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opengl32: Add wglGetProcAddress tests.
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1 changed files with 64 additions and 0 deletions
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@ -37,6 +37,7 @@ const unsigned char * WINAPI glGetString(unsigned int);
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#define GL_VENDOR 0x1F00
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#define GL_RENDERER 0x1F01
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#define GL_VERSION 0x1F02
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#define GL_EXTENSIONS 0x1F03
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#define GL_VIEWPORT 0x0ba2
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void WINAPI glGetIntegerv(GLenum pname, GLint *params);
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@ -116,6 +117,33 @@ static void init_functions(void)
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#undef GET_PROC
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}
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static BOOL gl_extension_supported(const char *extensions, const char *extension_string)
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{
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size_t ext_str_len = strlen(extension_string);
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while (*extensions)
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{
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const char *start;
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size_t len;
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while (isspace(*extensions))
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++extensions;
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start = extensions;
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while (!isspace(*extensions) && *extensions)
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++extensions;
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len = extensions - start;
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if (!len)
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continue;
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if (len == ext_str_len && !memcmp(start, extension_string, ext_str_len))
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{
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return TRUE;
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}
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}
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return FALSE;
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}
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static void test_pbuffers(HDC hdc)
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{
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const int iAttribList[] = { WGL_DRAW_TO_PBUFFER_ARB, 1, /* Request pbuffer support */
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@ -738,6 +766,41 @@ static void test_deletecontext(HDC hdc)
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ok(hglrc == NULL, "A WGL context is active while none was expected\n");
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}
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static void test_getprocaddress(HDC hdc)
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{
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const char *extensions = (const char*)glGetString(GL_EXTENSIONS);
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PROC func = NULL;
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HGLRC ctx = wglGetCurrentContext();
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if (!extensions)
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{
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skip("skipping wglGetProcAddress tests because no GL extensions supported\n");
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return;
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}
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/* The goal of the test will be to test behavior of wglGetProcAddress when
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* no WGL context is active. Before the test we pick an extension (GL_ARB_multitexture)
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* which any GL >=1.2.1 implementation supports. Unfortunately the GDI renderer doesn't
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* support it. There aren't any extensions we can use for this test which are supported by
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* both GDI and real drivers.
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* Note GDI only has GL_EXT_bgra, GL_EXT_paletted_texture and GL_WIN_swap_hint.
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*/
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if (!gl_extension_supported(extensions, "GL_ARB_multitexture"))
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{
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skip("skipping test because lack of GL_ARB_multitexture support\n");
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}
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func = wglGetProcAddress("glActiveTextureARB");
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ok(func != NULL, "Unable to lookup glActiveTextureARB, last error %#x\n", GetLastError());
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/* Temporarily disable the context, so we can see that we can't retrieve functions now. */
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wglMakeCurrent(hdc, NULL);
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func = wglGetProcAddress("glActiveTextureARB");
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todo_wine ok(func == NULL, "Function lookup without a context passed, expected a failure; last error %#x\n", GetLastError());
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wglMakeCurrent(hdc, ctx);
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}
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static void test_make_current_read(HDC hdc)
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{
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int res;
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@ -1403,6 +1466,7 @@ START_TEST(opengl)
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return;
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}
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test_getprocaddress(hdc);
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test_deletecontext(hdc);
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test_makecurrent(hdc);
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test_setpixelformat(hdc);
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