wined3d: Remove an unwanted trailing '\n' in shader_dump_register().

This commit is contained in:
Francois Gouget 2012-09-19 20:43:15 +02:00 committed by Alexandre Julliard
parent 5a4f3b478c
commit ea61d59651

View file

@ -1037,7 +1037,7 @@ static void shader_dump_register(const struct wined3d_shader_register *reg,
reg->immconst_data[2], reg->immconst_data[3]);
break;
default:
TRACE("<unhandled data type %#x>\n", reg->data_type);
TRACE("<unhandled data type %#x>", reg->data_type);
break;
}
break;