d3d11: Implement d3d11_device_CheckMultisampleQualityLevels().

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Matteo Bruni 2016-02-04 20:10:43 +01:00 committed by Alexandre Julliard
parent c506a52fac
commit f088e46dbe
8 changed files with 57 additions and 7 deletions

View file

@ -2423,10 +2423,41 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CheckFormatSupport(ID3D11Device *i
static HRESULT STDMETHODCALLTYPE d3d11_device_CheckMultisampleQualityLevels(ID3D11Device *iface,
DXGI_FORMAT format, UINT sample_count, UINT *quality_level_count)
{
FIXME("iface %p, format %u, sample_count %u, quality_level_count %p stub!\n",
iface, format, sample_count, quality_level_count);
struct d3d_device *device = impl_from_ID3D11Device(iface);
struct wined3d_device_creation_parameters params;
struct wined3d *wined3d;
HRESULT hr;
return E_NOTIMPL;
TRACE("iface %p, format %s, sample_count %u, quality_level_count %p.\n",
iface, debug_dxgi_format(format), sample_count, quality_level_count);
if (!quality_level_count)
return E_INVALIDARG;
*quality_level_count = 0;
if (!sample_count)
return E_FAIL;
if (sample_count == 1)
{
*quality_level_count = 1;
return S_OK;
}
if (sample_count > D3D11_MAX_MULTISAMPLE_SAMPLE_COUNT)
return E_FAIL;
wined3d_mutex_lock();
wined3d = wined3d_device_get_wined3d(device->wined3d_device);
wined3d_device_get_creation_parameters(device->wined3d_device, &params);
hr = wined3d_check_device_multisample_type(wined3d, params.adapter_idx, params.device_type,
wined3dformat_from_dxgi_format(format), TRUE, sample_count, quality_level_count);
wined3d_mutex_unlock();
if (hr == WINED3DERR_INVALIDCALL)
return E_INVALIDARG;
if (hr == WINED3DERR_NOTAVAILABLE)
return S_OK;
return hr;
}
static void STDMETHODCALLTYPE d3d11_device_CheckCounterInfo(ID3D11Device *iface, D3D11_COUNTER_INFO *info)

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@ -4838,7 +4838,7 @@ static void test_multisample_init(void)
}
hr = ID3D11Device_CheckMultisampleQualityLevels(device, DXGI_FORMAT_R8G8B8A8_UNORM, 2, &count);
todo_wine ok(SUCCEEDED(hr), "Failed to get quality levels, hr %#x.\n", hr);
ok(SUCCEEDED(hr), "Failed to get quality levels, hr %#x.\n", hr);
if (!count)
{
skip("Multisampling not supported for DXGI_FORMAT_R8G8B8A8_UNORM, skipping tests.\n");
@ -4870,7 +4870,6 @@ static void test_multisample_init(void)
hr = ID3D11Device_CreateTexture2D(device, &desc, NULL, &multi);
ok(SUCCEEDED(hr), "Failed to create texture, hr %#x.\n", hr);
ok(SUCCEEDED(hr), "Failed to create texture, hr %#x.\n", hr);
ID3D11DeviceContext_ResolveSubresource(context, (ID3D11Resource *)backbuffer, 0,
(ID3D11Resource *)multi, 0, DXGI_FORMAT_R8G8B8A8_UNORM);
@ -4890,7 +4889,7 @@ static void test_multisample_init(void)
break;
}
release_texture_readback(&rb);
ok(all_zero, "Got unexpected color 0x%08x, position %ux%u.\n", color, x, y);
todo_wine ok(all_zero, "Got unexpected color 0x%08x, position %ux%u.\n", color, x, y);
ID3D11DeviceContext_Release(context);
ID3D11RenderTargetView_Release(rtview);

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@ -289,6 +289,9 @@ static HRESULT WINAPI d3d8_CheckDeviceMultiSampleType(IDirect3D8 *iface, UINT ad
TRACE("iface %p, adapter %u, device_type %#x, format %#x, windowed %#x, multisample_type %#x.\n",
iface, adapter, device_type, format, windowed, multisample_type);
if (multisample_type > D3DMULTISAMPLE_16_SAMPLES)
return D3DERR_INVALIDCALL;
wined3d_mutex_lock();
hr = wined3d_check_device_multisample_type(d3d8->wined3d, adapter, device_type,
wined3dformat_from_d3dformat(format), windowed,

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@ -305,6 +305,9 @@ static HRESULT WINAPI d3d9_CheckDeviceMultiSampleType(IDirect3D9Ex *iface, UINT
TRACE("iface %p, adapter %u, device_type %#x, format %#x, windowed %#x, multisample_type %#x, levels %p.\n",
iface, adapter, device_type, format, windowed, multisample_type, levels);
if (multisample_type > D3DMULTISAMPLE_16_SAMPLES)
return D3DERR_INVALIDCALL;
wined3d_mutex_lock();
hr = wined3d_check_device_multisample_type(d3d9->wined3d, adapter, device_type,
wined3dformat_from_d3dformat(format), windowed, multisample_type, levels);

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@ -4923,6 +4923,13 @@ void CDECL wined3d_device_get_creation_parameters(const struct wined3d_device *d
*parameters = device->create_parms;
}
struct wined3d * CDECL wined3d_device_get_wined3d(const struct wined3d_device *device)
{
TRACE("device %p.\n", device);
return device->wined3d;
}
void CDECL wined3d_device_set_gamma_ramp(const struct wined3d_device *device,
UINT swapchain_idx, DWORD flags, const struct wined3d_gamma_ramp *ramp)
{

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@ -4421,8 +4421,13 @@ HRESULT CDECL wined3d_check_device_multisample_type(const struct wined3d *wined3
return WINED3DERR_INVALIDCALL;
if (surface_format_id == WINED3DFMT_UNKNOWN)
return WINED3DERR_INVALIDCALL;
if (multisample_type < WINED3D_MULTISAMPLE_NONE || multisample_type > WINED3D_MULTISAMPLE_16_SAMPLES)
if (multisample_type < WINED3D_MULTISAMPLE_NONE)
return WINED3DERR_INVALIDCALL;
if (multisample_type > WINED3D_MULTISAMPLE_16_SAMPLES)
{
FIXME("multisample_type %u not handled yet.\n", multisample_type);
return WINED3DERR_NOTAVAILABLE;
}
if (multisample_type && !(format->multisample_types & 1u << (multisample_type - 1)))
hr = WINED3DERR_NOTAVAILABLE;

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@ -99,6 +99,7 @@
@ cdecl wined3d_device_get_vs_consts_i(ptr long ptr long)
@ cdecl wined3d_device_get_vs_resource_view(ptr long)
@ cdecl wined3d_device_get_vs_sampler(ptr long)
@ cdecl wined3d_device_get_wined3d(ptr)
@ cdecl wined3d_device_incref(ptr)
@ cdecl wined3d_device_init_3d(ptr ptr)
@ cdecl wined3d_device_init_gdi(ptr ptr)

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@ -2223,6 +2223,7 @@ HRESULT __cdecl wined3d_device_get_vs_consts_i(const struct wined3d_device *devi
struct wined3d_shader_resource_view * __cdecl wined3d_device_get_vs_resource_view(const struct wined3d_device *device,
UINT idx);
struct wined3d_sampler * __cdecl wined3d_device_get_vs_sampler(const struct wined3d_device *device, UINT idx);
struct wined3d * __cdecl wined3d_device_get_wined3d(const struct wined3d_device *device);
ULONG __cdecl wined3d_device_incref(struct wined3d_device *device);
HRESULT __cdecl wined3d_device_init_3d(struct wined3d_device *device, struct wined3d_swapchain_desc *swapchain_desc);
HRESULT __cdecl wined3d_device_init_gdi(struct wined3d_device *device, struct wined3d_swapchain_desc *swapchain_desc);