wined3d: Move the frontfacing state to the misc state table.

This commit is contained in:
Stefan Dösinger 2008-07-02 10:42:38 -05:00 committed by Alexandre Julliard
parent 956bfca1e2
commit eb9d3d2a8f

View file

@ -4888,7 +4888,7 @@ const struct StateEntry FFPStateTable[] =
{ /* STATE_CLIPPLANE(31) */ STATE_CLIPPLANE(31), clipplane },
{ /* STATE_MATERIAL */ STATE_RENDER(WINED3DRS_SPECULARENABLE), NULL },
{ /* STATE_FRONTFACE */ STATE_FRONTFACE, frontface },
{ /* STATE_FRONTFACE */ STATE_FRONTFACE, NULL },
};
const struct StateEntryTemplate misc_state_template[] = {
@ -4904,6 +4904,7 @@ const struct StateEntryTemplate misc_state_template[] = {
{ STATE_RENDER(WINED3DRS_BLENDOPALPHA), { STATE_RENDER(WINED3DRS_ALPHABLENDENABLE), state_blend }},
{ STATE_STREAMSRC, { STATE_VDECL, streamsrc }},
{ STATE_VDECL, { STATE_VDECL, streamsrc }},
{ STATE_FRONTFACE, { STATE_FRONTFACE, frontface }},
{0 /* Terminate */, { 0, 0 }},
};