d3dcompiler/tests: Use the relevant d3dcompiler version in blob tests.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Matteo Bruni 2022-01-26 22:37:13 +01:00 committed by Alexandre Julliard
parent c5bdd938d2
commit edd9d23ee1

View file

@ -33,11 +33,6 @@
*/
#define D3DERR_INVALIDCALL 0x8876086c
static HRESULT (WINAPI *pD3DCreateBlob)(SIZE_T, ID3DBlob **);
static HRESULT (WINAPI *pD3DGetBlobPart)(const void *, SIZE_T, D3D_BLOB_PART, UINT, ID3DBlob **);
static HRESULT (WINAPI *pD3DReadFileToBlob)(const WCHAR *, ID3DBlob **);
static HRESULT (WINAPI *pD3DStripShader)(const void *, SIZE_T, UINT, ID3DBlob **);
#define MAKE_TAG(ch0, ch1, ch2, ch3) \
((DWORD)(ch0) | ((DWORD)(ch1) << 8) | \
((DWORD)(ch2) << 16) | ((DWORD)(ch3) << 24 ))
@ -54,19 +49,20 @@ static HRESULT (WINAPI *pD3DStripShader)(const void *, SIZE_T, UINT, ID3DBlob **
#define TAG_XNAP MAKE_TAG('X', 'N', 'A', 'P')
#define TAG_XNAS MAKE_TAG('X', 'N', 'A', 'S')
#if D3D_COMPILER_VERSION >= 43
static void test_create_blob(void)
{
ID3D10Blob *blob;
HRESULT hr;
ULONG refcount;
hr = pD3DCreateBlob(1, NULL);
hr = D3DCreateBlob(1, NULL);
ok(hr == D3DERR_INVALIDCALL, "D3DCreateBlob failed with %x\n", hr);
hr = pD3DCreateBlob(0, NULL);
hr = D3DCreateBlob(0, NULL);
ok(hr == D3DERR_INVALIDCALL, "D3DCreateBlob failed with %x\n", hr);
hr = pD3DCreateBlob(0, &blob);
hr = D3DCreateBlob(0, &blob);
ok(hr == S_OK, "D3DCreateBlob failed with %x\n", hr);
refcount = ID3D10Blob_Release(blob);
@ -119,46 +115,52 @@ static DWORD test_blob_part[] = {
static void test_get_blob_part(void)
{
ID3DBlob *blob, *blob2;
HRESULT hr;
HRESULT hr, expected;
ULONG refcount;
DWORD *dword;
SIZE_T size;
UINT i;
hr = pD3DCreateBlob(1, &blob2);
#if D3D_COMPILER_VERSION >= 46
expected = D3DERR_INVALIDCALL;
#else
expected = E_FAIL;
#endif
hr = D3DCreateBlob(1, &blob2);
ok(hr == S_OK, "D3DCreateBlob failed with %x\n", hr);
blob = blob2;
/* invalid cases */
hr = pD3DGetBlobPart(NULL, test_blob_part[6], D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, &blob);
hr = D3DGetBlobPart(NULL, test_blob_part[6], D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, &blob);
ok(hr == D3DERR_INVALIDCALL, "D3DGetBlobPart failed with %x\n", hr);
ok(blob2 == blob, "D3DGetBlobPart failed got %p, expected %p\n", blob, blob2);
hr = pD3DGetBlobPart(NULL, 0, D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, &blob);
hr = D3DGetBlobPart(NULL, 0, D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, &blob);
ok(hr == D3DERR_INVALIDCALL, "D3DGetBlobPart failed with %x\n", hr);
ok(blob2 == blob, "D3DGetBlobPart failed got %p, expected %p\n", blob, blob2);
hr = pD3DGetBlobPart(NULL, test_blob_part[6], D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, NULL);
hr = D3DGetBlobPart(NULL, test_blob_part[6], D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, NULL);
ok(hr == D3DERR_INVALIDCALL, "D3DGetBlobPart failed with %x\n", hr);
hr = pD3DGetBlobPart(NULL, 0, D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, NULL);
hr = D3DGetBlobPart(NULL, 0, D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, NULL);
ok(hr == D3DERR_INVALIDCALL, "D3DGetBlobPart failed with %x\n", hr);
hr = pD3DGetBlobPart(test_blob_part, 0, D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, &blob);
hr = D3DGetBlobPart(test_blob_part, 0, D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, &blob);
ok(hr == D3DERR_INVALIDCALL, "D3DGetBlobPart failed with %x\n", hr);
ok(blob2 == blob, "D3DGetBlobPart failed got %p, expected %p\n", blob, blob2);
hr = pD3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, NULL);
hr = D3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, NULL);
ok(hr == D3DERR_INVALIDCALL, "D3DGetBlobPart failed with %x\n", hr);
hr = pD3DGetBlobPart(test_blob_part, 0, D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, NULL);
hr = D3DGetBlobPart(test_blob_part, 0, D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, NULL);
ok(hr == D3DERR_INVALIDCALL, "D3DGetBlobPart failed with %x\n", hr);
hr = pD3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_INPUT_SIGNATURE_BLOB, 1, &blob);
hr = D3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_INPUT_SIGNATURE_BLOB, 1, &blob);
ok(hr == D3DERR_INVALIDCALL, "D3DGetBlobPart failed with %x\n", hr);
ok(blob2 == blob, "D3DGetBlobPart failed got %p, expected %p\n", blob, blob2);
hr = pD3DGetBlobPart(test_blob_part, test_blob_part[6], 0xffffffff, 0, &blob);
hr = D3DGetBlobPart(test_blob_part, test_blob_part[6], 0xffffffff, 0, &blob);
ok(hr == D3DERR_INVALIDCALL, "D3DGetBlobPart failed with %x\n", hr);
ok(blob2 == blob, "D3DGetBlobPart failed got %p, expected %p\n", blob, blob2);
@ -166,7 +168,7 @@ static void test_get_blob_part(void)
ok(!refcount, "ID3DBlob has %u references left\n", refcount);
/* D3D_BLOB_INPUT_SIGNATURE_BLOB */
hr = pD3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, &blob);
hr = D3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, &blob);
ok(hr == S_OK, "D3DGetBlobPart failed, got %x, expected %x\n", hr, S_OK);
size = ID3D10Blob_GetBufferSize(blob);
@ -178,7 +180,7 @@ static void test_get_blob_part(void)
for (i = 0; i < ARRAY_SIZE(parts); i++)
{
hr = pD3DGetBlobPart(dword, size, parts[i], 0, &blob2);
hr = D3DGetBlobPart(dword, size, parts[i], 0, &blob2);
if (parts[i] == D3D_BLOB_INPUT_SIGNATURE_BLOB)
{
@ -197,7 +199,7 @@ static void test_get_blob_part(void)
ok(!refcount, "ID3DBlob has %u references left\n", refcount);
/* D3D_BLOB_OUTPUT_SIGNATURE_BLOB */
hr = pD3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_OUTPUT_SIGNATURE_BLOB, 0, &blob);
hr = D3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_OUTPUT_SIGNATURE_BLOB, 0, &blob);
ok(hr == S_OK, "D3DGetBlobPart failed, got %x, expected %x\n", hr, S_OK);
size = ID3D10Blob_GetBufferSize(blob);
@ -209,7 +211,7 @@ static void test_get_blob_part(void)
for (i = 0; i < ARRAY_SIZE(parts); i++)
{
hr = pD3DGetBlobPart(dword, size, parts[i], 0, &blob2);
hr = D3DGetBlobPart(dword, size, parts[i], 0, &blob2);
if (parts[i] == D3D_BLOB_OUTPUT_SIGNATURE_BLOB)
{
@ -228,7 +230,7 @@ static void test_get_blob_part(void)
ok(!refcount, "ID3DBlob has %u references left\n", refcount);
/* D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB */
hr = pD3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB, 0, &blob);
hr = D3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB, 0, &blob);
ok(hr == S_OK, "D3DGetBlobPart failed, got %x, expected %x\n", hr, S_OK);
size = ID3D10Blob_GetBufferSize(blob);
@ -241,7 +243,7 @@ static void test_get_blob_part(void)
for (i = 0; i < ARRAY_SIZE(parts); i++)
{
hr = pD3DGetBlobPart(dword, size, parts[i], 0, &blob2);
hr = D3DGetBlobPart(dword, size, parts[i], 0, &blob2);
if (parts[i] == D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB
|| parts[i] == D3D_BLOB_INPUT_SIGNATURE_BLOB
@ -262,19 +264,19 @@ static void test_get_blob_part(void)
ok(!refcount, "ID3DBlob has %u references left\n", refcount);
/* D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB */
hr = pD3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB, 0, &blob);
hr = D3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB, 0, &blob);
ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL);
/* D3D_BLOB_ALL_SIGNATURE_BLOB */
hr = pD3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_ALL_SIGNATURE_BLOB, 0, &blob);
hr = D3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_ALL_SIGNATURE_BLOB, 0, &blob);
ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL);
/* D3D_BLOB_DEBUG_INFO */
hr = pD3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_DEBUG_INFO, 0, &blob);
hr = D3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_DEBUG_INFO, 0, &blob);
ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL);
/* D3D_BLOB_LEGACY_SHADER */
hr = pD3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_LEGACY_SHADER, 0, &blob);
hr = D3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_LEGACY_SHADER, 0, &blob);
ok(hr == S_OK, "D3DGetBlobPart failed, got %x, expected %x\n", hr, S_OK);
size = ID3D10Blob_GetBufferSize(blob);
@ -286,15 +288,18 @@ static void test_get_blob_part(void)
for (i = 0; i < ARRAY_SIZE(parts); i++)
{
/* There isn't a full DXBC blob returned for D3D_BLOB_LEGACY_SHADER */
hr = pD3DGetBlobPart(dword, size, parts[i], 0, &blob2);
ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL);
hr = D3DGetBlobPart(dword, size, parts[i], 0, &blob2);
#if D3D_COMPILER_VERSION >= 46
todo_wine
#endif
ok(hr == expected, "D3DGetBlobPart failed, got %x, expected %x\n", hr, expected);
}
refcount = ID3D10Blob_Release(blob);
ok(!refcount, "ID3DBlob has %u references left\n", refcount);
/* D3D_BLOB_XNA_PREPASS_SHADER */
hr = pD3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_XNA_PREPASS_SHADER, 0, &blob);
hr = D3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_XNA_PREPASS_SHADER, 0, &blob);
ok(hr == S_OK, "D3DGetBlobPart failed, got %x, expected %x\n", hr, S_OK);
size = ID3D10Blob_GetBufferSize(blob);
@ -306,15 +311,18 @@ static void test_get_blob_part(void)
for (i = 0; i < ARRAY_SIZE(parts); i++)
{
/* There isn't a full DXBC blob returned for D3D_BLOB_XNA_PREPASS_SHADER */
hr = pD3DGetBlobPart(dword, size, parts[i], 0, &blob2);
ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL);
hr = D3DGetBlobPart(dword, size, parts[i], 0, &blob2);
#if D3D_COMPILER_VERSION >= 46
todo_wine
#endif
ok(hr == expected, "D3DGetBlobPart failed, got %x, expected %x\n", hr, expected);
}
refcount = ID3D10Blob_Release(blob);
ok(!refcount, "ID3DBlob has %u references left\n", refcount);
/* D3D_BLOB_XNA_SHADER */
hr = pD3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_XNA_SHADER, 0, &blob);
hr = D3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_XNA_SHADER, 0, &blob);
ok(hr == S_OK, "D3DGetBlobPart failed, got %x, expected %x\n", hr, S_OK);
size = ID3D10Blob_GetBufferSize(blob);
@ -326,43 +334,46 @@ static void test_get_blob_part(void)
for (i = 0; i < ARRAY_SIZE(parts); i++)
{
/* There isn't a full DXBC blob returned for D3D_BLOB_XNA_SHADER */
hr = pD3DGetBlobPart(dword, size, parts[i], 0, &blob2);
ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL);
hr = D3DGetBlobPart(dword, size, parts[i], 0, &blob2);
#if D3D_COMPILER_VERSION >= 46
todo_wine
#endif
ok(hr == expected, "D3DGetBlobPart failed, got %x, expected %x\n", hr, expected);
}
refcount = ID3D10Blob_Release(blob);
ok(!refcount, "ID3DBlob has %u references left\n", refcount);
/* check corner cases for D3DStripShader */
hr = pD3DStripShader(test_blob_part, test_blob_part[6], 0xffffffff, &blob);
hr = D3DStripShader(test_blob_part, test_blob_part[6], 0xffffffff, &blob);
ok(hr == S_OK, "D3DStripShader failed, got %x, expected %x\n", hr, S_OK);
refcount = ID3D10Blob_Release(blob);
ok(!refcount, "ID3DBlob has %u references left\n", refcount);
hr = pD3DStripShader(test_blob_part, test_blob_part[6], 0, &blob);
hr = D3DStripShader(test_blob_part, test_blob_part[6], 0, &blob);
ok(hr == S_OK, "D3DStripShader failed, got %x, expected %x\n", hr, S_OK);
refcount = ID3D10Blob_Release(blob);
ok(!refcount, "ID3DBlob has %u references left\n", refcount);
hr = pD3DStripShader(NULL, test_blob_part[6], 0, &blob);
hr = D3DStripShader(NULL, test_blob_part[6], 0, &blob);
ok(hr == D3DERR_INVALIDCALL, "D3DStripShader failed, got %x, expected %x\n", hr, D3DERR_INVALIDCALL);
hr = pD3DStripShader(test_blob_part, 2, 0, &blob);
hr = D3DStripShader(test_blob_part, 2, 0, &blob);
ok(hr == D3DERR_INVALIDCALL, "D3DStripShader failed, got %x, expected %x\n", hr, D3DERR_INVALIDCALL);
hr = pD3DStripShader(test_blob_part, test_blob_part[6], 0, NULL);
hr = D3DStripShader(test_blob_part, test_blob_part[6], 0, NULL);
ok(hr == E_FAIL, "D3DStripShader failed, got %x, expected %x\n", hr, E_FAIL);
hr = pD3DStripShader(NULL, test_blob_part[6], 0, NULL);
hr = D3DStripShader(NULL, test_blob_part[6], 0, NULL);
ok(hr == E_FAIL, "D3DStripShader failed, got %x, expected %x\n", hr, E_FAIL);
hr = pD3DStripShader(test_blob_part, 0, 0, NULL);
hr = D3DStripShader(test_blob_part, 0, 0, NULL);
ok(hr == E_FAIL, "D3DStripShader failed, got %x, expected %x\n", hr, E_FAIL);
/* D3DCOMPILER_STRIP_DEBUG_INFO */
hr = pD3DStripShader(test_blob_part, test_blob_part[6], D3DCOMPILER_STRIP_DEBUG_INFO, &blob);
hr = D3DStripShader(test_blob_part, test_blob_part[6], D3DCOMPILER_STRIP_DEBUG_INFO, &blob);
ok(hr == S_OK, "D3DStripShader failed, got %x, expected %x\n", hr, S_OK);
size = ID3D10Blob_GetBufferSize(blob);
@ -379,14 +390,14 @@ static void test_get_blob_part(void)
ok(TAG_ISGN == *(dword+149), "ISGN got %#x, expected %#x.\n", *(dword+149), TAG_ISGN);
ok(TAG_OSGN == *(dword+171), "OSGN got %#x, expected %#x.\n", *(dword+171), TAG_OSGN);
hr = pD3DGetBlobPart(dword, size, D3D_BLOB_DEBUG_INFO, 0, &blob2);
hr = D3DGetBlobPart(dword, size, D3D_BLOB_DEBUG_INFO, 0, &blob2);
ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL);
refcount = ID3D10Blob_Release(blob);
ok(!refcount, "ID3DBlob has %u references left\n", refcount);
/* D3DCOMPILER_STRIP_REFLECTION_DATA */
hr = pD3DStripShader(test_blob_part, test_blob_part[6], D3DCOMPILER_STRIP_REFLECTION_DATA, &blob);
hr = D3DStripShader(test_blob_part, test_blob_part[6], D3DCOMPILER_STRIP_REFLECTION_DATA, &blob);
ok(hr == S_OK, "D3DStripShader failed, got %x, expected %x\n", hr, S_OK);
size = ID3D10Blob_GetBufferSize(blob);
@ -594,14 +605,20 @@ static DWORD test_blob_part2[] = {
static void test_get_blob_part2(void)
{
ID3DBlob *blob, *blob2;
HRESULT hr;
HRESULT hr, expected;
ULONG refcount;
DWORD *dword;
SIZE_T size;
UINT i;
#if D3D_COMPILER_VERSION >= 46
expected = D3DERR_INVALIDCALL;
#else
expected = E_FAIL;
#endif
/* D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB */
hr = pD3DGetBlobPart(test_blob_part2, test_blob_part2[6], D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB, 0, &blob);
hr = D3DGetBlobPart(test_blob_part2, test_blob_part2[6], D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB, 0, &blob);
ok(hr == S_OK, "D3DGetBlobPart failed, got %x, expected %x\n", hr, S_OK);
size = ID3D10Blob_GetBufferSize(blob);
@ -613,7 +630,7 @@ static void test_get_blob_part2(void)
for (i = 0; i < ARRAY_SIZE(parts); i++)
{
hr = pD3DGetBlobPart(dword, size, parts[i], 0, &blob2);
hr = D3DGetBlobPart(dword, size, parts[i], 0, &blob2);
if (parts[i] == D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB)
{
@ -632,7 +649,7 @@ static void test_get_blob_part2(void)
ok(!refcount, "ID3DBlob has %u references left\n", refcount);
/* D3D_BLOB_ALL_SIGNATURE_BLOB */
hr = pD3DGetBlobPart(test_blob_part2, test_blob_part2[6], D3D_BLOB_ALL_SIGNATURE_BLOB, 0, &blob);
hr = D3DGetBlobPart(test_blob_part2, test_blob_part2[6], D3D_BLOB_ALL_SIGNATURE_BLOB, 0, &blob);
ok(hr == S_OK, "D3DGetBlobPart failed, got %x, expected %x\n", hr, S_OK);
size = ID3D10Blob_GetBufferSize(blob);
@ -646,7 +663,7 @@ static void test_get_blob_part2(void)
for (i = 0; i < ARRAY_SIZE(parts); i++)
{
hr = pD3DGetBlobPart(dword, size, parts[i], 0, &blob2);
hr = D3DGetBlobPart(dword, size, parts[i], 0, &blob2);
if (parts[i] == D3D_BLOB_ALL_SIGNATURE_BLOB
|| parts[i] == D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB
@ -669,7 +686,7 @@ static void test_get_blob_part2(void)
ok(!refcount, "ID3DBlob has %u references left\n", refcount);
/* D3D_BLOB_DEBUG_INFO */
hr = pD3DGetBlobPart(test_blob_part2, test_blob_part2[6], D3D_BLOB_DEBUG_INFO, 0, &blob);
hr = D3DGetBlobPart(test_blob_part2, test_blob_part2[6], D3D_BLOB_DEBUG_INFO, 0, &blob);
ok(hr == S_OK, "D3DGetBlobPart failed, got %x, expected %x\n", hr, S_OK);
size = ID3D10Blob_GetBufferSize(blob);
@ -681,27 +698,30 @@ static void test_get_blob_part2(void)
for (i = 0; i < ARRAY_SIZE(parts); i++)
{
/* There isn't a full DXBC blob returned for D3D_BLOB_DEBUG_INFO */
hr = pD3DGetBlobPart(dword, size, parts[i], 0, &blob2);
ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL);
hr = D3DGetBlobPart(dword, size, parts[i], 0, &blob2);
#if D3D_COMPILER_VERSION >= 46
todo_wine
#endif
ok(hr == expected, "D3DGetBlobPart failed, got %x, expected %x\n", hr, expected);
}
refcount = ID3D10Blob_Release(blob);
ok(!refcount, "ID3DBlob has %u references left\n", refcount);
/* D3D_BLOB_LEGACY_SHADER */
hr = pD3DGetBlobPart(test_blob_part2, test_blob_part2[6], D3D_BLOB_LEGACY_SHADER, 0, &blob);
hr = D3DGetBlobPart(test_blob_part2, test_blob_part2[6], D3D_BLOB_LEGACY_SHADER, 0, &blob);
ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL);
/* D3D_BLOB_XNA_PREPASS_SHADER */
hr = pD3DGetBlobPart(test_blob_part2, test_blob_part2[6], D3D_BLOB_XNA_PREPASS_SHADER, 0, &blob);
hr = D3DGetBlobPart(test_blob_part2, test_blob_part2[6], D3D_BLOB_XNA_PREPASS_SHADER, 0, &blob);
ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL);
/* D3D_BLOB_XNA_SHADER */
hr = pD3DGetBlobPart(test_blob_part2, test_blob_part2[6], D3D_BLOB_XNA_SHADER, 0, &blob);
hr = D3DGetBlobPart(test_blob_part2, test_blob_part2[6], D3D_BLOB_XNA_SHADER, 0, &blob);
ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL);
/* D3DCOMPILER_STRIP_DEBUG_INFO */
hr = pD3DStripShader(test_blob_part2, test_blob_part2[6], D3DCOMPILER_STRIP_DEBUG_INFO, &blob);
hr = D3DStripShader(test_blob_part2, test_blob_part2[6], D3DCOMPILER_STRIP_DEBUG_INFO, &blob);
ok(hr == S_OK, "D3DStripShader failed, got %x, expected %x\n", hr, S_OK);
size = ID3D10Blob_GetBufferSize(blob);
@ -716,14 +736,14 @@ static void test_get_blob_part2(void)
ok(TAG_SHEX == *(dword+119), "SHEX got %#x, expected %#x.\n", *(dword+119), TAG_SHEX);
ok(TAG_STAT == *(dword+199), "STAT got %#x, expected %#x.\n", *(dword+199), TAG_STAT);
hr = pD3DGetBlobPart(dword, size, D3D_BLOB_DEBUG_INFO, 0, &blob2);
hr = D3DGetBlobPart(dword, size, D3D_BLOB_DEBUG_INFO, 0, &blob2);
ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL);
refcount = ID3D10Blob_Release(blob);
ok(!refcount, "ID3DBlob has %u references left\n", refcount);
/* D3DCOMPILER_STRIP_REFLECTION_DATA */
hr = pD3DStripShader(test_blob_part2, test_blob_part2[6], D3DCOMPILER_STRIP_REFLECTION_DATA, &blob);
hr = D3DStripShader(test_blob_part2, test_blob_part2[6], D3DCOMPILER_STRIP_REFLECTION_DATA, &blob);
ok(hr == S_OK, "D3DStripShader failed, got %x, expected %x\n", hr, S_OK);
size = ID3D10Blob_GetBufferSize(blob);
@ -741,29 +761,7 @@ static void test_get_blob_part2(void)
ok(!refcount, "ID3DBlob has %u references left\n", refcount);
}
static BOOL load_d3dcompiler_43(void)
{
HMODULE module;
if (!(module = LoadLibraryA("d3dcompiler_43.dll"))) return FALSE;
pD3DCreateBlob = (void*)GetProcAddress(module, "D3DCreateBlob");
pD3DGetBlobPart = (void*)GetProcAddress(module, "D3DGetBlobPart");
pD3DStripShader = (void*)GetProcAddress(module, "D3DStripShader");
return TRUE;
}
static BOOL load_d3dcompiler_47(void)
{
HMODULE module;
if (!(module = LoadLibraryA("d3dcompiler_47.dll")))
return FALSE;
pD3DReadFileToBlob = (void *)GetProcAddress(module, "D3DReadFileToBlob");
return TRUE;
}
#if D3D_COMPILER_VERSION >= 46
static BOOL create_file(WCHAR *filename, const DWORD *data, DWORD data_size)
{
static WCHAR temp_dir[MAX_PATH];
@ -821,17 +819,17 @@ static void test_D3DReadFileToBlob(void)
DWORD *data;
HRESULT hr;
hr = pD3DReadFileToBlob(filename, NULL);
hr = D3DReadFileToBlob(filename, NULL);
ok(hr == HRESULT_FROM_WIN32(ERROR_FILE_NOT_FOUND), "Got unexpected hr %#x.\n", hr);
hr = pD3DReadFileToBlob(filename, &blob);
hr = D3DReadFileToBlob(filename, &blob);
ok(hr == HRESULT_FROM_WIN32(ERROR_FILE_NOT_FOUND), "Got unexpected hr %#x.\n", hr);
if (0)
{
/* Crashes on Windows. */
create_file(filename, test_cso_data, ARRAY_SIZE(test_cso_data));
pD3DReadFileToBlob(filename, NULL);
D3DReadFileToBlob(filename, NULL);
DeleteFileW(filename);
}
@ -840,7 +838,7 @@ static void test_D3DReadFileToBlob(void)
win_skip("File creation failed.\n");
return;
}
hr = pD3DReadFileToBlob(filename, &blob);
hr = D3DReadFileToBlob(filename, &blob);
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
data_size = ID3D10Blob_GetBufferSize(blob);
ok(!data_size, "Got unexpected data size.\n");
@ -852,7 +850,7 @@ static void test_D3DReadFileToBlob(void)
win_skip("File creation failed.\n");
return;
}
hr = pD3DReadFileToBlob(filename, &blob);
hr = D3DReadFileToBlob(filename, &blob);
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
data_size = ID3D10Blob_GetBufferSize(blob);
ok(data_size == ARRAY_SIZE(test_cso_data), "Got unexpected data size.\n");
@ -861,26 +859,17 @@ static void test_D3DReadFileToBlob(void)
DeleteFileW(filename);
ID3D10Blob_Release(blob);
}
#endif
#endif
START_TEST(blob)
{
if (load_d3dcompiler_43())
{
test_create_blob();
test_get_blob_part();
test_get_blob_part2();
}
else
{
win_skip("Could not load d3dcompiler_43.dll\n");
}
if (load_d3dcompiler_47())
{
test_D3DReadFileToBlob();
}
else
{
win_skip("Could not load d3dcompiler_47.dll.\n");
}
#if D3D_COMPILER_VERSION >= 43
test_create_blob();
test_get_blob_part();
test_get_blob_part2();
#if D3D_COMPILER_VERSION >= 46
test_D3DReadFileToBlob();
#endif
#endif
}