From e95fec3789834cca80fa0bfd86f5fc737e930be1 Mon Sep 17 00:00:00 2001 From: Eric Pouech Date: Tue, 6 Dec 2022 14:12:22 +0100 Subject: [PATCH] wined3d: Reduce usage of long integral types in buffer.c. --- dlls/wined3d/buffer.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c index f76a9f6fcfc..5896fbcc20a 100644 --- a/dlls/wined3d/buffer.c +++ b/dlls/wined3d/buffer.c @@ -242,7 +242,7 @@ static BOOL wined3d_buffer_gl_create_buffer_object(struct wined3d_buffer_gl *buf static BOOL buffer_process_converted_attribute(struct wined3d_buffer *buffer, const enum wined3d_buffer_conversion_type conversion_type, - const struct wined3d_stream_info_element *attrib, DWORD *stride_this_run) + const struct wined3d_stream_info_element *attrib, UINT *stride_this_run) { const struct wined3d_format *format = attrib->format; BOOL ret = FALSE; @@ -299,7 +299,7 @@ static BOOL buffer_process_converted_attribute(struct wined3d_buffer *buffer, #define WINED3D_BUFFER_FIXUP_XYZRHW 0x02 static BOOL buffer_check_attribute(struct wined3d_buffer *This, const struct wined3d_stream_info *si, - const struct wined3d_state *state, UINT attrib_idx, DWORD fixup_flags, DWORD *stride_this_run) + const struct wined3d_state *state, UINT attrib_idx, DWORD fixup_flags, UINT *stride_this_run) { const struct wined3d_stream_info_element *attrib = &si->elements[attrib_idx]; enum wined3d_format_id format;