d2d1/tests: Add d2d_transformed_geometry_StrokeContainsPoint() tests.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zhiyi Zhang 2022-03-11 14:32:05 +08:00 committed by Alexandre Julliard
parent 6556ed2058
commit f2dbb0b410

View file

@ -10352,7 +10352,9 @@ static void test_effect_crop(BOOL d3d11)
static void test_stroke_contains_point(BOOL d3d11)
{
ID2D1TransformedGeometry *transformed_geometry;
ID2D1RectangleGeometry *rectangle;
D2D1_MATRIX_3X2_F matrix;
ID2D1GeometrySink *sink;
ID2D1PathGeometry *path;
ID2D1Factory *factory;
@ -10370,6 +10372,7 @@ static void test_stroke_contains_point(BOOL d3d11)
float stroke_width;
BOOL matrix;
BOOL contains;
BOOL todo;
}
rectangle_tests[] =
{
@ -10527,6 +10530,24 @@ static void test_stroke_contains_point(BOOL d3d11)
{{{{1.0f, 0.0f, 1.0f, 1.0f}}}, {1425.0f, 827.6f}, 0.1f, 5.0f, TRUE, FALSE},
{{{{1.0f, 0.0f, 1.0f, 1.0f}}}, {1620.1f, 800.0f}, 0.1f, 5.0f, TRUE, FALSE},
{{{{1.0f, 0.0f, 1.0f, 1.0f}}}, {1620.4f, 800.0f}, 0.1f, 5.0f, TRUE, TRUE},
},
transformed_tests[] =
{
/* 0. Stroked area hittesting. Edge. Tolerance is 0.0f */
{{{{0.0f}}}, {0.74f, 2.5f}, 0.0f, 1.0f, FALSE, TRUE},
{{{{0.0f}}}, {0.75f, 2.5f}, 0.0f, 1.0f, FALSE, FALSE, TRUE},
/* 2. Stroked area hittesting. Edge. Tolerance is negative */
{{{{0.0f}}}, {0.74f, 2.5f}, -1.0f, 1.0f, FALSE, TRUE},
{{{{0.0f}}}, {0.75f, 2.5f}, -1.0f, 1.0f, FALSE, FALSE, TRUE},
/* 4. Stroked area hittesting. Edge. Tolerance is close to zero */
{{{{0.0f}}}, {0.501f, 2.5f}, 0.001f, 1.0f, FALSE, TRUE},
{{{{0.0f}}}, {0.502f, 2.5f}, 0.001f, 1.0f, FALSE, FALSE, TRUE},
/* 6. Stroked area hittesting. Edge. Tolerance is D2D1_DEFAULT_FLATTENING_TOLERANCE */
{{{{0.0f}}}, {0.74f, 2.5f}, 0.25f, 1.0f, FALSE, TRUE},
{{{{0.0f}}}, {0.75f, 2.5f}, 0.25f, 1.0f, FALSE, FALSE, TRUE},
};
hr = D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, &IID_ID2D1Factory, NULL, (void **)&factory);
@ -10616,6 +10637,34 @@ static void test_stroke_contains_point(BOOL d3d11)
ID2D1PathGeometry_Release(path);
set_rect(&rect, 0.0f, 0.0f, 5.0f, 5.0f);
hr = ID2D1Factory_CreateRectangleGeometry(factory, &rect, &rectangle);
ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
set_matrix_identity(&matrix);
scale_matrix(&matrix, 2.0f, 4.0f);
hr = ID2D1Factory_CreateTransformedGeometry(factory, (ID2D1Geometry *)rectangle, &matrix,
&transformed_geometry);
ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
for (i = 0; i < ARRAY_SIZE(transformed_tests); ++i)
{
const struct contains_point_test *test = &transformed_tests[i];
winetest_push_context("Test %u", i);
contains = !test->contains;
hr = ID2D1TransformedGeometry_StrokeContainsPoint(transformed_geometry, test->point,
test->stroke_width, NULL, test->matrix ? &test->transform : NULL, test->tolerance,
&contains);
ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
todo_wine_if(test->todo)
ok(contains == test->contains, "Got unexpected result %#x.\n", contains);
winetest_pop_context();
}
ID2D1TransformedGeometry_Release(transformed_geometry);
ID2D1RectangleGeometry_Release(rectangle);
ID2D1Factory_Release(factory);
}