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include: Added Animate_IsPlaying define.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -4608,6 +4608,7 @@ static const WCHAR ANIMATE_CLASSW[] = { 'S','y','s',
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#define ACM_OPEN WINELIB_NAME_AW(ACM_OPEN)
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#define ACM_PLAY (WM_USER+101)
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#define ACM_STOP (WM_USER+102)
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#define ACM_ISPLAYING (WM_USER+104)
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#define ACN_START 1
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#define ACN_STOP 2
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@ -4635,7 +4636,8 @@ static const WCHAR ANIMATE_CLASSW[] = { 'S','y','s',
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(BOOL)SNDMSG(hwnd,ACM_OPENA,0,0)
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#define Animate_Seek(hwnd,frame) \
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(BOOL)SNDMSG(hwnd,ACM_PLAY,1,(LPARAM)MAKELONG(frame,frame))
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#define Animate_IsPlaying(hwnd) \
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(BOOL)SNDMSG(hwnd, ACM_ISPLAYING, 0, 0)
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/**************************************************************************
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* IP Address control
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