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Modified volume_effect8 for taking unsigned data as signed data, and
wodPlayer_WriteMaxFrags because of wrong data length which lead to strange noise and volume control working incorrectly.
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parent
062425aee4
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@ -202,8 +202,8 @@ void volume_effect16(void *bufin, void* bufout, int length, int left,
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void volume_effect8(void *bufin, void* bufout, int length, int left,
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int right, int nChannels)
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{
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char *d_out = (char *)bufout;
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char *d_in = (char *)bufin;
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BYTE *d_out = (BYTE *)bufout;
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BYTE *d_in = (BYTE *)bufin;
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int i, v;
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/*
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@ -214,11 +214,11 @@ void volume_effect8(void *bufin, void* bufout, int length, int left,
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for(i = 0; i < length; i+=(nChannels))
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{
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v = (char) ((*(d_in++) * left) / 100);
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v = (BYTE) ((*(d_in++) * left) / 100);
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*(d_out++) = (v>255) ? 255 : ((v<0) ? 0 : v);
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if(nChannels == 2)
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{
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v = (char) ((*(d_in++) * right) / 100);
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v = (BYTE) ((*(d_in++) * right) / 100);
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*(d_out++) = (v>255) ? 255 : ((v<0) ? 0 : v);
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}
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}
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@ -645,7 +645,7 @@ static int wodPlayer_WriteMaxFrags(WINE_WAVEOUT* wwo, DWORD* bytes)
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{
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/* apply volume to the buffer we are about to send */
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volume_effect8(wwo->lpPlayPtr->lpData + wwo->dwPartialOffset,
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wwo->sound_buffer, toWrite>>1, wwo->volume_left,
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wwo->sound_buffer, toWrite, wwo->volume_left,
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wwo->volume_right, wwo->format.wf.nChannels);
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} else
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{
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