diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c index 8d93f827bd4..2213e48e57c 100644 --- a/dlls/d3d11/tests/d3d11.c +++ b/dlls/d3d11/tests/d3d11.c @@ -33091,6 +33091,15 @@ static void test_deferred_context_map(void) ID3D11CommandList_Release(list); + /* Dead Rising unmaps a resource on the wrong context. */ + + hr = ID3D11DeviceContext_Map(immediate, (ID3D11Resource *)buffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &map_desc); + ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + + ID3D11DeviceContext_Unmap(deferred, (ID3D11Resource *)buffer, 0); + + ID3D11DeviceContext_Unmap(immediate, (ID3D11Resource *)buffer, 0); + /* Test WRITE_NO_OVERWRITE. */ hr = ID3D11DeviceContext_Map(immediate, (ID3D11Resource *)buffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &map_desc); diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c index 13c0fce5bb1..51e5055c4ab 100644 --- a/dlls/wined3d/cs.c +++ b/dlls/wined3d/cs.c @@ -2520,7 +2520,8 @@ HRESULT wined3d_device_context_emit_unmap(struct wined3d_device_context *context wined3d_not_from_cs(context->device->cs); - op = wined3d_device_context_require_space(context, sizeof(*op), WINED3D_CS_QUEUE_MAP); + if (!(op = wined3d_device_context_require_space(context, sizeof(*op), WINED3D_CS_QUEUE_MAP))) + return E_OUTOFMEMORY; op->opcode = WINED3D_CS_OP_UNMAP; op->resource = resource; op->sub_resource_idx = sub_resource_idx;