d3d8: Get rid of IDirect3DSurface8Impl.

This commit is contained in:
Henri Verbeet 2012-05-23 18:14:33 +02:00 committed by Alexandre Julliard
parent baa5ceecb0
commit ec466ff3b7
5 changed files with 114 additions and 118 deletions

View file

@ -100,7 +100,6 @@
void fixup_caps(WINED3DCAPS *pWineCaps) DECLSPEC_HIDDEN;
typedef struct IDirect3DSurface8Impl IDirect3DSurface8Impl;
typedef struct IDirect3DVolume8Impl IDirect3DVolume8Impl;
struct d3d8
@ -199,19 +198,12 @@ struct d3d8_swapchain
HRESULT swapchain_init(struct d3d8_swapchain *swapchain, struct d3d8_device *device,
D3DPRESENT_PARAMETERS *present_parameters) DECLSPEC_HIDDEN;
/* ----------------- */
/* IDirect3DSurface8 */
/* ----------------- */
/*****************************************************************************
* IDirect3DSurface8 implementation structure
*/
struct IDirect3DSurface8Impl
struct d3d8_surface
{
IDirect3DSurface8 IDirect3DSurface8_iface;
LONG ref;
LONG refcount;
struct wined3d_surface *wined3d_surface;
IDirect3DDevice8 *parentDevice;
IDirect3DDevice8 *parent_device;
/* The surface container */
IUnknown *container;
@ -220,10 +212,10 @@ struct IDirect3DSurface8Impl
IUnknown *forwardReference;
};
HRESULT surface_init(IDirect3DSurface8Impl *surface, struct d3d8_device *device,
HRESULT surface_init(struct d3d8_surface *surface, struct d3d8_device *device,
UINT width, UINT height, D3DFORMAT format, BOOL lockable, BOOL discard, UINT level,
DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality) DECLSPEC_HIDDEN;
IDirect3DSurface8Impl *unsafe_impl_from_IDirect3DSurface8(IDirect3DSurface8 *iface) DECLSPEC_HIDDEN;
struct d3d8_surface *unsafe_impl_from_IDirect3DSurface8(IDirect3DSurface8 *iface) DECLSPEC_HIDDEN;
struct d3d8_vertexbuffer
{

View file

@ -449,7 +449,7 @@ static HRESULT WINAPI d3d8_device_SetCursorProperties(IDirect3DDevice8 *iface,
UINT hotspot_x, UINT hotspot_y, IDirect3DSurface8 *bitmap)
{
struct d3d8_device *device = impl_from_IDirect3DDevice8(iface);
IDirect3DSurface8Impl *bitmap_impl = unsafe_impl_from_IDirect3DSurface8(bitmap);
struct d3d8_surface *bitmap_impl = unsafe_impl_from_IDirect3DSurface8(bitmap);
HRESULT hr;
TRACE("iface %p, hotspot_x %u, hotspot_y %u, bitmap %p.\n",
@ -532,7 +532,7 @@ static HRESULT CDECL reset_enum_callback(struct wined3d_resource *resource)
wined3d_resource_get_desc(resource, &desc);
if (desc.pool == WINED3D_POOL_DEFAULT)
{
IDirect3DSurface8Impl *surface;
struct d3d8_surface *surface;
if (desc.resource_type != WINED3D_RTYPE_SURFACE)
{
@ -541,7 +541,7 @@ static HRESULT CDECL reset_enum_callback(struct wined3d_resource *resource)
}
surface = wined3d_resource_get_parent(resource);
if (surface->ref)
if (surface->refcount)
{
WARN("Surface %p (resource %p) in pool D3DPOOL_DEFAULT blocks the Reset call.\n", surface, resource);
return D3DERR_DEVICELOST;
@ -615,7 +615,7 @@ static HRESULT WINAPI d3d8_device_GetBackBuffer(IDirect3DDevice8 *iface,
{
struct d3d8_device *device = impl_from_IDirect3DDevice8(iface);
struct wined3d_surface *wined3d_surface = NULL;
IDirect3DSurface8Impl *surface_impl;
struct d3d8_surface *surface_impl;
HRESULT hr;
TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
@ -836,7 +836,7 @@ static HRESULT d3d8_device_CreateSurface(struct d3d8_device *device, UINT width,
IDirect3DSurface8 **surface, UINT usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type,
DWORD multisample_quality)
{
IDirect3DSurface8Impl *object;
struct d3d8_surface *object;
HRESULT hr;
TRACE("device %p, width %u, height %u, format %#x, lockable %#x, discard %#x, level %u, surface %p,\n"
@ -844,8 +844,7 @@ static HRESULT d3d8_device_CreateSurface(struct d3d8_device *device, UINT width,
device, width, height, format, lockable, discard, level, surface,
usage, pool, multisample_type, multisample_quality);
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DSurface8Impl));
if (!object)
if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
{
FIXME("Failed to allocate surface memory.\n");
return D3DERR_OUTOFVIDEOMEMORY;
@ -920,8 +919,8 @@ static HRESULT WINAPI d3d8_device_CopyRects(IDirect3DDevice8 *iface,
IDirect3DSurface8 *src_surface, const RECT *src_rects, UINT rect_count,
IDirect3DSurface8 *dst_surface, const POINT *dst_points)
{
IDirect3DSurface8Impl *src = unsafe_impl_from_IDirect3DSurface8(src_surface);
IDirect3DSurface8Impl *dst = unsafe_impl_from_IDirect3DSurface8(dst_surface);
struct d3d8_surface *src = unsafe_impl_from_IDirect3DSurface8(src_surface);
struct d3d8_surface *dst = unsafe_impl_from_IDirect3DSurface8(dst_surface);
enum wined3d_format_id src_format, dst_format;
struct wined3d_resource_desc wined3d_desc;
struct wined3d_resource *wined3d_resource;
@ -1042,7 +1041,7 @@ static HRESULT WINAPI d3d8_device_UpdateTexture(IDirect3DDevice8 *iface,
static HRESULT WINAPI d3d8_device_GetFrontBuffer(IDirect3DDevice8 *iface, IDirect3DSurface8 *dst_surface)
{
struct d3d8_device *device = impl_from_IDirect3DDevice8(iface);
IDirect3DSurface8Impl *dst_impl = unsafe_impl_from_IDirect3DSurface8(dst_surface);
struct d3d8_surface *dst_impl = unsafe_impl_from_IDirect3DSurface8(dst_surface);
HRESULT hr;
TRACE("iface %p, dst_surface %p.\n", iface, dst_surface);
@ -1064,8 +1063,8 @@ static HRESULT WINAPI d3d8_device_SetRenderTarget(IDirect3DDevice8 *iface,
IDirect3DSurface8 *render_target, IDirect3DSurface8 *depth_stencil)
{
struct d3d8_device *device = impl_from_IDirect3DDevice8(iface);
IDirect3DSurface8Impl *rt_impl = unsafe_impl_from_IDirect3DSurface8(render_target);
IDirect3DSurface8Impl *ds_impl = unsafe_impl_from_IDirect3DSurface8(depth_stencil);
struct d3d8_surface *rt_impl = unsafe_impl_from_IDirect3DSurface8(render_target);
struct d3d8_surface *ds_impl = unsafe_impl_from_IDirect3DSurface8(depth_stencil);
struct wined3d_surface *original_ds = NULL;
HRESULT hr;
@ -1129,7 +1128,7 @@ static HRESULT WINAPI d3d8_device_GetRenderTarget(IDirect3DDevice8 *iface, IDire
{
struct d3d8_device *device = impl_from_IDirect3DDevice8(iface);
struct wined3d_surface *wined3d_surface;
IDirect3DSurface8Impl *surface_impl;
struct d3d8_surface *surface_impl;
HRESULT hr;
TRACE("iface %p, render_target %p.\n", iface, render_target);
@ -1160,7 +1159,7 @@ static HRESULT WINAPI d3d8_device_GetDepthStencilSurface(IDirect3DDevice8 *iface
{
struct d3d8_device *device = impl_from_IDirect3DDevice8(iface);
struct wined3d_surface *wined3d_surface;
IDirect3DSurface8Impl *surface_impl;
struct d3d8_surface *surface_impl;
HRESULT hr;
TRACE("iface %p, depth_stencil %p.\n", iface, depth_stencil);
@ -2802,7 +2801,7 @@ static HRESULT CDECL device_parent_create_surface(struct wined3d_device_parent *
enum wined3d_pool pool, UINT level, enum wined3d_cubemap_face face, struct wined3d_surface **surface)
{
struct d3d8_device *device = device_from_device_parent(device_parent);
IDirect3DSurface8Impl *d3d_surface;
struct d3d8_surface *d3d_surface;
BOOL lockable = TRUE;
HRESULT hr;
@ -2827,8 +2826,8 @@ static HRESULT CDECL device_parent_create_surface(struct wined3d_device_parent *
wined3d_surface_incref(*surface);
d3d_surface->container = container_parent;
IUnknown_Release(d3d_surface->parentDevice);
d3d_surface->parentDevice = NULL;
IUnknown_Release(d3d_surface->parent_device);
d3d_surface->parent_device = NULL;
IDirect3DSurface8_Release(&d3d_surface->IDirect3DSurface8_iface);
d3d_surface->forwardReference = container_parent;
@ -2842,7 +2841,7 @@ static HRESULT CDECL device_parent_create_rendertarget(struct wined3d_device_par
struct wined3d_surface **surface)
{
struct d3d8_device *device = device_from_device_parent(device_parent);
IDirect3DSurface8Impl *d3d_surface;
struct d3d8_surface *d3d_surface;
HRESULT hr;
TRACE("device_parent %p, container_parent %p, width %u, height %u, format %#x, multisample_type %#x,\n"
@ -2873,7 +2872,7 @@ static HRESULT CDECL device_parent_create_depth_stencil(struct wined3d_device_pa
DWORD multisample_quality, BOOL discard, struct wined3d_surface **surface)
{
struct d3d8_device *device = device_from_device_parent(device_parent);
IDirect3DSurface8Impl *d3d_surface;
struct d3d8_surface *d3d_surface;
HRESULT hr;
TRACE("device_parent %p, width %u, height %u, format %#x, multisample_type %#x,\n"

View file

@ -23,53 +23,55 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
static inline IDirect3DSurface8Impl *impl_from_IDirect3DSurface8(IDirect3DSurface8 *iface)
static inline struct d3d8_surface *impl_from_IDirect3DSurface8(IDirect3DSurface8 *iface)
{
return CONTAINING_RECORD(iface, IDirect3DSurface8Impl, IDirect3DSurface8_iface);
return CONTAINING_RECORD(iface, struct d3d8_surface, IDirect3DSurface8_iface);
}
/* IDirect3DSurface8 IUnknown parts follow: */
static HRESULT WINAPI IDirect3DSurface8Impl_QueryInterface(IDirect3DSurface8 *iface, REFIID riid,
void **ppobj)
static HRESULT WINAPI d3d8_surface_QueryInterface(IDirect3DSurface8 *iface, REFIID riid, void **out)
{
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), out);
if (IsEqualGUID(riid, &IID_IDirect3DSurface8)
|| IsEqualGUID(riid, &IID_IDirect3DResource8)
|| IsEqualGUID(riid, &IID_IUnknown))
{
IUnknown_AddRef(iface);
*ppobj = iface;
*out = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
*ppobj = NULL;
*out = NULL;
return E_NOINTERFACE;
}
static ULONG WINAPI IDirect3DSurface8Impl_AddRef(IDirect3DSurface8 *iface)
static ULONG WINAPI d3d8_surface_AddRef(IDirect3DSurface8 *iface)
{
IDirect3DSurface8Impl *This = impl_from_IDirect3DSurface8(iface);
struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
TRACE("iface %p.\n", iface);
if (This->forwardReference) {
if (surface->forwardReference)
{
/* Forward refcounting */
TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
return IUnknown_AddRef(This->forwardReference);
} else {
TRACE("Forwarding to %p.\n", surface->forwardReference);
return IUnknown_AddRef(surface->forwardReference);
}
else
{
/* No container, handle our own refcounting */
ULONG ref = InterlockedIncrement(&This->ref);
ULONG ref = InterlockedIncrement(&surface->refcount);
TRACE("%p increasing refcount to %u.\n", iface, ref);
if (ref == 1)
{
if (This->parentDevice) IUnknown_AddRef(This->parentDevice);
if (surface->parent_device)
IUnknown_AddRef(surface->parent_device);
wined3d_mutex_lock();
wined3d_surface_incref(This->wined3d_surface);
wined3d_surface_incref(surface->wined3d_surface);
wined3d_mutex_unlock();
}
@ -77,51 +79,54 @@ static ULONG WINAPI IDirect3DSurface8Impl_AddRef(IDirect3DSurface8 *iface)
}
}
static ULONG WINAPI IDirect3DSurface8Impl_Release(IDirect3DSurface8 *iface)
static ULONG WINAPI d3d8_surface_Release(IDirect3DSurface8 *iface)
{
IDirect3DSurface8Impl *This = impl_from_IDirect3DSurface8(iface);
struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
TRACE("iface %p.\n", iface);
if (This->forwardReference) {
if (surface->forwardReference)
{
/* Forward refcounting */
TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
return IUnknown_Release(This->forwardReference);
} else {
TRACE("Forwarding to %p.\n", surface->forwardReference);
return IUnknown_Release(surface->forwardReference);
}
else
{
/* No container, handle our own refcounting */
ULONG ref = InterlockedDecrement(&This->ref);
ULONG ref = InterlockedDecrement(&surface->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, ref);
if (ref == 0) {
IDirect3DDevice8 *parentDevice = This->parentDevice;
if (!ref)
{
IDirect3DDevice8 *parent_device = surface->parent_device;
/* Implicit surfaces are destroyed with the device, not if refcount reaches 0. */
wined3d_mutex_lock();
wined3d_surface_decref(This->wined3d_surface);
wined3d_surface_decref(surface->wined3d_surface);
wined3d_mutex_unlock();
if (parentDevice) IDirect3DDevice8_Release(parentDevice);
if (parent_device)
IDirect3DDevice8_Release(parent_device);
}
return ref;
}
}
/* IDirect3DSurface8 IDirect3DResource8 Interface follow: */
static HRESULT WINAPI IDirect3DSurface8Impl_GetDevice(IDirect3DSurface8 *iface,
IDirect3DDevice8 **device)
static HRESULT WINAPI d3d8_surface_GetDevice(IDirect3DSurface8 *iface, IDirect3DDevice8 **device)
{
IDirect3DSurface8Impl *This = impl_from_IDirect3DSurface8(iface);
struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
TRACE("iface %p, device %p.\n", iface, device);
if (This->forwardReference)
if (surface->forwardReference)
{
IDirect3DResource8 *resource;
HRESULT hr;
hr = IUnknown_QueryInterface(This->forwardReference, &IID_IDirect3DResource8, (void **)&resource);
hr = IUnknown_QueryInterface(surface->forwardReference, &IID_IDirect3DResource8, (void **)&resource);
if (SUCCEEDED(hr))
{
hr = IDirect3DResource8_GetDevice(resource, device);
@ -133,7 +138,7 @@ static HRESULT WINAPI IDirect3DSurface8Impl_GetDevice(IDirect3DSurface8 *iface,
return hr;
}
*device = This->parentDevice;
*device = surface->parent_device;
IDirect3DDevice8_AddRef(*device);
TRACE("Returning device %p.\n", *device);
@ -141,10 +146,10 @@ static HRESULT WINAPI IDirect3DSurface8Impl_GetDevice(IDirect3DSurface8 *iface,
return D3D_OK;
}
static HRESULT WINAPI IDirect3DSurface8Impl_SetPrivateData(IDirect3DSurface8 *iface, REFGUID guid,
static HRESULT WINAPI d3d8_surface_SetPrivateData(IDirect3DSurface8 *iface, REFGUID guid,
const void *data, DWORD data_size, DWORD flags)
{
IDirect3DSurface8Impl *surface = impl_from_IDirect3DSurface8(iface);
struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
struct wined3d_resource *resource;
HRESULT hr;
@ -159,10 +164,10 @@ static HRESULT WINAPI IDirect3DSurface8Impl_SetPrivateData(IDirect3DSurface8 *if
return hr;
}
static HRESULT WINAPI IDirect3DSurface8Impl_GetPrivateData(IDirect3DSurface8 *iface, REFGUID guid,
static HRESULT WINAPI d3d8_surface_GetPrivateData(IDirect3DSurface8 *iface, REFGUID guid,
void *data, DWORD *data_size)
{
IDirect3DSurface8Impl *surface = impl_from_IDirect3DSurface8(iface);
struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
struct wined3d_resource *resource;
HRESULT hr;
@ -177,9 +182,9 @@ static HRESULT WINAPI IDirect3DSurface8Impl_GetPrivateData(IDirect3DSurface8 *if
return hr;
}
static HRESULT WINAPI IDirect3DSurface8Impl_FreePrivateData(IDirect3DSurface8 *iface, REFGUID guid)
static HRESULT WINAPI d3d8_surface_FreePrivateData(IDirect3DSurface8 *iface, REFGUID guid)
{
IDirect3DSurface8Impl *surface = impl_from_IDirect3DSurface8(iface);
struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
struct wined3d_resource *resource;
HRESULT hr;
@ -193,33 +198,33 @@ static HRESULT WINAPI IDirect3DSurface8Impl_FreePrivateData(IDirect3DSurface8 *i
return hr;
}
/* IDirect3DSurface8 Interface follow: */
static HRESULT WINAPI IDirect3DSurface8Impl_GetContainer(IDirect3DSurface8 *iface, REFIID riid,
void **ppContainer)
static HRESULT WINAPI d3d8_surface_GetContainer(IDirect3DSurface8 *iface, REFIID riid, void **container)
{
IDirect3DSurface8Impl *This = impl_from_IDirect3DSurface8(iface);
HRESULT res;
struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
HRESULT hr;
TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), ppContainer);
TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), container);
if (!This->container) return E_NOINTERFACE;
if (!surface->container)
return E_NOINTERFACE;
res = IUnknown_QueryInterface(This->container, riid, ppContainer);
hr = IUnknown_QueryInterface(surface->container, riid, container);
TRACE("(%p) : returning %p\n", This, *ppContainer);
return res;
TRACE("Returning %p.\n", *container);
return hr;
}
static HRESULT WINAPI IDirect3DSurface8Impl_GetDesc(IDirect3DSurface8 *iface, D3DSURFACE_DESC *desc)
static HRESULT WINAPI d3d8_surface_GetDesc(IDirect3DSurface8 *iface, D3DSURFACE_DESC *desc)
{
IDirect3DSurface8Impl *This = impl_from_IDirect3DSurface8(iface);
struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
struct wined3d_resource_desc wined3d_desc;
struct wined3d_resource *wined3d_resource;
TRACE("iface %p, desc %p.\n", iface, desc);
wined3d_mutex_lock();
wined3d_resource = wined3d_surface_get_resource(This->wined3d_surface);
wined3d_resource = wined3d_surface_get_resource(surface->wined3d_surface);
wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
wined3d_mutex_unlock();
@ -235,10 +240,10 @@ static HRESULT WINAPI IDirect3DSurface8Impl_GetDesc(IDirect3DSurface8 *iface, D3
return D3D_OK;
}
static HRESULT WINAPI IDirect3DSurface8Impl_LockRect(IDirect3DSurface8 *iface,
static HRESULT WINAPI d3d8_surface_LockRect(IDirect3DSurface8 *iface,
D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
{
IDirect3DSurface8Impl *This = impl_from_IDirect3DSurface8(iface);
struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
struct wined3d_map_desc map_desc;
HRESULT hr;
@ -265,7 +270,7 @@ static HRESULT WINAPI IDirect3DSurface8Impl_LockRect(IDirect3DSurface8 *iface,
}
}
hr = wined3d_surface_map(This->wined3d_surface, &map_desc, rect, flags);
hr = wined3d_surface_map(surface->wined3d_surface, &map_desc, rect, flags);
wined3d_mutex_unlock();
locked_rect->Pitch = map_desc.row_pitch;
@ -274,15 +279,15 @@ static HRESULT WINAPI IDirect3DSurface8Impl_LockRect(IDirect3DSurface8 *iface,
return hr;
}
static HRESULT WINAPI IDirect3DSurface8Impl_UnlockRect(IDirect3DSurface8 *iface)
static HRESULT WINAPI d3d8_surface_UnlockRect(IDirect3DSurface8 *iface)
{
IDirect3DSurface8Impl *This = impl_from_IDirect3DSurface8(iface);
struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
HRESULT hr;
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
hr = wined3d_surface_unmap(This->wined3d_surface);
hr = wined3d_surface_unmap(surface->wined3d_surface);
wined3d_mutex_unlock();
switch(hr)
@ -292,22 +297,22 @@ static HRESULT WINAPI IDirect3DSurface8Impl_UnlockRect(IDirect3DSurface8 *iface)
}
}
static const IDirect3DSurface8Vtbl Direct3DSurface8_Vtbl =
static const IDirect3DSurface8Vtbl d3d8_surface_vtbl =
{
/* IUnknown */
IDirect3DSurface8Impl_QueryInterface,
IDirect3DSurface8Impl_AddRef,
IDirect3DSurface8Impl_Release,
d3d8_surface_QueryInterface,
d3d8_surface_AddRef,
d3d8_surface_Release,
/* IDirect3DResource8 */
IDirect3DSurface8Impl_GetDevice,
IDirect3DSurface8Impl_SetPrivateData,
IDirect3DSurface8Impl_GetPrivateData,
IDirect3DSurface8Impl_FreePrivateData,
d3d8_surface_GetDevice,
d3d8_surface_SetPrivateData,
d3d8_surface_GetPrivateData,
d3d8_surface_FreePrivateData,
/* IDirect3DSurface8 */
IDirect3DSurface8Impl_GetContainer,
IDirect3DSurface8Impl_GetDesc,
IDirect3DSurface8Impl_LockRect,
IDirect3DSurface8Impl_UnlockRect
d3d8_surface_GetContainer,
d3d8_surface_GetDesc,
d3d8_surface_LockRect,
d3d8_surface_UnlockRect,
};
static void STDMETHODCALLTYPE surface_wined3d_object_destroyed(void *parent)
@ -320,15 +325,15 @@ static const struct wined3d_parent_ops d3d8_surface_wined3d_parent_ops =
surface_wined3d_object_destroyed,
};
HRESULT surface_init(IDirect3DSurface8Impl *surface, struct d3d8_device *device,
HRESULT surface_init(struct d3d8_surface *surface, struct d3d8_device *device,
UINT width, UINT height, D3DFORMAT format, BOOL lockable, BOOL discard, UINT level,
DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality)
{
DWORD flags = 0;
HRESULT hr;
surface->IDirect3DSurface8_iface.lpVtbl = &Direct3DSurface8_Vtbl;
surface->ref = 1;
surface->IDirect3DSurface8_iface.lpVtbl = &d3d8_surface_vtbl;
surface->refcount = 1;
/* FIXME: Check MAX bounds of MultisampleQuality. */
if (multisample_quality > 0)
@ -353,17 +358,17 @@ HRESULT surface_init(IDirect3DSurface8Impl *surface, struct d3d8_device *device,
return hr;
}
surface->parentDevice = &device->IDirect3DDevice8_iface;
IUnknown_AddRef(surface->parentDevice);
surface->parent_device = &device->IDirect3DDevice8_iface;
IUnknown_AddRef(surface->parent_device);
return D3D_OK;
}
IDirect3DSurface8Impl *unsafe_impl_from_IDirect3DSurface8(IDirect3DSurface8 *iface)
struct d3d8_surface *unsafe_impl_from_IDirect3DSurface8(IDirect3DSurface8 *iface)
{
if (!iface)
return NULL;
assert(iface->lpVtbl == &Direct3DSurface8_Vtbl);
assert(iface->lpVtbl == &d3d8_surface_vtbl);
return impl_from_IDirect3DSurface8(iface);
}

View file

@ -109,7 +109,7 @@ static HRESULT WINAPI d3d8_swapchain_GetBackBuffer(IDirect3DSwapChain8 *iface,
{
struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
struct wined3d_surface *wined3d_surface = NULL;
IDirect3DSurface8Impl *surface_impl;
struct d3d8_surface *surface_impl;
HRESULT hr;
TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",

View file

@ -284,7 +284,7 @@ static HRESULT WINAPI d3d8_texture_2d_GetSurfaceLevel(IDirect3DTexture8 *iface,
{
struct d3d8_texture *texture = impl_from_IDirect3DTexture8(iface);
struct wined3d_resource *sub_resource;
IDirect3DSurface8Impl *surface_impl;
struct d3d8_surface *surface_impl;
TRACE("iface %p, level %u, surface %p.\n", iface, level, surface);
@ -308,7 +308,7 @@ static HRESULT WINAPI d3d8_texture_2d_LockRect(IDirect3DTexture8 *iface, UINT le
{
struct d3d8_texture *texture = impl_from_IDirect3DTexture8(iface);
struct wined3d_resource *sub_resource;
IDirect3DSurface8Impl *surface_impl;
struct d3d8_surface *surface_impl;
HRESULT hr;
TRACE("iface %p, level %u, locked_rect %p, rect %p, flags %#x.\n",
@ -331,7 +331,7 @@ static HRESULT WINAPI d3d8_texture_2d_UnlockRect(IDirect3DTexture8 *iface, UINT
{
struct d3d8_texture *texture = impl_from_IDirect3DTexture8(iface);
struct wined3d_resource *sub_resource;
IDirect3DSurface8Impl *surface_impl;
struct d3d8_surface *surface_impl;
HRESULT hr;
TRACE("iface %p, level %u.\n", iface, level);
@ -654,7 +654,7 @@ static HRESULT WINAPI d3d8_texture_cube_GetCubeMapSurface(IDirect3DCubeTexture8
{
struct d3d8_texture *texture = impl_from_IDirect3DCubeTexture8(iface);
struct wined3d_resource *sub_resource;
IDirect3DSurface8Impl *surface_impl;
struct d3d8_surface *surface_impl;
UINT sub_resource_idx;
TRACE("iface %p, face %#x, level %u, surface %p.\n", iface, face, level, surface);
@ -681,7 +681,7 @@ static HRESULT WINAPI d3d8_texture_cube_LockRect(IDirect3DCubeTexture8 *iface,
{
struct d3d8_texture *texture = impl_from_IDirect3DCubeTexture8(iface);
struct wined3d_resource *sub_resource;
IDirect3DSurface8Impl *surface_impl;
struct d3d8_surface *surface_impl;
UINT sub_resource_idx;
HRESULT hr;
@ -707,7 +707,7 @@ static HRESULT WINAPI d3d8_texture_cube_UnlockRect(IDirect3DCubeTexture8 *iface,
{
struct d3d8_texture *texture = impl_from_IDirect3DCubeTexture8(iface);
struct wined3d_resource *sub_resource;
IDirect3DSurface8Impl *surface_impl;
struct d3d8_surface *surface_impl;
UINT sub_resource_idx;
HRESULT hr;