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ddraw: Avoid LPD3DLIGHTDATA.
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e8f9704462
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@ -656,7 +656,7 @@ DECLARE_INTERFACE_(IDirect3DViewport,IUnknown)
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STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT *data) PURE;
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STDMETHOD(SetViewport)(THIS_ D3DVIEWPORT *data) PURE;
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STDMETHOD(TransformVertices)(THIS_ DWORD vertex_count, D3DTRANSFORMDATA *data, DWORD flags, DWORD *offscreen) PURE;
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STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE;
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STDMETHOD(LightElements)(THIS_ DWORD element_count, D3DLIGHTDATA *data) PURE;
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STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
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STDMETHOD(GetBackground)(THIS_ D3DMATERIALHANDLE *material, BOOL *valid) PURE;
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STDMETHOD(SetBackgroundDepth)(THIS_ IDirectDrawSurface *surface) PURE;
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@ -724,7 +724,7 @@ DECLARE_INTERFACE_(IDirect3DViewport2,IDirect3DViewport)
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STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT *data) PURE;
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STDMETHOD(SetViewport)(THIS_ D3DVIEWPORT *data) PURE;
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STDMETHOD(TransformVertices)(THIS_ DWORD vertex_count, D3DTRANSFORMDATA *data, DWORD flags, DWORD *offscreen) PURE;
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STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE;
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STDMETHOD(LightElements)(THIS_ DWORD element_count, D3DLIGHTDATA *data) PURE;
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STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
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STDMETHOD(GetBackground)(THIS_ D3DMATERIALHANDLE *material, BOOL *valid) PURE;
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STDMETHOD(SetBackgroundDepth)(THIS_ IDirectDrawSurface *surface) PURE;
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@ -800,7 +800,7 @@ DECLARE_INTERFACE_(IDirect3DViewport3,IDirect3DViewport2)
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STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT *data) PURE;
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STDMETHOD(SetViewport)(THIS_ D3DVIEWPORT *data) PURE;
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STDMETHOD(TransformVertices)(THIS_ DWORD vertex_count, D3DTRANSFORMDATA *data, DWORD flags, DWORD *offscreen) PURE;
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STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE;
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STDMETHOD(LightElements)(THIS_ DWORD element_count, D3DLIGHTDATA *data) PURE;
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STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
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STDMETHOD(GetBackground)(THIS_ D3DMATERIALHANDLE *material, BOOL *valid) PURE;
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STDMETHOD(SetBackgroundDepth)(THIS_ IDirectDrawSurface *surface) PURE;
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