From e4b58b450b1c0e35a1ef02d15b9dbb024ae210a9 Mon Sep 17 00:00:00 2001 From: Zebediah Figura Date: Mon, 1 Apr 2019 21:38:24 -0500 Subject: [PATCH] quartz/vmr9: Avoid unloading d3d9 while holding d3d9 objects. Signed-off-by: Zebediah Figura Signed-off-by: Alexandre Julliard --- dlls/quartz/vmr9.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/quartz/vmr9.c b/dlls/quartz/vmr9.c index de30049fdc6..885fbe2245e 100644 --- a/dlls/quartz/vmr9.c +++ b/dlls/quartz/vmr9.c @@ -834,7 +834,6 @@ static ULONG WINAPI VMR9Inner_Release(IUnknown * iface) { TRACE("Destroying\n"); BaseControlWindow_Destroy(&This->baseControlWindow); - FreeLibrary(This->hD3d9); if (This->allocator) IVMRSurfaceAllocatorEx9_Release(This->allocator); @@ -848,6 +847,7 @@ static ULONG WINAPI VMR9Inner_Release(IUnknown * iface) This->allocator_d3d9_dev = NULL; } + FreeLibrary(This->hD3d9); CoTaskMemFree(This); } return refCount;