opengl32: Store GL extensions in a private XML file instead of Perl arrays.

Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Alexandre Julliard 2017-10-09 20:13:01 +02:00
parent fd7fbc922a
commit e8767bed3c
5 changed files with 480 additions and 219 deletions

View file

@ -443,147 +443,8 @@ if ($version eq "1.0") {
# [ "GLfloat", "ymove" ],
# [ "GLubyte *", "bitmap"] ] ];
#
my %norm_functions = ( "glDebugEntry" => [ "GLint", [[ "GLint", "unknown1" ],
[ "GLint", "unknown2" ]] ] );
#
# This stores various extensions NOT part of the GL extension registry but still
# implemented by most OpenGL libraries out there...
#
my %ext_functions =
(
"glDeleteBufferRegion" => [ "void", [ [ "GLenum", "region" ] ], [ "GL_KTX_buffer_region" ] ],
"glReadBufferRegion" => [ "void", [ [ "GLenum", "region" ],
[ "GLint", "x" ],
[ "GLint", "y" ],
[ "GLsizei", "width" ],
[ "GLsizei", "height" ] ], [ "GL_KTX_buffer_region" ] ],
"glDrawBufferRegion" => [ "void", [ [ "GLenum", "region" ],
[ "GLint", "x" ],
[ "GLint", "y" ],
[ "GLsizei", "width" ],
[ "GLsizei", "height" ],
[ "GLint", "xDest" ],
[ "GLint", "yDest" ] ], [ "GL_KTX_buffer_region" ] ],
"glBufferRegionEnabled" => [ "GLuint", [ ], [ "GL_KTX_buffer_region" ] ],
"glNewBufferRegion" => [ "GLuint", [ [ "GLenum", "type" ] ], [ "GL_KTX_buffer_region" ] ],
"glMTexCoord2fSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLfloat", "s" ],
[ "GLfloat", "t" ] ], [ "GL_SGIS_multitexture" ] ],
"glMTexCoord2fvSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLfloat *", "v" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord1dSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLdouble", "s" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord1dvSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLdouble *", "v" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord1fSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLfloat", "s" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord1fvSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "const GLfloat *", "v" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord1iSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLint", "s" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord1ivSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLint *", "v" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord1sSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLshort", "s" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord1svSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLshort *", "v" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord2dSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLdouble", "s"],
[ "GLdouble", "t" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord2dvSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLdouble *", "v" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord2fSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLfloat", "s" ],
[ "GLfloat", "t" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord2fvSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLfloat *", "v" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord2iSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLint", "s" ],
[ "GLint", "t" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord2ivSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLint *", "v" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord2sSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLshort", "s" ],
[ "GLshort", "t" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord2svSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLshort *", "v" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord3dSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLdouble", "s" ],
[ "GLdouble", "t" ],
[ "GLdouble", "r" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord3dvSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLdouble *", "v" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord3fSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLfloat", "s" ],
[ "GLfloat", "t" ],
[ "GLfloat", "r" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord3fvSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLfloat *", "v" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord3iSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLint", "s" ],
[ "GLint", "t" ],
[ "GLint", "r" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord3ivSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLint *", "v" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord3sSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLshort", "s" ],
[ "GLshort", "t" ],
[ "GLshort", "r" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord3svSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLshort *", "v" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord4dSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLdouble", "s" ],
[ "GLdouble", "t" ],
[ "GLdouble", "r" ],
[ "GLdouble", "q" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord4dvSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLdouble *", "v" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord4fSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLfloat", "s" ],
[ "GLfloat", "t" ],
[ "GLfloat", "r" ],
[ "GLfloat", "q" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord4fvSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLfloat *", "v" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord4iSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLint", "s" ],
[ "GLint", "t" ],
[ "GLint", "r" ],
[ "GLint", "q" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord4ivSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLint *", "v" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord4sSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLshort", "s" ],
[ "GLshort", "t" ],
[ "GLshort", "r" ],
[ "GLshort", "q" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoord4svSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLshort *", "v" ] ], [ "GL_SGIS_multitexture" ] ],
"glMultiTexCoordPointerSGIS" => [ "void", [ [ "GLenum", "target" ],
[ "GLint", "size" ],
[ "GLenum", "type" ],
[ "GLsizei", "stride" ],
[ "GLvoid *", "pointer" ] ], [ "GL_SGIS_multitexture" ] ],
"glSelectTextureSGIS" => [ "void", [ [ "GLenum", "target" ] ], [ "GL_SGIS_multitexture" ] ],
"glSelectTextureCoordSetSGIS" => [ "void", [ [ "GLenum", "target" ] ], [ "GL_SGIS_multitexture" ] ],
"glDeleteObjectBufferATI" => [ "void", [ [ "GLuint", "buffer" ] ], [ "GL_ATI_vertex_array_object" ] ],
"wglSetPixelFormatWINE" => [ "BOOL", [ [ "HDC", "hdc" ],
[ "int", "format" ] ], [ "WGL_WINE_pixel_format_passthrough" ] ],
"wglQueryCurrentRendererIntegerWINE" => [ "BOOL", [ [ "GLenum", "attribute" ],
[ "GLuint *", "value" ] ], [ "WGL_WINE_query_renderer" ] ],
"wglQueryCurrentRendererStringWINE" => [ "const GLchar *", [ [ "GLenum", "attribute" ] ],
[ "WGL_WINE_query_renderer" ] ],
"wglQueryRendererIntegerWINE" => [ "BOOL", [ [ "HDC", "dc" ],
[ "GLint", "renderer" ],
[ "GLenum", "attribute" ],
[ "GLuint *", "value" ] ], [ "WGL_WINE_query_renderer" ] ],
"wglQueryRendererStringWINE" => [ "const GLchar *", [ [ "HDC", "dc" ],
[ "GLint", "renderer" ],
[ "GLenum", "attribute" ] ], [ "WGL_WINE_query_renderer" ] ],
);
my %norm_functions;
my %ext_functions;
my %wgl_functions =
(
@ -620,23 +481,10 @@ my %supported_wgl_extensions =
"WGL_EXT_swap_control" => 1,
"WGL_NV_vertex_array_range" => 1,
"WGL_WINE_pixel_format_passthrough" => 1,
"WGL_WINE_query_renderer" => 1,
);
my %enums =
(
"WGL_RENDERER_VENDOR_ID_WINE" => "0x8183",
"WGL_RENDERER_DEVICE_ID_WINE" => "0x8184",
"WGL_RENDERER_VERSION_WINE" => "0x8185",
"WGL_RENDERER_ACCELERATED_WINE" => "0x8186",
"WGL_RENDERER_VIDEO_MEMORY_WINE" => "0x8187",
"WGL_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_WINE" => "0x8188",
"WGL_RENDERER_PREFERRED_PROFILE_WINE" => "0x8189",
"WGL_RENDERER_OPENGL_CORE_PROFILE_VERSION_WINE" => "0x818A",
"WGL_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_WINE" => "0x818B",
"WGL_RENDERER_OPENGL_ES_PROFILE_VERSION_WINE" => "0x818C",
"WGL_RENDERER_OPENGL_ES2_PROFILE_VERSION_WINE" => "0x818D",
"WGL_RENDERER_ID_WINE" => "0x818E",
);
my %enums;
sub parse_variable($)
{
@ -677,7 +525,8 @@ sub parse_file($$)
my %functions;
# save all functions
for my $command ( @{${$data->{commands}}[0]->{'command'}} ) {
for my $cmds (@{$data->{commands}}) {
for my $command ( @{$cmds->{'command'}} ) {
my $name = '';
my $ret = '';
my $params = [];
@ -691,6 +540,7 @@ sub parse_file($$)
}
$functions{$name} = [ $ret, $params ];
}
}
# save all enums (only GL)
if ($generate_enums) {
@ -758,6 +608,7 @@ sub parse_file($$)
parse_file( "gl.xml", 1 );
parse_file( "wgl.xml", 0 );
parse_file( "winegl.xml", 1 );
#
# Get the current wgl_driver.h version

410
dlls/opengl32/winegl.xml Normal file
View file

@ -0,0 +1,410 @@
<?xml version="1.0" encoding="UTF-8"?>
<registry>
<comment>
This stores various extensions NOT part of the GL extension registry but still
implemented by most OpenGL libraries out there.
Copyright 2000 Lionel Ulmer
Copyright 2017 Alexandre Julliard
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
</comment>
<commands namespace="GL">
<command>
<proto>GLint <name>glDebugEntry</name></proto>
<param><ptype>GLint</ptype> <name>unknown1</name></param>
<param><ptype>GLint</ptype> <name>unknown2</name></param>
</command>
<command>
<proto>GLuint <name>glBufferRegionEnabled</name></proto>
</command>
<command>
<proto>void <name>glDeleteBufferRegion</name></proto>
<param><ptype>GLenum</ptype> <name>region</name></param>
</command>
<command>
<proto>void <name>glDrawBufferRegion</name></proto>
<param><ptype>GLenum</ptype> <name>region</name></param>
<param><ptype>GLint</ptype> <name>x</name></param>
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLint</ptype> <name>xDest</name></param>
<param><ptype>GLint</ptype> <name>yDest</name></param>
</command>
<command>
<proto>GLuint <name>glNewBufferRegion</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
</command>
<command>
<proto>void <name>glReadBufferRegion</name></proto>
<param><ptype>GLenum</ptype> <name>region</name></param>
<param><ptype>GLint</ptype> <name>x</name></param>
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glMTexCoord2fSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLfloat</ptype> <name>s</name></param>
<param><ptype>GLfloat</ptype> <name>t</name></param>
</command>
<command>
<proto>void <name>glMTexCoord2fvSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLfloat *</ptype> <name>v</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord1dSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLdouble</ptype> <name>s</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord1dvSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLdouble *</ptype> <name>v</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord1fSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLfloat</ptype> <name>s</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord1fvSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>const GLfloat *</ptype> <name>v</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord1iSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>s</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord1ivSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint *</ptype> <name>v</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord1sSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLshort</ptype> <name>s</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord1svSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLshort *</ptype> <name>v</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord2dSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLdouble</ptype> <name>s</name></param>
<param><ptype>GLdouble</ptype> <name>t</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord2dvSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLdouble *</ptype> <name>v</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord2fSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLfloat</ptype> <name>s</name></param>
<param><ptype>GLfloat</ptype> <name>t</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord2fvSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLfloat *</ptype> <name>v</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord2iSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>s</name></param>
<param><ptype>GLint</ptype> <name>t</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord2ivSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint *</ptype> <name>v</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord2sSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLshort</ptype> <name>s</name></param>
<param><ptype>GLshort</ptype> <name>t</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord2svSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLshort *</ptype> <name>v</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord3dSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLdouble</ptype> <name>s</name></param>
<param><ptype>GLdouble</ptype> <name>t</name></param>
<param><ptype>GLdouble</ptype> <name>r</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord3dvSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLdouble *</ptype> <name>v</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord3fSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLfloat</ptype> <name>s</name></param>
<param><ptype>GLfloat</ptype> <name>t</name></param>
<param><ptype>GLfloat</ptype> <name>r</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord3fvSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLfloat *</ptype> <name>v</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord3iSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>s</name></param>
<param><ptype>GLint</ptype> <name>t</name></param>
<param><ptype>GLint</ptype> <name>r</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord3ivSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint *</ptype> <name>v</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord3sSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLshort</ptype> <name>s</name></param>
<param><ptype>GLshort</ptype> <name>t</name></param>
<param><ptype>GLshort</ptype> <name>r</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord3svSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLshort *</ptype> <name>v</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord4dSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLdouble</ptype> <name>s</name></param>
<param><ptype>GLdouble</ptype> <name>t</name></param>
<param><ptype>GLdouble</ptype> <name>r</name></param>
<param><ptype>GLdouble</ptype> <name>q</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord4dvSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLdouble *</ptype> <name>v</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord4fSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLfloat</ptype> <name>s</name></param>
<param><ptype>GLfloat</ptype> <name>t</name></param>
<param><ptype>GLfloat</ptype> <name>r</name></param>
<param><ptype>GLfloat</ptype> <name>q</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord4fvSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLfloat *</ptype> <name>v</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord4iSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>s</name></param>
<param><ptype>GLint</ptype> <name>t</name></param>
<param><ptype>GLint</ptype> <name>r</name></param>
<param><ptype>GLint</ptype> <name>q</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord4ivSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint *</ptype> <name>v</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord4sSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLshort</ptype> <name>s</name></param>
<param><ptype>GLshort</ptype> <name>t</name></param>
<param><ptype>GLshort</ptype> <name>r</name></param>
<param><ptype>GLshort</ptype> <name>q</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord4svSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLshort *</ptype> <name>v</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoordPointerSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLvoid *</ptype> <name>pointer</name></param>
</command>
<command>
<proto>void <name>glSelectTextureSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
</command>
<command>
<proto>void <name>glSelectTextureCoordSetSGIS</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
</command>
<command>
<proto>void <name>glDeleteObjectBufferATI</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
</commands>
<commands namespace="WGL">
<command>
<proto>BOOL <name>wglSetPixelFormatWINE</name></proto>
<param><ptype>HDC</ptype> <name>hdc</name></param>
<param>int <name>format</name></param>
</command>
<command>
<proto>BOOL <name>wglQueryCurrentRendererIntegerWINE</name></proto>
<param><ptype>GLenum</ptype> <name>attribute</name></param>
<param><ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>const GLchar *<name>wglQueryCurrentRendererStringWINE</name></proto>
<param><ptype>GLenum</ptype> <name>attribute</name></param>
</command>
<command>
<proto>BOOL <name>wglQueryRendererIntegerWINE</name></proto>
<param><ptype>HDC</ptype> <name>dc</name></param>
<param><ptype>GLint</ptype> <name>renderer</name></param>
<param><ptype>GLenum</ptype> <name>attribute</name></param>
<param><ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>const GLchar *<name>wglQueryRendererStringWINE</name></proto>
<param><ptype>HDC</ptype> <name>dc</name></param>
<param><ptype>GLint</ptype> <name>renderer</name></param>
<param><ptype>GLenum</ptype> <name>attribute</name></param>
</command>
</commands>
<feature api="gl" name="GL_VERSION_1_0" number="1.0">
<require>
<command name="glDebugEntry"/>
</require>
</feature>
<enums namespace="WGL" group="RendererWINE">
<enum value="0x8183" name="WGL_RENDERER_VENDOR_ID_WINE"/>
<enum value="0x8184" name="WGL_RENDERER_DEVICE_ID_WINE"/>
<enum value="0x8185" name="WGL_RENDERER_VERSION_WINE"/>
<enum value="0x8186" name="WGL_RENDERER_ACCELERATED_WINE"/>
<enum value="0x8187" name="WGL_RENDERER_VIDEO_MEMORY_WINE"/>
<enum value="0x8188" name="WGL_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_WINE"/>
<enum value="0x8189" name="WGL_RENDERER_PREFERRED_PROFILE_WINE"/>
<enum value="0x818A" name="WGL_RENDERER_OPENGL_CORE_PROFILE_VERSION_WINE"/>
<enum value="0x818B" name="WGL_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_WINE"/>
<enum value="0x818C" name="WGL_RENDERER_OPENGL_ES_PROFILE_VERSION_WINE"/>
<enum value="0x818D" name="WGL_RENDERER_OPENGL_ES2_PROFILE_VERSION_WINE"/>
<enum value="0x818E" name="WGL_RENDERER_ID_WINE"/>
</enums>
<extensions>
<extension name="GL_KTX_buffer_region" supported="gl">
<require>
<command name="glBufferRegionEnabled"/>
<command name="glDeleteBufferRegion"/>
<command name="glDrawBufferRegion"/>
<command name="glNewBufferRegion"/>
<command name="glReadBufferRegion"/>
</require>
</extension>
<extension name="GL_SGIS_multitexture" supported="gl">
<require>
<command name="glMTexCoord2fSGIS"/>
<command name="glMTexCoord2fvSGIS"/>
<command name="glMultiTexCoord1dSGIS"/>
<command name="glMultiTexCoord1dvSGIS"/>
<command name="glMultiTexCoord1fSGIS"/>
<command name="glMultiTexCoord1fvSGIS"/>
<command name="glMultiTexCoord1iSGIS"/>
<command name="glMultiTexCoord1ivSGIS"/>
<command name="glMultiTexCoord1sSGIS"/>
<command name="glMultiTexCoord1svSGIS"/>
<command name="glMultiTexCoord2dSGIS"/>
<command name="glMultiTexCoord2dvSGIS"/>
<command name="glMultiTexCoord2fSGIS"/>
<command name="glMultiTexCoord2fvSGIS"/>
<command name="glMultiTexCoord2iSGIS"/>
<command name="glMultiTexCoord2ivSGIS"/>
<command name="glMultiTexCoord2sSGIS"/>
<command name="glMultiTexCoord2svSGIS"/>
<command name="glMultiTexCoord3dSGIS"/>
<command name="glMultiTexCoord3dvSGIS"/>
<command name="glMultiTexCoord3fSGIS"/>
<command name="glMultiTexCoord3fvSGIS"/>
<command name="glMultiTexCoord3iSGIS"/>
<command name="glMultiTexCoord3ivSGIS"/>
<command name="glMultiTexCoord3sSGIS"/>
<command name="glMultiTexCoord3svSGIS"/>
<command name="glMultiTexCoord4dSGIS"/>
<command name="glMultiTexCoord4dvSGIS"/>
<command name="glMultiTexCoord4fSGIS"/>
<command name="glMultiTexCoord4fvSGIS"/>
<command name="glMultiTexCoord4iSGIS"/>
<command name="glMultiTexCoord4ivSGIS"/>
<command name="glMultiTexCoord4sSGIS"/>
<command name="glMultiTexCoord4svSGIS"/>
<command name="glMultiTexCoordPointerSGIS"/>
<command name="glSelectTextureCoordSetSGIS"/>
<command name="glSelectTextureSGIS"/>
</require>
</extension>
<extension name="GL_ATI_vertex_array_object" supported="gl">
<require>
<command name="glDeleteObjectBufferATI"/>
</require>
</extension>
<extension name="WGL_WINE_pixel_format_passthrough" supported="wgl">
<require>
<command name="wglSetPixelFormatWINE"/>
</require>
</extension>
<extension name="WGL_WINE_query_renderer" supported="wgl">
<require>
<enum name="WGL_RENDERER_ACCELERATED_WINE"/>
<enum name="WGL_RENDERER_DEVICE_ID_WINE"/>
<enum name="WGL_RENDERER_ID_WINE"/>
<enum name="WGL_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_WINE"/>
<enum name="WGL_RENDERER_OPENGL_CORE_PROFILE_VERSION_WINE"/>
<enum name="WGL_RENDERER_OPENGL_ES2_PROFILE_VERSION_WINE"/>
<enum name="WGL_RENDERER_OPENGL_ES_PROFILE_VERSION_WINE"/>
<enum name="WGL_RENDERER_PREFERRED_PROFILE_WINE"/>
<enum name="WGL_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_WINE"/>
<enum name="WGL_RENDERER_VENDOR_ID_WINE"/>
<enum name="WGL_RENDERER_VERSION_WINE"/>
<enum name="WGL_RENDERER_VIDEO_MEMORY_WINE"/>
<command name="wglQueryCurrentRendererIntegerWINE"/>
<command name="wglQueryCurrentRendererStringWINE"/>
<command name="wglQueryRendererIntegerWINE"/>
<command name="wglQueryRendererStringWINE"/>
</require>
</extension>
</extensions>
</registry>