wined3d: Require geometry shaders to create a feature level 10.0 device.

This commit is contained in:
Zebediah Figura 2022-07-13 19:00:48 -05:00 committed by Alexandre Julliard
parent d89ff71239
commit e5b6dce90f

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@ -2256,6 +2256,7 @@ static bool feature_level_10_supported(const struct wined3d_physical_device_info
{ {
return shader_model >= 4 return shader_model >= 4
&& info->features2.features.multiViewport && info->features2.features.multiViewport
&& info->features2.features.geometryShader
&& info->vertex_divisor_features.vertexAttributeInstanceRateDivisor && info->vertex_divisor_features.vertexAttributeInstanceRateDivisor
&& info->vertex_divisor_features.vertexAttributeInstanceRateZeroDivisor; && info->vertex_divisor_features.vertexAttributeInstanceRateZeroDivisor;
} }