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wined3d: Require geometry shaders to create a feature level 10.0 device.
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@ -2256,6 +2256,7 @@ static bool feature_level_10_supported(const struct wined3d_physical_device_info
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{
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return shader_model >= 4
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&& info->features2.features.multiViewport
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&& info->features2.features.geometryShader
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&& info->vertex_divisor_features.vertexAttributeInstanceRateDivisor
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&& info->vertex_divisor_features.vertexAttributeInstanceRateZeroDivisor;
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}
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