opengl32: Add wglGetProcAddress tests.

This commit is contained in:
Roderick Colenbrander 2012-06-07 23:18:22 -07:00 committed by Alexandre Julliard
parent 29346f28ae
commit e80d6199dc

View file

@ -37,6 +37,7 @@ const unsigned char * WINAPI glGetString(unsigned int);
#define GL_VENDOR 0x1F00
#define GL_RENDERER 0x1F01
#define GL_VERSION 0x1F02
#define GL_EXTENSIONS 0x1F03
#define GL_VIEWPORT 0x0ba2
void WINAPI glGetIntegerv(GLenum pname, GLint *params);
@ -116,6 +117,33 @@ static void init_functions(void)
#undef GET_PROC
}
static BOOL gl_extension_supported(const char *extensions, const char *extension_string)
{
size_t ext_str_len = strlen(extension_string);
while (*extensions)
{
const char *start;
size_t len;
while (isspace(*extensions))
++extensions;
start = extensions;
while (!isspace(*extensions) && *extensions)
++extensions;
len = extensions - start;
if (!len)
continue;
if (len == ext_str_len && !memcmp(start, extension_string, ext_str_len))
{
return TRUE;
}
}
return FALSE;
}
static void test_pbuffers(HDC hdc)
{
const int iAttribList[] = { WGL_DRAW_TO_PBUFFER_ARB, 1, /* Request pbuffer support */
@ -738,6 +766,41 @@ static void test_deletecontext(HDC hdc)
ok(hglrc == NULL, "A WGL context is active while none was expected\n");
}
static void test_getprocaddress(HDC hdc)
{
const char *extensions = (const char*)glGetString(GL_EXTENSIONS);
PROC func = NULL;
HGLRC ctx = wglGetCurrentContext();
if (!extensions)
{
skip("skipping wglGetProcAddress tests because no GL extensions supported\n");
return;
}
/* The goal of the test will be to test behavior of wglGetProcAddress when
* no WGL context is active. Before the test we pick an extension (GL_ARB_multitexture)
* which any GL >=1.2.1 implementation supports. Unfortunately the GDI renderer doesn't
* support it. There aren't any extensions we can use for this test which are supported by
* both GDI and real drivers.
* Note GDI only has GL_EXT_bgra, GL_EXT_paletted_texture and GL_WIN_swap_hint.
*/
if (!gl_extension_supported(extensions, "GL_ARB_multitexture"))
{
skip("skipping test because lack of GL_ARB_multitexture support\n");
}
func = wglGetProcAddress("glActiveTextureARB");
ok(func != NULL, "Unable to lookup glActiveTextureARB, last error %#x\n", GetLastError());
/* Temporarily disable the context, so we can see that we can't retrieve functions now. */
wglMakeCurrent(hdc, NULL);
func = wglGetProcAddress("glActiveTextureARB");
todo_wine ok(func == NULL, "Function lookup without a context passed, expected a failure; last error %#x\n", GetLastError());
wglMakeCurrent(hdc, ctx);
}
static void test_make_current_read(HDC hdc)
{
int res;
@ -1403,6 +1466,7 @@ START_TEST(opengl)
return;
}
test_getprocaddress(hdc);
test_deletecontext(hdc);
test_makecurrent(hdc);
test_setpixelformat(hdc);