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wined3d: Fix typo in baseshader.c.
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1 changed files with 1 additions and 1 deletions
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@ -937,7 +937,7 @@ void shader_trace_init(
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unsigned int len = 0;
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DWORD i;
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TRACE("(%p) : Parsing programme\n", This);
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TRACE("(%p) : Parsing program\n", This);
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if (NULL != pToken) {
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while (WINED3DVS_END() != *pToken) {
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