINAPI IDirect3DTexture8Impl_GetLevelDesc(LPDIRECT3DTEXTURE8 ifa
return D3D_OK;
}
HRESULT WINAPI IDirect3DTexture8Impl_GetSurfaceLevel(LPDIRECT3DTEXTURE8 iface, UINT Level, IDirect3DSurface8** ppSurfaceLevel) {
ICOM_THIS(IDirect3DTexture8Impl,iface);
IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface;
*ppSurfaceLevel = (LPDIRECT3DSURFACE8)This->surfaces[Level];
IDirect3DSurface8Impl_AddRef((LPDIRECT3DSURFACE8) This->surfaces[Level]);
TRACE("(%p) : returning %p for level %d\n", This, *ppSurfaceLevel, Level);
@ -197,7 +197,7 @@ HRESULT WINAPI IDirect3DTexture8Impl_GetSurfaceLevel(LPDIRECT3DTEXTURE8
}
HRESULT WINAPI IDirect3DTexture8Impl_LockRect(LPDIRECT3DTEXTURE8 iface, UINT Level,D3DLOCKED_RECT* pLockedRect,CONST RECT* pRect,DWORD Flags) {
HRESULT hr;
ICOM_THIS(IDirect3DTexture8Impl,iface);
IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface;
TRACE("(%p) Level (%d)\n", This, Level);
if (Level < This->levels) {
/**
@ -214,7 +214,7 @@ HRESULT WINAPI IDirect3DTexture8Impl_LockRect(LPDIRECT3DTEXTURE8 iface,
}
HRESULT WINAPI IDirect3DTexture8Impl_UnlockRect(LPDIRECT3DTEXTURE8 iface, UINT Level) {
HRESULT hr;
ICOM_THIS(IDirect3DTexture8Impl,iface);
IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface;
TRACE("(%p) Level (%d)\n", This, Level);
if (Level < This->levels) {
hr = IDirect3DSurface8Impl_UnlockRect((LPDIRECT3DSURFACE8) This->surfaces[Level]);
@ -226,7 +226,7 @@ HRESULT WINAPI IDirect3DTexture8Impl_UnlockRect(LPDIRECT3DTEXTURE8 iface
return hr;
}
HRESULT WINAPI IDirect3DTexture8Impl_AddDirtyRect(LPDIRECT3DTEXTURE8 iface, CONST RECT* pDirtyRect) {
ICOM_THIS(IDirect3DTexture8Impl,iface);
IDirect3DTexture8Impl *This = (IDirect3DTexture8Impl *)iface;
This->Dirty = TRUE;
TRACE("(%p) : dirtyfication of surface Level (0)\n", This);
return IDirect3DSurface8Impl_AddDirtyRect((LPDIRECT3DSURFACE8) This->surfaces[0], pDirtyRect);

View file

@ -748,7 +748,7 @@ void set_tex_op(LPDIRECT3DDEVICE8 iface, BOOL isAlpha, int Stage, D3DTEXTUREOP o
GLenum scal_target;
GLenum opr=0, invopr, src3_target, opr3_target;
BOOL Handled = FALSE;
ICOM_THIS(IDirect3DDevice8Impl,iface);
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("Alpha?(%d), Stage:%d Op(%d), a1(%ld), a2(%ld), a3(%ld)\n", isAlpha, Stage, op, arg1, arg2, arg3);

View file

@ -35,7 +35,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
/* IDirect3DResource IUnknown parts follow: */
HRESULT WINAPI IDirect3DVertexBuffer8Impl_QueryInterface(LPDIRECT3DVERTEXBUFFER8 iface, REFIID riid, LPVOID *ppobj)
{
ICOM_THIS(IDirect3DVertexBuffer8Impl,iface);
IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DResource8)
@ -50,13 +50,13 @@ HRESULT WINAPI IDirect3DVertexBuffer8Impl_QueryInterface(LPDIRECT3DVERTEXBUFFER8
}
ULONG WINAPI IDirect3DVertexBuffer8Impl_AddRef(LPDIRECT3DVERTEXBUFFER8 iface) {
ICOM_THIS(IDirect3DVertexBuffer8Impl,iface);
IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DVertexBuffer8Impl_Release(LPDIRECT3DVERTEXBUFFER8 iface) {
ICOM_THIS(IDirect3DVertexBuffer8Impl,iface);
IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface;
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0) {
@ -68,57 +68,57 @@ ULONG WINAPI IDirect3DVertexBuffer8Impl_Release(LPDIRECT3DVERTEXBUFFER8 iface) {
/* IDirect3DResource Interface follow: */
HRESULT WINAPI IDirect3DVertexBuffer8Impl_GetDevice(LPDIRECT3DVERTEXBUFFER8 iface, IDirect3DDevice8** ppDevice) {
ICOM_THIS(IDirect3DVertexBuffer8Impl,iface);
IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface;
TRACE("(%p) : returning %p\n", This, This->Device);
*ppDevice = (LPDIRECT3DDEVICE8) This->Device;
IDirect3DDevice8Impl_AddRef(*ppDevice);
return D3D_OK;
}
HRESULT WINAPI IDirect3DVertexBuffer8Impl_SetPrivateData(LPDIRECT3DVERTEXBUFFER8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
ICOM_THIS(IDirect3DVertexBuffer8Impl,iface);
IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface;
FIXME("(%p) : stub\n", This); return D3D_OK;
}
HRESULT WINAPI IDirect3DVertexBuffer8Impl_GetPrivateData(LPDIRECT3DVERTEXBUFFER8 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
ICOM_THIS(IDirect3DVertexBuffer8Impl,iface);
IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface;
FIXME("(%p) : stub\n", This); return D3D_OK;
}
HRESULT WINAPI IDirect3DVertexBuffer8Impl_FreePrivateData(LPDIRECT3DVERTEXBUFFER8 iface, REFGUID refguid) {
ICOM_THIS(IDirect3DVertexBuffer8Impl,iface);
IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface;
FIXME("(%p) : stub\n", This); return D3D_OK;
}
DWORD WINAPI IDirect3DVertexBuffer8Impl_SetPriority(LPDIRECT3DVERTEXBUFFER8 iface, DWORD PriorityNew) {
ICOM_THIS(IDirect3DVertexBuffer8Impl,iface);
IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface;
FIXME("(%p) : stub\n", This); return D3D_OK;
}
DWORD WINAPI IDirect3DVertexBuffer8Impl_GetPriority(LPDIRECT3DVERTEXBUFFER8 iface) {
ICOM_THIS(IDirect3DVertexBuffer8Impl,iface);
IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface;
FIXME("(%p) : stub\n", This); return D3D_OK;
}
void WINAPI IDirect3DVertexBuffer8Impl_PreLoad(LPDIRECT3DVERTEXBUFFER8 iface) {
ICOM_THIS(IDirect3DVertexBuffer8Impl,iface);
IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface;
FIXME("(%p) : stub\n", This);
}
D3DRESOURCETYPE WINAPI IDirect3DVertexBuffer8Impl_GetType(LPDIRECT3DVERTEXBUFFER8 iface) {
ICOM_THIS(IDirect3DVertexBuffer8Impl,iface);
IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface;
TRACE("(%p) : returning %d\n", This, This->ResourceType);
return This->ResourceType;
}
/* IDirect3DVertexBuffer8 */
HRESULT WINAPI IDirect3DVertexBuffer8Impl_Lock(LPDIRECT3DVERTEXBUFFER8 iface, UINT OffsetToLock, UINT SizeToLock, BYTE** ppbData, DWORD Flags) {
ICOM_THIS(IDirect3DVertexBuffer8Impl,iface);
IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface;
TRACE("(%p) : returning memory of %p (base:%p,offset:%u)\n", This, This->allocatedMemory + OffsetToLock, This->allocatedMemory, OffsetToLock);
/* TODO: check Flags compatibility with This->currentDesc.Usage (see MSDN) */
*ppbData = This->allocatedMemory + OffsetToLock;
return D3D_OK;
}
HRESULT WINAPI IDirect3DVertexBuffer8Impl_Unlock(LPDIRECT3DVERTEXBUFFER8 iface) {
ICOM_THIS(IDirect3DVertexBuffer8Impl,iface);
IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface;
TRACE("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DVertexBuffer8Impl_GetDesc(LPDIRECT3DVERTEXBUFFER8 iface, D3DVERTEXBUFFER_DESC *pDesc) {
ICOM_THIS(IDirect3DVertexBuffer8Impl,iface);
IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface;
TRACE("(%p)\n", This);
pDesc->Format = This->currentDesc.Format;

View file

@ -37,7 +37,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
/* IDirect3DVolume IUnknown parts follow: */
HRESULT WINAPI IDirect3DVolume8Impl_QueryInterface(LPDIRECT3DVOLUME8 iface, REFIID riid, LPVOID* ppobj) {
ICOM_THIS(IDirect3DVolume8Impl,iface);
IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DVolume8)) {
@ -51,13 +51,13 @@ HRESULT WINAPI IDirect3DVolume8Impl_QueryInterface(LPDIRECT3DVOLUME8 iface, REFI
}
ULONG WINAPI IDirect3DVolume8Impl_AddRef(LPDIRECT3DVOLUME8 iface) {
ICOM_THIS(IDirect3DVolume8Impl,iface);
IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DVolume8Impl_Release(LPDIRECT3DVOLUME8 iface) {
ICOM_THIS(IDirect3DVolume8Impl,iface);
IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0) {
@ -69,7 +69,7 @@ ULONG WINAPI IDirect3DVolume8Impl_Release(LPDIRECT3DVOLUME8 iface) {
/* IDirect3DVolume8: */
HRESULT WINAPI IDirect3DVolume8Impl_GetDevice(LPDIRECT3DVOLUME8 iface, IDirect3DDevice8** ppDevice) {
ICOM_THIS(IDirect3DVolume8Impl,iface);
IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
TRACE("(%p) : returning %p\n", This, This->Device);
*ppDevice = (LPDIRECT3DDEVICE8) This->Device;
@ -81,25 +81,25 @@ HRESULT WINAPI IDirect3DVolume8Impl_GetDevice(LPDIRECT3DVOLUME8 iface, IDirect3D
}
HRESULT WINAPI IDirect3DVolume8Impl_SetPrivateData(LPDIRECT3DVOLUME8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
ICOM_THIS(IDirect3DVolume8Impl,iface);
IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DVolume8Impl_GetPrivateData(LPDIRECT3DVOLUME8 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
ICOM_THIS(IDirect3DVolume8Impl,iface);
IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DVolume8Impl_FreePrivateData(LPDIRECT3DVOLUME8 iface, REFGUID refguid) {
ICOM_THIS(IDirect3DVolume8Impl,iface);
IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DVolume8Impl_GetContainer(LPDIRECT3DVOLUME8 iface, REFIID riid, void** ppContainer) {
ICOM_THIS(IDirect3DVolume8Impl,iface);
IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
TRACE("(%p) : returning %p\n", This, This->Container);
*ppContainer = This->Container;
IUnknown_AddRef(This->Container);
@ -107,14 +107,14 @@ HRESULT WINAPI IDirect3DVolume8Impl_GetContainer(LPDIRECT3DVOLUME8 iface, REFIID
}
HRESULT WINAPI IDirect3DVolume8Impl_GetDesc(LPDIRECT3DVOLUME8 iface, D3DVOLUME_DESC* pDesc) {
ICOM_THIS(IDirect3DVolume8Impl,iface);
IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
TRACE("(%p) : copying into %p\n", This, pDesc);
memcpy(pDesc, &This->myDesc, sizeof(D3DVOLUME_DESC));
return D3D_OK;
}
HRESULT WINAPI IDirect3DVolume8Impl_LockBox(LPDIRECT3DVOLUME8 iface, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) {
ICOM_THIS(IDirect3DVolume8Impl,iface);
IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
FIXME("(%p) : pBox=%p stub\n", This, pBox);
/* fixme: should we really lock as such? */
@ -173,7 +173,7 @@ HRESULT WINAPI IDirect3DVolume8Impl_LockBox(LPDIRECT3DVOLUME8 iface, D3DLOCKED_B
}
HRESULT WINAPI IDirect3DVolume8Impl_UnlockBox(LPDIRECT3DVOLUME8 iface) {
ICOM_THIS(IDirect3DVolume8Impl,iface);
IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
if (FALSE == This->locked) {
ERR("trying to lock unlocked volume@%p\n", This);
return D3DERR_INVALIDCALL;
@ -202,7 +202,7 @@ IDirect3DVolume8Vtbl Direct3DVolume8_Vtbl =
HRESULT WINAPI IDirect3DVolume8Impl_CleanDirtyBox(LPDIRECT3DVOLUME8 iface) {
ICOM_THIS(IDirect3DVolume8Impl,iface);
IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
This->Dirty = FALSE;
This->lockedBox.Left = This->myDesc.Width;
This->lockedBox.Top = This->myDesc.Height;
@ -218,7 +218,7 @@ HRESULT WINAPI IDirect3DVolume8Impl_CleanDirtyBox(LPDIRECT3DVOLUME8 iface) {
* very stupid way to handle multiple dirty box but it works :)
*/
HRESULT WINAPI IDirect3DVolume8Impl_AddDirtyBox(LPDIRECT3DVOLUME8 iface, CONST D3DBOX* pDirtyBox) {
ICOM_THIS(IDirect3DVolume8Impl,iface);
IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
This->Dirty = TRUE;
if (NULL != pDirtyBox) {
This->lockedBox.Left = min(This->lockedBox.Left, pDirtyBox->Left);

View file

@ -35,7 +35,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
/* IDirect3DVolumeTexture8 IUnknown parts follow: */
HRESULT WINAPI IDirect3DVolumeTexture8Impl_QueryInterface(LPDIRECT3DVOLUMETEXTURE8 iface,REFIID riid,LPVOID *ppobj)
{
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
IDirect3DVolumeTexture8Impl *This = (IDirect3DVolumeTexture8Impl *)iface;
TRACE("(%p) : QueryInterface\n", This);
if (IsEqualGUID(riid, &IID_IUnknown)
@ -52,13 +52,13 @@ HRESULT WINAPI IDirect3DVolumeTexture8Impl_QueryInterface(LPDIRECT3DVOLUMETEXTUR
}
ULONG WINAPI IDirect3DVolumeTexture8Impl_AddRef(LPDIRECT3DVOLUMETEXTURE8 iface) {
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
IDirect3DVolumeTexture8Impl *This = (IDirect3DVolumeTexture8Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DVolumeTexture8Impl_Release(LPDIRECT3DVOLUMETEXTURE8 iface) {
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
IDirect3DVolumeTexture8Impl *This = (IDirect3DVolumeTexture8Impl *)iface;
ULONG ref = --This->ref;
UINT i;
@ -77,7 +77,7 @@ ULONG WINAPI IDirect3DVolumeTexture8Impl_Release(LPDIRECT3DVOLUMETEXTURE8 iface)
/* IDirect3DVolumeTexture8 IDirect3DResource8 Interface follow: */
HRESULT WINAPI IDirect3DVolumeTexture8Impl_GetDevice(LPDIRECT3DVOLUMETEXTURE8 iface, IDirect3DDevice8** ppDevice) {
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
IDirect3DVolumeTexture8Impl *This = (IDirect3DVolumeTexture8Impl *)iface;
TRACE("(%p) : returning %p\n", This, This->Device);
*ppDevice = (LPDIRECT3DDEVICE8) This->Device;
/**
@ -88,33 +88,33 @@ HRESULT WINAPI IDirect3DVolumeTexture8Impl_GetDevice(LPDIRECT3DVOLUMETEX
return D3D_OK;
}
HRESULT WINAPI IDirect3DVolumeTexture8Impl_SetPrivateData(LPDIRECT3DVOLUMETEXTURE8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
IDirect3DVolumeTexture8Impl *This = (IDirect3DVolumeTexture8Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DVolumeTexture8Impl_GetPrivateData(LPDIRECT3DVOLUMETEXTURE8 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
IDirect3DVolumeTexture8Impl *This = (IDirect3DVolumeTexture8Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DVolumeTexture8Impl_FreePrivateData(LPDIRECT3DVOLUMETEXTURE8 iface, REFGUID refguid) {
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
IDirect3DVolumeTexture8Impl *This = (IDirect3DVolumeTexture8Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
DWORD WINAPI IDirect3DVolumeTexture8Impl_SetPriority(LPDIRECT3DVOLUMETEXTURE8 iface, DWORD PriorityNew) {
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
IDirect3DVolumeTexture8Impl *This = (IDirect3DVolumeTexture8Impl *)iface;
FIXME("(%p) : stub returning 0\n", This);
return 0;
}
DWORD WINAPI IDirect3DVolumeTexture8Impl_GetPriority(LPDIRECT3DVOLUMETEXTURE8 iface) {
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
IDirect3DVolumeTexture8Impl *This = (IDirect3DVolumeTexture8Impl *)iface;
FIXME("(%p) : stub returning 0\n", This);
return 0;
}
void WINAPI IDirect3DVolumeTexture8Impl_PreLoad(LPDIRECT3DVOLUMETEXTURE8 iface) {
unsigned int i;
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
IDirect3DVolumeTexture8Impl *This = (IDirect3DVolumeTexture8Impl *)iface;
TRACE("(%p) : About to load texture\n", This);
ENTER_GL();
@ -175,31 +175,31 @@ void WINAPI IDirect3DVolumeTexture8Impl_PreLoad(LPDIRECT3DVOLUMETEXTU
return ;
}
D3DRESOURCETYPE WINAPI IDirect3DVolumeTexture8Impl_GetType(LPDIRECT3DVOLUMETEXTURE8 iface) {
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
IDirect3DVolumeTexture8Impl *This = (IDirect3DVolumeTexture8Impl *)iface;
TRACE("(%p) : returning %d\n", This, This->ResourceType);
return This->ResourceType;
}
/* IDirect3DVolumeTexture8 IDirect3DBaseTexture8 Interface follow: */
DWORD WINAPI IDirect3DVolumeTexture8Impl_SetLOD(LPDIRECT3DVOLUMETEXTURE8 iface, DWORD LODNew) {
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
IDirect3DVolumeTexture8Impl *This = (IDirect3DVolumeTexture8Impl *)iface;
FIXME("(%p) : stub returning 0\n", This);
return 0;
}
DWORD WINAPI IDirect3DVolumeTexture8Impl_GetLOD(LPDIRECT3DVOLUMETEXTURE8 iface) {
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
IDirect3DVolumeTexture8Impl *This = (IDirect3DVolumeTexture8Impl *)iface;
FIXME("(%p) : stub returning 0\n", This);
return 0;
}
DWORD WINAPI IDirect3DVolumeTexture8Impl_GetLevelCount(LPDIRECT3DVOLUMETEXTURE8 iface) {
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
IDirect3DVolumeTexture8Impl *This = (IDirect3DVolumeTexture8Impl *)iface;
TRACE("(%p) : returning %d\n", This, This->levels);
return This->levels;
}
/* IDirect3DVolumeTexture8 */
HRESULT WINAPI IDirect3DVolumeTexture8Impl_GetLevelDesc(LPDIRECT3DVOLUMETEXTURE8 iface, UINT Level,D3DVOLUME_DESC *pDesc) {
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
IDirect3DVolumeTexture8Impl *This = (IDirect3DVolumeTexture8Impl *)iface;
if (Level < This->levels) {
TRACE("(%p) Level (%d)\n", This, Level);
return IDirect3DVolume8Impl_GetDesc((LPDIRECT3DVOLUME8) This->volumes[Level], pDesc);
@ -209,7 +209,7 @@ HRESULT WINAPI IDirect3DVolumeTexture8Impl_GetLevelDesc(LPDIRECT3DVOLUME
return D3D_OK;
}
HRESULT WINAPI IDirect3DVolumeTexture8Impl_GetVolumeLevel(LPDIRECT3DVOLUMETEXTURE8 iface, UINT Level, IDirect3DVolume8** ppVolumeLevel) {
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
IDirect3DVolumeTexture8Impl *This = (IDirect3DVolumeTexture8Impl *)iface;
if (Level < This->levels) {
*ppVolumeLevel = (LPDIRECT3DVOLUME8)This->volumes[Level];
IDirect3DVolume8Impl_AddRef((LPDIRECT3DVOLUME8) *ppVolumeLevel);
@ -223,7 +223,7 @@ HRESULT WINAPI IDirect3DVolumeTexture8Impl_GetVolumeLevel(LPDIRECT3DVOLU
}
HRESULT WINAPI IDirect3DVolumeTexture8Impl_LockBox(LPDIRECT3DVOLUMETEXTURE8 iface, UINT Level, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) {
HRESULT hr;
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
IDirect3DVolumeTexture8Impl *This = (IDirect3DVolumeTexture8Impl *)iface;
if (Level < This->levels) {
/**
* Not dirtified while Surfaces don't notify dirtification
@ -239,7 +239,7 @@ HRESULT WINAPI IDirect3DVolumeTexture8Impl_LockBox(LPDIRECT3DVOLUMETEXTU
}
HRESULT WINAPI IDirect3DVolumeTexture8Impl_UnlockBox(LPDIRECT3DVOLUMETEXTURE8 iface, UINT Level) {
HRESULT hr;
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
IDirect3DVolumeTexture8Impl *This = (IDirect3DVolumeTexture8Impl *)iface;
if (Level < This->levels) {
hr = IDirect3DVolume8Impl_UnlockBox((LPDIRECT3DVOLUME8) This->volumes[Level]);
TRACE("(%p) -> level(%d) success(%lu)\n", This, Level, hr);
@ -250,7 +250,7 @@ HRESULT WINAPI IDirect3DVolumeTexture8Impl_UnlockBox(LPDIRECT3DVOLUMETEX
return hr;
}
HRESULT WINAPI IDirect3DVolumeTexture8Impl_AddDirtyBox(LPDIRECT3DVOLUMETEXTURE8 iface, CONST D3DBOX* pDirtyBox) {
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
IDirect3DVolumeTexture8Impl *This = (IDirect3DVolumeTexture8Impl *)iface;
This->Dirty = TRUE;
TRACE("(%p) : dirtyfication of volume Level (0)\n", This);
return IDirect3DVolume8Impl_AddDirtyBox((LPDIRECT3DVOLUME8) This->volumes[0], pDirtyBox);

View file

@ -37,7 +37,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
/* IDirect3DBaseTexture9 IUnknown parts follow: */
HRESULT WINAPI IDirect3DBaseTexture9Impl_QueryInterface(LPDIRECT3DBASETEXTURE9 iface, REFIID riid, LPVOID* ppobj) {
ICOM_THIS(IDirect3DBaseTexture9Impl,iface);
IDirect3DBaseTexture9Impl *This = (IDirect3DBaseTexture9Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DResource9)
@ -52,13 +52,13 @@ HRESULT WINAPI IDirect3DBaseTexture9Impl_QueryInterface(LPDIRECT3DBASETEXTURE9 i
}
ULONG WINAPI IDirect3DBaseTexture9Impl_AddRef(LPDIRECT3DBASETEXTURE9 iface) {
ICOM_THIS(IDirect3DBaseTexture9Impl,iface);
IDirect3DBaseTexture9Impl *This = (IDirect3DBaseTexture9Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DBaseTexture9Impl_Release(LPDIRECT3DBASETEXTURE9 iface) {
ICOM_THIS(IDirect3DBaseTexture9Impl,iface);
IDirect3DBaseTexture9Impl *This = (IDirect3DBaseTexture9Impl *)iface;
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0)
@ -68,82 +68,82 @@ ULONG WINAPI IDirect3DBaseTexture9Impl_Release(LPDIRECT3DBASETEXTURE9 iface) {
/* IDirect3DBaseTexture9 IDirect3DResource9 Interface follow: */
HRESULT WINAPI IDirect3DBaseTexture9Impl_GetDevice(LPDIRECT3DBASETEXTURE9 iface, IDirect3DDevice9** ppDevice) {
ICOM_THIS(IDirect3DBaseTexture9Impl,iface);
IDirect3DBaseTexture9Impl *This = (IDirect3DBaseTexture9Impl *)iface;
return IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice);
}
HRESULT WINAPI IDirect3DBaseTexture9Impl_SetPrivateData(LPDIRECT3DBASETEXTURE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
ICOM_THIS(IDirect3DBaseTexture9Impl,iface);
IDirect3DBaseTexture9Impl *This = (IDirect3DBaseTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DBaseTexture9Impl_GetPrivateData(LPDIRECT3DBASETEXTURE9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
ICOM_THIS(IDirect3DBaseTexture9Impl,iface);
IDirect3DBaseTexture9Impl *This = (IDirect3DBaseTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DBaseTexture9Impl_FreePrivateData(LPDIRECT3DBASETEXTURE9 iface, REFGUID refguid) {
ICOM_THIS(IDirect3DBaseTexture9Impl,iface);
IDirect3DBaseTexture9Impl *This = (IDirect3DBaseTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
DWORD WINAPI IDirect3DBaseTexture9Impl_SetPriority(LPDIRECT3DBASETEXTURE9 iface, DWORD PriorityNew) {
ICOM_THIS(IDirect3DBaseTexture9Impl,iface);
IDirect3DBaseTexture9Impl *This = (IDirect3DBaseTexture9Impl *)iface;
return IDirect3DResource9Impl_SetPriority((LPDIRECT3DRESOURCE9) This, PriorityNew);
}
DWORD WINAPI IDirect3DBaseTexture9Impl_GetPriority(LPDIRECT3DBASETEXTURE9 iface) {
ICOM_THIS(IDirect3DBaseTexture9Impl,iface);
IDirect3DBaseTexture9Impl *This = (IDirect3DBaseTexture9Impl *)iface;
return IDirect3DResource9Impl_GetPriority((LPDIRECT3DRESOURCE9) This);
}
void WINAPI IDirect3DBaseTexture9Impl_PreLoad(LPDIRECT3DBASETEXTURE9 iface) {
ICOM_THIS(IDirect3DBaseTexture9Impl,iface);
IDirect3DBaseTexture9Impl *This = (IDirect3DBaseTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
return ;
}
D3DRESOURCETYPE WINAPI IDirect3DBaseTexture9Impl_GetType(LPDIRECT3DBASETEXTURE9 iface) {
ICOM_THIS(IDirect3DBaseTexture9Impl,iface);
IDirect3DBaseTexture9Impl *This = (IDirect3DBaseTexture9Impl *)iface;
return IDirect3DResource9Impl_GetType((LPDIRECT3DRESOURCE9) This);
}
/* IDirect3DBaseTexture9 Interface follow: */
DWORD WINAPI IDirect3DBaseTexture9Impl_SetLOD(LPDIRECT3DBASETEXTURE9 iface, DWORD LODNew) {
ICOM_THIS(IDirect3DBaseTexture9Impl,iface);
IDirect3DBaseTexture9Impl *This = (IDirect3DBaseTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
return 0;
}
DWORD WINAPI IDirect3DBaseTexture9Impl_GetLOD(LPDIRECT3DBASETEXTURE9 iface) {
ICOM_THIS(IDirect3DBaseTexture9Impl,iface);
IDirect3DBaseTexture9Impl *This = (IDirect3DBaseTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
return 0;
}
DWORD WINAPI IDirect3DBaseTexture9Impl_GetLevelCount(LPDIRECT3DBASETEXTURE9 iface) {
ICOM_THIS(IDirect3DBaseTexture9Impl,iface);
IDirect3DBaseTexture9Impl *This = (IDirect3DBaseTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
return 0;
}
HRESULT WINAPI IDirect3DBaseTexture9Impl_SetAutoGenFilterType(LPDIRECT3DBASETEXTURE9 iface, D3DTEXTUREFILTERTYPE FilterType) {
ICOM_THIS(IDirect3DBaseTexture9Impl,iface);
IDirect3DBaseTexture9Impl *This = (IDirect3DBaseTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
D3DTEXTUREFILTERTYPE WINAPI IDirect3DBaseTexture9Impl_GetAutoGenFilterType(LPDIRECT3DBASETEXTURE9 iface) {
ICOM_THIS(IDirect3DBaseTexture9Impl,iface);
IDirect3DBaseTexture9Impl *This = (IDirect3DBaseTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3DTEXF_NONE;
}
void WINAPI IDirect3DBaseTexture9Impl_GenerateMipSubLevels(LPDIRECT3DBASETEXTURE9 iface) {
ICOM_THIS(IDirect3DBaseTexture9Impl,iface);
IDirect3DBaseTexture9Impl *This = (IDirect3DBaseTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
return ;
}

View file

@ -37,7 +37,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
/* IDirect3DCubeTexture9 IUnknown parts follow: */
HRESULT WINAPI IDirect3DCubeTexture9Impl_QueryInterface(LPDIRECT3DCUBETEXTURE9 iface, REFIID riid, LPVOID* ppobj) {
ICOM_THIS(IDirect3DCubeTexture9Impl,iface);
IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DResource9)
@ -53,13 +53,13 @@ HRESULT WINAPI IDirect3DCubeTexture9Impl_QueryInterface(LPDIRECT3DCUBETEXTURE9 i
}
ULONG WINAPI IDirect3DCubeTexture9Impl_AddRef(LPDIRECT3DCUBETEXTURE9 iface) {
ICOM_THIS(IDirect3DCubeTexture9Impl,iface);
IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DCubeTexture9Impl_Release(LPDIRECT3DCUBETEXTURE9 iface) {
ICOM_THIS(IDirect3DCubeTexture9Impl,iface);
IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
ULONG ref = --This->ref;
unsigned int i, j;
@ -80,84 +80,84 @@ ULONG WINAPI IDirect3DCubeTexture9Impl_Release(LPDIRECT3DCUBETEXTURE9 iface) {
/* IDirect3DCubeTexture9 IDirect3DResource9 Interface follow: */
HRESULT WINAPI IDirect3DCubeTexture9Impl_GetDevice(LPDIRECT3DCUBETEXTURE9 iface, IDirect3DDevice9** ppDevice) {
ICOM_THIS(IDirect3DCubeTexture9Impl,iface);
IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
return IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice);
}
HRESULT WINAPI IDirect3DCubeTexture9Impl_SetPrivateData(LPDIRECT3DCUBETEXTURE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
ICOM_THIS(IDirect3DCubeTexture9Impl,iface);
IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DCubeTexture9Impl_GetPrivateData(LPDIRECT3DCUBETEXTURE9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
ICOM_THIS(IDirect3DCubeTexture9Impl,iface);
IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DCubeTexture9Impl_FreePrivateData(LPDIRECT3DCUBETEXTURE9 iface, REFGUID refguid) {
ICOM_THIS(IDirect3DCubeTexture9Impl,iface);
IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
DWORD WINAPI IDirect3DCubeTexture9Impl_SetPriority(LPDIRECT3DCUBETEXTURE9 iface, DWORD PriorityNew) {
ICOM_THIS(IDirect3DCubeTexture9Impl,iface);
IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
return IDirect3DResource9Impl_SetPriority((LPDIRECT3DRESOURCE9) This, PriorityNew);
}
DWORD WINAPI IDirect3DCubeTexture9Impl_GetPriority(LPDIRECT3DCUBETEXTURE9 iface) {
ICOM_THIS(IDirect3DCubeTexture9Impl,iface);
IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
return IDirect3DResource9Impl_GetPriority((LPDIRECT3DRESOURCE9) This);
}
void WINAPI IDirect3DCubeTexture9Impl_PreLoad(LPDIRECT3DCUBETEXTURE9 iface) {
ICOM_THIS(IDirect3DCubeTexture9Impl,iface);
IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
return ;
}
D3DRESOURCETYPE WINAPI IDirect3DCubeTexture9Impl_GetType(LPDIRECT3DCUBETEXTURE9 iface) {
ICOM_THIS(IDirect3DCubeTexture9Impl,iface);
IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
return IDirect3DResource9Impl_GetType((LPDIRECT3DRESOURCE9) This);
}
/* IDirect3DCubeTexture9 IDirect3DBaseTexture9 Interface follow: */
DWORD WINAPI IDirect3DCubeTexture9Impl_SetLOD(LPDIRECT3DCUBETEXTURE9 iface, DWORD LODNew) {
ICOM_THIS(IDirect3DCubeTexture9Impl,iface);
IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
return IDirect3DBaseTexture9Impl_SetLOD((LPDIRECT3DBASETEXTURE9) This, LODNew);
}
DWORD WINAPI IDirect3DCubeTexture9Impl_GetLOD(LPDIRECT3DCUBETEXTURE9 iface) {
ICOM_THIS(IDirect3DCubeTexture9Impl,iface);
IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
return IDirect3DBaseTexture9Impl_GetLOD((LPDIRECT3DBASETEXTURE9) This);
}
DWORD WINAPI IDirect3DCubeTexture9Impl_GetLevelCount(LPDIRECT3DCUBETEXTURE9 iface) {
ICOM_THIS(IDirect3DCubeTexture9Impl,iface);
IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
return IDirect3DBaseTexture9Impl_GetLevelCount((LPDIRECT3DBASETEXTURE9) This);
}
HRESULT WINAPI IDirect3DCubeTexture9Impl_SetAutoGenFilterType(LPDIRECT3DCUBETEXTURE9 iface, D3DTEXTUREFILTERTYPE FilterType) {
ICOM_THIS(IDirect3DCubeTexture9Impl,iface);
IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
return IDirect3DBaseTexture9Impl_SetAutoGenFilterType((LPDIRECT3DBASETEXTURE9) This, FilterType);
}
D3DTEXTUREFILTERTYPE WINAPI IDirect3DCubeTexture9Impl_GetAutoGenFilterType(LPDIRECT3DCUBETEXTURE9 iface) {
ICOM_THIS(IDirect3DCubeTexture9Impl,iface);
IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
return IDirect3DBaseTexture9Impl_GetAutoGenFilterType((LPDIRECT3DBASETEXTURE9) This);
}
void WINAPI IDirect3DCubeTexture9Impl_GenerateMipSubLevels(LPDIRECT3DCUBETEXTURE9 iface) {
ICOM_THIS(IDirect3DCubeTexture9Impl,iface);
IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
return ;
}
/* IDirect3DCubeTexture9 Interface follow: */
HRESULT WINAPI IDirect3DCubeTexture9Impl_GetLevelDesc(LPDIRECT3DCUBETEXTURE9 iface, UINT Level, D3DSURFACE_DESC* pDesc) {
ICOM_THIS(IDirect3DCubeTexture9Impl,iface);
IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
if (Level < This->levels) {
TRACE("(%p) level (%d)\n", This, Level);
return IDirect3DSurface9Impl_GetDesc((LPDIRECT3DSURFACE9) This->surfaces[0][Level], pDesc);
@ -169,7 +169,7 @@ HRESULT WINAPI IDirect3DCubeTexture9Impl_GetLevelDesc(LPDIRECT3DCUBETEXTURE9 ifa
}
HRESULT WINAPI IDirect3DCubeTexture9Impl_GetCubeMapSurface(LPDIRECT3DCUBETEXTURE9 iface, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9** ppCubeMapSurface) {
ICOM_THIS(IDirect3DCubeTexture9Impl,iface);
IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
if (Level < This->levels) {
*ppCubeMapSurface = (LPDIRECT3DSURFACE9) This->surfaces[FaceType][Level];
IDirect3DSurface9Impl_AddRef((LPDIRECT3DSURFACE9) *ppCubeMapSurface);
@ -183,7 +183,7 @@ HRESULT WINAPI IDirect3DCubeTexture9Impl_GetCubeMapSurface(LPDIRECT3DCUBETEXTURE
HRESULT WINAPI IDirect3DCubeTexture9Impl_LockRect(LPDIRECT3DCUBETEXTURE9 iface, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) {
HRESULT hr;
ICOM_THIS(IDirect3DCubeTexture9Impl,iface);
IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
if (Level < This->levels) {
/**
* Not dirtified while Surfaces don't notify dirtification
@ -200,7 +200,7 @@ HRESULT WINAPI IDirect3DCubeTexture9Impl_LockRect(LPDIRECT3DCUBETEXTURE9 iface,
HRESULT WINAPI IDirect3DCubeTexture9Impl_UnlockRect(LPDIRECT3DCUBETEXTURE9 iface, D3DCUBEMAP_FACES FaceType, UINT Level) {
HRESULT hr;
ICOM_THIS(IDirect3DCubeTexture9Impl,iface);
IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
if (Level < This->levels) {
hr = IDirect3DSurface9Impl_UnlockRect((LPDIRECT3DSURFACE9) This->surfaces[FaceType][Level]);
TRACE("(%p) -> faceType(%d) level(%d) success(%lu)\n", This, FaceType, Level, hr);
@ -212,7 +212,7 @@ HRESULT WINAPI IDirect3DCubeTexture9Impl_UnlockRect(LPDIRECT3DCUBETEXTURE9 iface
}
HRESULT WINAPI IDirect3DCubeTexture9Impl_AddDirtyRect(LPDIRECT3DCUBETEXTURE9 iface, D3DCUBEMAP_FACES FaceType, CONST RECT* pDirtyRect) {
ICOM_THIS(IDirect3DCubeTexture9Impl,iface);
IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
This->Dirty = TRUE;
return D3D_OK;
@ -252,7 +252,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateCubeTexture(LPDIRECT3DDEVICE9 iface,
D3DFORMAT Format, D3DPOOL Pool,
IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}

View file

@ -43,7 +43,7 @@ WINE_DECLARE_DEBUG_CHANNEL(d3d_shader);
/* IDirect3D IUnknown parts follow: */
HRESULT WINAPI IDirect3DDevice9Impl_QueryInterface(LPDIRECT3DDEVICE9 iface, REFIID riid, LPVOID* ppobj) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DDevice9)) {
@ -57,13 +57,13 @@ HRESULT WINAPI IDirect3DDevice9Impl_QueryInterface(LPDIRECT3DDEVICE9 iface, REFI
}
ULONG WINAPI IDirect3DDevice9Impl_AddRef(LPDIRECT3DDEVICE9 iface) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DDevice9Impl_Release(LPDIRECT3DDEVICE9 iface) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0) {
@ -74,13 +74,13 @@ ULONG WINAPI IDirect3DDevice9Impl_Release(LPDIRECT3DDEVICE9 iface) {
/* IDirect3DDevice Interface follow: */
HRESULT WINAPI IDirect3DDevice9Impl_TestCooperativeLevel(LPDIRECT3DDEVICE9 iface) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
TRACE("(%p) : stub\n", This); /* No way of notifying yet! */
return D3D_OK;
}
UINT WINAPI IDirect3DDevice9Impl_GetAvailableTextureMem(LPDIRECT3DDEVICE9 iface) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
TRACE("(%p) : stub, emulating 32Mb for now\n", This);
/*
* pretend we have 32MB of any type of memory queried.
@ -89,13 +89,13 @@ UINT WINAPI IDirect3DDevice9Impl_GetAvailableTextureMem(LPDIRECT3DDEVICE9 i
}
HRESULT WINAPI IDirect3DDevice9Impl_EvictManagedRessources(LPDIRECT3DDEVICE9 iface) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetDirect3D(LPDIRECT3DDEVICE9 iface, IDirect3D9** ppD3D9) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
TRACE("(%p) : returning %p\n", This, This->direct3d);
/* Inc ref count */
*ppD3D9 = (IDirect3D9*) This->direct3d;
@ -104,20 +104,20 @@ HRESULT WINAPI IDirect3DDevice9Impl_GetDirect3D(LPDIRECT3DDEVICE9 iface, IDire
}
HRESULT WINAPI IDirect3DDevice9Impl_GetDeviceCaps(LPDIRECT3DDEVICE9 iface, D3DCAPS9* pCaps) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub, calling idirect3d for now\n", This);
IDirect3D9Impl_GetDeviceCaps((LPDIRECT3D9) This->direct3d, This->adapterNo, This->devType, pCaps);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetDisplayMode(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, D3DDISPLAYMODE* pMode) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetCreationParameters(LPDIRECT3DDEVICE9 iface, D3DDEVICE_CREATION_PARAMETERS *pParameters) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
TRACE("(%p) copying to %p\n", This, pParameters);
memcpy(pParameters, &This->CreateParms, sizeof(D3DDEVICE_CREATION_PARAMETERS));
return D3D_OK;
@ -125,7 +125,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_GetCreationParameters(LPDIRECT3DDEVICE9 if
HRESULT WINAPI IDirect3DDevice9Impl_SetCursorProperties(LPDIRECT3DDEVICE9 iface, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) {
IDirect3DSurface9Impl* pSur = (IDirect3DSurface9Impl*) pCursorBitmap;
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
TRACE("(%p) : Spot Pos(%u,%u)\n", This, XHotSpot, YHotSpot);
if (D3DFMT_A8R8G8B8 != pSur->myDesc.Format) {
@ -143,7 +143,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_SetCursorProperties(LPDIRECT3DDEVICE9 ifac
}
void WINAPI IDirect3DDevice9Impl_SetCursorPosition(LPDIRECT3DDEVICE9 iface, int XScreenSpace, int YScreenSpace, DWORD Flags) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
TRACE("(%p) : SetPos to (%u,%u)\n", This, XScreenSpace, YScreenSpace);
This->xScreenSpace = XScreenSpace;
This->yScreenSpace = YScreenSpace;
@ -151,26 +151,26 @@ void WINAPI IDirect3DDevice9Impl_SetCursorPosition(LPDIRECT3DDEVICE9 iface,
}
BOOL WINAPI IDirect3DDevice9Impl_ShowCursor(LPDIRECT3DDEVICE9 iface, BOOL bShow) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
TRACE("(%p) : visible(%d)\n", This, bShow);
This->bCursorVisible = bShow;
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_Reset(LPDIRECT3DDEVICE9 iface, D3DPRESENT_PARAMETERS* pPresentationParameters) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_Present(LPDIRECT3DDEVICE9 iface, CONST RECT* pSourceRect,CONST RECT* pDestRect,HWND hDestWindowOverride,CONST RGNDATA* pDirtyRegion) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
TRACE("(%p) : stub!\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetBackBuffer(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, UINT BackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
*ppBackBuffer = (LPDIRECT3DSURFACE9) This->backBuffer;
TRACE("(%p) : BackBuf %d Type %d returning %p\n", This, BackBuffer, Type, *ppBackBuffer);
if (BackBuffer > This->PresentParms.BackBufferCount - 1) {
@ -183,20 +183,20 @@ HRESULT WINAPI IDirect3DDevice9Impl_GetBackBuffer(LPDIRECT3DDEVICE9 iface, UIN
}
HRESULT WINAPI IDirect3DDevice9Impl_GetRasterStatus(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_SetDialogBoxMode(LPDIRECT3DDEVICE9 iface, BOOL bEnableDialogs) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
void WINAPI IDirect3DDevice9Impl_SetGammaRamp(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, DWORD Flags, CONST D3DGAMMARAMP* pRamp) {
HDC hDC;
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : pRamp@%p\n", This, pRamp);
hDC = GetDC(This->win_handle);
@ -207,7 +207,7 @@ void WINAPI IDirect3DDevice9Impl_SetGammaRamp(LPDIRECT3DDEVICE9 iface, UINT iSwa
void WINAPI IDirect3DDevice9Impl_GetGammaRamp(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, D3DGAMMARAMP* pRamp) {
HDC hDC;
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : pRamp@%p\n", This, pRamp);
hDC = GetDC(This->win_handle);
@ -217,115 +217,115 @@ void WINAPI IDirect3DDevice9Impl_GetGammaRamp(LPDIRECT3DDEVICE9 iface, UINT iSwa
}
HRESULT WINAPI IDirect3DDevice9Impl_CreateRenderTarget(LPDIRECT3DDEVICE9 iface, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_CreateDepthStencilSurface(LPDIRECT3DDEVICE9 iface, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_UpdateSurface(LPDIRECT3DDEVICE9 iface, IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestinationSurface, CONST POINT* pDestPoint) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_UpdateTexture(LPDIRECT3DDEVICE9 iface, IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetFrontBuffer(LPDIRECT3DDEVICE9 iface, IDirect3DSurface9* pDestSurface) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetRenderTargetData(LPDIRECT3DDEVICE9 iface, IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetFrontBufferData(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, IDirect3DSurface9* pDestSurface) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_StretchRects(LPDIRECT3DDEVICE9 iface, IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestSurface, CONST RECT* pDestRect, D3DTEXTUREFILTERTYPE Filter) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_ColorFill(LPDIRECT3DDEVICE9 iface, IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_CreateOffscreenPlainSurface(LPDIRECT3DDEVICE9 iface, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_SetRenderTarget(LPDIRECT3DDEVICE9 iface, DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetRenderTarget(LPDIRECT3DDEVICE9 iface, DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_SetDepthStencilSurface(LPDIRECT3DDEVICE9 iface, IDirect3DSurface9* pZStencilSurface) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetDepthStencilSurface(LPDIRECT3DDEVICE9 iface, IDirect3DSurface9** ppZStencilSurface) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_BeginScene(LPDIRECT3DDEVICE9 iface) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
TRACE("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_EndScene(LPDIRECT3DDEVICE9 iface) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_Clear(LPDIRECT3DDEVICE9 iface, DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_SetTransform(LPDIRECT3DDEVICE9 iface, D3DTRANSFORMSTATETYPE d3dts, CONST D3DMATRIX* lpmatrix) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetTransform(LPDIRECT3DDEVICE9 iface, D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
TRACE("(%p) : for State %d\n", This, State);
memcpy(pMatrix, &This->StateBlock->transforms[State], sizeof(D3DMATRIX));
return D3D_OK;
@ -338,7 +338,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_MultiplyTransform(LPDIRECT3DDEVICE9 iface,
/* Note: Using UpdateStateBlock means it would be recorded in a state block change,
but works regardless of recording being on.
If this is found to be wrong, change to StateBlock. */
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
TRACE("(%p) : For state %u\n", This, State);
if (State < HIGHEST_TRANSFORMSTATE) {
@ -374,26 +374,26 @@ HRESULT WINAPI IDirect3DDevice9Impl_MultiplyTransform(LPDIRECT3DDEVICE9 iface,
}
HRESULT WINAPI IDirect3DDevice9Impl_SetViewport(LPDIRECT3DDEVICE9 iface, CONST D3DVIEWPORT9* pViewport) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetViewport(LPDIRECT3DDEVICE9 iface, D3DVIEWPORT9* pViewport) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
TRACE("(%p)\n", This);
memcpy(pViewport, &This->StateBlock->viewport, sizeof(D3DVIEWPORT9));
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_SetMaterial(LPDIRECT3DDEVICE9 iface, CONST D3DMATERIAL9* pMaterial) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetMaterial(LPDIRECT3DDEVICE9 iface, D3DMATERIAL9* pMaterial) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
memcpy(pMaterial, &This->UpdateStateBlock->material, sizeof (D3DMATERIAL9));
TRACE("(%p) : Diffuse (%f,%f,%f,%f)\n", This, pMaterial->Diffuse.r, pMaterial->Diffuse.g, pMaterial->Diffuse.b, pMaterial->Diffuse.a);
TRACE("(%p) : Ambient (%f,%f,%f,%f)\n", This, pMaterial->Ambient.r, pMaterial->Ambient.g, pMaterial->Ambient.b, pMaterial->Ambient.a);
@ -404,68 +404,68 @@ HRESULT WINAPI IDirect3DDevice9Impl_GetMaterial(LPDIRECT3DDEVICE9 iface, D3DMA
}
HRESULT WINAPI IDirect3DDevice9Impl_SetLight(LPDIRECT3DDEVICE9 iface, DWORD Index, CONST D3DLIGHT9* pLight) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetLight(LPDIRECT3DDEVICE9 iface, DWORD Index,D3DLIGHT9* pLight) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_LightEnable(LPDIRECT3DDEVICE9 iface, DWORD Index, BOOL Enable) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetLightEnable(LPDIRECT3DDEVICE9 iface, DWORD Index, BOOL* pEnable) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_SetClipPlane(LPDIRECT3DDEVICE9 iface, DWORD Index, CONST float* pPlane) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetClipPlane(LPDIRECT3DDEVICE9 iface, DWORD Index, float* pPlane) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_SetRenderState(LPDIRECT3DDEVICE9 iface, D3DRENDERSTATETYPE State, DWORD Value) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetRenderState(LPDIRECT3DDEVICE9 iface, D3DRENDERSTATETYPE State, DWORD* pValue) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
TRACE("(%p) for State %d = %ld\n", This, State, This->UpdateStateBlock->renderstate[State]);
*pValue = This->StateBlock->renderstate[State];
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_SetClipStatus(LPDIRECT3DDEVICE9 iface, CONST D3DCLIPSTATUS9* pClipStatus) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetClipStatus(LPDIRECT3DDEVICE9 iface, D3DCLIPSTATUS9* pClipStatus) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetTexture(LPDIRECT3DDEVICE9 iface, DWORD Stage, IDirect3DBaseTexture9** ppTexture) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
TRACE("(%p) : returning %p for stage %ld\n", This, This->UpdateStateBlock->textures[Stage], Stage);
*ppTexture = (LPDIRECT3DBASETEXTURE9) This->UpdateStateBlock->textures[Stage];
IDirect3DBaseTexture9Impl_AddRef(*ppTexture);
@ -473,120 +473,120 @@ HRESULT WINAPI IDirect3DDevice9Impl_GetTexture(LPDIRECT3DDEVICE9 iface, DWORD
}
HRESULT WINAPI IDirect3DDevice9Impl_SetTexture(LPDIRECT3DDEVICE9 iface, DWORD Stage, IDirect3DBaseTexture9* pTexture) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetTextureStageState(LPDIRECT3DDEVICE9 iface, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
TRACE("(%p) : requesting Stage %ld, Type %d getting %ld\n", This, Stage, Type, This->UpdateStateBlock->texture_state[Stage][Type]);
*pValue = This->UpdateStateBlock->texture_state[Stage][Type];
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_SetTextureStageState(LPDIRECT3DDEVICE9 iface, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetSamplerState(LPDIRECT3DDEVICE9 iface, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_SetSamplerState(LPDIRECT3DDEVICE9 iface, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_ValidateDevice(LPDIRECT3DDEVICE9 iface, DWORD* pNumPasses) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
TRACE("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_SetPaletteEntries(LPDIRECT3DDEVICE9 iface, UINT PaletteNumber, CONST PALETTEENTRY* pEntries) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : setting p[%u] <= RGBA(%02x,%02x,%02x,%02x)\n", This, PaletteNumber, pEntries->peRed, pEntries->peGreen, pEntries->peBlue, pEntries->peFlags);
memcpy(This->palettes[PaletteNumber], pEntries, 256 * sizeof(PALETTEENTRY));
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetPaletteEntries(LPDIRECT3DDEVICE9 iface, UINT PaletteNumber, PALETTEENTRY* pEntries) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
memcpy(pEntries, This->palettes[PaletteNumber], 256 * sizeof(PALETTEENTRY));
FIXME("(%p) : returning p[%u] => RGBA(%02x,%02x,%02x,%02x)\n", This, PaletteNumber, pEntries->peRed, pEntries->peGreen, pEntries->peBlue, pEntries->peFlags);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_SetCurrentTexturePalette(LPDIRECT3DDEVICE9 iface, UINT PaletteNumber) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
TRACE("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetCurrentTexturePalette(LPDIRECT3DDEVICE9 iface, UINT* PaletteNumber) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
*PaletteNumber = This->currentPalette;
FIXME("(%p) : Returning (%u)\n", This, *PaletteNumber);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_SetScissorRect(LPDIRECT3DDEVICE9 iface, CONST RECT* pRect) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetScissorRect(LPDIRECT3DDEVICE9 iface, RECT* pRect) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_SetSoftwareVertexProcessing(LPDIRECT3DDEVICE9 iface, BOOL bSoftware) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
BOOL WINAPI IDirect3DDevice9Impl_GetSoftwareVertexProcessing(LPDIRECT3DDEVICE9 iface) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_SetNPatchMode(LPDIRECT3DDEVICE9 iface, float nSegments) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
float WINAPI IDirect3DDevice9Impl_GetNPatchMode(LPDIRECT3DDEVICE9 iface) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return 0.0f;
}
HRESULT WINAPI IDirect3DDevice9Impl_DrawPrimitive(LPDIRECT3DDEVICE9 iface, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_DrawIndexedPrimitive(LPDIRECT3DDEVICE9 iface, D3DPRIMITIVETYPE PrimitiveType,
INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_DrawPrimitiveUP(LPDIRECT3DDEVICE9 iface, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
@ -594,32 +594,32 @@ HRESULT WINAPI IDirect3DDevice9Impl_DrawPrimitiveUP(LPDIRECT3DDEVICE9 iface, D
HRESULT WINAPI IDirect3DDevice9Impl_DrawIndexedPrimitiveUP(LPDIRECT3DDEVICE9 iface, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex,
UINT NumVertexIndices, UINT PrimitiveCount, CONST void* pIndexData,
D3DFORMAT IndexDataFormat, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_ProcessVertices(LPDIRECT3DDEVICE9 iface, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_SetFVF(LPDIRECT3DDEVICE9 iface, DWORD FVF) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetFVF(LPDIRECT3DDEVICE9 iface, DWORD* pFVF) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_SetStreamSource(LPDIRECT3DDEVICE9 iface, UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) {
IDirect3DVertexBuffer9 *oldSrc;
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
oldSrc = This->StateBlock->stream_source[StreamNumber];
TRACE("(%p) : StreamNo: %d, OldStream (%p), NewStream (%p), NewStride %d\n", This, StreamNumber, oldSrc, pStreamData, Stride);
@ -641,7 +641,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_SetStreamSource(LPDIRECT3DDEVICE9 iface, U
}
HRESULT WINAPI IDirect3DDevice9Impl_GetStreamSource(LPDIRECT3DDEVICE9 iface, UINT StreamNumber, IDirect3DVertexBuffer9** pStream, UINT* OffsetInBytes, UINT* pStride) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
TRACE("(%p) : StreamNo: %d, Stream (%p), Stride %d\n", This, StreamNumber, This->StateBlock->stream_source[StreamNumber], This->StateBlock->stream_stride[StreamNumber]);
*pStream = This->StateBlock->stream_source[StreamNumber];
*pStride = This->StateBlock->stream_stride[StreamNumber];
@ -650,19 +650,19 @@ HRESULT WINAPI IDirect3DDevice9Impl_GetStreamSource(LPDIRECT3DDEVICE9 iface, U
}
HRESULT WINAPI IDirect3DDevice9Impl_SetStreamSourceFreq(LPDIRECT3DDEVICE9 iface, UINT StreamNumber, UINT Divider) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetStreamSourceFreq(LPDIRECT3DDEVICE9 iface, UINT StreamNumber, UINT* Divider) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_SetIndices(LPDIRECT3DDEVICE9 iface, IDirect3DIndexBuffer9* pIndexData) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
IDirect3DIndexBuffer9 *oldIdxs;
TRACE("(%p) : Setting to %p\n", This, pIndexData);
@ -684,7 +684,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_SetIndices(LPDIRECT3DDEVICE9 iface, IDirec
}
HRESULT WINAPI IDirect3DDevice9Impl_GetIndices(LPDIRECT3DDEVICE9 iface, IDirect3DIndexBuffer9** ppIndexData) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
*ppIndexData = This->StateBlock->pIndexData;
@ -695,19 +695,19 @@ HRESULT WINAPI IDirect3DDevice9Impl_GetIndices(LPDIRECT3DDEVICE9 iface, IDirec
}
HRESULT WINAPI IDirect3DDevice9Impl_DrawRectPatch(LPDIRECT3DDEVICE9 iface, UINT Handle,CONST float* pNumSegs,CONST D3DRECTPATCH_INFO* pRectPatchInfo) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_DrawTriPatch(LPDIRECT3DDEVICE9 iface, UINT Handle,CONST float* pNumSegs,CONST D3DTRIPATCH_INFO* pTriPatchInfo) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_DeletePatch(LPDIRECT3DDEVICE9 iface, UINT Handle) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}

View file

@ -38,7 +38,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
/* IDirect3D9 IUnknown parts follow: */
HRESULT WINAPI IDirect3D9Impl_QueryInterface(LPDIRECT3D9 iface, REFIID riid, LPVOID* ppobj)
{
ICOM_THIS(IDirect3D9Impl,iface);
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3D9)) {
@ -52,13 +52,13 @@ HRESULT WINAPI IDirect3D9Impl_QueryInterface(LPDIRECT3D9 iface, REFIID riid, LPV
}
ULONG WINAPI IDirect3D9Impl_AddRef(LPDIRECT3D9 iface) {
ICOM_THIS(IDirect3D9Impl,iface);
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3D9Impl_Release(LPDIRECT3D9 iface) {
ICOM_THIS(IDirect3D9Impl,iface);
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0)
@ -68,38 +68,38 @@ ULONG WINAPI IDirect3D9Impl_Release(LPDIRECT3D9 iface) {
/* IDirect3D9 Interface follow: */
HRESULT WINAPI IDirect3D9Impl_RegisterSoftwareDevice(LPDIRECT3D9 iface, void* pInitializeFunction) {
ICOM_THIS(IDirect3D9Impl,iface);
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
FIXME("(%p)->(%p): stub\n", This, pInitializeFunction);
return D3D_OK;
}
UINT WINAPI IDirect3D9Impl_GetAdapterCount(LPDIRECT3D9 iface) {
ICOM_THIS(IDirect3D9Impl,iface);
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
/* FIXME: Set to one for now to imply the display */
TRACE("(%p): Mostly stub, only returns primary display\n", This);
return 1;
}
HRESULT WINAPI IDirect3D9Impl_GetAdapterIdentifier(LPDIRECT3D9 iface, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) {
ICOM_THIS(IDirect3D9Impl,iface);
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
FIXME("(%p): stub\n", This);
return D3D_OK;
}
UINT WINAPI IDirect3D9Impl_GetAdapterModeCount(LPDIRECT3D9 iface, UINT Adapter, D3DFORMAT Format) {
ICOM_THIS(IDirect3D9Impl,iface);
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
FIXME("(%p): stub\n", This);
return 0;
}
HRESULT WINAPI IDirect3D9Impl_EnumAdapterModes(LPDIRECT3D9 iface, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) {
ICOM_THIS(IDirect3D9Impl,iface);
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
FIXME("(%p): stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3D9Impl_GetAdapterDisplayMode(LPDIRECT3D9 iface, UINT Adapter, D3DDISPLAYMODE* pMode) {
ICOM_THIS(IDirect3D9Impl,iface);
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
FIXME("(%p): stub\n", This);
return D3D_OK;
}
@ -107,7 +107,7 @@ HRESULT WINAPI IDirect3D9Impl_GetAdapterDisplayMode(LPDIRECT3D9 iface, UINT Adap
HRESULT WINAPI IDirect3D9Impl_CheckDeviceType(LPDIRECT3D9 iface,
UINT Adapter, D3DDEVTYPE CheckType, D3DFORMAT DisplayFormat,
D3DFORMAT BackBufferFormat, BOOL Windowed) {
ICOM_THIS(IDirect3D9Impl,iface);
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
FIXME("(%p): stub\n", This);
return D3D_OK;
}
@ -115,7 +115,7 @@ HRESULT WINAPI IDirect3D9Impl_CheckDeviceType(LPDIRECT3D9 iface,
HRESULT WINAPI IDirect3D9Impl_CheckDeviceFormat(LPDIRECT3D9 iface,
UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat,
DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) {
ICOM_THIS(IDirect3D9Impl,iface);
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
FIXME("(%p): stub\n", This);
return D3D_OK;
}
@ -123,7 +123,7 @@ HRESULT WINAPI IDirect3D9Impl_CheckDeviceFormat(LPDIRECT3D9 iface,
HRESULT WINAPI IDirect3D9Impl_CheckDeviceMultiSampleType(LPDIRECT3D9 iface,
UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat,
BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) {
ICOM_THIS(IDirect3D9Impl,iface);
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
FIXME("(%p): stub\n", This);
return D3D_OK;
}
@ -131,26 +131,26 @@ HRESULT WINAPI IDirect3D9Impl_CheckDeviceMultiSampleType(LPDIRECT3D9 iface,
HRESULT WINAPI IDirect3D9Impl_CheckDepthStencilMatch(LPDIRECT3D9 iface,
UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat,
D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) {
ICOM_THIS(IDirect3D9Impl,iface);
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
FIXME("(%p): stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3D9Impl_CheckDeviceFormatConversion(LPDIRECT3D9 iface, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) {
ICOM_THIS(IDirect3D9Impl,iface);
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
FIXME("(%p): stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3D9Impl_GetDeviceCaps(LPDIRECT3D9 iface, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) {
ICOM_THIS(IDirect3D9Impl,iface);
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
FIXME("(%p): stub\n", This);
return D3D_OK;
}
HMONITOR WINAPI IDirect3D9Impl_GetAdapterMonitor(LPDIRECT3D9 iface, UINT Adapter) {
ICOM_THIS(IDirect3D9Impl,iface);
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
FIXME("(%p) : stub\n", This);
return NULL;
}
@ -159,7 +159,7 @@ HRESULT WINAPI IDirect3D9Impl_CreateDevice(LPDIRECT3D9 iface, UINT Adapter, D3
DWORD BehaviourFlags, D3DPRESENT_PARAMETERS* pPresentationParameters,
IDirect3DDevice9** ppReturnedDeviceInterface) {
ICOM_THIS(IDirect3D9Impl,iface);
IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}

View file

@ -37,7 +37,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
/* IDirect3DIndexBuffer9 IUnknown parts follow: */
HRESULT WINAPI IDirect3DIndexBuffer9Impl_QueryInterface(LPDIRECT3DINDEXBUFFER9 iface, REFIID riid, LPVOID* ppobj) {
ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DResource9)
@ -52,13 +52,13 @@ HRESULT WINAPI IDirect3DIndexBuffer9Impl_QueryInterface(LPDIRECT3DINDEXBUFFER9 i
}
ULONG WINAPI IDirect3DIndexBuffer9Impl_AddRef(LPDIRECT3DINDEXBUFFER9 iface) {
ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DIndexBuffer9Impl_Release(LPDIRECT3DINDEXBUFFER9 iface) {
ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0) {
@ -70,64 +70,64 @@ ULONG WINAPI IDirect3DIndexBuffer9Impl_Release(LPDIRECT3DINDEXBUFFER9 iface) {
/* IDirect3DIndexBuffer9 IDirect3DResource9 Interface follow: */
HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetDevice(LPDIRECT3DINDEXBUFFER9 iface, IDirect3DDevice9** ppDevice) {
ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
return IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice);
}
HRESULT WINAPI IDirect3DIndexBuffer9Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetPrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DIndexBuffer9Impl_FreePrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid) {
ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
DWORD WINAPI IDirect3DIndexBuffer9Impl_SetPriority(LPDIRECT3DINDEXBUFFER9 iface, DWORD PriorityNew) {
ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
return IDirect3DResource9Impl_SetPriority((LPDIRECT3DRESOURCE9) This, PriorityNew);
}
DWORD WINAPI IDirect3DIndexBuffer9Impl_GetPriority(LPDIRECT3DINDEXBUFFER9 iface) {
ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
return IDirect3DResource9Impl_GetPriority((LPDIRECT3DRESOURCE9) This);
}
void WINAPI IDirect3DIndexBuffer9Impl_PreLoad(LPDIRECT3DINDEXBUFFER9 iface) {
ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
FIXME("(%p) : stub\n", This);
return ;
}
D3DRESOURCETYPE WINAPI IDirect3DIndexBuffer9Impl_GetType(LPDIRECT3DINDEXBUFFER9 iface) {
ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
return IDirect3DResource9Impl_GetType((LPDIRECT3DRESOURCE9) This);
}
/* IDirect3DIndexBuffer9 Interface follow: */
HRESULT WINAPI IDirect3DIndexBuffer9Impl_Lock(LPDIRECT3DINDEXBUFFER9 iface, UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) {
ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DIndexBuffer9Impl_Unlock(LPDIRECT3DINDEXBUFFER9 iface) {
ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetDesc(LPDIRECT3DINDEXBUFFER9 iface, D3DINDEXBUFFER_DESC *pDesc) {
ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
TRACE("(%p) : copying into %p\n", This, pDesc);
memcpy(pDesc, &This->myDesc, sizeof(D3DINDEXBUFFER_DESC));
return D3D_OK;
@ -159,7 +159,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateIndexBuffer(LPDIRECT3DDEVICE9 iface,
IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) {
IDirect3DIndexBuffer9Impl *object;
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
/*TRACE("(%p) : Len=%d, Use=%lx, Format=(%u,%s), Pool=%d\n", This, Length, Usage, Format, debug_d3dformat(Format), Pool);*/

View file

@ -37,7 +37,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d_shader);
/* IDirect3DPixelShader9 IUnknown parts follow: */
HRESULT WINAPI IDirect3DPixelShader9Impl_QueryInterface(LPDIRECT3DPIXELSHADER9 iface, REFIID riid, LPVOID* ppobj) {
ICOM_THIS(IDirect3DPixelShader9Impl,iface);
IDirect3DPixelShader9Impl *This = (IDirect3DPixelShader9Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DPixelShader9)) {
@ -51,13 +51,13 @@ HRESULT WINAPI IDirect3DPixelShader9Impl_QueryInterface(LPDIRECT3DPIXELSHADER9 i
}
ULONG WINAPI IDirect3DPixelShader9Impl_AddRef(LPDIRECT3DPIXELSHADER9 iface) {
ICOM_THIS(IDirect3DPixelShader9Impl,iface);
IDirect3DPixelShader9Impl *This = (IDirect3DPixelShader9Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DPixelShader9Impl_Release(LPDIRECT3DPIXELSHADER9 iface) {
ICOM_THIS(IDirect3DPixelShader9Impl,iface);
IDirect3DPixelShader9Impl *This = (IDirect3DPixelShader9Impl *)iface;
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
@ -69,7 +69,7 @@ ULONG WINAPI IDirect3DPixelShader9Impl_Release(LPDIRECT3DPIXELSHADER9 iface) {
/* IDirect3DPixelShader9 Interface follow: */
HRESULT WINAPI IDirect3DPixelShader9Impl_GetDevice(LPDIRECT3DPIXELSHADER9 iface, IDirect3DDevice9** ppDevice) {
ICOM_THIS(IDirect3DPixelShader9Impl,iface);
IDirect3DPixelShader9Impl *This = (IDirect3DPixelShader9Impl *)iface;
TRACE("(%p) : returning %p\n", This, This->Device);
*ppDevice = (LPDIRECT3DDEVICE9) This->Device;
IDirect3DDevice9Impl_AddRef(*ppDevice);
@ -77,7 +77,7 @@ HRESULT WINAPI IDirect3DPixelShader9Impl_GetDevice(LPDIRECT3DPIXELSHADER9 iface,
}
HRESULT WINAPI IDirect3DPixelShader9Impl_GetFunction(LPDIRECT3DPIXELSHADER9 iface, VOID* pData, UINT* pSizeOfData) {
ICOM_THIS(IDirect3DPixelShader9Impl,iface);
IDirect3DPixelShader9Impl *This = (IDirect3DPixelShader9Impl *)iface;
FIXME("(%p): stub\n", This);
return D3D_OK;
}
@ -95,13 +95,13 @@ IDirect3DPixelShader9Vtbl Direct3DPixelShader9_Vtbl =
/* IDirect3DDevice9 IDirect3DPixelShader9 Methods follow: */
HRESULT WINAPI IDirect3DDevice9Impl_CreatePixelShader(LPDIRECT3DDEVICE9 iface, CONST DWORD* pFunction, IDirect3DPixelShader9** ppShader) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_SetPixelShader(LPDIRECT3DDEVICE9 iface, IDirect3DPixelShader9* pShader) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
This->UpdateStateBlock->PixelShader = pShader;
This->UpdateStateBlock->Changed.pixelShader = TRUE;
@ -119,7 +119,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_SetPixelShader(LPDIRECT3DDEVICE9 iface, IDir
}
HRESULT WINAPI IDirect3DDevice9Impl_GetPixelShader(LPDIRECT3DDEVICE9 iface, IDirect3DPixelShader9** ppShader) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
TRACE("(%p) : GetPixelShader returning %p\n", This, This->StateBlock->PixelShader);
*ppShader = This->StateBlock->PixelShader;
IDirect3DPixelShader9Impl_AddRef(*ppShader);
@ -127,7 +127,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_GetPixelShader(LPDIRECT3DDEVICE9 iface, IDir
}
HRESULT WINAPI IDirect3DDevice9Impl_SetPixelShaderConstantF(LPDIRECT3DDEVICE9 iface, UINT Register, CONST float* pConstantData, UINT Vector4fCount) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
if (Register + Vector4fCount > D3D_VSHADER_MAX_CONSTANTS) {
ERR("(%p) : SetPixelShaderConstant C[%u] invalid\n", This, Register);
@ -154,7 +154,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_SetPixelShaderConstantF(LPDIRECT3DDEVICE9 if
}
HRESULT WINAPI IDirect3DDevice9Impl_GetPixelShaderConstantF(LPDIRECT3DDEVICE9 iface, UINT Register, float* pConstantData, UINT Vector4fCount) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
TRACE("(%p) : C[%u] count=%u\n", This, Register, Vector4fCount);
if (Register + Vector4fCount > D3D_VSHADER_MAX_CONSTANTS) {
@ -168,7 +168,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_GetPixelShaderConstantF(LPDIRECT3DDEVICE9 if
}
HRESULT WINAPI IDirect3DDevice9Impl_SetPixelShaderConstantI(LPDIRECT3DDEVICE9 iface, UINT Register, CONST int* pConstantData, UINT Vector4iCount) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
if (Register + Vector4iCount > D3D_VSHADER_MAX_CONSTANTS) {
ERR("(%p) : SetPixelShaderConstantI C[%u] invalid\n", This, Register);
@ -195,7 +195,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_SetPixelShaderConstantI(LPDIRECT3DDEVICE9 if
}
HRESULT WINAPI IDirect3DDevice9Impl_GetPixelShaderConstantI(LPDIRECT3DDEVICE9 iface, UINT Register, int* pConstantData, UINT Vector4iCount) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
TRACE("(%p) : C[%u] count=%u\n", This, Register, Vector4iCount);
if (Register + Vector4iCount > D3D_VSHADER_MAX_CONSTANTS) {
@ -209,7 +209,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_GetPixelShaderConstantI(LPDIRECT3DDEVICE9 if
}
HRESULT WINAPI IDirect3DDevice9Impl_SetPixelShaderConstantB(LPDIRECT3DDEVICE9 iface, UINT Register, CONST BOOL* pConstantData, UINT BoolCount) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
UINT i;
if (Register + BoolCount > D3D_VSHADER_MAX_CONSTANTS) {
@ -237,7 +237,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_SetPixelShaderConstantB(LPDIRECT3DDEVICE9 if
}
HRESULT WINAPI IDirect3DDevice9Impl_GetPixelShaderConstantB(LPDIRECT3DDEVICE9 iface, UINT Register, BOOL* pConstantData, UINT BoolCount) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}

View file

@ -38,7 +38,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
/* IDirect3DQuery9 IUnknown parts follow: */
HRESULT WINAPI IDirect3DQuery9Impl_QueryInterface(LPDIRECT3DQUERY9 iface, REFIID riid, LPVOID* ppobj) {
ICOM_THIS(IDirect3DQuery9Impl,iface);
IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DQuery9)) {
@ -52,13 +52,13 @@ HRESULT WINAPI IDirect3DQuery9Impl_QueryInterface(LPDIRECT3DQUERY9 iface, REFIID
}
ULONG WINAPI IDirect3DQuery9Impl_AddRef(LPDIRECT3DQUERY9 iface) {
ICOM_THIS(IDirect3DQuery9Impl,iface);
IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DQuery9Impl_Release(LPDIRECT3DQUERY9 iface) {
ICOM_THIS(IDirect3DQuery9Impl,iface);
IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0) {
@ -69,7 +69,7 @@ ULONG WINAPI IDirect3DQuery9Impl_Release(LPDIRECT3DQUERY9 iface) {
/* IDirect3DQuery9 Interface follow: */
HRESULT WINAPI IDirect3DQuery9Impl_GetDevice(LPDIRECT3DQUERY9 iface, IDirect3DDevice9** ppDevice) {
ICOM_THIS(IDirect3DQuery9Impl,iface);
IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
TRACE("(%p) : returning %p\n", This, This->Device);
*ppDevice = (LPDIRECT3DDEVICE9) This->Device;
IDirect3DDevice9Impl_AddRef(*ppDevice);
@ -77,25 +77,25 @@ HRESULT WINAPI IDirect3DQuery9Impl_GetDevice(LPDIRECT3DQUERY9 iface, IDirect3DDe
}
D3DQUERYTYPE WINAPI IDirect3DQuery9Impl_GetType(LPDIRECT3DQUERY9 iface) {
ICOM_THIS(IDirect3DQuery9Impl,iface);
IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
FIXME("(%p) : stub\n", This);
return 0;
}
DWORD WINAPI IDirect3DQuery9Impl_GetDataSize(LPDIRECT3DQUERY9 iface) {
ICOM_THIS(IDirect3DQuery9Impl,iface);
IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
FIXME("(%p) : stub\n", This);
return 0;
}
HRESULT WINAPI IDirect3DQuery9Impl_Issue(LPDIRECT3DQUERY9 iface, DWORD dwIssueFlags) {
ICOM_THIS(IDirect3DQuery9Impl,iface);
IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DQuery9Impl_GetData(LPDIRECT3DQUERY9 iface, void* pData, DWORD dwSize, DWORD dwGetDataFlags) {
ICOM_THIS(IDirect3DQuery9Impl,iface);
IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
@ -116,7 +116,7 @@ IDirect3DQuery9Vtbl Direct3DQuery9_Vtbl =
/* IDirect3DDevice9 IDirect3DQuery9 Methods follow: */
HRESULT WINAPI IDirect3DDevice9Impl_CreateQuery(LPDIRECT3DDEVICE9 iface, D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}

View file

@ -37,7 +37,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
/* IDirect3DResource9 IUnknown parts follow: */
HRESULT WINAPI IDirect3DResource9Impl_QueryInterface(LPDIRECT3DRESOURCE9 iface, REFIID riid, LPVOID* ppobj) {
ICOM_THIS(IDirect3DResource9Impl,iface);
IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DResource9)) {
@ -51,13 +51,13 @@ HRESULT WINAPI IDirect3DResource9Impl_QueryInterface(LPDIRECT3DRESOURCE9 iface,
}
ULONG WINAPI IDirect3DResource9Impl_AddRef(LPDIRECT3DRESOURCE9 iface) {
ICOM_THIS(IDirect3DResource9Impl,iface);
IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DResource9Impl_Release(LPDIRECT3DRESOURCE9 iface) {
ICOM_THIS(IDirect3DResource9Impl,iface);
IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0) {
@ -68,7 +68,7 @@ ULONG WINAPI IDirect3DResource9Impl_Release(LPDIRECT3DRESOURCE9 iface) {
/* IDirect3DResource9 Interface follow: */
HRESULT WINAPI IDirect3DResource9Impl_GetDevice(LPDIRECT3DRESOURCE9 iface, IDirect3DDevice9** ppDevice) {
ICOM_THIS(IDirect3DResource9Impl,iface);
IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
TRACE("(%p) : returning %p\n", This, This->Device);
*ppDevice = (LPDIRECT3DDEVICE9) This->Device;
IDirect3DDevice9Impl_AddRef(*ppDevice);
@ -76,42 +76,42 @@ HRESULT WINAPI IDirect3DResource9Impl_GetDevice(LPDIRECT3DRESOURCE9 iface, IDire
}
HRESULT WINAPI IDirect3DResource9Impl_SetPrivateData(LPDIRECT3DRESOURCE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
ICOM_THIS(IDirect3DResource9Impl,iface);
IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DResource9Impl_GetPrivateData(LPDIRECT3DRESOURCE9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
ICOM_THIS(IDirect3DResource9Impl,iface);
IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DResource9Impl_FreePrivateData(LPDIRECT3DRESOURCE9 iface, REFGUID refguid) {
ICOM_THIS(IDirect3DResource9Impl,iface);
IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
DWORD WINAPI IDirect3DResource9Impl_SetPriority(LPDIRECT3DRESOURCE9 iface, DWORD PriorityNew) {
ICOM_THIS(IDirect3DResource9Impl,iface);
IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
FIXME("(%p) : stub\n", This);
return 0;
}
DWORD WINAPI IDirect3DResource9Impl_GetPriority(LPDIRECT3DRESOURCE9 iface) {
ICOM_THIS(IDirect3DResource9Impl,iface);
IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
FIXME("(%p) : stub\n", This);
return 0;
}
void WINAPI IDirect3DResource9Impl_PreLoad(LPDIRECT3DRESOURCE9 iface) {
ICOM_THIS(IDirect3DResource9Impl,iface);
IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
FIXME("(%p) : stub\n", This);
}
D3DRESOURCETYPE WINAPI IDirect3DResource9Impl_GetType(LPDIRECT3DRESOURCE9 iface) {
ICOM_THIS(IDirect3DResource9Impl,iface);
IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
TRACE("(%p) : returning %d\n", This, This->ResourceType);
return This->ResourceType;
}

View file

@ -38,7 +38,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
/* IDirect3DStateBlock9 IUnknown parts follow: */
HRESULT WINAPI IDirect3DStateBlock9Impl_QueryInterface(LPDIRECT3DSTATEBLOCK9 iface, REFIID riid, LPVOID* ppobj) {
ICOM_THIS(IDirect3DStateBlock9Impl,iface);
IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DStateBlock9)) {
@ -52,13 +52,13 @@ HRESULT WINAPI IDirect3DStateBlock9Impl_QueryInterface(LPDIRECT3DSTATEBLOCK9 ifa
}
ULONG WINAPI IDirect3DStateBlock9Impl_AddRef(LPDIRECT3DSTATEBLOCK9 iface) {
ICOM_THIS(IDirect3DStateBlock9Impl,iface);
IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DStateBlock9Impl_Release(LPDIRECT3DSTATEBLOCK9 iface) {
ICOM_THIS(IDirect3DStateBlock9Impl,iface);
IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0) {
@ -69,7 +69,7 @@ ULONG WINAPI IDirect3DStateBlock9Impl_Release(LPDIRECT3DSTATEBLOCK9 iface) {
/* IDirect3DStateBlock9 Interface follow: */
HRESULT WINAPI IDirect3DStateBlock9Impl_GetDevice(LPDIRECT3DSTATEBLOCK9 iface, IDirect3DDevice9** ppDevice) {
ICOM_THIS(IDirect3DStateBlock9Impl,iface);
IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
TRACE("(%p) : returning %p\n", This, This->Device);
*ppDevice = (LPDIRECT3DDEVICE9) This->Device;
IDirect3DDevice9Impl_AddRef(*ppDevice);
@ -77,13 +77,13 @@ HRESULT WINAPI IDirect3DStateBlock9Impl_GetDevice(LPDIRECT3DSTATEBLOCK9 iface, I
}
HRESULT WINAPI IDirect3DStateBlock9Impl_Capture(LPDIRECT3DSTATEBLOCK9 iface) {
ICOM_THIS(IDirect3DStateBlock9Impl,iface);
IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DStateBlock9Impl_Apply(LPDIRECT3DSTATEBLOCK9 iface) {
ICOM_THIS(IDirect3DStateBlock9Impl,iface);
IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
@ -102,19 +102,19 @@ IDirect3DStateBlock9Vtbl Direct3DStateBlock9_Vtbl =
/* IDirect3DDevice9 IDirect3DStateBlock9 Methods follow: */
HRESULT WINAPI IDirect3DDevice9Impl_CreateStateBlock(LPDIRECT3DDEVICE9 iface, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_BeginStateBlock(LPDIRECT3DDEVICE9 iface) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_EndStateBlock(LPDIRECT3DDEVICE9 iface, IDirect3DStateBlock9** ppSB) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}

View file

@ -38,7 +38,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d_surface);
/* IDirect3DSurface9 IUnknown parts follow: */
HRESULT WINAPI IDirect3DSurface9Impl_QueryInterface(LPDIRECT3DSURFACE9 iface, REFIID riid, LPVOID* ppobj) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DResource9)
@ -53,13 +53,13 @@ HRESULT WINAPI IDirect3DSurface9Impl_QueryInterface(LPDIRECT3DSURFACE9 iface, RE
}
ULONG WINAPI IDirect3DSurface9Impl_AddRef(LPDIRECT3DSURFACE9 iface) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DSurface9Impl_Release(LPDIRECT3DSURFACE9 iface) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0) {
@ -71,52 +71,52 @@ ULONG WINAPI IDirect3DSurface9Impl_Release(LPDIRECT3DSURFACE9 iface) {
/* IDirect3DSurface9 IDirect3DResource9 Interface follow: */
HRESULT WINAPI IDirect3DSurface9Impl_GetDevice(LPDIRECT3DSURFACE9 iface, IDirect3DDevice9** ppDevice) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
return IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice);
}
HRESULT WINAPI IDirect3DSurface9Impl_SetPrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DSurface9Impl_GetPrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DSurface9Impl_FreePrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
DWORD WINAPI IDirect3DSurface9Impl_SetPriority(LPDIRECT3DSURFACE9 iface, DWORD PriorityNew) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
return IDirect3DResource9Impl_SetPriority((LPDIRECT3DRESOURCE9) This, PriorityNew);
}
DWORD WINAPI IDirect3DSurface9Impl_GetPriority(LPDIRECT3DSURFACE9 iface) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
return IDirect3DResource9Impl_GetPriority((LPDIRECT3DRESOURCE9) This);
}
void WINAPI IDirect3DSurface9Impl_PreLoad(LPDIRECT3DSURFACE9 iface) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
FIXME("(%p) : stub\n", This);
return ;
}
D3DRESOURCETYPE WINAPI IDirect3DSurface9Impl_GetType(LPDIRECT3DSURFACE9 iface) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
return IDirect3DResource9Impl_GetType((LPDIRECT3DRESOURCE9) This);
}
/* IDirect3DSurface9 Interface follow: */
HRESULT WINAPI IDirect3DSurface9Impl_GetContainer(LPDIRECT3DSURFACE9 iface, REFIID riid, void** ppContainer) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
HRESULT res;
res = IUnknown_QueryInterface(This->Container, riid, ppContainer);
if (E_NOINTERFACE == res) {
@ -132,32 +132,32 @@ HRESULT WINAPI IDirect3DSurface9Impl_GetContainer(LPDIRECT3DSURFACE9 iface, REFI
}
HRESULT WINAPI IDirect3DSurface9Impl_GetDesc(LPDIRECT3DSURFACE9 iface, D3DSURFACE_DESC* pDesc) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
TRACE("(%p) : copying into %p\n", This, pDesc);
memcpy(pDesc, &This->myDesc, sizeof(D3DSURFACE_DESC));
return D3D_OK;
}
HRESULT WINAPI IDirect3DSurface9Impl_LockRect(LPDIRECT3DSURFACE9 iface, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DSurface9Impl_UnlockRect(LPDIRECT3DSURFACE9 iface) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DSurface9Impl_GetDC(LPDIRECT3DSURFACE9 iface, HDC* phdc) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DSurface9Impl_ReleaseDC(LPDIRECT3DSURFACE9 iface, HDC hdc) {
ICOM_THIS(IDirect3DSurface9Impl,iface);
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}

View file

@ -38,7 +38,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
/* IDirect3DSwapChain IUnknown parts follow: */
HRESULT WINAPI IDirect3DSwapChain9Impl_QueryInterface(LPDIRECT3DSWAPCHAIN9 iface, REFIID riid, LPVOID* ppobj)
{
ICOM_THIS(IDirect3DSwapChain9Impl,iface);
IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DSwapChain9)) {
@ -52,13 +52,13 @@ HRESULT WINAPI IDirect3DSwapChain9Impl_QueryInterface(LPDIRECT3DSWAPCHAIN9 iface
}
ULONG WINAPI IDirect3DSwapChain9Impl_AddRef(LPDIRECT3DSWAPCHAIN9 iface) {
ICOM_THIS(IDirect3DSwapChain9Impl,iface);
IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DSwapChain9Impl_Release(LPDIRECT3DSWAPCHAIN9 iface) {
ICOM_THIS(IDirect3DSwapChain9Impl,iface);
IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0) {
@ -69,37 +69,37 @@ ULONG WINAPI IDirect3DSwapChain9Impl_Release(LPDIRECT3DSWAPCHAIN9 iface) {
/* IDirect3DSwapChain9 parts follow: */
HRESULT WINAPI IDirect3DSwapChain9Impl_Present(LPDIRECT3DSWAPCHAIN9 iface, CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion, DWORD dwFlags) {
ICOM_THIS(IDirect3DSwapChain9Impl,iface);
IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DSwapChain9Impl_GetFrontBufferData(LPDIRECT3DSWAPCHAIN9 iface, IDirect3DSurface9* pDestSurface) {
ICOM_THIS(IDirect3DSwapChain9Impl,iface);
IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DSwapChain9Impl_GetBackBuffer(LPDIRECT3DSWAPCHAIN9 iface, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) {
ICOM_THIS(IDirect3DSwapChain9Impl,iface);
IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DSwapChain9Impl_GetRasterStatus(LPDIRECT3DSWAPCHAIN9 iface, D3DRASTER_STATUS* pRasterStatus) {
ICOM_THIS(IDirect3DSwapChain9Impl,iface);
IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DSwapChain9Impl_GetDisplayMode(LPDIRECT3DSWAPCHAIN9 iface, D3DDISPLAYMODE* pMode) {
ICOM_THIS(IDirect3DSwapChain9Impl,iface);
IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DSwapChain9Impl_GetDevice(LPDIRECT3DSWAPCHAIN9 iface, IDirect3DDevice9** ppDevice) {
ICOM_THIS(IDirect3DSwapChain9Impl,iface);
IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
TRACE("(%p) : returning %p\n", This, This->Device);
*ppDevice = (LPDIRECT3DDEVICE9) This->Device;
@ -110,7 +110,7 @@ HRESULT WINAPI IDirect3DSwapChain9Impl_GetDevice(LPDIRECT3DSWAPCHAIN9 iface, IDi
}
HRESULT WINAPI IDirect3DSwapChain9Impl_GetPresentParameters(LPDIRECT3DSWAPCHAIN9 iface, D3DPRESENT_PARAMETERS* pPresentationParameters) {
ICOM_THIS(IDirect3DSwapChain9Impl,iface);
IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
FIXME("(%p) : copy\n", This);
memcpy(pPresentationParameters, &This->PresentParms, sizeof(D3DPRESENT_PARAMETERS));
return D3D_OK;
@ -134,19 +134,19 @@ IDirect3DSwapChain9Vtbl Direct3DSwapChain9_Vtbl =
/* IDirect3DDevice9 IDirect3DSwapChain9 Methods follow: */
HRESULT WINAPI IDirect3DDevice9Impl_CreateAdditionalSwapChain(LPDIRECT3DDEVICE9 iface, D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetSwapChain(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
UINT WINAPI IDirect3DDevice9Impl_GetNumberOfSwapChains(LPDIRECT3DDEVICE9 iface) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return 1;
}

View file

@ -37,7 +37,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
/* IDirect3DTexture9 IUnknown parts follow: */
HRESULT WINAPI IDirect3DTexture9Impl_QueryInterface(LPDIRECT3DTEXTURE9 iface, REFIID riid, LPVOID* ppobj) {
ICOM_THIS(IDirect3DTexture9Impl,iface);
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DResource9)
@ -53,13 +53,13 @@ HRESULT WINAPI IDirect3DTexture9Impl_QueryInterface(LPDIRECT3DTEXTURE9 iface, RE
}
ULONG WINAPI IDirect3DTexture9Impl_AddRef(LPDIRECT3DTEXTURE9 iface) {
ICOM_THIS(IDirect3DTexture9Impl,iface);
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DTexture9Impl_Release(LPDIRECT3DTEXTURE9 iface) {
ICOM_THIS(IDirect3DTexture9Impl,iface);
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
ULONG ref = --This->ref;
unsigned int i;
@ -78,84 +78,84 @@ ULONG WINAPI IDirect3DTexture9Impl_Release(LPDIRECT3DTEXTURE9 iface) {
/* IDirect3DTexture9 IDirect3DResource9 Interface follow: */
HRESULT WINAPI IDirect3DTexture9Impl_GetDevice(LPDIRECT3DTEXTURE9 iface, IDirect3DDevice9** ppDevice) {
ICOM_THIS(IDirect3DTexture9Impl,iface);
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
return IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice);
}
HRESULT WINAPI IDirect3DTexture9Impl_SetPrivateData(LPDIRECT3DTEXTURE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
ICOM_THIS(IDirect3DTexture9Impl,iface);
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DTexture9Impl_GetPrivateData(LPDIRECT3DTEXTURE9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
ICOM_THIS(IDirect3DTexture9Impl,iface);
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DTexture9Impl_FreePrivateData(LPDIRECT3DTEXTURE9 iface, REFGUID refguid) {
ICOM_THIS(IDirect3DTexture9Impl,iface);
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
DWORD WINAPI IDirect3DTexture9Impl_SetPriority(LPDIRECT3DTEXTURE9 iface, DWORD PriorityNew) {
ICOM_THIS(IDirect3DTexture9Impl,iface);
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
return IDirect3DResource9Impl_SetPriority((LPDIRECT3DRESOURCE9) This, PriorityNew);
}
DWORD WINAPI IDirect3DTexture9Impl_GetPriority(LPDIRECT3DTEXTURE9 iface) {
ICOM_THIS(IDirect3DTexture9Impl,iface);
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
return IDirect3DResource9Impl_GetPriority((LPDIRECT3DRESOURCE9) This);
}
void WINAPI IDirect3DTexture9Impl_PreLoad(LPDIRECT3DTEXTURE9 iface) {
ICOM_THIS(IDirect3DTexture9Impl,iface);
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
return ;
}
D3DRESOURCETYPE WINAPI IDirect3DTexture9Impl_GetType(LPDIRECT3DTEXTURE9 iface) {
ICOM_THIS(IDirect3DTexture9Impl,iface);
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
return IDirect3DResource9Impl_GetType((LPDIRECT3DRESOURCE9) This);
}
/* IDirect3DTexture9 IDirect3DBaseTexture9 Interface follow: */
DWORD WINAPI IDirect3DTexture9Impl_SetLOD(LPDIRECT3DTEXTURE9 iface, DWORD LODNew) {
ICOM_THIS(IDirect3DTexture9Impl,iface);
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
return IDirect3DBaseTexture9Impl_SetLOD((LPDIRECT3DBASETEXTURE9) This, LODNew);
}
DWORD WINAPI IDirect3DTexture9Impl_GetLOD(LPDIRECT3DTEXTURE9 iface) {
ICOM_THIS(IDirect3DTexture9Impl,iface);
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
return IDirect3DBaseTexture9Impl_GetLOD((LPDIRECT3DBASETEXTURE9) This);
}
DWORD WINAPI IDirect3DTexture9Impl_GetLevelCount(LPDIRECT3DTEXTURE9 iface) {
ICOM_THIS(IDirect3DTexture9Impl,iface);
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
return IDirect3DBaseTexture9Impl_GetLevelCount((LPDIRECT3DBASETEXTURE9) This);
}
HRESULT WINAPI IDirect3DTexture9Impl_SetAutoGenFilterType(LPDIRECT3DTEXTURE9 iface, D3DTEXTUREFILTERTYPE FilterType) {
ICOM_THIS(IDirect3DTexture9Impl,iface);
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
return IDirect3DBaseTexture9Impl_SetAutoGenFilterType((LPDIRECT3DBASETEXTURE9) This, FilterType);
}
D3DTEXTUREFILTERTYPE WINAPI IDirect3DTexture9Impl_GetAutoGenFilterType(LPDIRECT3DTEXTURE9 iface) {
ICOM_THIS(IDirect3DTexture9Impl,iface);
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
return IDirect3DBaseTexture9Impl_GetAutoGenFilterType((LPDIRECT3DBASETEXTURE9) This);
}
void WINAPI IDirect3DTexture9Impl_GenerateMipSubLevels(LPDIRECT3DTEXTURE9 iface) {
ICOM_THIS(IDirect3DTexture9Impl,iface);
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
return ;
}
/* IDirect3DTexture9 Interface follow: */
HRESULT WINAPI IDirect3DTexture9Impl_GetLevelDesc(LPDIRECT3DTEXTURE9 iface, UINT Level, D3DSURFACE_DESC* pDesc) {
ICOM_THIS(IDirect3DTexture9Impl,iface);
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
if (Level < This->levels) {
TRACE("(%p) Level (%d)\n", This, Level);
@ -168,7 +168,7 @@ HRESULT WINAPI IDirect3DTexture9Impl_GetLevelDesc(LPDIRECT3DTEXTURE9 iface, UINT
}
HRESULT WINAPI IDirect3DTexture9Impl_GetSurfaceLevel(LPDIRECT3DTEXTURE9 iface, UINT Level, IDirect3DSurface9** ppSurfaceLevel) {
ICOM_THIS(IDirect3DTexture9Impl,iface);
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
*ppSurfaceLevel = (LPDIRECT3DSURFACE9) This->surfaces[Level];
IDirect3DSurface9Impl_AddRef((LPDIRECT3DSURFACE9) This->surfaces[Level]);
TRACE("(%p) : returning %p for level %d\n", This, *ppSurfaceLevel, Level);
@ -177,7 +177,7 @@ HRESULT WINAPI IDirect3DTexture9Impl_GetSurfaceLevel(LPDIRECT3DTEXTURE9 iface, U
HRESULT WINAPI IDirect3DTexture9Impl_LockRect(LPDIRECT3DTEXTURE9 iface, UINT Level,D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) {
HRESULT hr;
ICOM_THIS(IDirect3DTexture9Impl,iface);
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
if (Level < This->levels) {
/**
* Not dirtified while Surfaces don't notify dirtification
@ -194,7 +194,7 @@ HRESULT WINAPI IDirect3DTexture9Impl_LockRect(LPDIRECT3DTEXTURE9 iface, UINT Lev
HRESULT WINAPI IDirect3DTexture9Impl_UnlockRect(LPDIRECT3DTEXTURE9 iface, UINT Level) {
HRESULT hr;
ICOM_THIS(IDirect3DTexture9Impl,iface);
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
if (Level < This->levels) {
hr = IDirect3DSurface9Impl_UnlockRect((LPDIRECT3DSURFACE9) This->surfaces[Level]);
TRACE("(%p) Level (%d) success(%lu)\n", This, Level, hr);
@ -206,7 +206,7 @@ HRESULT WINAPI IDirect3DTexture9Impl_UnlockRect(LPDIRECT3DTEXTURE9 iface, UINT L
}
HRESULT WINAPI IDirect3DTexture9Impl_AddDirtyRect(LPDIRECT3DTEXTURE9 iface, CONST RECT* pDirtyRect) {
ICOM_THIS(IDirect3DTexture9Impl,iface);
IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
This->Dirty = TRUE;
return D3D_OK;
@ -243,7 +243,7 @@ IDirect3DTexture9Vtbl Direct3DTexture9_Vtbl =
/* IDirect3DDevice9 IDirect3DTexture9 Methods follow: */
HRESULT WINAPI IDirect3DDevice9Impl_CreateTexture(LPDIRECT3DDEVICE9 iface, UINT Width, UINT Height, UINT Levels, DWORD Usage,
D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}

View file

@ -37,7 +37,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
/* IDirect3DVertexBuffer9 IUnknown parts follow: */
HRESULT WINAPI IDirect3DVertexBuffer9Impl_QueryInterface(LPDIRECT3DVERTEXBUFFER9 iface, REFIID riid, LPVOID* ppobj) {
ICOM_THIS(IDirect3DVertexBuffer9Impl,iface);
IDirect3DVertexBuffer9Impl *This = (IDirect3DVertexBuffer9Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DResource9)
@ -52,13 +52,13 @@ HRESULT WINAPI IDirect3DVertexBuffer9Impl_QueryInterface(LPDIRECT3DVERTEXBUFFER9
}
ULONG WINAPI IDirect3DVertexBuffer9Impl_AddRef(LPDIRECT3DVERTEXBUFFER9 iface) {
ICOM_THIS(IDirect3DVertexBuffer9Impl,iface);
IDirect3DVertexBuffer9Impl *This = (IDirect3DVertexBuffer9Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DVertexBuffer9Impl_Release(LPDIRECT3DVERTEXBUFFER9 iface) {
ICOM_THIS(IDirect3DVertexBuffer9Impl,iface);
IDirect3DVertexBuffer9Impl *This = (IDirect3DVertexBuffer9Impl *)iface;
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0) {
@ -70,64 +70,64 @@ ULONG WINAPI IDirect3DVertexBuffer9Impl_Release(LPDIRECT3DVERTEXBUFFER9 iface) {
/* IDirect3DVertexBuffer9 IDirect3DResource9 Interface follow: */
HRESULT WINAPI IDirect3DVertexBuffer9Impl_GetDevice(LPDIRECT3DVERTEXBUFFER9 iface, IDirect3DDevice9** ppDevice) {
ICOM_THIS(IDirect3DVertexBuffer9Impl,iface);
IDirect3DVertexBuffer9Impl *This = (IDirect3DVertexBuffer9Impl *)iface;
return IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice);
}
HRESULT WINAPI IDirect3DVertexBuffer9Impl_SetPrivateData(LPDIRECT3DVERTEXBUFFER9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
ICOM_THIS(IDirect3DVertexBuffer9Impl,iface);
IDirect3DVertexBuffer9Impl *This = (IDirect3DVertexBuffer9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DVertexBuffer9Impl_GetPrivateData(LPDIRECT3DVERTEXBUFFER9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
ICOM_THIS(IDirect3DVertexBuffer9Impl,iface);
IDirect3DVertexBuffer9Impl *This = (IDirect3DVertexBuffer9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DVertexBuffer9Impl_FreePrivateData(LPDIRECT3DVERTEXBUFFER9 iface, REFGUID refguid) {
ICOM_THIS(IDirect3DVertexBuffer9Impl,iface);
IDirect3DVertexBuffer9Impl *This = (IDirect3DVertexBuffer9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
DWORD WINAPI IDirect3DVertexBuffer9Impl_SetPriority(LPDIRECT3DVERTEXBUFFER9 iface, DWORD PriorityNew) {
ICOM_THIS(IDirect3DVertexBuffer9Impl,iface);
IDirect3DVertexBuffer9Impl *This = (IDirect3DVertexBuffer9Impl *)iface;
return IDirect3DResource9Impl_SetPriority((LPDIRECT3DRESOURCE9) This, PriorityNew);
}
DWORD WINAPI IDirect3DVertexBuffer9Impl_GetPriority(LPDIRECT3DVERTEXBUFFER9 iface) {
ICOM_THIS(IDirect3DVertexBuffer9Impl,iface);
IDirect3DVertexBuffer9Impl *This = (IDirect3DVertexBuffer9Impl *)iface;
return IDirect3DResource9Impl_GetPriority((LPDIRECT3DRESOURCE9) This);
}
void WINAPI IDirect3DVertexBuffer9Impl_PreLoad(LPDIRECT3DVERTEXBUFFER9 iface) {
ICOM_THIS(IDirect3DVertexBuffer9Impl,iface);
IDirect3DVertexBuffer9Impl *This = (IDirect3DVertexBuffer9Impl *)iface;
FIXME("(%p) : stub\n", This);
return ;
}
D3DRESOURCETYPE WINAPI IDirect3DVertexBuffer9Impl_GetType(LPDIRECT3DVERTEXBUFFER9 iface) {
ICOM_THIS(IDirect3DVertexBuffer9Impl,iface);
IDirect3DVertexBuffer9Impl *This = (IDirect3DVertexBuffer9Impl *)iface;
return IDirect3DResource9Impl_GetType((LPDIRECT3DRESOURCE9) This);
}
/* IDirect3DVertexBuffer9 Interface follow: */
HRESULT WINAPI IDirect3DVertexBuffer9Impl_Lock(LPDIRECT3DVERTEXBUFFER9 iface, UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) {
ICOM_THIS(IDirect3DVertexBuffer9Impl,iface);
IDirect3DVertexBuffer9Impl *This = (IDirect3DVertexBuffer9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DVertexBuffer9Impl_Unlock(LPDIRECT3DVERTEXBUFFER9 iface) {
ICOM_THIS(IDirect3DVertexBuffer9Impl,iface);
IDirect3DVertexBuffer9Impl *This = (IDirect3DVertexBuffer9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DVertexBuffer9Impl_GetDesc(LPDIRECT3DVERTEXBUFFER9 iface, D3DVERTEXBUFFER_DESC* pDesc) {
ICOM_THIS(IDirect3DVertexBuffer9Impl,iface);
IDirect3DVertexBuffer9Impl *This = (IDirect3DVertexBuffer9Impl *)iface;
TRACE("(%p) : copying into %p\n", This, pDesc);
memcpy(pDesc, &This->myDesc, sizeof(D3DVERTEXBUFFER_DESC));
return D3D_OK;
@ -159,7 +159,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateVertexBuffer(LPDIRECT3DDEVICE9 iface,
IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) {
IDirect3DVertexBuffer9Impl *object;
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
/* Allocate the storage for the device */
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DVertexBuffer9Impl));

View file

@ -38,7 +38,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
/* IDirect3DVertexDeclaration9 IUnknown parts follow: */
HRESULT WINAPI IDirect3DVertexDeclaration9Impl_QueryInterface(LPDIRECT3DVERTEXDECLARATION9 iface, REFIID riid, LPVOID* ppobj) {
ICOM_THIS(IDirect3DVertexDeclaration9Impl,iface);
IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DVertexDeclaration9)) {
@ -52,13 +52,13 @@ HRESULT WINAPI IDirect3DVertexDeclaration9Impl_QueryInterface(LPDIRECT3DVERTEXDE
}
ULONG WINAPI IDirect3DVertexDeclaration9Impl_AddRef(LPDIRECT3DVERTEXDECLARATION9 iface) {
ICOM_THIS(IDirect3DVertexDeclaration9Impl,iface);
IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DVertexDeclaration9Impl_Release(LPDIRECT3DVERTEXDECLARATION9 iface) {
ICOM_THIS(IDirect3DVertexDeclaration9Impl,iface);
IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0) {
@ -69,7 +69,7 @@ ULONG WINAPI IDirect3DVertexDeclaration9Impl_Release(LPDIRECT3DVERTEXDECLARATION
/* IDirect3DVertexDeclaration9 Interface follow: */
HRESULT WINAPI IDirect3DVertexDeclaration9Impl_GetDevice(LPDIRECT3DVERTEXDECLARATION9 iface, IDirect3DDevice9** ppDevice) {
ICOM_THIS(IDirect3DVertexDeclaration9Impl,iface);
IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
TRACE("(%p) : returning %p\n", This, This->Device);
*ppDevice = (LPDIRECT3DDEVICE9) This->Device;
IDirect3DDevice9Impl_AddRef(*ppDevice);
@ -77,7 +77,7 @@ HRESULT WINAPI IDirect3DVertexDeclaration9Impl_GetDevice(LPDIRECT3DVERTEXDECLARA
}
HRESULT WINAPI IDirect3DVertexDeclaration9Impl_GetDeclaration(LPDIRECT3DVERTEXDECLARATION9 iface, D3DVERTEXELEMENT9* pDecl, UINT* pNumElements) {
ICOM_THIS(IDirect3DVertexDeclaration9Impl,iface);
IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
@ -95,19 +95,19 @@ IDirect3DVertexDeclaration9Vtbl Direct3DVertexDeclaration9_Vtbl =
/* IDirect3DDevice9 IDirect3DVertexDeclaration9 Methods follow: */
HRESULT WINAPI IDirect3DDevice9Impl_CreateVertexDeclaration(LPDIRECT3DDEVICE9 iface, CONST D3DVERTEXELEMENT9* pVertexElements, IDirect3DVertexDeclaration9** ppDecl) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_SetVertexDeclaration(LPDIRECT3DDEVICE9 iface, IDirect3DVertexDeclaration9* pDecl) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetVertexDeclaration(LPDIRECT3DDEVICE9 iface, IDirect3DVertexDeclaration9** ppDecl) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}

View file

@ -37,7 +37,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d_shader);
/* IDirect3DVertexShader9 IUnknown parts follow: */
HRESULT WINAPI IDirect3DVertexShader9Impl_QueryInterface(LPDIRECT3DVERTEXSHADER9 iface, REFIID riid, LPVOID* ppobj) {
ICOM_THIS(IDirect3DVertexShader9Impl,iface);
IDirect3DVertexShader9Impl *This = (IDirect3DVertexShader9Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DVertexShader9)) {
@ -51,13 +51,13 @@ HRESULT WINAPI IDirect3DVertexShader9Impl_QueryInterface(LPDIRECT3DVERTEXSHADER9
}
ULONG WINAPI IDirect3DVertexShader9Impl_AddRef(LPDIRECT3DVERTEXSHADER9 iface) {
ICOM_THIS(IDirect3DVertexShader9Impl,iface);
IDirect3DVertexShader9Impl *This = (IDirect3DVertexShader9Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DVertexShader9Impl_Release(LPDIRECT3DVERTEXSHADER9 iface) {
ICOM_THIS(IDirect3DVertexShader9Impl,iface);
IDirect3DVertexShader9Impl *This = (IDirect3DVertexShader9Impl *)iface;
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
@ -69,7 +69,7 @@ ULONG WINAPI IDirect3DVertexShader9Impl_Release(LPDIRECT3DVERTEXSHADER9 iface) {
/* IDirect3DVertexShader9 Interface follow: */
HRESULT WINAPI IDirect3DVertexShader9Impl_GetDevice(LPDIRECT3DVERTEXSHADER9 iface, IDirect3DDevice9** ppDevice) {
ICOM_THIS(IDirect3DVertexShader9Impl,iface);
IDirect3DVertexShader9Impl *This = (IDirect3DVertexShader9Impl *)iface;
TRACE("(%p) : returning %p\n", This, This->Device);
*ppDevice = (LPDIRECT3DDEVICE9) This->Device;
IDirect3DDevice9Impl_AddRef(*ppDevice);
@ -77,7 +77,7 @@ HRESULT WINAPI IDirect3DVertexShader9Impl_GetDevice(LPDIRECT3DVERTEXSHADER9 ifac
}
HRESULT WINAPI IDirect3DVertexShader9Impl_GetFunction(LPDIRECT3DVERTEXSHADER9 iface, VOID* pData, UINT* pSizeOfData) {
ICOM_THIS(IDirect3DVertexShader9Impl,iface);
IDirect3DVertexShader9Impl *This = (IDirect3DVertexShader9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
@ -95,13 +95,13 @@ IDirect3DVertexShader9Vtbl Direct3DVertexShader9_Vtbl =
/* IDirect3DDevice9 IDirect3DVertexShader9 Methods follow: */
HRESULT WINAPI IDirect3DDevice9Impl_CreateVertexShader(LPDIRECT3DDEVICE9 iface, CONST DWORD* pFunction, IDirect3DVertexShader9** ppShader) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_SetVertexShader(LPDIRECT3DDEVICE9 iface, IDirect3DVertexShader9* pShader) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
This->UpdateStateBlock->VertexShader = pShader;
This->UpdateStateBlock->Changed.vertexShader = TRUE;
@ -119,7 +119,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_SetVertexShader(LPDIRECT3DDEVICE9 iface, IDi
}
HRESULT WINAPI IDirect3DDevice9Impl_GetVertexShader(LPDIRECT3DDEVICE9 iface, IDirect3DVertexShader9** ppShader) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
TRACE("(%p) : GetVertexShader returning %p\n", This, This->StateBlock->VertexShader);
*ppShader = This->StateBlock->VertexShader;
IDirect3DVertexShader9Impl_AddRef(*ppShader);
@ -127,7 +127,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_GetVertexShader(LPDIRECT3DDEVICE9 iface, IDi
}
HRESULT WINAPI IDirect3DDevice9Impl_SetVertexShaderConstantF(LPDIRECT3DDEVICE9 iface, UINT Register, CONST float* pConstantData, UINT Vector4fCount) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
if (Register + Vector4fCount > D3D_VSHADER_MAX_CONSTANTS) {
ERR("(%p) : SetVertexShaderConstant C[%u] invalid\n", This, Register);
@ -154,7 +154,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_SetVertexShaderConstantF(LPDIRECT3DDEVICE9 i
}
HRESULT WINAPI IDirect3DDevice9Impl_GetVertexShaderConstantF(LPDIRECT3DDEVICE9 iface, UINT Register, float* pConstantData, UINT Vector4fCount) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
TRACE("(%p) : C[%u] count=%u\n", This, Register, Vector4fCount);
if (Register + Vector4fCount > D3D_VSHADER_MAX_CONSTANTS) {
@ -168,7 +168,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_GetVertexShaderConstantF(LPDIRECT3DDEVICE9 i
}
HRESULT WINAPI IDirect3DDevice9Impl_SetVertexShaderConstantI(LPDIRECT3DDEVICE9 iface, UINT Register, CONST int* pConstantData, UINT Vector4iCount) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
if (Register + Vector4iCount > D3D_VSHADER_MAX_CONSTANTS) {
ERR("(%p) : SetVertexShaderConstantI C[%u] invalid\n", This, Register);
@ -195,7 +195,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_SetVertexShaderConstantI(LPDIRECT3DDEVICE9 i
}
HRESULT WINAPI IDirect3DDevice9Impl_GetVertexShaderConstantI(LPDIRECT3DDEVICE9 iface, UINT Register, int* pConstantData, UINT Vector4iCount) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
TRACE("(%p) : C[%u] count=%u\n", This, Register, Vector4iCount);
if (Register + Vector4iCount > D3D_VSHADER_MAX_CONSTANTS) {
@ -209,7 +209,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_GetVertexShaderConstantI(LPDIRECT3DDEVICE9 i
}
HRESULT WINAPI IDirect3DDevice9Impl_SetVertexShaderConstantB(LPDIRECT3DDEVICE9 iface, UINT Register, CONST BOOL* pConstantData, UINT BoolCount) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
UINT i;
if (Register + BoolCount > D3D_VSHADER_MAX_CONSTANTS) {
@ -237,7 +237,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_SetVertexShaderConstantB(LPDIRECT3DDEVICE9 i
}
HRESULT WINAPI IDirect3DDevice9Impl_GetVertexShaderConstantB(LPDIRECT3DDEVICE9 iface, UINT Register, BOOL* pConstantData, UINT BoolCount) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}

View file

@ -37,7 +37,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
/* IDirect3DVolume9 IUnknown parts follow: */
HRESULT WINAPI IDirect3DVolume9Impl_QueryInterface(LPDIRECT3DVOLUME9 iface, REFIID riid, LPVOID* ppobj) {
ICOM_THIS(IDirect3DVolume9Impl,iface);
IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DVolume9)) {
@ -51,13 +51,13 @@ HRESULT WINAPI IDirect3DVolume9Impl_QueryInterface(LPDIRECT3DVOLUME9 iface, REFI
}
ULONG WINAPI IDirect3DVolume9Impl_AddRef(LPDIRECT3DVOLUME9 iface) {
ICOM_THIS(IDirect3DVolume9Impl,iface);
IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DVolume9Impl_Release(LPDIRECT3DVOLUME9 iface) {
ICOM_THIS(IDirect3DVolume9Impl,iface);
IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0) {
@ -69,7 +69,7 @@ ULONG WINAPI IDirect3DVolume9Impl_Release(LPDIRECT3DVOLUME9 iface) {
/* IDirect3DVolume9 Interface follow: */
HRESULT WINAPI IDirect3DVolume9Impl_GetDevice(LPDIRECT3DVOLUME9 iface, IDirect3DDevice9** ppDevice) {
ICOM_THIS(IDirect3DVolume9Impl,iface);
IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
TRACE("(%p) : returning %p\n", This, This->Device);
*ppDevice = (LPDIRECT3DDEVICE9) This->Device;
@ -81,25 +81,25 @@ HRESULT WINAPI IDirect3DVolume9Impl_GetDevice(LPDIRECT3DVOLUME9 iface, IDirect3D
}
HRESULT WINAPI IDirect3DVolume9Impl_SetPrivateData(LPDIRECT3DVOLUME9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
ICOM_THIS(IDirect3DVolume9Impl,iface);
IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DVolume9Impl_GetPrivateData(LPDIRECT3DVOLUME9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
ICOM_THIS(IDirect3DVolume9Impl,iface);
IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DVolume9Impl_FreePrivateData(LPDIRECT3DVOLUME9 iface, REFGUID refguid) {
ICOM_THIS(IDirect3DVolume9Impl,iface);
IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DVolume9Impl_GetContainer(LPDIRECT3DVOLUME9 iface, REFIID riid, void** ppContainer) {
ICOM_THIS(IDirect3DVolume9Impl,iface);
IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
TRACE("(%p) : returning %p\n", This, This->Container);
*ppContainer = This->Container;
IUnknown_AddRef(This->Container);
@ -107,20 +107,20 @@ HRESULT WINAPI IDirect3DVolume9Impl_GetContainer(LPDIRECT3DVOLUME9 iface, REFIID
}
HRESULT WINAPI IDirect3DVolume9Impl_GetDesc(LPDIRECT3DVOLUME9 iface, D3DVOLUME_DESC* pDesc) {
ICOM_THIS(IDirect3DVolume9Impl,iface);
IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
TRACE("(%p) : copying into %p\n", This, pDesc);
memcpy(pDesc, &This->myDesc, sizeof(D3DVOLUME_DESC));
return D3D_OK;
}
HRESULT WINAPI IDirect3DVolume9Impl_LockBox(LPDIRECT3DVOLUME9 iface, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) {
ICOM_THIS(IDirect3DVolume9Impl,iface);
IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DVolume9Impl_UnlockBox(LPDIRECT3DVOLUME9 iface) {
ICOM_THIS(IDirect3DVolume9Impl,iface);
IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}

View file

@ -37,7 +37,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
/* IDirect3DVolumeTexture9 IUnknown parts follow: */
HRESULT WINAPI IDirect3DVolumeTexture9Impl_QueryInterface(LPDIRECT3DVOLUMETEXTURE9 iface, REFIID riid, LPVOID* ppobj) {
ICOM_THIS(IDirect3DVolumeTexture9Impl,iface);
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DResource9)
@ -53,13 +53,13 @@ HRESULT WINAPI IDirect3DVolumeTexture9Impl_QueryInterface(LPDIRECT3DVOLUMETEXTUR
}
ULONG WINAPI IDirect3DVolumeTexture9Impl_AddRef(LPDIRECT3DVOLUMETEXTURE9 iface) {
ICOM_THIS(IDirect3DVolumeTexture9Impl,iface);
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DVolumeTexture9Impl_Release(LPDIRECT3DVOLUMETEXTURE9 iface) {
ICOM_THIS(IDirect3DVolumeTexture9Impl,iface);
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
ULONG ref = --This->ref;
UINT i;
@ -78,84 +78,84 @@ ULONG WINAPI IDirect3DVolumeTexture9Impl_Release(LPDIRECT3DVOLUMETEXTURE9 iface)
/* IDirect3DVolumeTexture9 IDirect3DResource9 Interface follow: */
HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetDevice(LPDIRECT3DVOLUMETEXTURE9 iface, IDirect3DDevice9** ppDevice) {
ICOM_THIS(IDirect3DVolumeTexture9Impl,iface);
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
return IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice);
}
HRESULT WINAPI IDirect3DVolumeTexture9Impl_SetPrivateData(LPDIRECT3DVOLUMETEXTURE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
ICOM_THIS(IDirect3DVolumeTexture9Impl,iface);
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetPrivateData(LPDIRECT3DVOLUMETEXTURE9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
ICOM_THIS(IDirect3DVolumeTexture9Impl,iface);
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DVolumeTexture9Impl_FreePrivateData(LPDIRECT3DVOLUMETEXTURE9 iface, REFGUID refguid) {
ICOM_THIS(IDirect3DVolumeTexture9Impl,iface);
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
DWORD WINAPI IDirect3DVolumeTexture9Impl_SetPriority(LPDIRECT3DVOLUMETEXTURE9 iface, DWORD PriorityNew) {
ICOM_THIS(IDirect3DVolumeTexture9Impl,iface);
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
return IDirect3DResource9Impl_SetPriority((LPDIRECT3DRESOURCE9) This, PriorityNew);
}
DWORD WINAPI IDirect3DVolumeTexture9Impl_GetPriority(LPDIRECT3DVOLUMETEXTURE9 iface) {
ICOM_THIS(IDirect3DVolumeTexture9Impl,iface);
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
return IDirect3DResource9Impl_GetPriority((LPDIRECT3DRESOURCE9) This);
}
void WINAPI IDirect3DVolumeTexture9Impl_PreLoad(LPDIRECT3DVOLUMETEXTURE9 iface) {
ICOM_THIS(IDirect3DVolumeTexture9Impl,iface);
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
return ;
}
D3DRESOURCETYPE WINAPI IDirect3DVolumeTexture9Impl_GetType(LPDIRECT3DVOLUMETEXTURE9 iface) {
ICOM_THIS(IDirect3DVolumeTexture9Impl,iface);
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
return IDirect3DResource9Impl_GetType((LPDIRECT3DRESOURCE9) This);
}
/* IDirect3DVolumeTexture9 IDirect3DBaseTexture9 Interface follow: */
DWORD WINAPI IDirect3DVolumeTexture9Impl_SetLOD(LPDIRECT3DVOLUMETEXTURE9 iface, DWORD LODNew) {
ICOM_THIS(IDirect3DVolumeTexture9Impl,iface);
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
return IDirect3DBaseTexture9Impl_SetLOD((LPDIRECT3DBASETEXTURE9) This, LODNew);
}
DWORD WINAPI IDirect3DVolumeTexture9Impl_GetLOD(LPDIRECT3DVOLUMETEXTURE9 iface) {
ICOM_THIS(IDirect3DVolumeTexture9Impl,iface);
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
return IDirect3DBaseTexture9Impl_GetLOD((LPDIRECT3DBASETEXTURE9) This);
}
DWORD WINAPI IDirect3DVolumeTexture9Impl_GetLevelCount(LPDIRECT3DVOLUMETEXTURE9 iface) {
ICOM_THIS(IDirect3DVolumeTexture9Impl,iface);
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
return IDirect3DBaseTexture9Impl_GetLevelCount((LPDIRECT3DBASETEXTURE9) This);
}
HRESULT WINAPI IDirect3DVolumeTexture9Impl_SetAutoGenFilterType(LPDIRECT3DVOLUMETEXTURE9 iface, D3DTEXTUREFILTERTYPE FilterType) {
ICOM_THIS(IDirect3DVolumeTexture9Impl,iface);
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
return IDirect3DBaseTexture9Impl_SetAutoGenFilterType((LPDIRECT3DBASETEXTURE9) This, FilterType);
}
D3DTEXTUREFILTERTYPE WINAPI IDirect3DVolumeTexture9Impl_GetAutoGenFilterType(LPDIRECT3DVOLUMETEXTURE9 iface) {
ICOM_THIS(IDirect3DVolumeTexture9Impl,iface);
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
return IDirect3DBaseTexture9Impl_GetAutoGenFilterType((LPDIRECT3DBASETEXTURE9) This);
}
void WINAPI IDirect3DVolumeTexture9Impl_GenerateMipSubLevels(LPDIRECT3DVOLUMETEXTURE9 iface) {
ICOM_THIS(IDirect3DVolumeTexture9Impl,iface);
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
return ;
}
/* IDirect3DVolumeTexture9 Interface follow: */
HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetLevelDesc(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level, D3DVOLUME_DESC* pDesc) {
ICOM_THIS(IDirect3DVolumeTexture9Impl,iface);
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
if (Level < This->levels) {
TRACE("(%p) Level (%d)\n", This, Level);
return IDirect3DVolume9Impl_GetDesc((LPDIRECT3DVOLUME9) This->volumes[Level], pDesc);
@ -167,7 +167,7 @@ HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetLevelDesc(LPDIRECT3DVOLUMETEXTURE9
}
HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetVolumeLevel(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level, IDirect3DVolume9** ppVolumeLevel) {
ICOM_THIS(IDirect3DVolumeTexture9Impl,iface);
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
if (Level < This->levels) {
*ppVolumeLevel = (LPDIRECT3DVOLUME9) This->volumes[Level];
IDirect3DVolume9Impl_AddRef((LPDIRECT3DVOLUME9) *ppVolumeLevel);
@ -181,7 +181,7 @@ HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetVolumeLevel(LPDIRECT3DVOLUMETEXTUR
}
HRESULT WINAPI IDirect3DVolumeTexture9Impl_LockBox(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) {
HRESULT hr;
ICOM_THIS(IDirect3DVolumeTexture9Impl,iface);
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
if (Level < This->levels) {
/**
* Not dirtified while Surfaces don't notify dirtification
@ -198,7 +198,7 @@ HRESULT WINAPI IDirect3DVolumeTexture9Impl_LockBox(LPDIRECT3DVOLUMETEXTURE9 ifac
HRESULT WINAPI IDirect3DVolumeTexture9Impl_UnlockBox(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level) {
HRESULT hr;
ICOM_THIS(IDirect3DVolumeTexture9Impl,iface);
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
if (Level < This->levels) {
hr = IDirect3DVolume9Impl_UnlockBox((LPDIRECT3DVOLUME9) This->volumes[Level]);
TRACE("(%p) -> level(%d) success(%lu)\n", This, Level, hr);
@ -210,7 +210,7 @@ HRESULT WINAPI IDirect3DVolumeTexture9Impl_UnlockBox(LPDIRECT3DVOLUMETEXTURE9 if
}
HRESULT WINAPI IDirect3DVolumeTexture9Impl_AddDirtyBox(LPDIRECT3DVOLUMETEXTURE9 iface, CONST D3DBOX* pDirtyBox) {
ICOM_THIS(IDirect3DVolumeTexture9Impl,iface);
IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
FIXME("(%p) : stub\n", This);
This->Dirty = TRUE;
return D3D_OK;
@ -250,7 +250,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateVolumeTexture(LPDIRECT3DDEVICE9 ifac
D3DFORMAT Format, D3DPOOL Pool,
IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}

View file

@ -66,19 +66,19 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d_shader);
*/
HRESULT WINAPI IDirect3DDevice9Impl_CreateVertexDeclaration(LPDIRECT3DDEVICE9 iface, CONST D3DVERTEXELEMENT9* pVertexElements, IDirect3DVertexDeclaration9** ppDecl) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_SetVertexDeclaration(LPDIRECT3DDEVICE9 iface, IDirect3DVertexDeclaration9* pDecl) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DDevice9Impl_GetVertexDeclaration(LPDIRECT3DDEVICE9 iface, IDirect3DVertexDeclaration9** ppDecl) {
ICOM_THIS(IDirect3DDevice9Impl,iface);
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}

View file

@ -36,7 +36,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
/* ID3DXBuffer IUnknown parts follow: */
HRESULT WINAPI ID3DXBufferImpl_QueryInterface(LPD3DXBUFFER iface, REFIID riid, LPVOID* ppobj) {
ICOM_THIS(ID3DXBufferImpl,iface);
ID3DXBufferImpl *This = (ID3DXBufferImpl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_ID3DXBuffer)) {
@ -50,13 +50,13 @@ HRESULT WINAPI ID3DXBufferImpl_QueryInterface(LPD3DXBUFFER iface, REFIID riid, L
}
ULONG WINAPI ID3DXBufferImpl_AddRef(LPD3DXBUFFER iface) {
ICOM_THIS(ID3DXBufferImpl,iface);
ID3DXBufferImpl *This = (ID3DXBufferImpl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI ID3DXBufferImpl_Release(LPD3DXBUFFER iface) {
ICOM_THIS(ID3DXBufferImpl,iface);
ID3DXBufferImpl *This = (ID3DXBufferImpl *)iface;
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0) {
@ -68,12 +68,12 @@ ULONG WINAPI ID3DXBufferImpl_Release(LPD3DXBUFFER iface) {
/* ID3DXBuffer Interface follow: */
LPVOID WINAPI ID3DXBufferImpl_GetBufferPointer(LPD3DXBUFFER iface) {
ICOM_THIS(ID3DXBufferImpl,iface);
ID3DXBufferImpl *This = (ID3DXBufferImpl *)iface;
return This->buffer;
}
DWORD WINAPI ID3DXBufferImpl_GetBufferSize(LPD3DXBUFFER iface) {
ICOM_THIS(ID3DXBufferImpl,iface);
ID3DXBufferImpl *This = (ID3DXBufferImpl *)iface;
return This->bufferSize;
}

View file

@ -966,7 +966,7 @@ Main_IDirect3DDeviceImpl_7_SetClipPlane(LPDIRECT3DDEVICE7 iface,
HRESULT WINAPI
Main_IDirect3DDeviceImpl_7_GetClipPlane(LPDIRECT3DDEVICE7 iface, DWORD dwIndex, D3DVALUE* pPlaneEquation)
{
ICOM_THIS(IDirect3DDeviceImpl,iface);
IDirect3DDeviceImpl *This = (IDirect3DDeviceImpl *)iface;
TRACE("(%p)->(%ld,%p)\n", This, dwIndex, pPlaneEquation);

View file

@ -2504,7 +2504,7 @@ GL_IDirect3DDeviceImpl_7_LightEnable(LPDIRECT3DDEVICE7 iface,
HRESULT WINAPI
GL_IDirect3DDeviceImpl_7_SetClipPlane(LPDIRECT3DDEVICE7 iface, DWORD dwIndex, CONST D3DVALUE* pPlaneEquation)
{
ICOM_THIS(IDirect3DDeviceImpl,iface);
IDirect3DDeviceImpl *This = (IDirect3DDeviceImpl *)iface;
IDirect3DDeviceGLImpl* glThis = (IDirect3DDeviceGLImpl*) This;
TRACE("(%p)->(%ld,%p)\n", This, dwIndex, pPlaneEquation);

View file

@ -86,7 +86,7 @@ HRESULT DDRAW_CreateDirectDrawClipper(IUnknown* pUnkOuter, REFIID riid,
HRESULT WINAPI Main_DirectDrawClipper_SetHwnd(
LPDIRECTDRAWCLIPPER iface, DWORD dwFlags, HWND hWnd
) {
ICOM_THIS(IDirectDrawClipperImpl,iface);
IDirectDrawClipperImpl *This = (IDirectDrawClipperImpl *)iface;
TRACE("(%p)->SetHwnd(0x%08lx,0x%08lx)\n",This,dwFlags,(DWORD)hWnd);
if( dwFlags ) {
@ -113,7 +113,7 @@ void Main_DirectDrawClipper_ForceDestroy(IDirectDrawClipperImpl* This)
}
ULONG WINAPI Main_DirectDrawClipper_Release(LPDIRECTDRAWCLIPPER iface) {
ICOM_THIS(IDirectDrawClipperImpl,iface);
IDirectDrawClipperImpl *This = (IDirectDrawClipperImpl *)iface;
TRACE("(%p)->() decrementing from %lu.\n", This, This->ref );
if (--This->ref == 0)
@ -145,7 +145,7 @@ HRESULT WINAPI Main_DirectDrawClipper_GetClipList(
LPDIRECTDRAWCLIPPER iface, LPRECT lpRect, LPRGNDATA lpClipList,
LPDWORD lpdwSize)
{
ICOM_THIS(IDirectDrawClipperImpl,iface);
IDirectDrawClipperImpl *This = (IDirectDrawClipperImpl *)iface;
TRACE("(%p,%p,%p,%p)\n", This, lpRect, lpClipList, lpdwSize);
@ -195,7 +195,7 @@ HRESULT WINAPI Main_DirectDrawClipper_GetClipList(
HRESULT WINAPI Main_DirectDrawClipper_SetClipList(
LPDIRECTDRAWCLIPPER iface,LPRGNDATA lprgn,DWORD dwFlag
) {
ICOM_THIS(IDirectDrawClipperImpl,iface);
IDirectDrawClipperImpl *This = (IDirectDrawClipperImpl *)iface;
static int warned = 0;
if (warned++ < 10 || lprgn == NULL)
FIXME("(%p,%p,%ld),stub!\n",This,lprgn,dwFlag);
@ -205,7 +205,7 @@ HRESULT WINAPI Main_DirectDrawClipper_SetClipList(
HRESULT WINAPI Main_DirectDrawClipper_QueryInterface(
LPDIRECTDRAWCLIPPER iface, REFIID riid, LPVOID* ppvObj
) {
ICOM_THIS(IDirectDrawClipperImpl,iface);
IDirectDrawClipperImpl *This = (IDirectDrawClipperImpl *)iface;
if (IsEqualGUID(&IID_IUnknown, riid)
|| IsEqualGUID(&IID_IDirectDrawClipper, riid))
@ -222,7 +222,7 @@ HRESULT WINAPI Main_DirectDrawClipper_QueryInterface(
ULONG WINAPI Main_DirectDrawClipper_AddRef( LPDIRECTDRAWCLIPPER iface )
{
ICOM_THIS(IDirectDrawClipperImpl,iface);
IDirectDrawClipperImpl *This = (IDirectDrawClipperImpl *)iface;
TRACE("(%p)->() incrementing from %lu.\n", This, This->ref );
return ++This->ref;
}
@ -230,7 +230,7 @@ ULONG WINAPI Main_DirectDrawClipper_AddRef( LPDIRECTDRAWCLIPPER iface )
HRESULT WINAPI Main_DirectDrawClipper_GetHWnd(
LPDIRECTDRAWCLIPPER iface, HWND* hWndPtr
) {
ICOM_THIS(IDirectDrawClipperImpl,iface);
IDirectDrawClipperImpl *This = (IDirectDrawClipperImpl *)iface;
FIXME("(%p)->(%p),stub!\n",This,hWndPtr);
*hWndPtr = This->hWnd;
@ -242,7 +242,7 @@ HRESULT WINAPI Main_DirectDrawClipper_Initialize(
LPDIRECTDRAWCLIPPER iface, LPDIRECTDRAW lpDD, DWORD dwFlags
) {
IDirectDrawImpl* pOwner;
ICOM_THIS(IDirectDrawClipperImpl,iface);
IDirectDrawClipperImpl *This = (IDirectDrawClipperImpl *)iface;
FIXME("(%p)->(%p,0x%08lx),stub!\n",This,lpDD,dwFlags);
if (This->ddraw_owner != NULL) return DDERR_ALREADYINITIALIZED;
@ -257,7 +257,7 @@ HRESULT WINAPI Main_DirectDrawClipper_Initialize(
HRESULT WINAPI Main_DirectDrawClipper_IsClipListChanged(
LPDIRECTDRAWCLIPPER iface, BOOL* lpbChanged
) {
ICOM_THIS(IDirectDrawClipperImpl,iface);
IDirectDrawClipperImpl *This = (IDirectDrawClipperImpl *)iface;
FIXME("(%p)->(%p),stub!\n",This,lpbChanged);
/* XXX What is safest? */

View file

@ -483,7 +483,7 @@ HAL_DirectDraw_GetDeviceIdentifier(LPDIRECTDRAW7 iface,
HRESULT WINAPI
HAL_DirectDraw_RestoreDisplayMode(LPDIRECTDRAW7 iface)
{
ICOM_THIS(IDirectDrawImpl, iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
HRESULT hr;
TRACE("(%p)\n", iface);
@ -504,7 +504,7 @@ HAL_DirectDraw_SetDisplayMode(LPDIRECTDRAW7 iface, DWORD dwWidth,
DWORD dwHeight, DWORD dwBPP,
DWORD dwRefreshRate, DWORD dwFlags)
{
ICOM_THIS(IDirectDrawImpl, iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
HRESULT hr;
@ -526,7 +526,7 @@ HAL_DirectDraw_GetFourCCCodes(LPDIRECTDRAW7 iface, LPDWORD pNumCodes,
LPDWORD pCodes)
{
unsigned int i;
ICOM_THIS(IDirectDrawImpl,iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
if (*pNumCodes)
*pNumCodes=dd_gbl.dwNumFourCC;
if (pCodes && dd_gbl.dwNumFourCC)

View file

@ -148,7 +148,7 @@ void Main_DirectDraw_final_release(IDirectDrawImpl* This)
/* There is no Main_DirectDraw_Create. */
ULONG WINAPI Main_DirectDraw_AddRef(LPDIRECTDRAW7 iface) {
ICOM_THIS(IDirectDrawImpl,iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
TRACE("(%p)->() incrementing from %lu.\n", This, This->ref );
return ++This->ref;
@ -156,7 +156,7 @@ ULONG WINAPI Main_DirectDraw_AddRef(LPDIRECTDRAW7 iface) {
ULONG WINAPI Main_DirectDraw_Release(LPDIRECTDRAW7 iface) {
ULONG ref;
ICOM_THIS(IDirectDrawImpl,iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
TRACE("(%p)->() decrementing from %lu.\n", This, This->ref );
ref = --This->ref;
@ -180,7 +180,7 @@ ULONG WINAPI Main_DirectDraw_Release(LPDIRECTDRAW7 iface) {
HRESULT WINAPI Main_DirectDraw_QueryInterface(
LPDIRECTDRAW7 iface,REFIID refiid,LPVOID *obj
) {
ICOM_THIS(IDirectDrawImpl,iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(refiid), obj);
/* According to COM docs, if the QueryInterface fails, obj should be set to NULL */
@ -268,7 +268,7 @@ HRESULT WINAPI Main_DirectDraw_CreateClipper(LPDIRECTDRAW7 iface,
LPDIRECTDRAWCLIPPER *ppClipper,
IUnknown *pUnkOuter)
{
ICOM_THIS(IDirectDrawImpl, iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
HRESULT hr;
TRACE("(%p)->(0x%lx, %p, %p)\n", iface, dwFlags, ppClipper, pUnkOuter);
@ -295,7 +295,7 @@ Main_DirectDraw_CreatePalette(LPDIRECTDRAW7 iface, DWORD dwFlags,
LPDIRECTDRAWPALETTE* ppPalette,
LPUNKNOWN pUnknown)
{
ICOM_THIS(IDirectDrawImpl,iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
LPDIRECTDRAWPALETTE pPalette;
HRESULT hr;
@ -631,7 +631,7 @@ Main_DirectDraw_CreateSurface(LPDIRECTDRAW7 iface, LPDDSURFACEDESC2 pDDSD,
IUnknown *pUnkOuter)
{
HRESULT hr;
ICOM_THIS(IDirectDrawImpl, iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
TRACE("(%p)->(%p,%p,%p)\n",This,pDDSD,ppSurf,pUnkOuter);
if (TRACE_ON(ddraw)) {
@ -709,7 +709,7 @@ HRESULT WINAPI
Main_DirectDraw_DuplicateSurface(LPDIRECTDRAW7 iface, LPDIRECTDRAWSURFACE7 src,
LPDIRECTDRAWSURFACE7* dst)
{
ICOM_THIS(IDirectDrawImpl,iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
IDirectDrawSurfaceImpl *pSrc = ICOM_OBJECT(IDirectDrawSurfaceImpl,
IDirectDrawSurface7, src);
@ -896,7 +896,7 @@ Main_DirectDraw_EnumSurfaces(LPDIRECTDRAW7 iface, DWORD dwFlags,
LPDDSURFACEDESC2 lpDDSD2, LPVOID context,
LPDDENUMSURFACESCALLBACK7 callback)
{
ICOM_THIS(IDirectDrawImpl, iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
TRACE("(%p)->(0x%lx, %p, %p, %p)\n", iface, dwFlags, lpDDSD2, context,
callback);
@ -925,7 +925,7 @@ Main_DirectDraw_EnumSurfaces(LPDIRECTDRAW7 iface, DWORD dwFlags,
HRESULT WINAPI
Main_DirectDraw_EvaluateMode(LPDIRECTDRAW7 iface,DWORD a,DWORD* b)
{
ICOM_THIS(IDirectDrawImpl,iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
FIXME("(%p)->() stub\n", This);
return DD_OK;
@ -934,7 +934,7 @@ Main_DirectDraw_EvaluateMode(LPDIRECTDRAW7 iface,DWORD a,DWORD* b)
HRESULT WINAPI
Main_DirectDraw_FlipToGDISurface(LPDIRECTDRAW7 iface)
{
ICOM_THIS(IDirectDrawImpl,iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
TRACE("(%p)->()\n",This);
return DD_OK;
}
@ -943,7 +943,7 @@ HRESULT WINAPI
Main_DirectDraw_GetCaps(LPDIRECTDRAW7 iface, LPDDCAPS pDriverCaps,
LPDDCAPS pHELCaps)
{
ICOM_THIS(IDirectDrawImpl,iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
TRACE("(%p,%p,%p)\n",This,pDriverCaps,pHELCaps);
if (pDriverCaps != NULL) {
DD_STRUCT_COPY_BYSIZE(pDriverCaps,&This->caps);
@ -970,7 +970,7 @@ HRESULT WINAPI
Main_DirectDraw_GetFourCCCodes(LPDIRECTDRAW7 iface, LPDWORD pNumCodes,
LPDWORD pCodes)
{
ICOM_THIS(IDirectDrawImpl,iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
if (*pNumCodes) {
*pNumCodes=0;
}
@ -982,7 +982,7 @@ HRESULT WINAPI
Main_DirectDraw_GetGDISurface(LPDIRECTDRAW7 iface,
LPDIRECTDRAWSURFACE7 *lplpGDIDDSSurface)
{
ICOM_THIS(IDirectDrawImpl,iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
TRACE("(%p)->(%p)\n", This, lplpGDIDDSSurface);
TRACE("returning primary (%p)\n", This->primary_surface);
*lplpGDIDDSSurface = ICOM_INTERFACE(This->primary_surface, IDirectDrawSurface7);
@ -994,7 +994,7 @@ Main_DirectDraw_GetGDISurface(LPDIRECTDRAW7 iface,
HRESULT WINAPI
Main_DirectDraw_GetMonitorFrequency(LPDIRECTDRAW7 iface,LPDWORD freq)
{
ICOM_THIS(IDirectDrawImpl,iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
FIXME("(%p)->(%p) returns 60 Hz always\n",This,freq);
*freq = 60*100; /* 60 Hz */
return DD_OK;
@ -1003,7 +1003,7 @@ Main_DirectDraw_GetMonitorFrequency(LPDIRECTDRAW7 iface,LPDWORD freq)
HRESULT WINAPI
Main_DirectDraw_GetScanLine(LPDIRECTDRAW7 iface, LPDWORD lpdwScanLine)
{
ICOM_THIS(IDirectDrawImpl,iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
FIXME("(%p)->(%p)\n", This, lpdwScanLine);
*lpdwScanLine = 1;
@ -1015,7 +1015,7 @@ HRESULT WINAPI
Main_DirectDraw_GetSurfaceFromDC(LPDIRECTDRAW7 iface, HDC hdc,
LPDIRECTDRAWSURFACE7 *lpDDS)
{
ICOM_THIS(IDirectDrawImpl,iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
FIXME("(%p)->(%08ld,%p)\n", This, (DWORD) hdc, lpDDS);
return DD_OK;
@ -1024,7 +1024,7 @@ Main_DirectDraw_GetSurfaceFromDC(LPDIRECTDRAW7 iface, HDC hdc,
HRESULT WINAPI
Main_DirectDraw_GetVerticalBlankStatus(LPDIRECTDRAW7 iface, LPBOOL status)
{
ICOM_THIS(IDirectDrawImpl,iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
TRACE("(%p)->(%p)\n",This,status);
*status = TRUE;
return DD_OK;
@ -1043,7 +1043,7 @@ Main_DirectDraw_Initialize(LPDIRECTDRAW7 iface, LPGUID lpGuid)
HRESULT WINAPI
Main_DirectDraw_RestoreAllSurfaces(LPDIRECTDRAW7 iface)
{
ICOM_THIS(IDirectDrawImpl,iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
IDirectDrawSurfaceImpl* surf;
TRACE("(%p)->()\n", This);
@ -1069,7 +1069,7 @@ HRESULT WINAPI
Main_DirectDraw_SetCooperativeLevel(LPDIRECTDRAW7 iface, HWND hwnd,
DWORD cooplevel)
{
ICOM_THIS(IDirectDrawImpl,iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
FIXME("(%p)->(%08lx,%08lx)\n",This,(DWORD)hwnd,cooplevel);
DDRAW_dump_cooperativelevel(cooplevel);
@ -1131,7 +1131,7 @@ Main_DirectDraw_SetDisplayMode(LPDIRECTDRAW7 iface, DWORD dwWidth,
short screenX;
short screenY;
ICOM_THIS(IDirectDrawImpl,iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
TRACE("(%p)->SetDisplayMode(%ld,%ld)\n",This,dwWidth,dwHeight);
@ -1164,7 +1164,7 @@ Main_DirectDraw_SetDisplayMode(LPDIRECTDRAW7 iface, DWORD dwWidth,
HRESULT WINAPI
Main_DirectDraw_RestoreDisplayMode(LPDIRECTDRAW7 iface)
{
ICOM_THIS(IDirectDrawImpl,iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
TRACE("(%p)\n",This);
if (!(This->cooperative_level & DDSCL_EXCLUSIVE))
@ -1189,7 +1189,7 @@ HRESULT WINAPI
Main_DirectDraw_WaitForVerticalBlank(LPDIRECTDRAW7 iface, DWORD dwFlags,
HANDLE h)
{
ICOM_THIS(IDirectDrawImpl,iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
FIXME("(%p)->(flags=0x%08lx,handle=%p)\n",This,dwFlags,h);
return DD_OK;
}
@ -1197,7 +1197,7 @@ Main_DirectDraw_WaitForVerticalBlank(LPDIRECTDRAW7 iface, DWORD dwFlags,
HRESULT WINAPI
Main_DirectDraw_GetDisplayMode(LPDIRECTDRAW7 iface, LPDDSURFACEDESC2 pDDSD)
{
ICOM_THIS(IDirectDrawImpl,iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
TRACE("(%p)->GetDisplayMode(%p)\n",This,pDDSD);
pDDSD->dwFlags = DDSD_HEIGHT|DDSD_WIDTH|DDSD_PITCH|DDSD_PIXELFORMAT|DDSD_REFRESHRATE;
@ -1227,7 +1227,7 @@ HRESULT WINAPI
Main_DirectDraw_GetAvailableVidMem(LPDIRECTDRAW7 iface, LPDDSCAPS2 ddscaps,
LPDWORD total, LPDWORD free)
{
ICOM_THIS(IDirectDrawImpl,iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
TRACE("(%p)->(%p,%p,%p)\n", This,ddscaps,total,free);
if (TRACE_ON(ddraw)) {
@ -1247,7 +1247,7 @@ Main_DirectDraw_GetAvailableVidMem(LPDIRECTDRAW7 iface, LPDDSCAPS2 ddscaps,
}
HRESULT WINAPI Main_DirectDraw_TestCooperativeLevel(LPDIRECTDRAW7 iface) {
ICOM_THIS(IDirectDrawImpl,iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
TRACE("(%p)->(): stub\n", This);
return DD_OK;
@ -1257,7 +1257,7 @@ HRESULT WINAPI
Main_DirectDraw_StartModeTest(LPDIRECTDRAW7 iface, LPSIZE pModes,
DWORD dwNumModes, DWORD dwFlags)
{
ICOM_THIS(IDirectDrawImpl,iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
FIXME("(%p)->() stub\n", This);
return DD_OK;
@ -1460,7 +1460,7 @@ static HRESULT WINAPI
Uninit_DirectDraw_Initialize(LPDIRECTDRAW7 iface, LPGUID pDeviceGuid)
{
const ddraw_driver* driver;
ICOM_THIS(IDirectDrawImpl, iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
TRACE("(%p)->(%p)\n", iface, pDeviceGuid);

View file

@ -454,7 +454,7 @@ User_DirectDraw_GetCaps(LPDIRECTDRAW7 iface, LPDDCAPS pDriverCaps,
#undef FX_CAPS
#undef ROPS
ICOM_THIS(IDirectDrawImpl, iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
TRACE("(%p)->(%p,%p)\n",This,pDriverCaps,pHELCaps);
@ -495,7 +495,7 @@ User_DirectDraw_SetDisplayMode(LPDIRECTDRAW7 iface, DWORD dwWidth,
DWORD dwHeight, DWORD dwBPP,
DWORD dwRefreshRate, DWORD dwFlags)
{
ICOM_THIS(IDirectDrawImpl, iface);
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
const DDPIXELFORMAT* pixelformat;
DEVMODEW devmode;

View file

@ -89,7 +89,7 @@ HAL_DirectDrawPalette_SetEntries(LPDIRECTDRAWPALETTE iface, DWORD dwFlags,
DWORD dwStart, DWORD dwCount,
LPPALETTEENTRY palent)
{
ICOM_THIS(IDirectDrawPaletteImpl,iface);
IDirectDrawPaletteImpl *This = (IDirectDrawPaletteImpl *)iface;
LPDDRAWI_DIRECTDRAW_GBL dd_gbl = This->local.lpDD_lcl->lpGbl;
DDHAL_SETENTRIESDATA data;

View file

@ -110,7 +110,7 @@ Main_DirectDrawPalette_GetEntries(LPDIRECTDRAWPALETTE iface, DWORD dwFlags,
DWORD dwStart, DWORD dwCount,
LPPALETTEENTRY palent)
{
ICOM_THIS(IDirectDrawPaletteImpl,iface);
IDirectDrawPaletteImpl *This = (IDirectDrawPaletteImpl *)iface;
TRACE("(%p)->GetEntries(%08lx,%ld,%ld,%p)\n",This,dwFlags,dwStart,dwCount,
palent);
@ -138,7 +138,7 @@ Main_DirectDrawPalette_SetEntries(LPDIRECTDRAWPALETTE iface, DWORD dwFlags,
DWORD dwStart, DWORD dwCount,
LPPALETTEENTRY palent)
{
ICOM_THIS(IDirectDrawPaletteImpl,iface);
IDirectDrawPaletteImpl *This = (IDirectDrawPaletteImpl *)iface;
TRACE("(%p)->SetEntries(%08lx,%ld,%ld,%p)\n",This,dwFlags,dwStart,dwCount,
palent);
@ -207,7 +207,7 @@ void Main_DirectDrawPalette_ForceDestroy(IDirectDrawPaletteImpl* This)
ULONG WINAPI
Main_DirectDrawPalette_Release(LPDIRECTDRAWPALETTE iface)
{
ICOM_THIS(IDirectDrawPaletteImpl,iface);
IDirectDrawPaletteImpl *This = (IDirectDrawPaletteImpl *)iface;
TRACE("(%p)->() decrementing from %lu.\n", This, This->ref );
if (!--This->ref)
@ -220,7 +220,7 @@ Main_DirectDrawPalette_Release(LPDIRECTDRAWPALETTE iface)
}
ULONG WINAPI Main_DirectDrawPalette_AddRef(LPDIRECTDRAWPALETTE iface) {
ICOM_THIS(IDirectDrawPaletteImpl,iface);
IDirectDrawPaletteImpl *This = (IDirectDrawPaletteImpl *)iface;
TRACE("(%p)->() incrementing from %lu.\n", This, This->ref );
return ++This->ref;
}
@ -230,7 +230,7 @@ Main_DirectDrawPalette_Initialize(LPDIRECTDRAWPALETTE iface,
LPDIRECTDRAW ddraw, DWORD dwFlags,
LPPALETTEENTRY palent)
{
ICOM_THIS(IDirectDrawPaletteImpl,iface);
IDirectDrawPaletteImpl *This = (IDirectDrawPaletteImpl *)iface;
TRACE("(%p)->(%p,%ld,%p)\n", This, ddraw, dwFlags, palent);
return DDERR_ALREADYINITIALIZED;
}
@ -238,7 +238,7 @@ Main_DirectDrawPalette_Initialize(LPDIRECTDRAWPALETTE iface,
HRESULT WINAPI
Main_DirectDrawPalette_GetCaps(LPDIRECTDRAWPALETTE iface, LPDWORD lpdwCaps)
{
ICOM_THIS(IDirectDrawPaletteImpl,iface);
IDirectDrawPaletteImpl *This = (IDirectDrawPaletteImpl *)iface;
TRACE("(%p)->(%p)\n",This,lpdwCaps);
*lpdwCaps = This->global.dwFlags;
@ -250,7 +250,7 @@ HRESULT WINAPI
Main_DirectDrawPalette_QueryInterface(LPDIRECTDRAWPALETTE iface,
REFIID refiid, LPVOID *obj)
{
ICOM_THIS(IDirectDrawPaletteImpl,iface);
IDirectDrawPaletteImpl *This = (IDirectDrawPaletteImpl *)iface;
TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(refiid),obj);
if (IsEqualGUID(refiid, &IID_IUnknown)

View file

@ -490,7 +490,7 @@ DIB_DirectDrawSurface_Blt(LPDIRECTDRAWSURFACE7 iface, LPRECT rdst,
LPDIRECTDRAWSURFACE7 src, LPRECT rsrc,
DWORD dwFlags, LPDDBLTFX lpbltfx)
{
ICOM_THIS(IDirectDrawSurfaceImpl,iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
RECT xdst,xsrc;
DDSURFACEDESC2 ddesc,sdesc;
HRESULT ret = DD_OK;
@ -961,7 +961,7 @@ DIB_DirectDrawSurface_BltFast(LPDIRECTDRAWSURFACE7 iface, DWORD dstx,
DWORD dsty, LPDIRECTDRAWSURFACE7 src,
LPRECT rsrc, DWORD trans)
{
ICOM_THIS(IDirectDrawSurfaceImpl,iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
int bpp, w, h, x, y;
DDSURFACEDESC2 ddesc,sdesc;
HRESULT ret = DD_OK;
@ -1302,7 +1302,7 @@ HRESULT WINAPI
DIB_DirectDrawSurface_SetSurfaceDesc(LPDIRECTDRAWSURFACE7 iface,
LPDDSURFACEDESC2 pDDSD, DWORD dwFlags)
{
ICOM_THIS(IDirectDrawSurfaceImpl,iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
DIB_PRIV_VAR(priv, This);
HRESULT hr = DD_OK;
DWORD flags = pDDSD->dwFlags;

View file

@ -170,7 +170,7 @@ FakeZBuffer_DirectDrawSurface_Blt(LPDIRECTDRAWSURFACE7 iface, LPRECT rdst,
LPDIRECTDRAWSURFACE7 src, LPRECT rsrc,
DWORD dwFlags, LPDDBLTFX lpbltfx)
{
ICOM_THIS(IDirectDrawSurfaceImpl,iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
if (TRACE_ON(ddraw)) {
TRACE("(%p)->(%p,%p,%p,%08lx,%p)\n", This,rdst,src,rsrc,dwFlags,lpbltfx);
@ -212,7 +212,7 @@ FakeZBuffer_DirectDrawSurface_BltFast(LPDIRECTDRAWSURFACE7 iface, DWORD dstx,
DWORD dsty, LPDIRECTDRAWSURFACE7 src,
LPRECT rsrc, DWORD trans)
{
ICOM_THIS(IDirectDrawSurfaceImpl,iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
if (TRACE_ON(ddraw)) {
FIXME("(%p)->(%ld,%ld,%p,%p,%08lx)\n",

View file

@ -122,7 +122,7 @@ void Main_DirectDrawSurface_ForceDestroy(IDirectDrawSurfaceImpl* This)
ULONG WINAPI Main_DirectDrawSurface_Release(LPDIRECTDRAWSURFACE7 iface)
{
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
TRACE("(%p)->(): decreasing from %ld\n", This, This->ref);
@ -142,7 +142,7 @@ ULONG WINAPI Main_DirectDrawSurface_Release(LPDIRECTDRAWSURFACE7 iface)
ULONG WINAPI Main_DirectDrawSurface_AddRef(LPDIRECTDRAWSURFACE7 iface)
{
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
TRACE("(%p)->(): increasing from %ld\n", This, This->ref);
@ -153,7 +153,7 @@ HRESULT WINAPI
Main_DirectDrawSurface_QueryInterface(LPDIRECTDRAWSURFACE7 iface, REFIID riid,
LPVOID* ppObj)
{
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppObj);
*ppObj = NULL;
@ -322,7 +322,7 @@ HRESULT WINAPI
Main_DirectDrawSurface_AddAttachedSurface(LPDIRECTDRAWSURFACE7 iface,
LPDIRECTDRAWSURFACE7 pAttach)
{
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
IDirectDrawSurfaceImpl* surf = ICOM_OBJECT(IDirectDrawSurfaceImpl,
IDirectDrawSurface7, pAttach);
@ -390,7 +390,7 @@ Main_DirectDrawSurface_BltBatch(LPDIRECTDRAWSURFACE7 iface,
HRESULT WINAPI
Main_DirectDrawSurface_ChangeUniquenessValue(LPDIRECTDRAWSURFACE7 iface)
{
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
volatile IDirectDrawSurfaceImpl* vThis = This;
TRACE("(%p)\n",This);
@ -419,7 +419,7 @@ Main_DirectDrawSurface_DeleteAttachedSurface(LPDIRECTDRAWSURFACE7 iface,
DWORD dwFlags,
LPDIRECTDRAWSURFACE7 pAttach)
{
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
IDirectDrawSurfaceImpl* surf = ICOM_OBJECT(IDirectDrawSurfaceImpl,
IDirectDrawSurface7, pAttach);
@ -455,7 +455,7 @@ Main_DirectDrawSurface_EnumAttachedSurfaces(LPDIRECTDRAWSURFACE7 iface,
LPVOID context,
LPDDENUMSURFACESCALLBACK7 cb)
{
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
IDirectDrawSurfaceImpl* surf;
TRACE("(%p)->(%p,%p)\n",This,context,cb);
@ -528,7 +528,7 @@ HRESULT WINAPI
Main_DirectDrawSurface_Flip(LPDIRECTDRAWSURFACE7 iface,
LPDIRECTDRAWSURFACE7 override, DWORD dwFlags)
{
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
IDirectDrawSurfaceImpl* target;
HRESULT hr;
@ -677,7 +677,7 @@ static PrivateData* find_private_data(IDirectDrawSurfaceImpl *This,
HRESULT WINAPI
Main_DirectDrawSurface_FreePrivateData(LPDIRECTDRAWSURFACE7 iface, REFGUID tag)
{
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
PrivateData *data;
data = find_private_data(This, tag);
@ -706,7 +706,7 @@ Main_DirectDrawSurface_GetAttachedSurface(LPDIRECTDRAWSURFACE7 iface,
LPDDSCAPS2 pCaps,
LPDIRECTDRAWSURFACE7* ppSurface)
{
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
IDirectDrawSurfaceImpl* surf;
IDirectDrawSurfaceImpl* found = NULL;
DDSCAPS2 our_caps;
@ -792,7 +792,7 @@ Main_DirectDrawSurface_GetBltStatus(LPDIRECTDRAWSURFACE7 iface, DWORD dwFlags)
HRESULT WINAPI
Main_DirectDrawSurface_GetCaps(LPDIRECTDRAWSURFACE7 iface, LPDDSCAPS2 pCaps)
{
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
TRACE("(%p)->(%p)\n",This,pCaps);
*pCaps = This->surface_desc.ddsCaps;
@ -803,7 +803,7 @@ HRESULT WINAPI
Main_DirectDrawSurface_GetClipper(LPDIRECTDRAWSURFACE7 iface,
LPDIRECTDRAWCLIPPER* ppClipper)
{
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
TRACE("(%p)->(%p)\n",This,ppClipper);
if (This->clipper == NULL)
@ -823,7 +823,7 @@ Main_DirectDrawSurface_GetColorKey(LPDIRECTDRAWSURFACE7 iface, DWORD dwFlags,
* isn't there? That's like saying that an int isn't there. (Which MS
* has done in other docs.) */
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
TRACE("(%p)->(%08lx,%p)\n",This,dwFlags,pCKey);
if (TRACE_ON(ddraw)) {
@ -862,7 +862,7 @@ Main_DirectDrawSurface_GetDC(LPDIRECTDRAWSURFACE7 iface, HDC *phDC)
{
DDSURFACEDESC2 ddsd;
HRESULT hr;
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
TRACE("(%p)->(%p)\n",This,phDC);
CHECK_LOST(This);
@ -903,7 +903,7 @@ Main_DirectDrawSurface_GetDC(LPDIRECTDRAWSURFACE7 iface, HDC *phDC)
HRESULT WINAPI
Main_DirectDrawSurface_GetDDInterface(LPDIRECTDRAWSURFACE7 iface, LPVOID* pDD)
{
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
TRACE("(%p)->(%p)\n",This,pDD);
*pDD = ICOM_INTERFACE(This->ddraw_owner, IDirectDraw7);
@ -931,7 +931,7 @@ Main_DirectDrawSurface_GetFlipStatus(LPDIRECTDRAWSURFACE7 iface, DWORD dwFlags)
HRESULT WINAPI
Main_DirectDrawSurface_GetLOD(LPDIRECTDRAWSURFACE7 iface, LPDWORD pdwMaxLOD)
{
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
TRACE("(%p)->(%p)\n",This,pdwMaxLOD);
CHECK_TEXTURE(This);
@ -951,7 +951,7 @@ HRESULT WINAPI
Main_DirectDrawSurface_GetPalette(LPDIRECTDRAWSURFACE7 iface,
LPDIRECTDRAWPALETTE* ppPalette)
{
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
TRACE("(%p)->(%p)\n",This,ppPalette);
if (This->palette == NULL)
@ -968,7 +968,7 @@ Main_DirectDrawSurface_GetPixelFormat(LPDIRECTDRAWSURFACE7 iface,
LPDDPIXELFORMAT pDDPixelFormat)
{
/* What is DDERR_INVALIDSURFACETYPE for here? */
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
TRACE("(%p)->(%p)\n",This,pDDPixelFormat);
DD_STRUCT_COPY_BYSIZE(pDDPixelFormat,&This->surface_desc.u4.ddpfPixelFormat);
@ -979,7 +979,7 @@ HRESULT WINAPI
Main_DirectDrawSurface_GetPriority(LPDIRECTDRAWSURFACE7 iface,
LPDWORD pdwPriority)
{
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
TRACE("(%p)->(%p)\n",This,pdwPriority);
CHECK_TEXTURE(This);
@ -993,7 +993,7 @@ Main_DirectDrawSurface_GetPrivateData(LPDIRECTDRAWSURFACE7 iface,
REFGUID tag, LPVOID pBuffer,
LPDWORD pcbBufferSize)
{
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
PrivateData* data;
data = find_private_data(This, tag);
@ -1027,7 +1027,7 @@ HRESULT WINAPI
Main_DirectDrawSurface_GetSurfaceDesc(LPDIRECTDRAWSURFACE7 iface,
LPDDSURFACEDESC2 pDDSD)
{
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
TRACE("(%p)->(%p)\n",This,pDDSD);
if ((pDDSD->dwSize < sizeof(DDSURFACEDESC)) ||
@ -1047,7 +1047,7 @@ HRESULT WINAPI
Main_DirectDrawSurface_GetUniquenessValue(LPDIRECTDRAWSURFACE7 iface,
LPDWORD pValue)
{
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
TRACE("(%p)->(%p)\n",This,pValue);
*pValue = This->uniqueness_value;
@ -1065,7 +1065,7 @@ Main_DirectDrawSurface_Initialize(LPDIRECTDRAWSURFACE7 iface,
HRESULT WINAPI
Main_DirectDrawSurface_IsLost(LPDIRECTDRAWSURFACE7 iface)
{
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
TRACE("(%p) is%s lost\n",This, (This->lost ? "" : " not"));
return This->lost ? DDERR_SURFACELOST : DD_OK;
@ -1078,7 +1078,7 @@ HRESULT WINAPI
Main_DirectDrawSurface_Lock(LPDIRECTDRAWSURFACE7 iface, LPRECT prect,
LPDDSURFACEDESC2 pDDSD, DWORD flags, HANDLE h)
{
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
if (TRACE_ON(ddraw)) {
TRACE("(%p)->Lock(%p,%p,%08lx,%08lx)\n",This,prect,pDDSD,flags,(DWORD)h);
@ -1163,7 +1163,7 @@ HRESULT WINAPI
Main_DirectDrawSurface_ReleaseDC(LPDIRECTDRAWSURFACE7 iface, HDC hDC)
{
HRESULT hr;
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
TRACE("(%p)->(%p)\n",This,hDC);
@ -1187,7 +1187,7 @@ HRESULT WINAPI
Main_DirectDrawSurface_SetClipper(LPDIRECTDRAWSURFACE7 iface,
LPDIRECTDRAWCLIPPER pDDClipper)
{
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
TRACE("(%p)->(%p)\n",This,pDDClipper);
if (pDDClipper == ICOM_INTERFACE(This->clipper, IDirectDrawClipper))
@ -1209,7 +1209,7 @@ HRESULT WINAPI
Main_DirectDrawSurface_SetColorKey(LPDIRECTDRAWSURFACE7 iface,
DWORD dwFlags, LPDDCOLORKEY pCKey)
{
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
TRACE("(%p)->(%08lx,%p)\n",This,dwFlags,pCKey);
@ -1283,7 +1283,7 @@ Main_DirectDrawSurface_SetColorKey(LPDIRECTDRAWSURFACE7 iface,
HRESULT WINAPI
Main_DirectDrawSurface_SetLOD(LPDIRECTDRAWSURFACE7 iface, DWORD dwMaxLOD)
{
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
TRACE("(%p)->(%08lx)\n",This,dwMaxLOD);
CHECK_TEXTURE(This);
@ -1303,7 +1303,7 @@ HRESULT WINAPI
Main_DirectDrawSurface_SetPalette(LPDIRECTDRAWSURFACE7 iface,
LPDIRECTDRAWPALETTE pPalette)
{
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
IDirectDrawPalette *pal_to_rel = NULL;
TRACE("(%p)->(%p)\n",This,pPalette);
@ -1339,7 +1339,7 @@ HRESULT WINAPI
Main_DirectDrawSurface_SetPriority(LPDIRECTDRAWSURFACE7 iface,
DWORD dwPriority)
{
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
TRACE("(%p)->(%08lx)\n",This,dwPriority);
CHECK_TEXTURE(This);
@ -1356,7 +1356,7 @@ Main_DirectDrawSurface_SetPrivateData(LPDIRECTDRAWSURFACE7 iface,
DWORD cbSize, DWORD dwFlags)
{
PrivateData* data;
ICOM_THIS(IDirectDrawSurfaceImpl, iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
data = find_private_data(This, tag);
if (data == NULL)
@ -1409,7 +1409,7 @@ Main_DirectDrawSurface_SetPrivateData(LPDIRECTDRAWSURFACE7 iface,
HRESULT WINAPI
Main_DirectDrawSurface_Unlock(LPDIRECTDRAWSURFACE7 iface, LPRECT pRect)
{
ICOM_THIS(IDirectDrawSurfaceImpl,iface);
IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
TRACE("(%p)->Unlock(%p)\n",This,pRect);

View file

@ -475,7 +475,7 @@ static const struct object_creation_info object_creation[] =
static HRESULT WINAPI
DDCF_QueryInterface(LPCLASSFACTORY iface,REFIID riid,LPVOID *ppobj)
{
ICOM_THIS(IClassFactoryImpl,iface);
IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppobj);
@ -492,7 +492,7 @@ DDCF_QueryInterface(LPCLASSFACTORY iface,REFIID riid,LPVOID *ppobj)
}
static ULONG WINAPI DDCF_AddRef(LPCLASSFACTORY iface) {
ICOM_THIS(IClassFactoryImpl,iface);
IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
TRACE("(%p)->() incrementing from %ld.\n", This, This->ref);
@ -500,7 +500,7 @@ static ULONG WINAPI DDCF_AddRef(LPCLASSFACTORY iface) {
}
static ULONG WINAPI DDCF_Release(LPCLASSFACTORY iface) {
ICOM_THIS(IClassFactoryImpl,iface);
IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
TRACE("(%p)->() decrementing from %ld.\n", This, This->ref);
@ -514,7 +514,7 @@ static ULONG WINAPI DDCF_Release(LPCLASSFACTORY iface) {
static HRESULT WINAPI DDCF_CreateInstance(
LPCLASSFACTORY iface,LPUNKNOWN pOuter,REFIID riid,LPVOID *ppobj
) {
ICOM_THIS(IClassFactoryImpl,iface);
IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
TRACE("(%p)->(%p,%s,%p)\n",This,pOuter,debugstr_guid(riid),ppobj);
@ -522,7 +522,7 @@ static HRESULT WINAPI DDCF_CreateInstance(
}
static HRESULT WINAPI DDCF_LockServer(LPCLASSFACTORY iface,BOOL dolock) {
ICOM_THIS(IClassFactoryImpl,iface);
IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
FIXME("(%p)->(%d),stub!\n",This,dolock);
return S_OK;
}

View file

@ -141,7 +141,7 @@ error:
static HRESULT AVIDec_Sample(LPVOID iface, IMediaSample * pSample)
{
ICOM_THIS(AVIDecImpl, iface);
AVIDecImpl *This = (AVIDecImpl *)iface;
LPBYTE pbSrcStream = NULL;
long cbSrcStream = 0;
REFERENCE_TIME tStart, tStop;
@ -352,7 +352,7 @@ HRESULT AVIDec_create(IUnknown * pUnkOuter, LPVOID * ppv)
static HRESULT WINAPI AVIDec_QueryInterface(IBaseFilter * iface, REFIID riid, LPVOID * ppv)
{
ICOM_THIS(AVIDecImpl, iface);
AVIDecImpl *This = (AVIDecImpl *)iface;
TRACE("(%p/%p)->(%s, %p)\n", This, iface, qzdebugstr_guid(riid), ppv);
*ppv = NULL;
@ -379,14 +379,14 @@ static HRESULT WINAPI AVIDec_QueryInterface(IBaseFilter * iface, REFIID riid, LP
static ULONG WINAPI AVIDec_AddRef(IBaseFilter * iface)
{
ICOM_THIS(AVIDecImpl, iface);
AVIDecImpl *This = (AVIDecImpl *)iface;
TRACE("(%p/%p)->()\n", This, iface);
return InterlockedIncrement(&This->refCount);
}
static ULONG WINAPI AVIDec_Release(IBaseFilter * iface)
{
ICOM_THIS(AVIDecImpl, iface);
AVIDecImpl *This = (AVIDecImpl *)iface;
TRACE("(%p/%p)->()\n", This, iface);
if (!InterlockedDecrement(&This->refCount))
{
@ -417,7 +417,7 @@ static ULONG WINAPI AVIDec_Release(IBaseFilter * iface)
static HRESULT WINAPI AVIDec_GetClassID(IBaseFilter * iface, CLSID * pClsid)
{
ICOM_THIS(AVIDecImpl, iface);
AVIDecImpl *This = (AVIDecImpl *)iface;
TRACE("(%p/%p)->(%p)\n", This, iface, pClsid);
@ -430,7 +430,7 @@ static HRESULT WINAPI AVIDec_GetClassID(IBaseFilter * iface, CLSID * pClsid)
static HRESULT WINAPI AVIDec_Stop(IBaseFilter * iface)
{
ICOM_THIS(AVIDecImpl, iface);
AVIDecImpl *This = (AVIDecImpl *)iface;
TRACE("(%p/%p)\n", This, iface);
@ -445,7 +445,7 @@ static HRESULT WINAPI AVIDec_Stop(IBaseFilter * iface)
static HRESULT WINAPI AVIDec_Pause(IBaseFilter * iface)
{
ICOM_THIS(AVIDecImpl, iface);
AVIDecImpl *This = (AVIDecImpl *)iface;
TRACE("(%p/%p)->()\n", This, iface);
@ -461,7 +461,7 @@ static HRESULT WINAPI AVIDec_Pause(IBaseFilter * iface)
static HRESULT WINAPI AVIDec_Run(IBaseFilter * iface, REFERENCE_TIME tStart)
{
HRESULT hr = S_OK;
ICOM_THIS(AVIDecImpl, iface);
AVIDecImpl *This = (AVIDecImpl *)iface;
TRACE("(%p/%p)->(%s)\n", This, iface, wine_dbgstr_longlong(tStart));
@ -478,7 +478,7 @@ static HRESULT WINAPI AVIDec_Run(IBaseFilter * iface, REFERENCE_TIME tStart)
static HRESULT WINAPI AVIDec_GetState(IBaseFilter * iface, DWORD dwMilliSecsTimeout, FILTER_STATE *pState)
{
ICOM_THIS(AVIDecImpl, iface);
AVIDecImpl *This = (AVIDecImpl *)iface;
TRACE("(%p/%p)->(%ld, %p)\n", This, iface, dwMilliSecsTimeout, pState);
@ -493,7 +493,7 @@ static HRESULT WINAPI AVIDec_GetState(IBaseFilter * iface, DWORD dwMilliSecsTime
static HRESULT WINAPI AVIDec_SetSyncSource(IBaseFilter * iface, IReferenceClock *pClock)
{
ICOM_THIS(AVIDecImpl, iface);
AVIDecImpl *This = (AVIDecImpl *)iface;
TRACE("(%p/%p)->(%p)\n", This, iface, pClock);
@ -512,7 +512,7 @@ static HRESULT WINAPI AVIDec_SetSyncSource(IBaseFilter * iface, IReferenceClock
static HRESULT WINAPI AVIDec_GetSyncSource(IBaseFilter * iface, IReferenceClock **ppClock)
{
ICOM_THIS(AVIDecImpl, iface);
AVIDecImpl *This = (AVIDecImpl *)iface;
TRACE("(%p/%p)->(%p)\n", This, iface, ppClock);
@ -531,7 +531,7 @@ static HRESULT WINAPI AVIDec_GetSyncSource(IBaseFilter * iface, IReferenceClock
static HRESULT WINAPI AVIDec_EnumPins(IBaseFilter * iface, IEnumPins **ppEnum)
{
ENUMPINDETAILS epd;
ICOM_THIS(AVIDecImpl, iface);
AVIDecImpl *This = (AVIDecImpl *)iface;
TRACE("(%p/%p)->(%p)\n", This, iface, ppEnum);
@ -542,7 +542,7 @@ static HRESULT WINAPI AVIDec_EnumPins(IBaseFilter * iface, IEnumPins **ppEnum)
static HRESULT WINAPI AVIDec_FindPin(IBaseFilter * iface, LPCWSTR Id, IPin **ppPin)
{
ICOM_THIS(AVIDecImpl, iface);
AVIDecImpl *This = (AVIDecImpl *)iface;
TRACE("(%p/%p)->(%p,%p)\n", This, iface, debugstr_w(Id), ppPin);
@ -555,7 +555,7 @@ static HRESULT WINAPI AVIDec_FindPin(IBaseFilter * iface, LPCWSTR Id, IPin **ppP
static HRESULT WINAPI AVIDec_QueryFilterInfo(IBaseFilter * iface, FILTER_INFO *pInfo)
{
ICOM_THIS(AVIDecImpl, iface);
AVIDecImpl *This = (AVIDecImpl *)iface;
TRACE("(%p/%p)->(%p)\n", This, iface, pInfo);
@ -571,7 +571,7 @@ static HRESULT WINAPI AVIDec_QueryFilterInfo(IBaseFilter * iface, FILTER_INFO *p
static HRESULT WINAPI AVIDec_JoinFilterGraph(IBaseFilter * iface, IFilterGraph *pGraph, LPCWSTR pName)
{
HRESULT hr = S_OK;
ICOM_THIS(AVIDecImpl, iface);
AVIDecImpl *This = (AVIDecImpl *)iface;
TRACE("(%p/%p)->(%p, %s)\n", This, iface, pGraph, debugstr_w(pName));
@ -590,7 +590,7 @@ static HRESULT WINAPI AVIDec_JoinFilterGraph(IBaseFilter * iface, IFilterGraph *
static HRESULT WINAPI AVIDec_QueryVendorInfo(IBaseFilter * iface, LPWSTR *pVendorInfo)
{
ICOM_THIS(AVIDecImpl, iface);
AVIDecImpl *This = (AVIDecImpl *)iface;
TRACE("(%p/%p)->(%p)\n", This, iface, pVendorInfo);
return E_NOTIMPL;
}
@ -638,7 +638,7 @@ static const IPinVtbl AVIDec_InputPin_Vtbl =
HRESULT WINAPI AVIDec_Output_EnumMediaTypes(IPin * iface, IEnumMediaTypes ** ppEnum)
{
ICOM_THIS(IPinImpl, iface);
IPinImpl *This = (IPinImpl *)iface;
ENUMMEDIADETAILS emd;
TRACE("(%p/%p)->(%p)\n", This, iface, ppEnum);

View file

@ -183,7 +183,7 @@ static HRESULT AVISplitter_OutputPin_Construct(const PIN_INFO * pPinInfo, ALLOCA
static HRESULT WINAPI AVISplitter_QueryInterface(IBaseFilter * iface, REFIID riid, LPVOID * ppv)
{
ICOM_THIS(AVISplitter, iface);
AVISplitter *This = (AVISplitter *)iface;
TRACE("(%s, %p)\n", qzdebugstr_guid(riid), ppv);
*ppv = NULL;
@ -210,14 +210,14 @@ static HRESULT WINAPI AVISplitter_QueryInterface(IBaseFilter * iface, REFIID rii
static ULONG WINAPI AVISplitter_AddRef(IBaseFilter * iface)
{
ICOM_THIS(AVISplitter, iface);
AVISplitter *This = (AVISplitter *)iface;
TRACE("()\n");
return InterlockedIncrement(&This->refCount);
}
static ULONG WINAPI AVISplitter_Release(IBaseFilter * iface)
{
ICOM_THIS(AVISplitter, iface);
AVISplitter *This = (AVISplitter *)iface;
TRACE("()\n");
if (!InterlockedDecrement(&This->refCount))
{
@ -257,7 +257,7 @@ static HRESULT WINAPI AVISplitter_GetClassID(IBaseFilter * iface, CLSID * pClsid
static HRESULT WINAPI AVISplitter_Stop(IBaseFilter * iface)
{
HRESULT hr;
ICOM_THIS(AVISplitter, iface);
AVISplitter *This = (AVISplitter *)iface;
TRACE("()\n");
@ -275,7 +275,7 @@ static HRESULT WINAPI AVISplitter_Pause(IBaseFilter * iface)
{
HRESULT hr = S_OK;
BOOL bInit;
ICOM_THIS(AVISplitter, iface);
AVISplitter *This = (AVISplitter *)iface;
TRACE("()\n");
@ -321,7 +321,7 @@ static HRESULT WINAPI AVISplitter_Pause(IBaseFilter * iface)
static HRESULT WINAPI AVISplitter_Run(IBaseFilter * iface, REFERENCE_TIME tStart)
{
HRESULT hr = S_OK;
ICOM_THIS(AVISplitter, iface);
AVISplitter *This = (AVISplitter *)iface;
TRACE("(%s)\n", wine_dbgstr_longlong(tStart));
@ -337,7 +337,7 @@ static HRESULT WINAPI AVISplitter_Run(IBaseFilter * iface, REFERENCE_TIME tStart
static HRESULT WINAPI AVISplitter_GetState(IBaseFilter * iface, DWORD dwMilliSecsTimeout, FILTER_STATE *pState)
{
ICOM_THIS(AVISplitter, iface);
AVISplitter *This = (AVISplitter *)iface;
TRACE("(%ld, %p)\n", dwMilliSecsTimeout, pState);
@ -359,7 +359,7 @@ static HRESULT WINAPI AVISplitter_GetState(IBaseFilter * iface, DWORD dwMilliSec
static HRESULT WINAPI AVISplitter_SetSyncSource(IBaseFilter * iface, IReferenceClock *pClock)
{
ICOM_THIS(AVISplitter, iface);
AVISplitter *This = (AVISplitter *)iface;
TRACE("(%p)\n", pClock);
@ -378,7 +378,7 @@ static HRESULT WINAPI AVISplitter_SetSyncSource(IBaseFilter * iface, IReferenceC
static HRESULT WINAPI AVISplitter_GetSyncSource(IBaseFilter * iface, IReferenceClock **ppClock)
{
ICOM_THIS(AVISplitter, iface);
AVISplitter *This = (AVISplitter *)iface;
TRACE("(%p)\n", ppClock);
@ -397,7 +397,7 @@ static HRESULT WINAPI AVISplitter_GetSyncSource(IBaseFilter * iface, IReferenceC
static HRESULT WINAPI AVISplitter_EnumPins(IBaseFilter * iface, IEnumPins **ppEnum)
{
ENUMPINDETAILS epd;
ICOM_THIS(AVISplitter, iface);
AVISplitter *This = (AVISplitter *)iface;
TRACE("(%p)\n", ppEnum);
@ -417,7 +417,7 @@ static HRESULT WINAPI AVISplitter_FindPin(IBaseFilter * iface, LPCWSTR Id, IPin
static HRESULT WINAPI AVISplitter_QueryFilterInfo(IBaseFilter * iface, FILTER_INFO *pInfo)
{
ICOM_THIS(AVISplitter, iface);
AVISplitter *This = (AVISplitter *)iface;
TRACE("(%p)\n", pInfo);
@ -433,7 +433,7 @@ static HRESULT WINAPI AVISplitter_QueryFilterInfo(IBaseFilter * iface, FILTER_IN
static HRESULT WINAPI AVISplitter_JoinFilterGraph(IBaseFilter * iface, IFilterGraph *pGraph, LPCWSTR pName)
{
HRESULT hr = S_OK;
ICOM_THIS(AVISplitter, iface);
AVISplitter *This = (AVISplitter *)iface;
TRACE("(%p, %s)\n", pGraph, debugstr_w(pName));
@ -494,7 +494,7 @@ static HRESULT AVISplitter_NextChunk(LONGLONG * pllCurrentChunkOffset, RIFFCHUNK
static HRESULT AVISplitter_Sample(LPVOID iface, IMediaSample * pSample)
{
ICOM_THIS(AVISplitter, iface);
AVISplitter *This = (AVISplitter *)iface;
LPBYTE pbSrcStream = NULL;
long cbSrcStream = 0;
REFERENCE_TIME tStart, tStop;
@ -886,7 +886,7 @@ static HRESULT AVISplitter_RemoveOutputPins(AVISplitter * This)
/* FIXME: fix leaks on failure here */
static HRESULT AVISplitter_InputPin_PreConnect(IPin * iface, IPin * pConnectPin)
{
ICOM_THIS(PullPin, iface);
PullPin *This = (PullPin *)iface;
HRESULT hr;
RIFFLIST list;
LONGLONG pos = 0; /* in bytes */
@ -1068,7 +1068,7 @@ static const IMediaSeekingVtbl AVISplitter_Seeking_Vtbl =
HRESULT WINAPI AVISplitter_OutputPin_QueryInterface(IPin * iface, REFIID riid, LPVOID * ppv)
{
ICOM_THIS(AVISplitter_OutputPin, iface);
AVISplitter_OutputPin *This = (AVISplitter_OutputPin *)iface;
TRACE("(%s, %p)\n", qzdebugstr_guid(riid), ppv);
@ -1094,7 +1094,7 @@ HRESULT WINAPI AVISplitter_OutputPin_QueryInterface(IPin * iface, REFIID riid, L
static ULONG WINAPI AVISplitter_OutputPin_Release(IPin * iface)
{
ICOM_THIS(AVISplitter_OutputPin, iface);
AVISplitter_OutputPin *This = (AVISplitter_OutputPin *)iface;
TRACE("()\n");
@ -1112,7 +1112,7 @@ static ULONG WINAPI AVISplitter_OutputPin_Release(IPin * iface)
static HRESULT WINAPI AVISplitter_OutputPin_EnumMediaTypes(IPin * iface, IEnumMediaTypes ** ppEnum)
{
ENUMMEDIADETAILS emd;
ICOM_THIS(AVISplitter_OutputPin, iface);
AVISplitter_OutputPin *This = (AVISplitter_OutputPin *)iface;
TRACE("(%p)\n", ppEnum);
@ -1125,7 +1125,7 @@ static HRESULT WINAPI AVISplitter_OutputPin_EnumMediaTypes(IPin * iface, IEnumMe
static HRESULT AVISplitter_OutputPin_QueryAccept(LPVOID iface, const AM_MEDIA_TYPE * pmt)
{
ICOM_THIS(AVISplitter_OutputPin, iface);
AVISplitter_OutputPin *This = (AVISplitter_OutputPin *)iface;
TRACE("()\n");
dump_AM_MEDIA_TYPE(pmt);
@ -1185,7 +1185,7 @@ static HRESULT AVISplitter_InputPin_Construct(const PIN_INFO * pPinInfo, SAMPLEP
static HRESULT WINAPI AVISplitter_InputPin_Disconnect(IPin * iface)
{
HRESULT hr;
ICOM_THIS(IPinImpl, iface);
IPinImpl *This = (IPinImpl *)iface;
TRACE("()\n");

View file

@ -54,7 +54,7 @@ HRESULT MediaSeekingImpl_Init(LPVOID pUserData, CHANGEPROC fnChangeStop, CHANGEP
HRESULT WINAPI MediaSeekingImpl_GetCapabilities(IMediaSeeking * iface, DWORD * pCapabilities)
{
ICOM_THIS(MediaSeekingImpl, iface);
MediaSeekingImpl *This = (MediaSeekingImpl *)iface;
TRACE("(%p)\n", pCapabilities);
@ -65,7 +65,7 @@ HRESULT WINAPI MediaSeekingImpl_GetCapabilities(IMediaSeeking * iface, DWORD * p
HRESULT WINAPI MediaSeekingImpl_CheckCapabilities(IMediaSeeking * iface, DWORD * pCapabilities)
{
ICOM_THIS(MediaSeekingImpl, iface);
MediaSeekingImpl *This = (MediaSeekingImpl *)iface;
HRESULT hr;
DWORD dwCommonCaps;
@ -121,7 +121,7 @@ HRESULT WINAPI MediaSeekingImpl_SetTimeFormat(IMediaSeeking * iface, const GUID
HRESULT WINAPI MediaSeekingImpl_GetDuration(IMediaSeeking * iface, LONGLONG * pDuration)
{
ICOM_THIS(MediaSeekingImpl, iface);
MediaSeekingImpl *This = (MediaSeekingImpl *)iface;
TRACE("(%p)\n", pDuration);
@ -132,7 +132,7 @@ HRESULT WINAPI MediaSeekingImpl_GetDuration(IMediaSeeking * iface, LONGLONG * pD
HRESULT WINAPI MediaSeekingImpl_GetStopPosition(IMediaSeeking * iface, LONGLONG * pStop)
{
ICOM_THIS(MediaSeekingImpl, iface);
MediaSeekingImpl *This = (MediaSeekingImpl *)iface;
TRACE("(%p)\n", pStop);
@ -143,7 +143,7 @@ HRESULT WINAPI MediaSeekingImpl_GetStopPosition(IMediaSeeking * iface, LONGLONG
HRESULT WINAPI MediaSeekingImpl_GetCurrentPosition(IMediaSeeking * iface, LONGLONG * pCurrent)
{
ICOM_THIS(MediaSeekingImpl, iface);
MediaSeekingImpl *This = (MediaSeekingImpl *)iface;
TRACE("(%p)\n", pCurrent);
@ -182,7 +182,7 @@ __inline LONGLONG Adjust(LONGLONG value, LONGLONG * pModifier, DWORD dwFlags)
HRESULT WINAPI MediaSeekingImpl_SetPositions(IMediaSeeking * iface, LONGLONG * pCurrent, DWORD dwCurrentFlags, LONGLONG * pStop, DWORD dwStopFlags)
{
ICOM_THIS(MediaSeekingImpl, iface);
MediaSeekingImpl *This = (MediaSeekingImpl *)iface;
BOOL bChangeStart = FALSE, bChangeStop = FALSE;
LONGLONG llNewStart, llNewStop;
@ -214,7 +214,7 @@ HRESULT WINAPI MediaSeekingImpl_SetPositions(IMediaSeeking * iface, LONGLONG * p
HRESULT WINAPI MediaSeekingImpl_GetPositions(IMediaSeeking * iface, LONGLONG * pCurrent, LONGLONG * pStop)
{
ICOM_THIS(MediaSeekingImpl, iface);
MediaSeekingImpl *This = (MediaSeekingImpl *)iface;
TRACE("(%p, %p)\n", pCurrent, pStop);
@ -226,7 +226,7 @@ HRESULT WINAPI MediaSeekingImpl_GetPositions(IMediaSeeking * iface, LONGLONG * p
HRESULT WINAPI MediaSeekingImpl_GetAvailable(IMediaSeeking * iface, LONGLONG * pEarliest, LONGLONG * pLatest)
{
ICOM_THIS(MediaSeekingImpl, iface);
MediaSeekingImpl *This = (MediaSeekingImpl *)iface;
TRACE("(%p, %p)\n", pEarliest, pLatest);
@ -238,7 +238,7 @@ HRESULT WINAPI MediaSeekingImpl_GetAvailable(IMediaSeeking * iface, LONGLONG * p
HRESULT WINAPI MediaSeekingImpl_SetRate(IMediaSeeking * iface, double dRate)
{
ICOM_THIS(MediaSeekingImpl, iface);
MediaSeekingImpl *This = (MediaSeekingImpl *)iface;
BOOL bChangeRate = (dRate != This->dRate);
TRACE("(%e)\n", dRate);
@ -253,7 +253,7 @@ HRESULT WINAPI MediaSeekingImpl_SetRate(IMediaSeeking * iface, double dRate)
HRESULT WINAPI MediaSeekingImpl_GetRate(IMediaSeeking * iface, double * dRate)
{
ICOM_THIS(MediaSeekingImpl, iface);
MediaSeekingImpl *This = (MediaSeekingImpl *)iface;
TRACE("(%p)\n", dRate);

View file

@ -107,7 +107,7 @@ static HRESULT DSoundRender_CreateSoundBuffer(IBaseFilter * iface)
AM_MEDIA_TYPE amt;
WAVEFORMATEX* format;
DSBUFFERDESC buf_desc;
ICOM_THIS(DSoundRenderImpl, iface);
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
hr = IPin_ConnectionMediaType(This->ppPins[0], &amt);
if (FAILED(hr)) {
@ -214,7 +214,7 @@ static DWORD DSoundRender_SendSampleData(DSoundRenderImpl* This, LPBYTE data, DW
static HRESULT DSoundRender_Sample(LPVOID iface, IMediaSample * pSample)
{
ICOM_THIS(DSoundRenderImpl, iface);
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
LPBYTE pbSrcStream = NULL;
long cbSrcStream = 0;
REFERENCE_TIME tStart, tStop;
@ -331,7 +331,7 @@ HRESULT DSoundRender_create(IUnknown * pUnkOuter, LPVOID * ppv)
static HRESULT WINAPI DSoundRender_QueryInterface(IBaseFilter * iface, REFIID riid, LPVOID * ppv)
{
ICOM_THIS(DSoundRenderImpl, iface);
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
TRACE("(%p, %p)->(%s, %p)\n", This, iface, qzdebugstr_guid(riid), ppv);
*ppv = NULL;
@ -360,14 +360,14 @@ static HRESULT WINAPI DSoundRender_QueryInterface(IBaseFilter * iface, REFIID ri
static ULONG WINAPI DSoundRender_AddRef(IBaseFilter * iface)
{
ICOM_THIS(DSoundRenderImpl, iface);
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
TRACE("(%p/%p)->()\n", This, iface);
return InterlockedIncrement(&This->refCount);
}
static ULONG WINAPI DSoundRender_Release(IBaseFilter * iface)
{
ICOM_THIS(DSoundRenderImpl, iface);
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
TRACE("(%p/%p)->()\n", This, iface);
if (!InterlockedDecrement(&This->refCount))
{
@ -394,7 +394,7 @@ static ULONG WINAPI DSoundRender_Release(IBaseFilter * iface)
static HRESULT WINAPI DSoundRender_GetClassID(IBaseFilter * iface, CLSID * pClsid)
{
ICOM_THIS(DSoundRenderImpl, iface);
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
TRACE("(%p/%p)->(%p)\n", This, iface, pClsid);
*pClsid = CLSID_DSoundRender;
@ -407,7 +407,7 @@ static HRESULT WINAPI DSoundRender_GetClassID(IBaseFilter * iface, CLSID * pClsi
static HRESULT WINAPI DSoundRender_Stop(IBaseFilter * iface)
{
HRESULT hr = S_OK;
ICOM_THIS(DSoundRenderImpl, iface);
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
TRACE("(%p/%p)->()\n", This, iface);
@ -423,7 +423,7 @@ static HRESULT WINAPI DSoundRender_Stop(IBaseFilter * iface)
static HRESULT WINAPI DSoundRender_Pause(IBaseFilter * iface)
{
HRESULT hr = S_OK;
ICOM_THIS(DSoundRenderImpl, iface);
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
TRACE("(%p/%p)->()\n", This, iface);
@ -439,7 +439,7 @@ static HRESULT WINAPI DSoundRender_Pause(IBaseFilter * iface)
static HRESULT WINAPI DSoundRender_Run(IBaseFilter * iface, REFERENCE_TIME tStart)
{
HRESULT hr = S_OK;
ICOM_THIS(DSoundRenderImpl, iface);
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
TRACE("(%p/%p)->(%s)\n", This, iface, wine_dbgstr_longlong(tStart));
@ -455,7 +455,7 @@ static HRESULT WINAPI DSoundRender_Run(IBaseFilter * iface, REFERENCE_TIME tStar
static HRESULT WINAPI DSoundRender_GetState(IBaseFilter * iface, DWORD dwMilliSecsTimeout, FILTER_STATE *pState)
{
ICOM_THIS(DSoundRenderImpl, iface);
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
TRACE("(%p/%p)->(%ld, %p)\n", This, iface, dwMilliSecsTimeout, pState);
@ -470,7 +470,7 @@ static HRESULT WINAPI DSoundRender_GetState(IBaseFilter * iface, DWORD dwMilliSe
static HRESULT WINAPI DSoundRender_SetSyncSource(IBaseFilter * iface, IReferenceClock *pClock)
{
ICOM_THIS(DSoundRenderImpl, iface);
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
TRACE("(%p/%p)->(%p)\n", This, iface, pClock);
@ -489,7 +489,7 @@ static HRESULT WINAPI DSoundRender_SetSyncSource(IBaseFilter * iface, IReference
static HRESULT WINAPI DSoundRender_GetSyncSource(IBaseFilter * iface, IReferenceClock **ppClock)
{
ICOM_THIS(DSoundRenderImpl, iface);
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
TRACE("(%p/%p)->(%p)\n", This, iface, ppClock);
@ -508,7 +508,7 @@ static HRESULT WINAPI DSoundRender_GetSyncSource(IBaseFilter * iface, IReference
static HRESULT WINAPI DSoundRender_EnumPins(IBaseFilter * iface, IEnumPins **ppEnum)
{
ENUMPINDETAILS epd;
ICOM_THIS(DSoundRenderImpl, iface);
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
TRACE("(%p/%p)->(%p)\n", This, iface, ppEnum);
@ -519,7 +519,7 @@ static HRESULT WINAPI DSoundRender_EnumPins(IBaseFilter * iface, IEnumPins **ppE
static HRESULT WINAPI DSoundRender_FindPin(IBaseFilter * iface, LPCWSTR Id, IPin **ppPin)
{
ICOM_THIS(DSoundRenderImpl, iface);
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
TRACE("(%p/%p)->(%s,%p)\n", This, iface, debugstr_w(Id), ppPin);
@ -532,7 +532,7 @@ static HRESULT WINAPI DSoundRender_FindPin(IBaseFilter * iface, LPCWSTR Id, IPin
static HRESULT WINAPI DSoundRender_QueryFilterInfo(IBaseFilter * iface, FILTER_INFO *pInfo)
{
ICOM_THIS(DSoundRenderImpl, iface);
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
TRACE("(%p/%p)->(%p)\n", This, iface, pInfo);
@ -548,7 +548,7 @@ static HRESULT WINAPI DSoundRender_QueryFilterInfo(IBaseFilter * iface, FILTER_I
static HRESULT WINAPI DSoundRender_JoinFilterGraph(IBaseFilter * iface, IFilterGraph *pGraph, LPCWSTR pName)
{
HRESULT hr;
ICOM_THIS(DSoundRenderImpl, iface);
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
TRACE("(%p/%p)->(%p, %s)\n", This, iface, pGraph, debugstr_w(pName));
@ -569,7 +569,7 @@ static HRESULT WINAPI DSoundRender_JoinFilterGraph(IBaseFilter * iface, IFilterG
static HRESULT WINAPI DSoundRender_QueryVendorInfo(IBaseFilter * iface, LPWSTR *pVendorInfo)
{
ICOM_THIS(DSoundRenderImpl, iface);
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
TRACE("(%p/%p)->(%p)\n", This, iface, pVendorInfo);
return E_NOTIMPL;
}

View file

@ -91,14 +91,14 @@ static HRESULT WINAPI IEnumFiltersImpl_QueryInterface(IEnumFilters * iface, REFI
static ULONG WINAPI IEnumFiltersImpl_AddRef(IEnumFilters * iface)
{
ICOM_THIS(IEnumFiltersImpl, iface);
IEnumFiltersImpl *This = (IEnumFiltersImpl *)iface;
TRACE("(%p)->()\n", iface);
return ++This->refCount;
}
static ULONG WINAPI IEnumFiltersImpl_Release(IEnumFilters * iface)
{
ICOM_THIS(IEnumFiltersImpl, iface);
IEnumFiltersImpl *This = (IEnumFiltersImpl *)iface;
TRACE("(%p)->()\n", iface);
if (!--This->refCount)
{
@ -114,7 +114,7 @@ static HRESULT WINAPI IEnumFiltersImpl_Next(IEnumFilters * iface, ULONG cFilters
{
ULONG cFetched;
ULONG i;
ICOM_THIS(IEnumFiltersImpl, iface);
IEnumFiltersImpl *This = (IEnumFiltersImpl *)iface;
cFetched = min(This->nFilters, This->uIndex + cFilters) - This->uIndex;
@ -138,7 +138,7 @@ static HRESULT WINAPI IEnumFiltersImpl_Next(IEnumFilters * iface, ULONG cFilters
static HRESULT WINAPI IEnumFiltersImpl_Skip(IEnumFilters * iface, ULONG cFilters)
{
ICOM_THIS(IEnumFiltersImpl, iface);
IEnumFiltersImpl *This = (IEnumFiltersImpl *)iface;
TRACE("(%p)->(%lu)\n", iface, cFilters);
@ -152,7 +152,7 @@ static HRESULT WINAPI IEnumFiltersImpl_Skip(IEnumFilters * iface, ULONG cFilters
static HRESULT WINAPI IEnumFiltersImpl_Reset(IEnumFilters * iface)
{
ICOM_THIS(IEnumFiltersImpl, iface);
IEnumFiltersImpl *This = (IEnumFiltersImpl *)iface;
TRACE("(%p)->()\n", iface);
@ -163,7 +163,7 @@ static HRESULT WINAPI IEnumFiltersImpl_Reset(IEnumFilters * iface)
static HRESULT WINAPI IEnumFiltersImpl_Clone(IEnumFilters * iface, IEnumFilters ** ppEnum)
{
HRESULT hr;
ICOM_THIS(IEnumFiltersImpl, iface);
IEnumFiltersImpl *This = (IEnumFiltersImpl *)iface;
TRACE("(%p)->(%p)\n", iface, ppEnum);

View file

@ -119,14 +119,14 @@ static HRESULT WINAPI IEnumMediaTypesImpl_QueryInterface(IEnumMediaTypes * iface
static ULONG WINAPI IEnumMediaTypesImpl_AddRef(IEnumMediaTypes * iface)
{
ICOM_THIS(IEnumMediaTypesImpl, iface);
IEnumMediaTypesImpl *This = (IEnumMediaTypesImpl *)iface;
TRACE("()\n");
return ++This->refCount;
}
static ULONG WINAPI IEnumMediaTypesImpl_Release(IEnumMediaTypes * iface)
{
ICOM_THIS(IEnumMediaTypesImpl, iface);
IEnumMediaTypesImpl *This = (IEnumMediaTypesImpl *)iface;
TRACE("()\n");
if (!--This->refCount)
{
@ -141,7 +141,7 @@ static ULONG WINAPI IEnumMediaTypesImpl_Release(IEnumMediaTypes * iface)
static HRESULT WINAPI IEnumMediaTypesImpl_Next(IEnumMediaTypes * iface, ULONG cMediaTypes, AM_MEDIA_TYPE ** ppMediaTypes, ULONG * pcFetched)
{
ULONG cFetched;
ICOM_THIS(IEnumMediaTypesImpl, iface);
IEnumMediaTypesImpl *This = (IEnumMediaTypesImpl *)iface;
cFetched = min(This->enumMediaDetails.cMediaTypes, This->uIndex + cMediaTypes) - This->uIndex;
@ -168,7 +168,7 @@ static HRESULT WINAPI IEnumMediaTypesImpl_Next(IEnumMediaTypes * iface, ULONG cM
static HRESULT WINAPI IEnumMediaTypesImpl_Skip(IEnumMediaTypes * iface, ULONG cMediaTypes)
{
ICOM_THIS(IEnumMediaTypesImpl, iface);
IEnumMediaTypesImpl *This = (IEnumMediaTypesImpl *)iface;
TRACE("(%lu)\n", cMediaTypes);
@ -182,7 +182,7 @@ static HRESULT WINAPI IEnumMediaTypesImpl_Skip(IEnumMediaTypes * iface, ULONG cM
static HRESULT WINAPI IEnumMediaTypesImpl_Reset(IEnumMediaTypes * iface)
{
ICOM_THIS(IEnumMediaTypesImpl, iface);
IEnumMediaTypesImpl *This = (IEnumMediaTypesImpl *)iface;
TRACE("()\n");
@ -193,7 +193,7 @@ static HRESULT WINAPI IEnumMediaTypesImpl_Reset(IEnumMediaTypes * iface)
static HRESULT WINAPI IEnumMediaTypesImpl_Clone(IEnumMediaTypes * iface, IEnumMediaTypes ** ppEnum)
{
HRESULT hr;
ICOM_THIS(IEnumMediaTypesImpl, iface);
IEnumMediaTypesImpl *This = (IEnumMediaTypesImpl *)iface;
TRACE("(%p)\n", ppEnum);

View file

@ -81,7 +81,7 @@ static HRESULT WINAPI EnumMonikerImpl_QueryInterface(
REFIID riid,
LPVOID *ppvObj)
{
ICOM_THIS(EnumMonikerImpl, iface);
EnumMonikerImpl *This = (EnumMonikerImpl *)iface;
TRACE("\n\tIID:\t%s\n",debugstr_guid(riid));
if (This == NULL || ppvObj == NULL) return E_POINTER;
@ -103,7 +103,7 @@ static HRESULT WINAPI EnumMonikerImpl_QueryInterface(
*/
static ULONG WINAPI EnumMonikerImpl_AddRef(LPENUMMONIKER iface)
{
ICOM_THIS(EnumMonikerImpl, iface);
EnumMonikerImpl *This = (EnumMonikerImpl *)iface;
TRACE("\n");
@ -117,7 +117,7 @@ static ULONG WINAPI EnumMonikerImpl_AddRef(LPENUMMONIKER iface)
*/
static ULONG WINAPI EnumMonikerImpl_Release(LPENUMMONIKER iface)
{
ICOM_THIS(EnumMonikerImpl, iface);
EnumMonikerImpl *This = (EnumMonikerImpl *)iface;
TRACE("\n");
@ -134,7 +134,7 @@ static ULONG WINAPI EnumMonikerImpl_Release(LPENUMMONIKER iface)
static HRESULT WINAPI EnumMonikerImpl_Next(LPENUMMONIKER iface, ULONG celt, IMoniker ** rgelt, ULONG * pceltFetched)
{
ULONG fetched;
ICOM_THIS(EnumMonikerImpl, iface);
EnumMonikerImpl *This = (EnumMonikerImpl *)iface;
TRACE("(%ld, %p, %p)\n", celt, rgelt, pceltFetched);
@ -157,7 +157,7 @@ static HRESULT WINAPI EnumMonikerImpl_Next(LPENUMMONIKER iface, ULONG celt, IMon
static HRESULT WINAPI EnumMonikerImpl_Skip(LPENUMMONIKER iface, ULONG celt)
{
ICOM_THIS(EnumMonikerImpl, iface);
EnumMonikerImpl *This = (EnumMonikerImpl *)iface;
TRACE("(%ld)\n", celt);
@ -168,7 +168,7 @@ static HRESULT WINAPI EnumMonikerImpl_Skip(LPENUMMONIKER iface, ULONG celt)
static HRESULT WINAPI EnumMonikerImpl_Reset(LPENUMMONIKER iface)
{
ICOM_THIS(EnumMonikerImpl, iface);
EnumMonikerImpl *This = (EnumMonikerImpl *)iface;
TRACE("()\n");

View file

@ -74,7 +74,7 @@ static HRESULT WINAPI IEnumPinsImpl_QueryInterface(IEnumPins * iface, REFIID rii
static ULONG WINAPI IEnumPinsImpl_AddRef(IEnumPins * iface)
{
ICOM_THIS(IEnumPinsImpl, iface);
IEnumPinsImpl *This = (IEnumPinsImpl *)iface;
TRACE("()\n");
@ -83,7 +83,7 @@ static ULONG WINAPI IEnumPinsImpl_AddRef(IEnumPins * iface)
static ULONG WINAPI IEnumPinsImpl_Release(IEnumPins * iface)
{
ICOM_THIS(IEnumPinsImpl, iface);
IEnumPinsImpl *This = (IEnumPinsImpl *)iface;
TRACE("()\n");
@ -99,7 +99,7 @@ static ULONG WINAPI IEnumPinsImpl_Release(IEnumPins * iface)
static HRESULT WINAPI IEnumPinsImpl_Next(IEnumPins * iface, ULONG cPins, IPin ** ppPins, ULONG * pcFetched)
{
ULONG cFetched;
ICOM_THIS(IEnumPinsImpl, iface);
IEnumPinsImpl *This = (IEnumPinsImpl *)iface;
cFetched = min(This->enumPinDetails.cPins, This->uIndex + cPins) - This->uIndex;
@ -126,7 +126,7 @@ static HRESULT WINAPI IEnumPinsImpl_Next(IEnumPins * iface, ULONG cPins, IPin **
static HRESULT WINAPI IEnumPinsImpl_Skip(IEnumPins * iface, ULONG cPins)
{
ICOM_THIS(IEnumPinsImpl, iface);
IEnumPinsImpl *This = (IEnumPinsImpl *)iface;
TRACE("(%lu)\n", cPins);
@ -140,7 +140,7 @@ static HRESULT WINAPI IEnumPinsImpl_Skip(IEnumPins * iface, ULONG cPins)
static HRESULT WINAPI IEnumPinsImpl_Reset(IEnumPins * iface)
{
ICOM_THIS(IEnumPinsImpl, iface);
IEnumPinsImpl *This = (IEnumPinsImpl *)iface;
TRACE("IEnumPinsImpl::Reset()\n");
@ -151,7 +151,7 @@ static HRESULT WINAPI IEnumPinsImpl_Reset(IEnumPins * iface)
static HRESULT WINAPI IEnumPinsImpl_Clone(IEnumPins * iface, IEnumPins ** ppEnum)
{
HRESULT hr;
ICOM_THIS(IEnumPinsImpl, iface);
IEnumPinsImpl *This = (IEnumPinsImpl *)iface;
TRACE("(%p)\n", ppEnum);

View file

@ -114,7 +114,7 @@ static HRESULT WINAPI IEnumRegFiltersImpl_QueryInterface(IEnumRegFilters * iface
static ULONG WINAPI IEnumRegFiltersImpl_AddRef(IEnumRegFilters * iface)
{
ICOM_THIS(IEnumRegFiltersImpl, iface);
IEnumRegFiltersImpl *This = (IEnumRegFiltersImpl *)iface;
TRACE("(%p)\n", iface);
@ -123,7 +123,7 @@ static ULONG WINAPI IEnumRegFiltersImpl_AddRef(IEnumRegFilters * iface)
static ULONG WINAPI IEnumRegFiltersImpl_Release(IEnumRegFilters * iface)
{
ICOM_THIS(IEnumRegFiltersImpl, iface);
IEnumRegFiltersImpl *This = (IEnumRegFiltersImpl *)iface;
TRACE("(%p)\n", iface);
@ -138,7 +138,7 @@ static ULONG WINAPI IEnumRegFiltersImpl_Release(IEnumRegFilters * iface)
static HRESULT WINAPI IEnumRegFiltersImpl_Next(IEnumRegFilters * iface, ULONG cFilters, REGFILTER ** ppRegFilter, ULONG * pcFetched)
{
ULONG cFetched;
ICOM_THIS(IEnumRegFiltersImpl, iface);
IEnumRegFiltersImpl *This = (IEnumRegFiltersImpl *)iface;
int i;
cFetched = min(This->size, This->uIndex + cFilters) - This->uIndex;
@ -183,7 +183,7 @@ static HRESULT WINAPI IEnumRegFiltersImpl_Skip(IEnumRegFilters * iface, ULONG n)
static HRESULT WINAPI IEnumRegFiltersImpl_Reset(IEnumRegFilters * iface)
{
ICOM_THIS(IEnumRegFiltersImpl, iface);
IEnumRegFiltersImpl *This = (IEnumRegFiltersImpl *)iface;
TRACE("(%p)\n", iface);

View file

@ -321,7 +321,7 @@ HRESULT AsyncReader_create(IUnknown * pUnkOuter, LPVOID * ppv)
static HRESULT WINAPI AsyncReader_QueryInterface(IBaseFilter * iface, REFIID riid, LPVOID * ppv)
{
ICOM_THIS(AsyncReader, iface);
AsyncReader *This = (AsyncReader *)iface;
TRACE("(%s, %p)\n", qzdebugstr_guid(riid), ppv);
@ -351,7 +351,7 @@ static HRESULT WINAPI AsyncReader_QueryInterface(IBaseFilter * iface, REFIID rii
static ULONG WINAPI AsyncReader_AddRef(IBaseFilter * iface)
{
ICOM_THIS(AsyncReader, iface);
AsyncReader *This = (AsyncReader *)iface;
TRACE("()\n");
@ -360,7 +360,7 @@ static ULONG WINAPI AsyncReader_AddRef(IBaseFilter * iface)
static ULONG WINAPI AsyncReader_Release(IBaseFilter * iface)
{
ICOM_THIS(AsyncReader, iface);
AsyncReader *This = (AsyncReader *)iface;
TRACE("()\n");
@ -392,7 +392,7 @@ static HRESULT WINAPI AsyncReader_GetClassID(IBaseFilter * iface, CLSID * pClsid
static HRESULT WINAPI AsyncReader_Stop(IBaseFilter * iface)
{
ICOM_THIS(AsyncReader, iface);
AsyncReader *This = (AsyncReader *)iface;
TRACE("()\n");
@ -403,7 +403,7 @@ static HRESULT WINAPI AsyncReader_Stop(IBaseFilter * iface)
static HRESULT WINAPI AsyncReader_Pause(IBaseFilter * iface)
{
ICOM_THIS(AsyncReader, iface);
AsyncReader *This = (AsyncReader *)iface;
TRACE("()\n");
@ -414,7 +414,7 @@ static HRESULT WINAPI AsyncReader_Pause(IBaseFilter * iface)
static HRESULT WINAPI AsyncReader_Run(IBaseFilter * iface, REFERENCE_TIME tStart)
{
ICOM_THIS(AsyncReader, iface);
AsyncReader *This = (AsyncReader *)iface;
TRACE("(%lx%08lx)\n", (ULONG)(tStart >> 32), (ULONG)tStart);
@ -425,7 +425,7 @@ static HRESULT WINAPI AsyncReader_Run(IBaseFilter * iface, REFERENCE_TIME tStart
static HRESULT WINAPI AsyncReader_GetState(IBaseFilter * iface, DWORD dwMilliSecsTimeout, FILTER_STATE *pState)
{
ICOM_THIS(AsyncReader, iface);
AsyncReader *This = (AsyncReader *)iface;
TRACE("(%lu, %p)\n", dwMilliSecsTimeout, pState);
@ -436,7 +436,7 @@ static HRESULT WINAPI AsyncReader_GetState(IBaseFilter * iface, DWORD dwMilliSec
static HRESULT WINAPI AsyncReader_SetSyncSource(IBaseFilter * iface, IReferenceClock *pClock)
{
/* ICOM_THIS(AsyncReader, iface);*/
/* AsyncReader *This = (AsyncReader *)iface;*/
TRACE("(%p)\n", pClock);
@ -445,7 +445,7 @@ static HRESULT WINAPI AsyncReader_SetSyncSource(IBaseFilter * iface, IReferenceC
static HRESULT WINAPI AsyncReader_GetSyncSource(IBaseFilter * iface, IReferenceClock **ppClock)
{
/* ICOM_THIS(AsyncReader, iface);*/
/* AsyncReader *This = (AsyncReader *)iface;*/
TRACE("(%p)\n", ppClock);
@ -457,7 +457,7 @@ static HRESULT WINAPI AsyncReader_GetSyncSource(IBaseFilter * iface, IReferenceC
static HRESULT WINAPI AsyncReader_EnumPins(IBaseFilter * iface, IEnumPins **ppEnum)
{
ENUMPINDETAILS epd;
ICOM_THIS(AsyncReader, iface);
AsyncReader *This = (AsyncReader *)iface;
TRACE("(%p)\n", ppEnum);
@ -475,7 +475,7 @@ static HRESULT WINAPI AsyncReader_FindPin(IBaseFilter * iface, LPCWSTR Id, IPin
static HRESULT WINAPI AsyncReader_QueryFilterInfo(IBaseFilter * iface, FILTER_INFO *pInfo)
{
ICOM_THIS(AsyncReader, iface);
AsyncReader *This = (AsyncReader *)iface;
TRACE("(%p)\n", pInfo);
@ -490,7 +490,7 @@ static HRESULT WINAPI AsyncReader_QueryFilterInfo(IBaseFilter * iface, FILTER_IN
static HRESULT WINAPI AsyncReader_JoinFilterGraph(IBaseFilter * iface, IFilterGraph *pGraph, LPCWSTR pName)
{
ICOM_THIS(AsyncReader, iface);
AsyncReader *This = (AsyncReader *)iface;
TRACE("(%p, %s)\n", pGraph, debugstr_w(pName));
@ -689,7 +689,7 @@ typedef struct FileAsyncReader
static HRESULT AcceptProcAFR(LPVOID iface, const AM_MEDIA_TYPE *pmt)
{
ICOM_THIS(AsyncReader, iface);
AsyncReader *This = (AsyncReader *)iface;
FIXME("(%p, %p)\n", iface, pmt);
@ -705,7 +705,7 @@ static HRESULT AcceptProcAFR(LPVOID iface, const AM_MEDIA_TYPE *pmt)
static HRESULT WINAPI FileAsyncReaderPin_QueryInterface(IPin * iface, REFIID riid, LPVOID * ppv)
{
ICOM_THIS(FileAsyncReader, iface);
FileAsyncReader *This = (FileAsyncReader *)iface;
TRACE("(%s, %p)\n", qzdebugstr_guid(riid), ppv);
*ppv = NULL;
@ -730,7 +730,7 @@ static HRESULT WINAPI FileAsyncReaderPin_QueryInterface(IPin * iface, REFIID rii
static ULONG WINAPI FileAsyncReaderPin_Release(IPin * iface)
{
ICOM_THIS(FileAsyncReader, iface);
FileAsyncReader *This = (FileAsyncReader *)iface;
TRACE("()\n");
@ -754,7 +754,7 @@ static ULONG WINAPI FileAsyncReaderPin_Release(IPin * iface)
static HRESULT WINAPI FileAsyncReaderPin_EnumMediaTypes(IPin * iface, IEnumMediaTypes ** ppEnum)
{
ENUMMEDIADETAILS emd;
ICOM_THIS(FileAsyncReader, iface);
FileAsyncReader *This = (FileAsyncReader *)iface;
TRACE("(%p)\n", ppEnum);
@ -792,7 +792,7 @@ static const IPinVtbl FileAsyncReaderPin_Vtbl =
* doesn't need the IMemInputPin interface on the receiving pin */
static HRESULT FileAsyncReaderPin_ConnectSpecific(IPin * iface, IPin * pReceivePin, const AM_MEDIA_TYPE * pmt)
{
ICOM_THIS(OutputPin, iface);
OutputPin *This = (OutputPin *)iface;
HRESULT hr;
TRACE("(%p, %p)\n", pReceivePin, pmt);

View file

@ -184,7 +184,7 @@ HRESULT FilterMapper2_create(IUnknown *pUnkOuter, LPVOID *ppObj)
static HRESULT WINAPI FilterMapper2_QueryInterface(IFilterMapper2 * iface, REFIID riid, LPVOID *ppv)
{
ICOM_THIS(FilterMapper2Impl, iface);
FilterMapper2Impl *This = (FilterMapper2Impl *)iface;
TRACE("(%p)->(%s, %p)\n", This, debugstr_guid(riid), ppv);
@ -209,7 +209,7 @@ static HRESULT WINAPI FilterMapper2_QueryInterface(IFilterMapper2 * iface, REFII
static ULONG WINAPI FilterMapper2_AddRef(IFilterMapper2 * iface)
{
ICOM_THIS(FilterMapper2Impl, iface);
FilterMapper2Impl *This = (FilterMapper2Impl *)iface;
TRACE("(%p)->()\n", iface);
@ -218,7 +218,7 @@ static ULONG WINAPI FilterMapper2_AddRef(IFilterMapper2 * iface)
static ULONG WINAPI FilterMapper2_Release(IFilterMapper2 * iface)
{
ICOM_THIS(FilterMapper2Impl, iface);
FilterMapper2Impl *This = (FilterMapper2Impl *)iface;
TRACE("(%p)->()\n", iface);

View file

@ -75,7 +75,7 @@ static const struct object_creation_info object_creation[] =
static HRESULT WINAPI
DSCF_QueryInterface(LPCLASSFACTORY iface,REFIID riid,LPVOID *ppobj)
{
ICOM_THIS(IClassFactoryImpl,iface);
IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IClassFactory))
@ -90,12 +90,12 @@ DSCF_QueryInterface(LPCLASSFACTORY iface,REFIID riid,LPVOID *ppobj)
}
static ULONG WINAPI DSCF_AddRef(LPCLASSFACTORY iface) {
ICOM_THIS(IClassFactoryImpl,iface);
IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
return ++(This->ref);
}
static ULONG WINAPI DSCF_Release(LPCLASSFACTORY iface) {
ICOM_THIS(IClassFactoryImpl,iface);
IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
ULONG ref = --This->ref;
@ -108,7 +108,7 @@ static ULONG WINAPI DSCF_Release(LPCLASSFACTORY iface) {
static HRESULT WINAPI DSCF_CreateInstance(LPCLASSFACTORY iface, LPUNKNOWN pOuter,
REFIID riid, LPVOID *ppobj) {
ICOM_THIS(IClassFactoryImpl,iface);
IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
HRESULT hres;
LPUNKNOWN punk;
@ -129,7 +129,7 @@ static HRESULT WINAPI DSCF_CreateInstance(LPCLASSFACTORY iface, LPUNKNOWN pOuter
}
static HRESULT WINAPI DSCF_LockServer(LPCLASSFACTORY iface,BOOL dolock) {
ICOM_THIS(IClassFactoryImpl,iface);
IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
FIXME("(%p)->(%d),stub!\n",This,dolock);
return S_OK;
}

View file

@ -115,7 +115,7 @@ static HRESULT BaseMemAllocator_Init(HRESULT (* fnAlloc)(IMemAllocator *), HRESU
static HRESULT WINAPI BaseMemAllocator_QueryInterface(IMemAllocator * iface, REFIID riid, LPVOID * ppv)
{
ICOM_THIS(BaseMemAllocator, iface);
BaseMemAllocator *This = (BaseMemAllocator *)iface;
TRACE("(%s, %p)\n", qzdebugstr_guid(riid), ppv);
*ppv = NULL;
@ -138,7 +138,7 @@ static HRESULT WINAPI BaseMemAllocator_QueryInterface(IMemAllocator * iface, REF
static ULONG WINAPI BaseMemAllocator_AddRef(IMemAllocator * iface)
{
ICOM_THIS(BaseMemAllocator, iface);
BaseMemAllocator *This = (BaseMemAllocator *)iface;
TRACE("()\n");
@ -147,7 +147,7 @@ static ULONG WINAPI BaseMemAllocator_AddRef(IMemAllocator * iface)
static ULONG WINAPI BaseMemAllocator_Release(IMemAllocator * iface)
{
ICOM_THIS(BaseMemAllocator, iface);
BaseMemAllocator *This = (BaseMemAllocator *)iface;
TRACE("()\n");
@ -166,7 +166,7 @@ static ULONG WINAPI BaseMemAllocator_Release(IMemAllocator * iface)
static HRESULT WINAPI BaseMemAllocator_SetProperties(IMemAllocator * iface, ALLOCATOR_PROPERTIES *pRequest, ALLOCATOR_PROPERTIES *pActual)
{
ICOM_THIS(BaseMemAllocator, iface);
BaseMemAllocator *This = (BaseMemAllocator *)iface;
HRESULT hr;
TRACE("(%p, %p)\n", pRequest, pActual);
@ -201,7 +201,7 @@ static HRESULT WINAPI BaseMemAllocator_SetProperties(IMemAllocator * iface, ALLO
static HRESULT WINAPI BaseMemAllocator_GetProperties(IMemAllocator * iface, ALLOCATOR_PROPERTIES *pProps)
{
ICOM_THIS(BaseMemAllocator, iface);
BaseMemAllocator *This = (BaseMemAllocator *)iface;
HRESULT hr = S_OK;
TRACE("(%p)\n", pProps);
@ -226,7 +226,7 @@ static HRESULT WINAPI BaseMemAllocator_GetProperties(IMemAllocator * iface, ALLO
static HRESULT WINAPI BaseMemAllocator_Commit(IMemAllocator * iface)
{
ICOM_THIS(BaseMemAllocator, iface);
BaseMemAllocator *This = (BaseMemAllocator *)iface;
HRESULT hr;
TRACE("()\n");
@ -266,7 +266,7 @@ static HRESULT WINAPI BaseMemAllocator_Commit(IMemAllocator * iface)
static HRESULT WINAPI BaseMemAllocator_Decommit(IMemAllocator * iface)
{
ICOM_THIS(BaseMemAllocator, iface);
BaseMemAllocator *This = (BaseMemAllocator *)iface;
HRESULT hr;
TRACE("()\n");
@ -306,7 +306,7 @@ static HRESULT WINAPI BaseMemAllocator_Decommit(IMemAllocator * iface)
static HRESULT WINAPI BaseMemAllocator_GetBuffer(IMemAllocator * iface, IMediaSample ** pSample, REFERENCE_TIME *pStartTime, REFERENCE_TIME *pEndTime, DWORD dwFlags)
{
ICOM_THIS(BaseMemAllocator, iface);
BaseMemAllocator *This = (BaseMemAllocator *)iface;
HRESULT hr = S_OK;
/* NOTE: The pStartTime and pEndTime parameters are not applied to the sample.
@ -353,7 +353,7 @@ static HRESULT WINAPI BaseMemAllocator_GetBuffer(IMemAllocator * iface, IMediaSa
static HRESULT WINAPI BaseMemAllocator_ReleaseBuffer(IMemAllocator * iface, IMediaSample * pSample)
{
ICOM_THIS(BaseMemAllocator, iface);
BaseMemAllocator *This = (BaseMemAllocator *)iface;
StdMediaSample2 * pStdSample = (StdMediaSample2 *)pSample;
HRESULT hr = S_OK;
@ -446,7 +446,7 @@ static void StdMediaSample2_Delete(StdMediaSample2 * This)
static HRESULT WINAPI StdMediaSample2_QueryInterface(IMediaSample2 * iface, REFIID riid, LPVOID * ppv)
{
ICOM_THIS(StdMediaSample2, iface);
StdMediaSample2 *This = (StdMediaSample2 *)iface;
TRACE("(%s, %p)\n", qzdebugstr_guid(riid), ppv);
*ppv = NULL;
@ -471,7 +471,7 @@ static HRESULT WINAPI StdMediaSample2_QueryInterface(IMediaSample2 * iface, REFI
static ULONG WINAPI StdMediaSample2_AddRef(IMediaSample2 * iface)
{
ICOM_THIS(StdMediaSample2, iface);
StdMediaSample2 *This = (StdMediaSample2 *)iface;
TRACE("(%p)->() AddRef from %ld\n", iface, This->ref);
@ -480,7 +480,7 @@ static ULONG WINAPI StdMediaSample2_AddRef(IMediaSample2 * iface)
static ULONG WINAPI StdMediaSample2_Release(IMediaSample2 * iface)
{
ICOM_THIS(StdMediaSample2, iface);
StdMediaSample2 *This = (StdMediaSample2 *)iface;
TRACE("(%p)->() Release from %ld\n", iface, This->ref);
@ -494,7 +494,7 @@ static ULONG WINAPI StdMediaSample2_Release(IMediaSample2 * iface)
static HRESULT WINAPI StdMediaSample2_GetPointer(IMediaSample2 * iface, BYTE ** ppBuffer)
{
ICOM_THIS(StdMediaSample2, iface);
StdMediaSample2 *This = (StdMediaSample2 *)iface;
TRACE("(%p)\n", ppBuffer);
@ -505,7 +505,7 @@ static HRESULT WINAPI StdMediaSample2_GetPointer(IMediaSample2 * iface, BYTE **
static long WINAPI StdMediaSample2_GetSize(IMediaSample2 * iface)
{
ICOM_THIS(StdMediaSample2, iface);
StdMediaSample2 *This = (StdMediaSample2 *)iface;
TRACE("StdMediaSample2_GetSize()\n");
@ -515,7 +515,7 @@ static long WINAPI StdMediaSample2_GetSize(IMediaSample2 * iface)
static HRESULT WINAPI StdMediaSample2_GetTime(IMediaSample2 * iface, REFERENCE_TIME * pStart, REFERENCE_TIME * pEnd)
{
HRESULT hr;
ICOM_THIS(StdMediaSample2, iface);
StdMediaSample2 *This = (StdMediaSample2 *)iface;
TRACE("(%p, %p)\n", pStart, pEnd);
@ -541,7 +541,7 @@ static HRESULT WINAPI StdMediaSample2_GetTime(IMediaSample2 * iface, REFERENCE_T
static HRESULT WINAPI StdMediaSample2_SetTime(IMediaSample2 * iface, REFERENCE_TIME * pStart, REFERENCE_TIME * pEnd)
{
ICOM_THIS(StdMediaSample2, iface);
StdMediaSample2 *This = (StdMediaSample2 *)iface;
TRACE("(%p, %p)\n", pStart, pEnd);
@ -566,7 +566,7 @@ static HRESULT WINAPI StdMediaSample2_SetTime(IMediaSample2 * iface, REFERENCE_T
static HRESULT WINAPI StdMediaSample2_IsSyncPoint(IMediaSample2 * iface)
{
ICOM_THIS(StdMediaSample2, iface);
StdMediaSample2 *This = (StdMediaSample2 *)iface;
TRACE("()\n");
@ -575,7 +575,7 @@ static HRESULT WINAPI StdMediaSample2_IsSyncPoint(IMediaSample2 * iface)
static HRESULT WINAPI StdMediaSample2_SetSyncPoint(IMediaSample2 * iface, BOOL bIsSyncPoint)
{
ICOM_THIS(StdMediaSample2, iface);
StdMediaSample2 *This = (StdMediaSample2 *)iface;
TRACE("(%s)\n", bIsSyncPoint ? "TRUE" : "FALSE");
@ -586,7 +586,7 @@ static HRESULT WINAPI StdMediaSample2_SetSyncPoint(IMediaSample2 * iface, BOOL b
static HRESULT WINAPI StdMediaSample2_IsPreroll(IMediaSample2 * iface)
{
ICOM_THIS(StdMediaSample2, iface);
StdMediaSample2 *This = (StdMediaSample2 *)iface;
TRACE("()\n");
@ -595,7 +595,7 @@ static HRESULT WINAPI StdMediaSample2_IsPreroll(IMediaSample2 * iface)
static HRESULT WINAPI StdMediaSample2_SetPreroll(IMediaSample2 * iface, BOOL bIsPreroll)
{
ICOM_THIS(StdMediaSample2, iface);
StdMediaSample2 *This = (StdMediaSample2 *)iface;
TRACE("(%s)\n", bIsPreroll ? "TRUE" : "FALSE");
@ -606,7 +606,7 @@ static HRESULT WINAPI StdMediaSample2_SetPreroll(IMediaSample2 * iface, BOOL bIs
static LONG WINAPI StdMediaSample2_GetActualDataLength(IMediaSample2 * iface)
{
ICOM_THIS(StdMediaSample2, iface);
StdMediaSample2 *This = (StdMediaSample2 *)iface;
TRACE("()\n");
@ -615,7 +615,7 @@ static LONG WINAPI StdMediaSample2_GetActualDataLength(IMediaSample2 * iface)
static HRESULT WINAPI StdMediaSample2_SetActualDataLength(IMediaSample2 * iface, LONG len)
{
ICOM_THIS(StdMediaSample2, iface);
StdMediaSample2 *This = (StdMediaSample2 *)iface;
TRACE("(%ld)\n", len);
@ -630,7 +630,7 @@ static HRESULT WINAPI StdMediaSample2_SetActualDataLength(IMediaSample2 * iface,
static HRESULT WINAPI StdMediaSample2_GetMediaType(IMediaSample2 * iface, AM_MEDIA_TYPE ** ppMediaType)
{
ICOM_THIS(StdMediaSample2, iface);
StdMediaSample2 *This = (StdMediaSample2 *)iface;
TRACE("(%p)\n", ppMediaType);
@ -645,7 +645,7 @@ static HRESULT WINAPI StdMediaSample2_GetMediaType(IMediaSample2 * iface, AM_MED
static HRESULT WINAPI StdMediaSample2_SetMediaType(IMediaSample2 * iface, AM_MEDIA_TYPE * pMediaType)
{
ICOM_THIS(StdMediaSample2, iface);
StdMediaSample2 *This = (StdMediaSample2 *)iface;
TRACE("(%p)\n", pMediaType);
@ -659,7 +659,7 @@ static HRESULT WINAPI StdMediaSample2_SetMediaType(IMediaSample2 * iface, AM_MED
static HRESULT WINAPI StdMediaSample2_IsDiscontinuity(IMediaSample2 * iface)
{
ICOM_THIS(StdMediaSample2, iface);
StdMediaSample2 *This = (StdMediaSample2 *)iface;
TRACE("()\n");
@ -668,7 +668,7 @@ static HRESULT WINAPI StdMediaSample2_IsDiscontinuity(IMediaSample2 * iface)
static HRESULT WINAPI StdMediaSample2_SetDiscontinuity(IMediaSample2 * iface, BOOL bIsDiscontinuity)
{
ICOM_THIS(StdMediaSample2, iface);
StdMediaSample2 *This = (StdMediaSample2 *)iface;
TRACE("(%s)\n", bIsDiscontinuity ? "TRUE" : "FALSE");
@ -679,7 +679,7 @@ static HRESULT WINAPI StdMediaSample2_SetDiscontinuity(IMediaSample2 * iface, BO
static HRESULT WINAPI StdMediaSample2_GetMediaTime(IMediaSample2 * iface, LONGLONG * pStart, LONGLONG * pEnd)
{
ICOM_THIS(StdMediaSample2, iface);
StdMediaSample2 *This = (StdMediaSample2 *)iface;
TRACE("(%p, %p)\n", pStart, pEnd);
@ -694,7 +694,7 @@ static HRESULT WINAPI StdMediaSample2_GetMediaTime(IMediaSample2 * iface, LONGLO
static HRESULT WINAPI StdMediaSample2_SetMediaTime(IMediaSample2 * iface, LONGLONG * pStart, LONGLONG * pEnd)
{
ICOM_THIS(StdMediaSample2, iface);
StdMediaSample2 *This = (StdMediaSample2 *)iface;
TRACE("(%p, %p)\n", pStart, pEnd);
@ -713,7 +713,7 @@ static HRESULT WINAPI StdMediaSample2_SetMediaTime(IMediaSample2 * iface, LONGLO
static HRESULT WINAPI StdMediaSample2_GetProperties(IMediaSample2 * iface, DWORD cbProperties, BYTE * pbProperties)
{
ICOM_THIS(StdMediaSample2, iface);
StdMediaSample2 *This = (StdMediaSample2 *)iface;
TRACE("(%ld, %p)\n", cbProperties, pbProperties);
@ -724,7 +724,7 @@ static HRESULT WINAPI StdMediaSample2_GetProperties(IMediaSample2 * iface, DWORD
static HRESULT WINAPI StdMediaSample2_SetProperties(IMediaSample2 * iface, DWORD cbProperties, const BYTE * pbProperties)
{
ICOM_THIS(StdMediaSample2, iface);
StdMediaSample2 *This = (StdMediaSample2 *)iface;
TRACE("(%ld, %p)\n", cbProperties, pbProperties);
@ -767,7 +767,7 @@ typedef struct StdMemAllocator
static HRESULT StdMemAllocator_Alloc(IMemAllocator * iface)
{
ICOM_THIS(StdMemAllocator, iface);
StdMemAllocator *This = (StdMemAllocator *)iface;
StdMediaSample2 * pSample = NULL;
SYSTEM_INFO si;
long i;
@ -802,7 +802,7 @@ static HRESULT StdMemAllocator_Alloc(IMemAllocator * iface)
static HRESULT StdMemAllocator_Free(IMemAllocator * iface)
{
ICOM_THIS(StdMemAllocator, iface);
StdMemAllocator *This = (StdMemAllocator *)iface;
struct list * cursor;
assert(list_empty(&This->base.used_list));

View file

@ -57,7 +57,7 @@ static void Copy_PinInfo(PIN_INFO * pDest, const PIN_INFO * pSrc)
/* NOTE: not part of standard interface */
static HRESULT OutputPin_ConnectSpecific(IPin * iface, IPin * pReceivePin, const AM_MEDIA_TYPE * pmt)
{
ICOM_THIS(OutputPin, iface);
OutputPin *This = (OutputPin *)iface;
HRESULT hr;
IMemAllocator * pMemAlloc = NULL;
ALLOCATOR_PROPERTIES actual; /* FIXME: should we put the actual props back in to This? */
@ -215,7 +215,7 @@ HRESULT OutputPin_Construct(const PIN_INFO * pPinInfo, ALLOCATOR_PROPERTIES *pro
ULONG WINAPI IPinImpl_AddRef(IPin * iface)
{
ICOM_THIS(IPinImpl, iface);
IPinImpl *This = (IPinImpl *)iface;
TRACE("()\n");
@ -225,7 +225,7 @@ ULONG WINAPI IPinImpl_AddRef(IPin * iface)
HRESULT WINAPI IPinImpl_Disconnect(IPin * iface)
{
HRESULT hr;
ICOM_THIS(IPinImpl, iface);
IPinImpl *This = (IPinImpl *)iface;
TRACE("()\n");
@ -248,7 +248,7 @@ HRESULT WINAPI IPinImpl_Disconnect(IPin * iface)
HRESULT WINAPI IPinImpl_ConnectedTo(IPin * iface, IPin ** ppPin)
{
HRESULT hr;
ICOM_THIS(IPinImpl, iface);
IPinImpl *This = (IPinImpl *)iface;
/* TRACE("(%p)\n", ppPin);*/
@ -271,7 +271,7 @@ HRESULT WINAPI IPinImpl_ConnectedTo(IPin * iface, IPin ** ppPin)
HRESULT WINAPI IPinImpl_ConnectionMediaType(IPin * iface, AM_MEDIA_TYPE * pmt)
{
HRESULT hr;
ICOM_THIS(IPinImpl, iface);
IPinImpl *This = (IPinImpl *)iface;
TRACE("(%p/%p)->(%p)\n", This, iface, pmt);
@ -295,7 +295,7 @@ HRESULT WINAPI IPinImpl_ConnectionMediaType(IPin * iface, AM_MEDIA_TYPE * pmt)
HRESULT WINAPI IPinImpl_QueryPinInfo(IPin * iface, PIN_INFO * pInfo)
{
ICOM_THIS(IPinImpl, iface);
IPinImpl *This = (IPinImpl *)iface;
TRACE("(%p/%p)->(%p)\n", This, iface, pInfo);
@ -306,7 +306,7 @@ HRESULT WINAPI IPinImpl_QueryPinInfo(IPin * iface, PIN_INFO * pInfo)
HRESULT WINAPI IPinImpl_QueryDirection(IPin * iface, PIN_DIRECTION * pPinDir)
{
ICOM_THIS(IPinImpl, iface);
IPinImpl *This = (IPinImpl *)iface;
TRACE("(%p/%p)->(%p)\n", This, iface, pPinDir);
@ -317,7 +317,7 @@ HRESULT WINAPI IPinImpl_QueryDirection(IPin * iface, PIN_DIRECTION * pPinDir)
HRESULT WINAPI IPinImpl_QueryId(IPin * iface, LPWSTR * Id)
{
ICOM_THIS(IPinImpl, iface);
IPinImpl *This = (IPinImpl *)iface;
TRACE("(%p/%p)->(%p)\n", This, iface, Id);
@ -332,7 +332,7 @@ HRESULT WINAPI IPinImpl_QueryId(IPin * iface, LPWSTR * Id)
HRESULT WINAPI IPinImpl_QueryAccept(IPin * iface, const AM_MEDIA_TYPE * pmt)
{
ICOM_THIS(IPinImpl, iface);
IPinImpl *This = (IPinImpl *)iface;
TRACE("(%p/%p)->(%p)\n", This, iface, pmt);
@ -341,7 +341,7 @@ HRESULT WINAPI IPinImpl_QueryAccept(IPin * iface, const AM_MEDIA_TYPE * pmt)
HRESULT WINAPI IPinImpl_EnumMediaTypes(IPin * iface, IEnumMediaTypes ** ppEnum)
{
ICOM_THIS(IPinImpl, iface);
IPinImpl *This = (IPinImpl *)iface;
ENUMMEDIADETAILS emd;
TRACE("(%p/%p)->(%p)\n", This, iface, ppEnum);
@ -355,7 +355,7 @@ HRESULT WINAPI IPinImpl_EnumMediaTypes(IPin * iface, IEnumMediaTypes ** ppEnum)
HRESULT WINAPI IPinImpl_QueryInternalConnections(IPin * iface, IPin ** apPin, ULONG * cPin)
{
ICOM_THIS(IPinImpl, iface);
IPinImpl *This = (IPinImpl *)iface;
TRACE("(%p/%p)->(%p, %p)\n", This, iface, apPin, cPin);
@ -366,7 +366,7 @@ HRESULT WINAPI IPinImpl_QueryInternalConnections(IPin * iface, IPin ** apPin, UL
HRESULT WINAPI InputPin_QueryInterface(IPin * iface, REFIID riid, LPVOID * ppv)
{
ICOM_THIS(InputPin, iface);
InputPin *This = (InputPin *)iface;
TRACE("(%p)->(%s, %p)\n", iface, qzdebugstr_guid(riid), ppv);
@ -392,7 +392,7 @@ HRESULT WINAPI InputPin_QueryInterface(IPin * iface, REFIID riid, LPVOID * ppv)
ULONG WINAPI InputPin_Release(IPin * iface)
{
ICOM_THIS(InputPin, iface);
InputPin *This = (InputPin *)iface;
TRACE("()\n");
@ -418,7 +418,7 @@ HRESULT WINAPI InputPin_Connect(IPin * iface, IPin * pConnector, const AM_MEDIA_
HRESULT WINAPI InputPin_ReceiveConnection(IPin * iface, IPin * pReceivePin, const AM_MEDIA_TYPE * pmt)
{
ICOM_THIS(InputPin, iface);
InputPin *This = (InputPin *)iface;
PIN_DIRECTION pindirReceive;
HRESULT hr = S_OK;
@ -478,7 +478,7 @@ HRESULT WINAPI InputPin_EndFlush(IPin * iface)
HRESULT WINAPI InputPin_NewSegment(IPin * iface, REFERENCE_TIME tStart, REFERENCE_TIME tStop, double dRate)
{
ICOM_THIS(InputPin, iface);
InputPin *This = (InputPin *)iface;
TRACE("(%lx%08lx, %lx%08lx, %e)\n", (ULONG)(tStart >> 32), (ULONG)tStart, (ULONG)(tStop >> 32), (ULONG)tStop, dRate);
@ -626,7 +626,7 @@ static const IMemInputPinVtbl MemInputPin_Vtbl =
HRESULT WINAPI OutputPin_QueryInterface(IPin * iface, REFIID riid, LPVOID * ppv)
{
ICOM_THIS(OutputPin, iface);
OutputPin *This = (OutputPin *)iface;
TRACE("(%p/%p)->(%s, %p)\n", This, iface, qzdebugstr_guid(riid), ppv);
@ -650,7 +650,7 @@ HRESULT WINAPI OutputPin_QueryInterface(IPin * iface, REFIID riid, LPVOID * ppv)
ULONG WINAPI OutputPin_Release(IPin * iface)
{
ICOM_THIS(OutputPin, iface);
OutputPin *This = (OutputPin *)iface;
TRACE("(%p/%p)->()\n", This, iface);
@ -666,7 +666,7 @@ ULONG WINAPI OutputPin_Release(IPin * iface)
HRESULT WINAPI OutputPin_Connect(IPin * iface, IPin * pReceivePin, const AM_MEDIA_TYPE * pmt)
{
HRESULT hr;
ICOM_THIS(OutputPin, iface);
OutputPin *This = (OutputPin *)iface;
TRACE("(%p/%p)->(%p, %p)\n", This, iface, pReceivePin, pmt);
dump_AM_MEDIA_TYPE(pmt);
@ -744,7 +744,7 @@ HRESULT WINAPI OutputPin_ReceiveConnection(IPin * iface, IPin * pReceivePin, con
HRESULT WINAPI OutputPin_Disconnect(IPin * iface)
{
HRESULT hr;
ICOM_THIS(OutputPin, iface);
OutputPin *This = (OutputPin *)iface;
TRACE("()\n");
@ -1021,7 +1021,7 @@ HRESULT WINAPI PullPin_ReceiveConnection(IPin * iface, IPin * pReceivePin, const
{
PIN_DIRECTION pindirReceive;
HRESULT hr = S_OK;
ICOM_THIS(PullPin, iface);
PullPin *This = (PullPin *)iface;
TRACE("(%p/%p)->(%p, %p)\n", This, iface, pReceivePin, pmt);
dump_AM_MEDIA_TYPE(pmt);
@ -1079,7 +1079,7 @@ HRESULT WINAPI PullPin_ReceiveConnection(IPin * iface, IPin * pReceivePin, const
HRESULT WINAPI PullPin_QueryInterface(IPin * iface, REFIID riid, LPVOID * ppv)
{
ICOM_THIS(PullPin, iface);
PullPin *This = (PullPin *)iface;
TRACE("(%p/%p)->(%s, %p)\n", This, iface, qzdebugstr_guid(riid), ppv);
@ -1103,7 +1103,7 @@ HRESULT WINAPI PullPin_QueryInterface(IPin * iface, REFIID riid, LPVOID * ppv)
ULONG WINAPI PullPin_Release(IPin * iface)
{
ICOM_THIS(PullPin, iface);
PullPin *This = (PullPin *)iface;
TRACE("(%p/%p)->()\n", This, iface);
@ -1128,7 +1128,7 @@ static DWORD WINAPI PullPin_Thread_Main(LPVOID pv)
static void CALLBACK PullPin_Thread_Process(ULONG_PTR iface)
{
ICOM_THIS(PullPin, iface);
PullPin *This = (PullPin *)iface;
HRESULT hr;
REFERENCE_TIME rtCurrent;
@ -1178,7 +1178,7 @@ static void CALLBACK PullPin_Thread_Process(ULONG_PTR iface)
static void CALLBACK PullPin_Thread_Stop(ULONG_PTR iface)
{
ICOM_THIS(PullPin, iface);
PullPin *This = (PullPin *)iface;
TRACE("(%p/%p)->()\n", This, (LPVOID)iface);

View file

@ -186,13 +186,13 @@ static BOOL SystemClockPostMessageToAdviseThread(SystemClockImpl* This, UINT iMs
IReferenceClockVtbl SystemClock_Vtbl;
static ULONG WINAPI SystemClockImpl_AddRef(IReferenceClock* iface) {
ICOM_THIS(SystemClockImpl,iface);
SystemClockImpl *This = (SystemClockImpl *)iface;
TRACE("(%p): AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
static HRESULT WINAPI SystemClockImpl_QueryInterface(IReferenceClock* iface, REFIID riid, void** ppobj) {
ICOM_THIS(SystemClockImpl,iface);
SystemClockImpl *This = (SystemClockImpl *)iface;
TRACE("(%p, %s,%p)\n", This, debugstr_guid(riid), ppobj);
if (IsEqualIID (riid, &IID_IUnknown) ||
@ -207,7 +207,7 @@ static HRESULT WINAPI SystemClockImpl_QueryInterface(IReferenceClock* iface, REF
}
static ULONG WINAPI SystemClockImpl_Release(IReferenceClock* iface) {
ICOM_THIS(SystemClockImpl,iface);
SystemClockImpl *This = (SystemClockImpl *)iface;
ULONG ref = --This->ref;
TRACE("(%p): ReleaseRef to %ld\n", This, This->ref);
if (ref == 0) {
@ -222,7 +222,7 @@ static ULONG WINAPI SystemClockImpl_Release(IReferenceClock* iface) {
}
static HRESULT WINAPI SystemClockImpl_GetTime(IReferenceClock* iface, REFERENCE_TIME* pTime) {
ICOM_THIS(SystemClockImpl,iface);
SystemClockImpl *This = (SystemClockImpl *)iface;
DWORD curTimeTickCount;
HRESULT hr = S_OK;
@ -247,7 +247,7 @@ static HRESULT WINAPI SystemClockImpl_GetTime(IReferenceClock* iface, REFERENCE_
}
static HRESULT WINAPI SystemClockImpl_AdviseTime(IReferenceClock* iface, REFERENCE_TIME rtBaseTime, REFERENCE_TIME rtStreamTime, HEVENT hEvent, DWORD_PTR* pdwAdviseCookie) {
ICOM_THIS(SystemClockImpl,iface);
SystemClockImpl *This = (SystemClockImpl *)iface;
SystemClockAdviseEntry* pEntry = NULL;
TRACE("(%p, %lld, %lld, %ld, %p)\n", This, rtBaseTime, rtStreamTime, hEvent, pdwAdviseCookie);
@ -281,7 +281,7 @@ static HRESULT WINAPI SystemClockImpl_AdviseTime(IReferenceClock* iface, REFEREN
}
static HRESULT WINAPI SystemClockImpl_AdvisePeriodic(IReferenceClock* iface, REFERENCE_TIME rtStartTime, REFERENCE_TIME rtPeriodTime, HSEMAPHORE hSemaphore, DWORD_PTR* pdwAdviseCookie) {
ICOM_THIS(SystemClockImpl,iface);
SystemClockImpl *This = (SystemClockImpl *)iface;
SystemClockAdviseEntry* pEntry = NULL;
TRACE("(%p, %lld, %lld, %ld, %p)\n", This, rtStartTime, rtPeriodTime, hSemaphore, pdwAdviseCookie);
@ -315,7 +315,7 @@ static HRESULT WINAPI SystemClockImpl_AdvisePeriodic(IReferenceClock* iface, REF
}
static HRESULT WINAPI SystemClockImpl_Unadvise(IReferenceClock* iface, DWORD_PTR dwAdviseCookie) {
ICOM_THIS(SystemClockImpl,iface);
SystemClockImpl *This = (SystemClockImpl *)iface;
SystemClockAdviseEntry* pEntry = NULL;
SystemClockAdviseEntry* it = NULL;
HRESULT ret = S_OK;

View file

@ -117,7 +117,7 @@ static HRESULT VideoRenderer_CreatePrimarySurface(IBaseFilter * iface)
HRESULT hr;
DDSURFACEDESC sdesc;
DDSCAPS ddscaps;
ICOM_THIS(VideoRendererImpl, iface);
VideoRendererImpl *This = (VideoRendererImpl *)iface;
hr = DirectDrawCreate(NULL, &This->ddraw, NULL);
@ -245,7 +245,7 @@ static DWORD VideoRenderer_SendSampleData(VideoRendererImpl* This, LPBYTE data,
static HRESULT VideoRenderer_Sample(LPVOID iface, IMediaSample * pSample)
{
ICOM_THIS(VideoRendererImpl, iface);
VideoRendererImpl *This = (VideoRendererImpl *)iface;
LPBYTE pbSrcStream = NULL;
long cbSrcStream = 0;
REFERENCE_TIME tStart, tStop;
@ -361,7 +361,7 @@ HRESULT VideoRenderer_create(IUnknown * pUnkOuter, LPVOID * ppv)
static HRESULT WINAPI VideoRenderer_QueryInterface(IBaseFilter * iface, REFIID riid, LPVOID * ppv)
{
ICOM_THIS(VideoRendererImpl, iface);
VideoRendererImpl *This = (VideoRendererImpl *)iface;
TRACE("(%p/%p)->(%s, %p)\n", This, iface, qzdebugstr_guid(riid), ppv);
*ppv = NULL;
@ -392,14 +392,14 @@ static HRESULT WINAPI VideoRenderer_QueryInterface(IBaseFilter * iface, REFIID r
static ULONG WINAPI VideoRenderer_AddRef(IBaseFilter * iface)
{
ICOM_THIS(VideoRendererImpl, iface);
VideoRendererImpl *This = (VideoRendererImpl *)iface;
TRACE("(%p/%p)->() AddRef from %ld\n", This, iface, This->refCount);
return InterlockedIncrement(&This->refCount);
}
static ULONG WINAPI VideoRenderer_Release(IBaseFilter * iface)
{
ICOM_THIS(VideoRendererImpl, iface);
VideoRendererImpl *This = (VideoRendererImpl *)iface;
TRACE("(%p/%p)->() Release from %ld\n", This, iface, This->refCount);
if (!InterlockedDecrement(&This->refCount))
{
@ -424,7 +424,7 @@ static ULONG WINAPI VideoRenderer_Release(IBaseFilter * iface)
static HRESULT WINAPI VideoRenderer_GetClassID(IBaseFilter * iface, CLSID * pClsid)
{
ICOM_THIS(VideoRendererImpl, iface);
VideoRendererImpl *This = (VideoRendererImpl *)iface;
TRACE("(%p/%p)->(%p)\n", This, iface, pClsid);
@ -437,7 +437,7 @@ static HRESULT WINAPI VideoRenderer_GetClassID(IBaseFilter * iface, CLSID * pCls
static HRESULT WINAPI VideoRenderer_Stop(IBaseFilter * iface)
{
ICOM_THIS(VideoRendererImpl, iface);
VideoRendererImpl *This = (VideoRendererImpl *)iface;
TRACE("(%p/%p)->()\n", This, iface);
@ -452,7 +452,7 @@ static HRESULT WINAPI VideoRenderer_Stop(IBaseFilter * iface)
static HRESULT WINAPI VideoRenderer_Pause(IBaseFilter * iface)
{
ICOM_THIS(VideoRendererImpl, iface);
VideoRendererImpl *This = (VideoRendererImpl *)iface;
TRACE("(%p/%p)->()\n", This, iface);
@ -467,7 +467,7 @@ static HRESULT WINAPI VideoRenderer_Pause(IBaseFilter * iface)
static HRESULT WINAPI VideoRenderer_Run(IBaseFilter * iface, REFERENCE_TIME tStart)
{
ICOM_THIS(VideoRendererImpl, iface);
VideoRendererImpl *This = (VideoRendererImpl *)iface;
TRACE("(%p/%p)->(%s)\n", This, iface, wine_dbgstr_longlong(tStart));
@ -483,7 +483,7 @@ static HRESULT WINAPI VideoRenderer_Run(IBaseFilter * iface, REFERENCE_TIME tSta
static HRESULT WINAPI VideoRenderer_GetState(IBaseFilter * iface, DWORD dwMilliSecsTimeout, FILTER_STATE *pState)
{
ICOM_THIS(VideoRendererImpl, iface);
VideoRendererImpl *This = (VideoRendererImpl *)iface;
TRACE("(%p/%p)->(%ld, %p)\n", This, iface, dwMilliSecsTimeout, pState);
@ -498,7 +498,7 @@ static HRESULT WINAPI VideoRenderer_GetState(IBaseFilter * iface, DWORD dwMilliS
static HRESULT WINAPI VideoRenderer_SetSyncSource(IBaseFilter * iface, IReferenceClock *pClock)
{
ICOM_THIS(VideoRendererImpl, iface);
VideoRendererImpl *This = (VideoRendererImpl *)iface;
TRACE("(%p/%p)->(%p)\n", This, iface, pClock);
@ -517,7 +517,7 @@ static HRESULT WINAPI VideoRenderer_SetSyncSource(IBaseFilter * iface, IReferenc
static HRESULT WINAPI VideoRenderer_GetSyncSource(IBaseFilter * iface, IReferenceClock **ppClock)
{
ICOM_THIS(VideoRendererImpl, iface);
VideoRendererImpl *This = (VideoRendererImpl *)iface;
TRACE("(%p/%p)->(%p)\n", This, iface, ppClock);
@ -536,7 +536,7 @@ static HRESULT WINAPI VideoRenderer_GetSyncSource(IBaseFilter * iface, IReferenc
static HRESULT WINAPI VideoRenderer_EnumPins(IBaseFilter * iface, IEnumPins **ppEnum)
{
ENUMPINDETAILS epd;
ICOM_THIS(VideoRendererImpl, iface);
VideoRendererImpl *This = (VideoRendererImpl *)iface;
TRACE("(%p/%p)->(%p)\n", This, iface, ppEnum);
@ -547,7 +547,7 @@ static HRESULT WINAPI VideoRenderer_EnumPins(IBaseFilter * iface, IEnumPins **pp
static HRESULT WINAPI VideoRenderer_FindPin(IBaseFilter * iface, LPCWSTR Id, IPin **ppPin)
{
ICOM_THIS(VideoRendererImpl, iface);
VideoRendererImpl *This = (VideoRendererImpl *)iface;
TRACE("(%p/%p)->(%p,%p)\n", This, iface, debugstr_w(Id), ppPin);
@ -560,7 +560,7 @@ static HRESULT WINAPI VideoRenderer_FindPin(IBaseFilter * iface, LPCWSTR Id, IPi
static HRESULT WINAPI VideoRenderer_QueryFilterInfo(IBaseFilter * iface, FILTER_INFO *pInfo)
{
ICOM_THIS(VideoRendererImpl, iface);
VideoRendererImpl *This = (VideoRendererImpl *)iface;
TRACE("(%p/%p)->(%p)\n", This, iface, pInfo);
@ -575,7 +575,7 @@ static HRESULT WINAPI VideoRenderer_QueryFilterInfo(IBaseFilter * iface, FILTER_
static HRESULT WINAPI VideoRenderer_JoinFilterGraph(IBaseFilter * iface, IFilterGraph *pGraph, LPCWSTR pName)
{
ICOM_THIS(VideoRendererImpl, iface);
VideoRendererImpl *This = (VideoRendererImpl *)iface;
TRACE("(%p/%p)->(%p, %s)\n", This, iface, pGraph, debugstr_w(pName));
@ -594,7 +594,7 @@ static HRESULT WINAPI VideoRenderer_JoinFilterGraph(IBaseFilter * iface, IFilter
static HRESULT WINAPI VideoRenderer_QueryVendorInfo(IBaseFilter * iface, LPWSTR *pVendorInfo)
{
ICOM_THIS(VideoRendererImpl, iface);
VideoRendererImpl *This = (VideoRendererImpl *)iface;
TRACE("(%p/%p)->(%p)\n", This, iface, pVendorInfo);
return E_NOTIMPL;
}

View file

@ -2361,21 +2361,21 @@ static void DSDB_DestroyMMAP(IDsDriverBufferImpl* pdbi)
static HRESULT WINAPI IDsDriverBufferImpl_QueryInterface(PIDSDRIVERBUFFER iface, REFIID riid, LPVOID *ppobj)
{
/* ICOM_THIS(IDsDriverBufferImpl,iface); */
/* IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface; */
FIXME("(): stub!\n");
return DSERR_UNSUPPORTED;
}
static ULONG WINAPI IDsDriverBufferImpl_AddRef(PIDSDRIVERBUFFER iface)
{
ICOM_THIS(IDsDriverBufferImpl,iface);
IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface;
TRACE("(%p)\n",iface);
return ++This->ref;
}
static ULONG WINAPI IDsDriverBufferImpl_Release(PIDSDRIVERBUFFER iface)
{
ICOM_THIS(IDsDriverBufferImpl,iface);
IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface;
TRACE("(%p)\n",iface);
if (--This->ref)
return This->ref;
@ -2392,7 +2392,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_Lock(PIDSDRIVERBUFFER iface,
DWORD dwWritePosition,DWORD dwWriteLen,
DWORD dwFlags)
{
/* ICOM_THIS(IDsDriverBufferImpl,iface); */
/* IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface; */
TRACE("(%p)\n",iface);
return DSERR_UNSUPPORTED;
}
@ -2401,7 +2401,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_Unlock(PIDSDRIVERBUFFER iface,
LPVOID pvAudio1,DWORD dwLen1,
LPVOID pvAudio2,DWORD dwLen2)
{
/* ICOM_THIS(IDsDriverBufferImpl,iface); */
/* IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface; */
TRACE("(%p)\n",iface);
return DSERR_UNSUPPORTED;
}
@ -2409,14 +2409,14 @@ static HRESULT WINAPI IDsDriverBufferImpl_Unlock(PIDSDRIVERBUFFER iface,
static HRESULT WINAPI IDsDriverBufferImpl_SetFormat(PIDSDRIVERBUFFER iface,
LPWAVEFORMATEX pwfx)
{
/* ICOM_THIS(IDsDriverBufferImpl,iface); */
/* IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface; */
TRACE("(%p,%p)\n",iface,pwfx);
return DSERR_BUFFERLOST;
}
static HRESULT WINAPI IDsDriverBufferImpl_SetFrequency(PIDSDRIVERBUFFER iface, DWORD dwFreq)
{
/* ICOM_THIS(IDsDriverBufferImpl,iface); */
/* IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface; */
TRACE("(%p,%ld): stub\n",iface,dwFreq);
return DSERR_UNSUPPORTED;
}
@ -2424,7 +2424,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_SetFrequency(PIDSDRIVERBUFFER iface, D
static HRESULT WINAPI IDsDriverBufferImpl_SetVolumePan(PIDSDRIVERBUFFER iface, PDSVOLUMEPAN pVolPan)
{
DWORD vol;
ICOM_THIS(IDsDriverBufferImpl,iface);
IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface;
TRACE("(%p,%p)\n",iface,pVolPan);
vol = pVolPan->dwTotalLeftAmpFactor | (pVolPan->dwTotalRightAmpFactor << 16);
@ -2438,7 +2438,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_SetVolumePan(PIDSDRIVERBUFFER iface, P
static HRESULT WINAPI IDsDriverBufferImpl_SetPosition(PIDSDRIVERBUFFER iface, DWORD dwNewPos)
{
/* ICOM_THIS(IDsDriverImpl,iface); */
/* IDsDriverImpl *This = (IDsDriverImpl *)iface; */
TRACE("(%p,%ld): stub\n",iface,dwNewPos);
return DSERR_UNSUPPORTED;
}
@ -2446,7 +2446,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_SetPosition(PIDSDRIVERBUFFER iface, DW
static HRESULT WINAPI IDsDriverBufferImpl_GetPosition(PIDSDRIVERBUFFER iface,
LPDWORD lpdwPlay, LPDWORD lpdwWrite)
{
ICOM_THIS(IDsDriverBufferImpl,iface);
IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface;
WINE_WAVEOUT * wwo = &(WOutDev[This->drv->wDevID]);
snd_pcm_uframes_t hw_ptr;
snd_pcm_uframes_t period_size;
@ -2478,7 +2478,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_GetPosition(PIDSDRIVERBUFFER iface,
static HRESULT WINAPI IDsDriverBufferImpl_Play(PIDSDRIVERBUFFER iface, DWORD dwRes1, DWORD dwRes2, DWORD dwFlags)
{
ICOM_THIS(IDsDriverBufferImpl,iface);
IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface;
WINE_WAVEOUT * wwo = &(WOutDev[This->drv->wDevID]);
snd_pcm_state_t state;
int err;
@ -2503,7 +2503,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_Play(PIDSDRIVERBUFFER iface, DWORD dwR
static HRESULT WINAPI IDsDriverBufferImpl_Stop(PIDSDRIVERBUFFER iface)
{
ICOM_THIS(IDsDriverBufferImpl,iface);
IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface;
WINE_WAVEOUT * wwo = &(WOutDev[This->drv->wDevID]);
int err;
DWORD play;
@ -2547,14 +2547,14 @@ static IDsDriverBufferVtbl dsdbvt =
static HRESULT WINAPI IDsDriverImpl_QueryInterface(PIDSDRIVER iface, REFIID riid, LPVOID *ppobj)
{
/* ICOM_THIS(IDsDriverImpl,iface); */
/* IDsDriverImpl *This = (IDsDriverImpl *)iface; */
FIXME("(%p): stub!\n",iface);
return DSERR_UNSUPPORTED;
}
static ULONG WINAPI IDsDriverImpl_AddRef(PIDSDRIVER iface)
{
ICOM_THIS(IDsDriverImpl,iface);
IDsDriverImpl *This = (IDsDriverImpl *)iface;
TRACE("(%p)\n",iface);
This->ref++;
return This->ref;
@ -2562,7 +2562,7 @@ static ULONG WINAPI IDsDriverImpl_AddRef(PIDSDRIVER iface)
static ULONG WINAPI IDsDriverImpl_Release(PIDSDRIVER iface)
{
ICOM_THIS(IDsDriverImpl,iface);
IDsDriverImpl *This = (IDsDriverImpl *)iface;
TRACE("(%p)\n",iface);
if (--This->ref)
return This->ref;
@ -2572,7 +2572,7 @@ static ULONG WINAPI IDsDriverImpl_Release(PIDSDRIVER iface)
static HRESULT WINAPI IDsDriverImpl_GetDriverDesc(PIDSDRIVER iface, PDSDRIVERDESC pDesc)
{
ICOM_THIS(IDsDriverImpl,iface);
IDsDriverImpl *This = (IDsDriverImpl *)iface;
TRACE("(%p,%p)\n",iface,pDesc);
memcpy(pDesc, &(WOutDev[This->wDevID].ds_desc), sizeof(DSDRIVERDESC));
pDesc->dwFlags = DSDDESC_DOMMSYSTEMOPEN | DSDDESC_DOMMSYSTEMSETFORMAT |
@ -2593,21 +2593,21 @@ static HRESULT WINAPI IDsDriverImpl_GetDriverDesc(PIDSDRIVER iface, PDSDRIVERDES
static HRESULT WINAPI IDsDriverImpl_Open(PIDSDRIVER iface)
{
/* ICOM_THIS(IDsDriverImpl,iface); */
/* IDsDriverImpl *This = (IDsDriverImpl *)iface; */
TRACE("(%p)\n",iface);
return DS_OK;
}
static HRESULT WINAPI IDsDriverImpl_Close(PIDSDRIVER iface)
{
/* ICOM_THIS(IDsDriverImpl,iface); */
/* IDsDriverImpl *This = (IDsDriverImpl *)iface; */
TRACE("(%p)\n",iface);
return DS_OK;
}
static HRESULT WINAPI IDsDriverImpl_GetCaps(PIDSDRIVER iface, PDSDRIVERCAPS pCaps)
{
ICOM_THIS(IDsDriverImpl,iface);
IDsDriverImpl *This = (IDsDriverImpl *)iface;
TRACE("(%p,%p)\n",iface,pCaps);
memset(pCaps, 0, sizeof(*pCaps));
@ -2638,7 +2638,7 @@ static HRESULT WINAPI IDsDriverImpl_CreateSoundBuffer(PIDSDRIVER iface,
LPBYTE *ppbBuffer,
LPVOID *ppvObj)
{
ICOM_THIS(IDsDriverImpl,iface);
IDsDriverImpl *This = (IDsDriverImpl *)iface;
IDsDriverBufferImpl** ippdsdb = (IDsDriverBufferImpl**)ppvObj;
int err;
@ -2679,7 +2679,7 @@ static HRESULT WINAPI IDsDriverImpl_DuplicateSoundBuffer(PIDSDRIVER iface,
PIDSDRIVERBUFFER pBuffer,
LPVOID *ppvObj)
{
/* ICOM_THIS(IDsDriverImpl,iface); */
/* IDsDriverImpl *This = (IDsDriverImpl *)iface; */
TRACE("(%p,%p): stub\n",iface,pBuffer);
return DSERR_INVALIDCALL;
}

View file

@ -1392,21 +1392,21 @@ static HRESULT DSDB_UnmapPrimary(IDsDriverBufferImpl *dsdb)
static HRESULT WINAPI IDsDriverBufferImpl_QueryInterface(PIDSDRIVERBUFFER iface, REFIID riid, LPVOID *ppobj)
{
/* ICOM_THIS(IDsDriverBufferImpl,iface); */
/* IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface; */
FIXME("(): stub!\n");
return DSERR_UNSUPPORTED;
}
static ULONG WINAPI IDsDriverBufferImpl_AddRef(PIDSDRIVERBUFFER iface)
{
ICOM_THIS(IDsDriverBufferImpl,iface);
IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface;
This->ref++;
return This->ref;
}
static ULONG WINAPI IDsDriverBufferImpl_Release(PIDSDRIVERBUFFER iface)
{
ICOM_THIS(IDsDriverBufferImpl,iface);
IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface;
if (--This->ref)
return This->ref;
if (This == This->drv->primary)
@ -1422,7 +1422,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_Lock(PIDSDRIVERBUFFER iface,
DWORD dwWritePosition,DWORD dwWriteLen,
DWORD dwFlags)
{
/* ICOM_THIS(IDsDriverBufferImpl,iface); */
/* IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface; */
/* FIXME: we need to implement it */
TRACE("(%p)\n",iface);
return DSERR_UNSUPPORTED;
@ -1432,7 +1432,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_Unlock(PIDSDRIVERBUFFER iface,
LPVOID pvAudio1,DWORD dwLen1,
LPVOID pvAudio2,DWORD dwLen2)
{
/* ICOM_THIS(IDsDriverBufferImpl,iface); */
/* IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface; */
TRACE("(%p)\n",iface);
return DSERR_UNSUPPORTED;
}
@ -1440,7 +1440,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_Unlock(PIDSDRIVERBUFFER iface,
static HRESULT WINAPI IDsDriverBufferImpl_SetFormat(PIDSDRIVERBUFFER iface,
LPWAVEFORMATEX pwfx)
{
/* ICOM_THIS(IDsDriverBufferImpl,iface); */
/* IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface; */
TRACE("(%p,%p)\n",iface,pwfx);
/* On our request (GetDriverDesc flags), DirectSound has by now used
@ -1454,21 +1454,21 @@ static HRESULT WINAPI IDsDriverBufferImpl_SetFormat(PIDSDRIVERBUFFER iface,
static HRESULT WINAPI IDsDriverBufferImpl_SetFrequency(PIDSDRIVERBUFFER iface, DWORD dwFreq)
{
/* ICOM_THIS(IDsDriverBufferImpl,iface); */
/* IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface; */
TRACE("(%p,%ld): stub\n",iface,dwFreq);
return DSERR_UNSUPPORTED;
}
static HRESULT WINAPI IDsDriverBufferImpl_SetVolumePan(PIDSDRIVERBUFFER iface, PDSVOLUMEPAN pVolPan)
{
/* ICOM_THIS(IDsDriverBufferImpl,iface); */
/* IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface; */
FIXME("(%p,%p): stub!\n",iface,pVolPan);
return DSERR_UNSUPPORTED;
}
static HRESULT WINAPI IDsDriverBufferImpl_SetPosition(PIDSDRIVERBUFFER iface, DWORD dwNewPos)
{
/* ICOM_THIS(IDsDriverImpl,iface); */
/* IDsDriverImpl *This = (IDsDriverImpl *)iface; */
TRACE("(%p,%ld): stub\n",iface,dwNewPos);
return DSERR_UNSUPPORTED;
}
@ -1477,7 +1477,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_GetPosition(PIDSDRIVERBUFFER iface,
LPDWORD lpdwPlay, LPDWORD lpdwWrite)
{
#if 0
ICOM_THIS(IDsDriverBufferImpl,iface);
IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface;
TODO;
count_info info;
DWORD ptr;
@ -1510,7 +1510,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_GetPosition(PIDSDRIVERBUFFER iface,
static HRESULT WINAPI IDsDriverBufferImpl_Play(PIDSDRIVERBUFFER iface, DWORD dwRes1, DWORD dwRes2, DWORD dwFlags)
{
ICOM_THIS(IDsDriverBufferImpl,iface);
IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface;
TRACE("(%p,%lx,%lx,%lx)\n",iface,dwRes1,dwRes2,dwFlags);
@ -1522,7 +1522,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_Play(PIDSDRIVERBUFFER iface, DWORD dwR
static HRESULT WINAPI IDsDriverBufferImpl_Stop(PIDSDRIVERBUFFER iface)
{
ICOM_THIS(IDsDriverBufferImpl,iface);
IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface;
TRACE("(%p)\n",iface);
@ -1555,21 +1555,21 @@ static IDsDriverBufferVtbl dsdbvt =
static HRESULT WINAPI IDsDriverImpl_QueryInterface(PIDSDRIVER iface, REFIID riid, LPVOID *ppobj)
{
/* ICOM_THIS(IDsDriverImpl,iface); */
/* IDsDriverImpl *This = (IDsDriverImpl *)iface; */
FIXME("(%p): stub!\n",iface);
return DSERR_UNSUPPORTED;
}
static ULONG WINAPI IDsDriverImpl_AddRef(PIDSDRIVER iface)
{
ICOM_THIS(IDsDriverImpl,iface);
IDsDriverImpl *This = (IDsDriverImpl *)iface;
This->ref++;
return This->ref;
}
static ULONG WINAPI IDsDriverImpl_Release(PIDSDRIVER iface)
{
ICOM_THIS(IDsDriverImpl,iface);
IDsDriverImpl *This = (IDsDriverImpl *)iface;
if (--This->ref)
return This->ref;
HeapFree(GetProcessHeap(),0,This);
@ -1578,7 +1578,7 @@ static ULONG WINAPI IDsDriverImpl_Release(PIDSDRIVER iface)
static HRESULT WINAPI IDsDriverImpl_GetDriverDesc(PIDSDRIVER iface, PDSDRIVERDESC pDesc)
{
ICOM_THIS(IDsDriverImpl,iface);
IDsDriverImpl *This = (IDsDriverImpl *)iface;
TRACE("(%p,%p)\n",iface,pDesc);
pDesc->dwFlags = DSDDESC_DOMMSYSTEMOPEN | DSDDESC_DOMMSYSTEMSETFORMAT |
DSDDESC_USESYSTEMMEMORY;
@ -1600,7 +1600,7 @@ static HRESULT WINAPI IDsDriverImpl_GetDriverDesc(PIDSDRIVER iface, PDSDRIVERDES
static HRESULT WINAPI IDsDriverImpl_Open(PIDSDRIVER iface)
{
ICOM_THIS(IDsDriverImpl,iface);
IDsDriverImpl *This = (IDsDriverImpl *)iface;
TRACE("(%p)\n",iface);
/* FIXME: error handling */
@ -1611,7 +1611,7 @@ static HRESULT WINAPI IDsDriverImpl_Open(PIDSDRIVER iface)
static HRESULT WINAPI IDsDriverImpl_Close(PIDSDRIVER iface)
{
ICOM_THIS(IDsDriverImpl,iface);
IDsDriverImpl *This = (IDsDriverImpl *)iface;
TRACE("(%p)\n",iface);
if (This->primary) {
ERR("problem with DirectSound: primary not released\n");
@ -1622,7 +1622,7 @@ static HRESULT WINAPI IDsDriverImpl_Close(PIDSDRIVER iface)
static HRESULT WINAPI IDsDriverImpl_GetCaps(PIDSDRIVER iface, PDSDRIVERCAPS pCaps)
{
/* ICOM_THIS(IDsDriverImpl,iface); */
/* IDsDriverImpl *This = (IDsDriverImpl *)iface; */
TRACE("(%p,%p)\n",iface,pCaps);
memset(pCaps, 0, sizeof(*pCaps));
/* FIXME: need to check actual capabilities */
@ -1641,7 +1641,7 @@ static HRESULT WINAPI IDsDriverImpl_CreateSoundBuffer(PIDSDRIVER iface,
LPBYTE *ppbBuffer,
LPVOID *ppvObj)
{
ICOM_THIS(IDsDriverImpl,iface);
IDsDriverImpl *This = (IDsDriverImpl *)iface;
IDsDriverBufferImpl** ippdsdb = (IDsDriverBufferImpl**)ppvObj;
WINE_WAVEOUT *wwo = &(WOutDev[This->wDevID]);
struct snd_pcm_channel_setup setup;
@ -1724,7 +1724,7 @@ static HRESULT WINAPI IDsDriverImpl_DuplicateSoundBuffer(PIDSDRIVER iface,
PIDSDRIVERBUFFER pBuffer,
LPVOID *ppvObj)
{
/* ICOM_THIS(IDsDriverImpl,iface); */
/* IDsDriverImpl *This = (IDsDriverImpl *)iface; */
TRACE("(%p,%p): stub\n",iface,pBuffer);
return DSERR_INVALIDCALL;
}

View file

@ -1333,21 +1333,21 @@ static HRESULT DSDB_UnmapPrimary(IDsDriverBufferImpl *dsdb)
static HRESULT WINAPI IDsDriverBufferImpl_QueryInterface(PIDSDRIVERBUFFER iface, REFIID riid, LPVOID *ppobj)
{
/* ICOM_THIS(IDsDriverBufferImpl,iface); */
/* IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface; */
FIXME("(): stub!\n");
return DSERR_UNSUPPORTED;
}
static ULONG WINAPI IDsDriverBufferImpl_AddRef(PIDSDRIVERBUFFER iface)
{
ICOM_THIS(IDsDriverBufferImpl,iface);
IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface;
This->ref++;
return This->ref;
}
static ULONG WINAPI IDsDriverBufferImpl_Release(PIDSDRIVERBUFFER iface)
{
ICOM_THIS(IDsDriverBufferImpl,iface);
IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface;
if (--This->ref)
return This->ref;
if (This == This->drv->primary)
@ -1363,7 +1363,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_Lock(PIDSDRIVERBUFFER iface,
DWORD dwWritePosition,DWORD dwWriteLen,
DWORD dwFlags)
{
/* ICOM_THIS(IDsDriverBufferImpl,iface); */
/* IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface; */
/* since we (GetDriverDesc flags) have specified DSDDESC_DONTNEEDPRIMARYLOCK,
* and that we don't support secondary buffers, this method will never be called */
TRACE("(%p): stub\n",iface);
@ -1374,7 +1374,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_Unlock(PIDSDRIVERBUFFER iface,
LPVOID pvAudio1,DWORD dwLen1,
LPVOID pvAudio2,DWORD dwLen2)
{
/* ICOM_THIS(IDsDriverBufferImpl,iface); */
/* IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface; */
TRACE("(%p): stub\n",iface);
return DSERR_UNSUPPORTED;
}
@ -1382,7 +1382,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_Unlock(PIDSDRIVERBUFFER iface,
static HRESULT WINAPI IDsDriverBufferImpl_SetFormat(PIDSDRIVERBUFFER iface,
LPWAVEFORMATEX pwfx)
{
/* ICOM_THIS(IDsDriverBufferImpl,iface); */
/* IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface; */
TRACE("(%p,%p)\n",iface,pwfx);
/* On our request (GetDriverDesc flags), DirectSound has by now used
@ -1396,21 +1396,21 @@ static HRESULT WINAPI IDsDriverBufferImpl_SetFormat(PIDSDRIVERBUFFER iface,
static HRESULT WINAPI IDsDriverBufferImpl_SetFrequency(PIDSDRIVERBUFFER iface, DWORD dwFreq)
{
/* ICOM_THIS(IDsDriverBufferImpl,iface); */
/* IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface; */
TRACE("(%p,%ld): stub\n",iface,dwFreq);
return DSERR_UNSUPPORTED;
}
static HRESULT WINAPI IDsDriverBufferImpl_SetVolumePan(PIDSDRIVERBUFFER iface, PDSVOLUMEPAN pVolPan)
{
/* ICOM_THIS(IDsDriverBufferImpl,iface); */
/* IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface; */
FIXME("(%p,%p): stub!\n",iface,pVolPan);
return DS_OK;
}
static HRESULT WINAPI IDsDriverBufferImpl_SetPosition(PIDSDRIVERBUFFER iface, DWORD dwNewPos)
{
/* ICOM_THIS(IDsDriverImpl,iface); */
/* IDsDriverImpl *This = (IDsDriverImpl *)iface; */
TRACE("(%p,%ld): stub\n",iface,dwNewPos);
return DSERR_UNSUPPORTED;
}
@ -1418,7 +1418,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_SetPosition(PIDSDRIVERBUFFER iface, DW
static HRESULT WINAPI IDsDriverBufferImpl_GetPosition(PIDSDRIVERBUFFER iface,
LPDWORD lpdwPlay, LPDWORD lpdwWrite)
{
ICOM_THIS(IDsDriverBufferImpl,iface);
IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface;
#if 0
count_info info;
#endif
@ -1436,7 +1436,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_GetPosition(PIDSDRIVERBUFFER iface,
static HRESULT WINAPI IDsDriverBufferImpl_Play(PIDSDRIVERBUFFER iface, DWORD dwRes1, DWORD dwRes2, DWORD dwFlags)
{
ICOM_THIS(IDsDriverBufferImpl,iface);
IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface;
#if 0
int enable = PCM_ENABLE_OUTPUT;
TRACE("(%p,%lx,%lx,%lx)\n",iface,dwRes1,dwRes2,dwFlags);
@ -1450,7 +1450,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_Play(PIDSDRIVERBUFFER iface, DWORD dwR
static HRESULT WINAPI IDsDriverBufferImpl_Stop(PIDSDRIVERBUFFER iface)
{
ICOM_THIS(IDsDriverBufferImpl,iface);
IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface;
int enable = 0;
#if 0
TRACE("(%p)\n",iface);
@ -1492,21 +1492,21 @@ static IDsDriverBufferVtbl dsdbvt =
static HRESULT WINAPI IDsDriverImpl_QueryInterface(PIDSDRIVER iface, REFIID riid, LPVOID *ppobj)
{
/* ICOM_THIS(IDsDriverImpl,iface); */
/* IDsDriverImpl *This = (IDsDriverImpl *)iface; */
FIXME("(%p): stub!\n",iface);
return DSERR_UNSUPPORTED;
}
static ULONG WINAPI IDsDriverImpl_AddRef(PIDSDRIVER iface)
{
ICOM_THIS(IDsDriverImpl,iface);
IDsDriverImpl *This = (IDsDriverImpl *)iface;
This->ref++;
return This->ref;
}
static ULONG WINAPI IDsDriverImpl_Release(PIDSDRIVER iface)
{
ICOM_THIS(IDsDriverImpl,iface);
IDsDriverImpl *This = (IDsDriverImpl *)iface;
if (--This->ref)
return This->ref;
HeapFree(GetProcessHeap(),0,This);
@ -1515,7 +1515,7 @@ static ULONG WINAPI IDsDriverImpl_Release(PIDSDRIVER iface)
static HRESULT WINAPI IDsDriverImpl_GetDriverDesc(PIDSDRIVER iface, PDSDRIVERDESC pDesc)
{
ICOM_THIS(IDsDriverImpl,iface);
IDsDriverImpl *This = (IDsDriverImpl *)iface;
TRACE("(%p,%p)\n",iface,pDesc);
pDesc->dwFlags = DSDDESC_DOMMSYSTEMOPEN | DSDDESC_DOMMSYSTEMSETFORMAT |
DSDDESC_USESYSTEMMEMORY | DSDDESC_DONTNEEDPRIMARYLOCK;
@ -1537,7 +1537,7 @@ static HRESULT WINAPI IDsDriverImpl_GetDriverDesc(PIDSDRIVER iface, PDSDRIVERDES
static HRESULT WINAPI IDsDriverImpl_Open(PIDSDRIVER iface)
{
ICOM_THIS(IDsDriverImpl,iface);
IDsDriverImpl *This = (IDsDriverImpl *)iface;
int enable = 0;
TRACE("(%p)\n",iface);
@ -1553,7 +1553,7 @@ static HRESULT WINAPI IDsDriverImpl_Open(PIDSDRIVER iface)
static HRESULT WINAPI IDsDriverImpl_Close(PIDSDRIVER iface)
{
ICOM_THIS(IDsDriverImpl,iface);
IDsDriverImpl *This = (IDsDriverImpl *)iface;
TRACE("(%p)\n",iface);
if (This->primary) {
ERR("problem with DirectSound: primary not released\n");
@ -1564,7 +1564,7 @@ static HRESULT WINAPI IDsDriverImpl_Close(PIDSDRIVER iface)
static HRESULT WINAPI IDsDriverImpl_GetCaps(PIDSDRIVER iface, PDSDRIVERCAPS pCaps)
{
/* ICOM_THIS(IDsDriverImpl,iface); */
/* IDsDriverImpl *This = (IDsDriverImpl *)iface; */
TRACE("(%p,%p)\n",iface,pCaps);
memset(pCaps, 0, sizeof(*pCaps));
/* FIXME: need to check actual capabilities */
@ -1585,7 +1585,7 @@ static HRESULT WINAPI IDsDriverImpl_CreateSoundBuffer(PIDSDRIVER iface,
LPBYTE *ppbBuffer,
LPVOID *ppvObj)
{
ICOM_THIS(IDsDriverImpl,iface);
IDsDriverImpl *This = (IDsDriverImpl *)iface;
IDsDriverBufferImpl** ippdsdb = (IDsDriverBufferImpl**)ppvObj;
HRESULT err;
#if 0
@ -1652,7 +1652,7 @@ static HRESULT WINAPI IDsDriverImpl_DuplicateSoundBuffer(PIDSDRIVER iface,
PIDSDRIVERBUFFER pBuffer,
LPVOID *ppvObj)
{
/* ICOM_THIS(IDsDriverImpl,iface); */
/* IDsDriverImpl *This = (IDsDriverImpl *)iface; */
TRACE("(%p,%p): stub\n",iface,pBuffer);
return DSERR_INVALIDCALL;
}

View file

@ -2496,7 +2496,7 @@ static HRESULT WINAPI IDsDriverPropertySetImpl_QueryInterface(
REFIID riid,
LPVOID *ppobj)
{
ICOM_THIS(IDsDriverPropertySetImpl,iface);
IDsDriverPropertySetImpl *This = (IDsDriverPropertySetImpl *)iface;
TRACE("(%p,%s,%p)\n",This,debugstr_guid(riid),ppobj);
if ( IsEqualGUID(riid, &IID_IUnknown) ||
@ -2514,7 +2514,7 @@ static HRESULT WINAPI IDsDriverPropertySetImpl_QueryInterface(
static ULONG WINAPI IDsDriverPropertySetImpl_AddRef(PIDSDRIVERPROPERTYSET iface)
{
ICOM_THIS(IDsDriverPropertySetImpl,iface);
IDsDriverPropertySetImpl *This = (IDsDriverPropertySetImpl *)iface;
TRACE("(%p) ref was %ld\n", This, This->ref);
return InterlockedIncrement(&(This->ref));
@ -2522,7 +2522,7 @@ static ULONG WINAPI IDsDriverPropertySetImpl_AddRef(PIDSDRIVERPROPERTYSET iface)
static ULONG WINAPI IDsDriverPropertySetImpl_Release(PIDSDRIVERPROPERTYSET iface)
{
ICOM_THIS(IDsDriverPropertySetImpl,iface);
IDsDriverPropertySetImpl *This = (IDsDriverPropertySetImpl *)iface;
DWORD ref;
TRACE("(%p) ref was %ld\n", This, This->ref);
@ -2544,7 +2544,7 @@ static HRESULT WINAPI IDsDriverPropertySetImpl_Get(
ULONG cbPropertyData,
PULONG pcbReturnedData )
{
ICOM_THIS(IDsDriverPropertySetImpl,iface);
IDsDriverPropertySetImpl *This = (IDsDriverPropertySetImpl *)iface;
FIXME("(%p,%p,%p,%lx,%p,%lx,%p)\n",This,pDsProperty,pPropertyParams,cbPropertyParams,pPropertyData,cbPropertyData,pcbReturnedData);
return DSERR_UNSUPPORTED;
}
@ -2557,7 +2557,7 @@ static HRESULT WINAPI IDsDriverPropertySetImpl_Set(
LPVOID pPropertyData,
ULONG cbPropertyData )
{
ICOM_THIS(IDsDriverPropertySetImpl,iface);
IDsDriverPropertySetImpl *This = (IDsDriverPropertySetImpl *)iface;
FIXME("(%p,%p,%p,%lx,%p,%lx)\n",This,pDsProperty,pPropertyParams,cbPropertyParams,pPropertyData,cbPropertyData);
return DSERR_UNSUPPORTED;
}
@ -2568,7 +2568,7 @@ static HRESULT WINAPI IDsDriverPropertySetImpl_QuerySupport(
ULONG PropertyId,
PULONG pSupport )
{
ICOM_THIS(IDsDriverPropertySetImpl,iface);
IDsDriverPropertySetImpl *This = (IDsDriverPropertySetImpl *)iface;
FIXME("(%p,%s,%lx,%p)\n",This,debugstr_guid(PropertySetId),PropertyId,pSupport);
return DSERR_UNSUPPORTED;
}
@ -2592,7 +2592,7 @@ static HRESULT WINAPI IDsDriverNotifyImpl_QueryInterface(
REFIID riid,
LPVOID *ppobj)
{
ICOM_THIS(IDsDriverNotifyImpl,iface);
IDsDriverNotifyImpl *This = (IDsDriverNotifyImpl *)iface;
TRACE("(%p,%s,%p)\n",This,debugstr_guid(riid),ppobj);
if ( IsEqualGUID(riid, &IID_IUnknown) ||
@ -2610,7 +2610,7 @@ static HRESULT WINAPI IDsDriverNotifyImpl_QueryInterface(
static ULONG WINAPI IDsDriverNotifyImpl_AddRef(PIDSDRIVERNOTIFY iface)
{
ICOM_THIS(IDsDriverNotifyImpl,iface);
IDsDriverNotifyImpl *This = (IDsDriverNotifyImpl *)iface;
TRACE("(%p) ref was %ld\n", This, This->ref);
return InterlockedIncrement(&(This->ref));
@ -2618,7 +2618,7 @@ static ULONG WINAPI IDsDriverNotifyImpl_AddRef(PIDSDRIVERNOTIFY iface)
static ULONG WINAPI IDsDriverNotifyImpl_Release(PIDSDRIVERNOTIFY iface)
{
ICOM_THIS(IDsDriverNotifyImpl,iface);
IDsDriverNotifyImpl *This = (IDsDriverNotifyImpl *)iface;
DWORD ref;
TRACE("(%p) ref was %ld\n", This, This->ref);
@ -2638,7 +2638,7 @@ static HRESULT WINAPI IDsDriverNotifyImpl_SetNotificationPositions(
DWORD howmuch,
LPCDSBPOSITIONNOTIFY notify)
{
ICOM_THIS(IDsDriverNotifyImpl,iface);
IDsDriverNotifyImpl *This = (IDsDriverNotifyImpl *)iface;
TRACE("(%p,0x%08lx,%p)\n",This,howmuch,notify);
if (!notify) {
@ -2742,7 +2742,7 @@ static HRESULT DSDB_UnmapBuffer(IDsDriverBufferImpl *dsdb)
static HRESULT WINAPI IDsDriverBufferImpl_QueryInterface(PIDSDRIVERBUFFER iface, REFIID riid, LPVOID *ppobj)
{
ICOM_THIS(IDsDriverBufferImpl,iface);
IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface;
TRACE("(%p,%s,%p)\n",iface,debugstr_guid(riid),*ppobj);
if ( IsEqualGUID(riid, &IID_IUnknown) ||
@ -2785,7 +2785,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_QueryInterface(PIDSDRIVERBUFFER iface,
static ULONG WINAPI IDsDriverBufferImpl_AddRef(PIDSDRIVERBUFFER iface)
{
ICOM_THIS(IDsDriverBufferImpl,iface);
IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface;
TRACE("(%p) ref was %ld\n", This, This->ref);
return InterlockedIncrement(&(This->ref));
@ -2793,7 +2793,7 @@ static ULONG WINAPI IDsDriverBufferImpl_AddRef(PIDSDRIVERBUFFER iface)
static ULONG WINAPI IDsDriverBufferImpl_Release(PIDSDRIVERBUFFER iface)
{
ICOM_THIS(IDsDriverBufferImpl,iface);
IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface;
DWORD ref;
TRACE("(%p) ref was %ld\n", This, This->ref);
@ -2834,7 +2834,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_Lock(PIDSDRIVERBUFFER iface,
DWORD dwWritePosition,DWORD dwWriteLen,
DWORD dwFlags)
{
/* ICOM_THIS(IDsDriverBufferImpl,iface); */
/* IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface; */
/* since we (GetDriverDesc flags) have specified DSDDESC_DONTNEEDPRIMARYLOCK,
* and that we don't support secondary buffers, this method will never be called */
TRACE("(%p): stub\n",iface);
@ -2845,7 +2845,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_Unlock(PIDSDRIVERBUFFER iface,
LPVOID pvAudio1,DWORD dwLen1,
LPVOID pvAudio2,DWORD dwLen2)
{
/* ICOM_THIS(IDsDriverBufferImpl,iface); */
/* IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface; */
TRACE("(%p): stub\n",iface);
return DSERR_UNSUPPORTED;
}
@ -2853,7 +2853,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_Unlock(PIDSDRIVERBUFFER iface,
static HRESULT WINAPI IDsDriverBufferImpl_SetFormat(PIDSDRIVERBUFFER iface,
LPWAVEFORMATEX pwfx)
{
/* ICOM_THIS(IDsDriverBufferImpl,iface); */
/* IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface; */
TRACE("(%p,%p)\n",iface,pwfx);
/* On our request (GetDriverDesc flags), DirectSound has by now used
@ -2867,7 +2867,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_SetFormat(PIDSDRIVERBUFFER iface,
static HRESULT WINAPI IDsDriverBufferImpl_SetFrequency(PIDSDRIVERBUFFER iface, DWORD dwFreq)
{
/* ICOM_THIS(IDsDriverBufferImpl,iface); */
/* IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface; */
TRACE("(%p,%ld): stub\n",iface,dwFreq);
return DSERR_UNSUPPORTED;
}
@ -2875,7 +2875,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_SetFrequency(PIDSDRIVERBUFFER iface, D
static HRESULT WINAPI IDsDriverBufferImpl_SetVolumePan(PIDSDRIVERBUFFER iface, PDSVOLUMEPAN pVolPan)
{
DWORD vol;
ICOM_THIS(IDsDriverBufferImpl,iface);
IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface;
TRACE("(%p,%p)\n",This,pVolPan);
vol = pVolPan->dwTotalLeftAmpFactor | (pVolPan->dwTotalRightAmpFactor << 16);
@ -2890,7 +2890,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_SetVolumePan(PIDSDRIVERBUFFER iface, P
static HRESULT WINAPI IDsDriverBufferImpl_SetPosition(PIDSDRIVERBUFFER iface, DWORD dwNewPos)
{
/* ICOM_THIS(IDsDriverImpl,iface); */
/* IDsDriverImpl *This = (IDsDriverImpl *)iface; */
TRACE("(%p,%ld): stub\n",iface,dwNewPos);
return DSERR_UNSUPPORTED;
}
@ -2898,7 +2898,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_SetPosition(PIDSDRIVERBUFFER iface, DW
static HRESULT WINAPI IDsDriverBufferImpl_GetPosition(PIDSDRIVERBUFFER iface,
LPDWORD lpdwPlay, LPDWORD lpdwWrite)
{
ICOM_THIS(IDsDriverBufferImpl,iface);
IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface;
count_info info;
DWORD ptr;
@ -2929,7 +2929,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_GetPosition(PIDSDRIVERBUFFER iface,
static HRESULT WINAPI IDsDriverBufferImpl_Play(PIDSDRIVERBUFFER iface, DWORD dwRes1, DWORD dwRes2, DWORD dwFlags)
{
ICOM_THIS(IDsDriverBufferImpl,iface);
IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface;
int enable;
TRACE("(%p,%lx,%lx,%lx)\n",iface,dwRes1,dwRes2,dwFlags);
WOutDev[This->drv->wDevID].ossdev->bOutputEnabled = TRUE;
@ -2959,7 +2959,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_Play(PIDSDRIVERBUFFER iface, DWORD dwR
static HRESULT WINAPI IDsDriverBufferImpl_Stop(PIDSDRIVERBUFFER iface)
{
ICOM_THIS(IDsDriverBufferImpl,iface);
IDsDriverBufferImpl *This = (IDsDriverBufferImpl *)iface;
int enable;
TRACE("(%p)\n",iface);
/* no more playing */
@ -3005,7 +3005,7 @@ static IDsDriverBufferVtbl dsdbvt =
static HRESULT WINAPI IDsDriverImpl_QueryInterface(PIDSDRIVER iface, REFIID riid, LPVOID *ppobj)
{
ICOM_THIS(IDsDriverImpl,iface);
IDsDriverImpl *This = (IDsDriverImpl *)iface;
TRACE("(%p,%s,%p)\n",This,debugstr_guid(riid),ppobj);
if ( IsEqualGUID(riid, &IID_IUnknown) ||
@ -3024,7 +3024,7 @@ static HRESULT WINAPI IDsDriverImpl_QueryInterface(PIDSDRIVER iface, REFIID riid
static ULONG WINAPI IDsDriverImpl_AddRef(PIDSDRIVER iface)
{
ICOM_THIS(IDsDriverImpl,iface);
IDsDriverImpl *This = (IDsDriverImpl *)iface;
TRACE("(%p) ref was %ld\n", This, This->ref);
return InterlockedIncrement(&(This->ref));
@ -3032,7 +3032,7 @@ static ULONG WINAPI IDsDriverImpl_AddRef(PIDSDRIVER iface)
static ULONG WINAPI IDsDriverImpl_Release(PIDSDRIVER iface)
{
ICOM_THIS(IDsDriverImpl,iface);
IDsDriverImpl *This = (IDsDriverImpl *)iface;
DWORD ref;
TRACE("(%p) ref was %ld\n", This, This->ref);
@ -3047,7 +3047,7 @@ static ULONG WINAPI IDsDriverImpl_Release(PIDSDRIVER iface)
static HRESULT WINAPI IDsDriverImpl_GetDriverDesc(PIDSDRIVER iface,
PDSDRIVERDESC pDesc)
{
ICOM_THIS(IDsDriverImpl,iface);
IDsDriverImpl *This = (IDsDriverImpl *)iface;
TRACE("(%p,%p)\n",iface,pDesc);
/* copy version from driver */
@ -3072,7 +3072,7 @@ static HRESULT WINAPI IDsDriverImpl_GetDriverDesc(PIDSDRIVER iface,
static HRESULT WINAPI IDsDriverImpl_Open(PIDSDRIVER iface)
{
ICOM_THIS(IDsDriverImpl,iface);
IDsDriverImpl *This = (IDsDriverImpl *)iface;
int enable;
TRACE("(%p)\n",iface);
@ -3088,7 +3088,7 @@ static HRESULT WINAPI IDsDriverImpl_Open(PIDSDRIVER iface)
static HRESULT WINAPI IDsDriverImpl_Close(PIDSDRIVER iface)
{
ICOM_THIS(IDsDriverImpl,iface);
IDsDriverImpl *This = (IDsDriverImpl *)iface;
TRACE("(%p)\n",iface);
if (This->primary) {
ERR("problem with DirectSound: primary not released\n");
@ -3099,7 +3099,7 @@ static HRESULT WINAPI IDsDriverImpl_Close(PIDSDRIVER iface)
static HRESULT WINAPI IDsDriverImpl_GetCaps(PIDSDRIVER iface, PDSDRIVERCAPS pCaps)
{
ICOM_THIS(IDsDriverImpl,iface);
IDsDriverImpl *This = (IDsDriverImpl *)iface;
TRACE("(%p,%p)\n",iface,pCaps);
memcpy(pCaps, &(WOutDev[This->wDevID].ossdev->ds_caps), sizeof(DSDRIVERCAPS));
return DS_OK;
@ -3113,7 +3113,7 @@ static HRESULT WINAPI DSD_CreatePrimaryBuffer(PIDSDRIVER iface,
LPBYTE *ppbBuffer,
LPVOID *ppvObj)
{
ICOM_THIS(IDsDriverImpl,iface);
IDsDriverImpl *This = (IDsDriverImpl *)iface;
IDsDriverBufferImpl** ippdsdb = (IDsDriverBufferImpl**)ppvObj;
HRESULT err;
audio_buf_info info;
@ -3179,7 +3179,7 @@ static HRESULT WINAPI DSD_CreateSecondaryBuffer(PIDSDRIVER iface,
LPBYTE *ppbBuffer,
LPVOID *ppvObj)
{
ICOM_THIS(IDsDriverImpl,iface);
IDsDriverImpl *This = (IDsDriverImpl *)iface;
IDsDriverBufferImpl** ippdsdb = (IDsDriverBufferImpl**)ppvObj;
FIXME("(%p,%p,%lx,%lx,%p,%p,%p): stub\n",This,pwfx,dwFlags,dwCardAddress,pdwcbBufferSize,ppbBuffer,ppvObj);
@ -3207,7 +3207,7 @@ static HRESULT WINAPI IDsDriverImpl_DuplicateSoundBuffer(PIDSDRIVER iface,
PIDSDRIVERBUFFER pBuffer,
LPVOID *ppvObj)
{
/* ICOM_THIS(IDsDriverImpl,iface); */
/* IDsDriverImpl *This = (IDsDriverImpl *)iface; */
TRACE("(%p,%p): stub\n",iface,pBuffer);
return DSERR_INVALIDCALL;
}
@ -4131,7 +4131,7 @@ static HRESULT WINAPI IDsCaptureDriverPropertySetImpl_QueryInterface(
REFIID riid,
LPVOID *ppobj)
{
ICOM_THIS(IDsCaptureDriverPropertySetImpl,iface);
IDsCaptureDriverPropertySetImpl *This = (IDsCaptureDriverPropertySetImpl *)iface;
TRACE("(%p,%s,%p)\n",This,debugstr_guid(riid),ppobj);
if ( IsEqualGUID(riid, &IID_IUnknown) ||
@ -4150,7 +4150,7 @@ static HRESULT WINAPI IDsCaptureDriverPropertySetImpl_QueryInterface(
static ULONG WINAPI IDsCaptureDriverPropertySetImpl_AddRef(
PIDSDRIVERPROPERTYSET iface)
{
ICOM_THIS(IDsCaptureDriverPropertySetImpl,iface);
IDsCaptureDriverPropertySetImpl *This = (IDsCaptureDriverPropertySetImpl *)iface;
TRACE("(%p) ref was %ld\n", This, This->ref);
return InterlockedIncrement(&(This->ref));
@ -4159,7 +4159,7 @@ static ULONG WINAPI IDsCaptureDriverPropertySetImpl_AddRef(
static ULONG WINAPI IDsCaptureDriverPropertySetImpl_Release(
PIDSDRIVERPROPERTYSET iface)
{
ICOM_THIS(IDsCaptureDriverPropertySetImpl,iface);
IDsCaptureDriverPropertySetImpl *This = (IDsCaptureDriverPropertySetImpl *)iface;
DWORD ref;
TRACE("(%p) ref was %ld\n", This, This->ref);
@ -4182,7 +4182,7 @@ static HRESULT WINAPI IDsCaptureDriverPropertySetImpl_Get(
ULONG cbPropertyData,
PULONG pcbReturnedData )
{
ICOM_THIS(IDsCaptureDriverPropertySetImpl,iface);
IDsCaptureDriverPropertySetImpl *This = (IDsCaptureDriverPropertySetImpl *)iface;
FIXME("(%p,%p,%p,%lx,%p,%lx,%p)\n",This,pDsProperty,pPropertyParams,
cbPropertyParams,pPropertyData,cbPropertyData,pcbReturnedData);
return DSERR_UNSUPPORTED;
@ -4196,7 +4196,7 @@ static HRESULT WINAPI IDsCaptureDriverPropertySetImpl_Set(
LPVOID pPropertyData,
ULONG cbPropertyData )
{
ICOM_THIS(IDsCaptureDriverPropertySetImpl,iface);
IDsCaptureDriverPropertySetImpl *This = (IDsCaptureDriverPropertySetImpl *)iface;
FIXME("(%p,%p,%p,%lx,%p,%lx)\n",This,pDsProperty,pPropertyParams,
cbPropertyParams,pPropertyData,cbPropertyData);
return DSERR_UNSUPPORTED;
@ -4208,7 +4208,7 @@ static HRESULT WINAPI IDsCaptureDriverPropertySetImpl_QuerySupport(
ULONG PropertyId,
PULONG pSupport )
{
ICOM_THIS(IDsCaptureDriverPropertySetImpl,iface);
IDsCaptureDriverPropertySetImpl *This = (IDsCaptureDriverPropertySetImpl *)iface;
FIXME("(%p,%s,%lx,%p)\n",This,debugstr_guid(PropertySetId),PropertyId,
pSupport);
return DSERR_UNSUPPORTED;
@ -4233,7 +4233,7 @@ static HRESULT WINAPI IDsCaptureDriverNotifyImpl_QueryInterface(
REFIID riid,
LPVOID *ppobj)
{
ICOM_THIS(IDsCaptureDriverNotifyImpl,iface);
IDsCaptureDriverNotifyImpl *This = (IDsCaptureDriverNotifyImpl *)iface;
TRACE("(%p,%s,%p)\n",This,debugstr_guid(riid),ppobj);
if ( IsEqualGUID(riid, &IID_IUnknown) ||
@ -4252,7 +4252,7 @@ static HRESULT WINAPI IDsCaptureDriverNotifyImpl_QueryInterface(
static ULONG WINAPI IDsCaptureDriverNotifyImpl_AddRef(
PIDSDRIVERNOTIFY iface)
{
ICOM_THIS(IDsCaptureDriverNotifyImpl,iface);
IDsCaptureDriverNotifyImpl *This = (IDsCaptureDriverNotifyImpl *)iface;
TRACE("(%p) ref was %ld\n", This, This->ref);
return InterlockedIncrement(&(This->ref));
@ -4261,7 +4261,7 @@ static ULONG WINAPI IDsCaptureDriverNotifyImpl_AddRef(
static ULONG WINAPI IDsCaptureDriverNotifyImpl_Release(
PIDSDRIVERNOTIFY iface)
{
ICOM_THIS(IDsCaptureDriverNotifyImpl,iface);
IDsCaptureDriverNotifyImpl *This = (IDsCaptureDriverNotifyImpl *)iface;
DWORD ref;
TRACE("(%p) ref was %ld\n", This, This->ref);
@ -4280,7 +4280,7 @@ static HRESULT WINAPI IDsCaptureDriverNotifyImpl_SetNotificationPositions(
DWORD howmuch,
LPCDSBPOSITIONNOTIFY notify)
{
ICOM_THIS(IDsCaptureDriverNotifyImpl,iface);
IDsCaptureDriverNotifyImpl *This = (IDsCaptureDriverNotifyImpl *)iface;
TRACE("(%p,0x%08lx,%p)\n",This,howmuch,notify);
if (!notify) {
@ -4358,7 +4358,7 @@ static HRESULT WINAPI IDsCaptureDriverBufferImpl_QueryInterface(
REFIID riid,
LPVOID *ppobj)
{
ICOM_THIS(IDsCaptureDriverBufferImpl,iface);
IDsCaptureDriverBufferImpl *This = (IDsCaptureDriverBufferImpl *)iface;
TRACE("(%p,%s,%p)\n",This,debugstr_guid(riid),ppobj);
*ppobj = 0;
@ -4398,7 +4398,7 @@ static HRESULT WINAPI IDsCaptureDriverBufferImpl_QueryInterface(
static ULONG WINAPI IDsCaptureDriverBufferImpl_AddRef(PIDSCDRIVERBUFFER iface)
{
ICOM_THIS(IDsCaptureDriverBufferImpl,iface);
IDsCaptureDriverBufferImpl *This = (IDsCaptureDriverBufferImpl *)iface;
TRACE("(%p) ref was %ld\n", This, This->ref);
return InterlockedIncrement(&(This->ref));
@ -4406,7 +4406,7 @@ static ULONG WINAPI IDsCaptureDriverBufferImpl_AddRef(PIDSCDRIVERBUFFER iface)
static ULONG WINAPI IDsCaptureDriverBufferImpl_Release(PIDSCDRIVERBUFFER iface)
{
ICOM_THIS(IDsCaptureDriverBufferImpl,iface);
IDsCaptureDriverBufferImpl *This = (IDsCaptureDriverBufferImpl *)iface;
DWORD ref;
TRACE("(%p) ref was %ld\n", This, This->ref);
@ -4431,7 +4431,7 @@ static HRESULT WINAPI IDsCaptureDriverBufferImpl_Lock(
DWORD dwWriteLen,
DWORD dwFlags)
{
ICOM_THIS(IDsCaptureDriverBufferImpl,iface);
IDsCaptureDriverBufferImpl *This = (IDsCaptureDriverBufferImpl *)iface;
FIXME("(%p,%p,%p,%p,%p,%ld,%ld,0x%08lx): stub!\n",This,ppvAudio1,pdwLen1,
ppvAudio2,pdwLen2,dwWritePosition,dwWriteLen,dwFlags);
return DS_OK;
@ -4444,7 +4444,7 @@ static HRESULT WINAPI IDsCaptureDriverBufferImpl_Unlock(
LPVOID pvAudio2,
DWORD dwLen2)
{
ICOM_THIS(IDsCaptureDriverBufferImpl,iface);
IDsCaptureDriverBufferImpl *This = (IDsCaptureDriverBufferImpl *)iface;
FIXME("(%p,%p,%ld,%p,%ld): stub!\n",This,pvAudio1,dwLen1,pvAudio2,dwLen2);
return DS_OK;
}
@ -4454,7 +4454,7 @@ static HRESULT WINAPI IDsCaptureDriverBufferImpl_GetPosition(
LPDWORD lpdwCapture,
LPDWORD lpdwRead)
{
ICOM_THIS(IDsCaptureDriverBufferImpl,iface);
IDsCaptureDriverBufferImpl *This = (IDsCaptureDriverBufferImpl *)iface;
count_info info;
DWORD ptr;
TRACE("(%p,%p,%p)\n",This,lpdwCapture,lpdwRead);
@ -4495,7 +4495,7 @@ static HRESULT WINAPI IDsCaptureDriverBufferImpl_GetStatus(
PIDSCDRIVERBUFFER iface,
LPDWORD lpdwStatus)
{
ICOM_THIS(IDsCaptureDriverBufferImpl,iface);
IDsCaptureDriverBufferImpl *This = (IDsCaptureDriverBufferImpl *)iface;
TRACE("(%p,%p)\n",This,lpdwStatus);
if (This->is_capturing) {
@ -4513,7 +4513,7 @@ static HRESULT WINAPI IDsCaptureDriverBufferImpl_Start(
PIDSCDRIVERBUFFER iface,
DWORD dwFlags)
{
ICOM_THIS(IDsCaptureDriverBufferImpl,iface);
IDsCaptureDriverBufferImpl *This = (IDsCaptureDriverBufferImpl *)iface;
int enable;
TRACE("(%p,%lx)\n",This,dwFlags);
@ -4554,7 +4554,7 @@ static HRESULT WINAPI IDsCaptureDriverBufferImpl_Start(
static HRESULT WINAPI IDsCaptureDriverBufferImpl_Stop(PIDSCDRIVERBUFFER iface)
{
ICOM_THIS(IDsCaptureDriverBufferImpl,iface);
IDsCaptureDriverBufferImpl *This = (IDsCaptureDriverBufferImpl *)iface;
int enable;
TRACE("(%p)\n",This);
@ -4590,7 +4590,7 @@ static HRESULT WINAPI IDsCaptureDriverBufferImpl_SetFormat(
PIDSCDRIVERBUFFER iface,
LPWAVEFORMATEX pwfx)
{
ICOM_THIS(IDsCaptureDriverBufferImpl,iface);
IDsCaptureDriverBufferImpl *This = (IDsCaptureDriverBufferImpl *)iface;
FIXME("(%p): stub!\n",This);
return DSERR_UNSUPPORTED;
}
@ -4614,7 +4614,7 @@ static HRESULT WINAPI IDsCaptureDriverImpl_QueryInterface(
REFIID riid,
LPVOID *ppobj)
{
ICOM_THIS(IDsCaptureDriverImpl,iface);
IDsCaptureDriverImpl *This = (IDsCaptureDriverImpl *)iface;
TRACE("(%p,%s,%p)\n",This,debugstr_guid(riid),ppobj);
if ( IsEqualGUID(riid, &IID_IUnknown) ||
@ -4633,7 +4633,7 @@ static HRESULT WINAPI IDsCaptureDriverImpl_QueryInterface(
static ULONG WINAPI IDsCaptureDriverImpl_AddRef(PIDSCDRIVER iface)
{
ICOM_THIS(IDsCaptureDriverImpl,iface);
IDsCaptureDriverImpl *This = (IDsCaptureDriverImpl *)iface;
TRACE("(%p) ref was %ld\n", This, This->ref);
return InterlockedIncrement(&(This->ref));
@ -4641,7 +4641,7 @@ static ULONG WINAPI IDsCaptureDriverImpl_AddRef(PIDSCDRIVER iface)
static ULONG WINAPI IDsCaptureDriverImpl_Release(PIDSCDRIVER iface)
{
ICOM_THIS(IDsCaptureDriverImpl,iface);
IDsCaptureDriverImpl *This = (IDsCaptureDriverImpl *)iface;
DWORD ref;
TRACE("(%p) ref was %ld\n", This, This->ref);
@ -4657,7 +4657,7 @@ static HRESULT WINAPI IDsCaptureDriverImpl_GetDriverDesc(
PIDSCDRIVER iface,
PDSDRIVERDESC pDesc)
{
ICOM_THIS(IDsCaptureDriverImpl,iface);
IDsCaptureDriverImpl *This = (IDsCaptureDriverImpl *)iface;
TRACE("(%p,%p)\n",This,pDesc);
if (!pDesc) {
@ -4685,14 +4685,14 @@ static HRESULT WINAPI IDsCaptureDriverImpl_GetDriverDesc(
static HRESULT WINAPI IDsCaptureDriverImpl_Open(PIDSCDRIVER iface)
{
ICOM_THIS(IDsCaptureDriverImpl,iface);
IDsCaptureDriverImpl *This = (IDsCaptureDriverImpl *)iface;
TRACE("(%p)\n",This);
return DS_OK;
}
static HRESULT WINAPI IDsCaptureDriverImpl_Close(PIDSCDRIVER iface)
{
ICOM_THIS(IDsCaptureDriverImpl,iface);
IDsCaptureDriverImpl *This = (IDsCaptureDriverImpl *)iface;
TRACE("(%p)\n",This);
if (This->capture_buffer) {
ERR("problem with DirectSound: capture buffer not released\n");
@ -4705,7 +4705,7 @@ static HRESULT WINAPI IDsCaptureDriverImpl_GetCaps(
PIDSCDRIVER iface,
PDSCDRIVERCAPS pCaps)
{
ICOM_THIS(IDsCaptureDriverImpl,iface);
IDsCaptureDriverImpl *This = (IDsCaptureDriverImpl *)iface;
TRACE("(%p,%p)\n",This,pCaps);
memcpy(pCaps, &(WInDev[This->wDevID].ossdev->dsc_caps), sizeof(DSCDRIVERCAPS));
return DS_OK;
@ -4720,7 +4720,7 @@ static HRESULT WINAPI IDsCaptureDriverImpl_CreateCaptureBuffer(
LPBYTE *ppbBuffer,
LPVOID *ppvObj)
{
ICOM_THIS(IDsCaptureDriverImpl,iface);
IDsCaptureDriverImpl *This = (IDsCaptureDriverImpl *)iface;
IDsCaptureDriverBufferImpl** ippdscdb = (IDsCaptureDriverBufferImpl**)ppvObj;
HRESULT err;
audio_buf_info info;