diff --git a/dlls/gameux/Makefile.in b/dlls/gameux/Makefile.in index 1edc4213a6e..b541ae9470b 100644 --- a/dlls/gameux/Makefile.in +++ b/dlls/gameux/Makefile.in @@ -1,4 +1,3 @@ -EXTRADEFS = -DWINE_NO_LONG_TYPES MODULE = gameux.dll IMPORTS = uuid shell32 oleaut32 ole32 user32 advapi32 shlwapi diff --git a/dlls/gameux/gameexplorer.c b/dlls/gameux/gameexplorer.c index 5fdacacf4b2..a356a693ee3 100644 --- a/dlls/gameux/gameexplorer.c +++ b/dlls/gameux/gameexplorer.c @@ -161,7 +161,7 @@ HRESULT GAMEUX_buildGameRegistryPath(GAME_INSTALL_SCOPE installScope, if(SUCCEEDED(hr)) lstrcpyW(*lpRegistryPath, sRegistryPath); - TRACE("result: 0x%x, path: %s\n", hr, debugstr_w(*lpRegistryPath)); + TRACE("result: 0x%lx, path: %s\n", hr, debugstr_w(*lpRegistryPath)); return hr; } /******************************************************************************* @@ -247,7 +247,7 @@ static HRESULT GAMEUX_WriteRegistryRecord(struct GAMEUX_GAME_DATA *GameData) } HeapFree(GetProcessHeap(), 0, lpRegistryKey); - TRACE("returning 0x%x\n", hr); + TRACE("returning 0x%lx\n", hr); return hr; } /******************************************************************************* @@ -536,7 +536,7 @@ static HRESULT GAMEUX_RegisterGame(LPCWSTR sGDFBinaryPath, CloseHandle(thread); if(ret != WAIT_OBJECT_0) { - ERR("Wait failed (%#x).\n", ret); + ERR("Wait failed (%#lx).\n", ret); hr = E_FAIL; goto done; } @@ -549,7 +549,7 @@ static HRESULT GAMEUX_RegisterGame(LPCWSTR sGDFBinaryPath, done: GAMEUX_uninitGameData(&GameData); - TRACE("returning 0x%08x\n", hr); + TRACE("returning 0x%08lx\n", hr); return hr; } /******************************************************************************* @@ -685,7 +685,7 @@ static HRESULT GAMEUX_UpdateGame(LPGUID InstanceID) { } HeapFree(GetProcessHeap(), 0, lpRegistryPath); - TRACE("returning 0x%x\n", hr); + TRACE("returning 0x%lx\n", hr); return hr; } /******************************************************************************* @@ -818,7 +818,7 @@ static ULONG WINAPI GameExplorerImpl_AddRef(IGameExplorer *iface) ref = InterlockedIncrement(&This->ref); - TRACE("(%p): ref=%d\n", This, ref); + TRACE("(%p): ref=%ld\n", This, ref); return ref; } @@ -828,7 +828,7 @@ static ULONG WINAPI GameExplorerImpl_Release(IGameExplorer *iface) LONG ref; ref = InterlockedDecrement(&This->ref); - TRACE("(%p): ref=%d\n", This, ref); + TRACE("(%p): ref=%ld\n", This, ref); if(ref == 0) { diff --git a/dlls/gameux/gamestatistics.c b/dlls/gameux/gamestatistics.c index 1696ee1e76a..6d62b67e36f 100644 --- a/dlls/gameux/gamestatistics.c +++ b/dlls/gameux/gamestatistics.c @@ -293,7 +293,7 @@ static HRESULT GAMEUX_updateStatisticsFile(struct GAMEUX_STATS *stats) SysFreeString(bstrCategory); SysFreeString(bstrStatistics); SysFreeString(V_BSTR(&vStatsFilePath)); - TRACE("ret=0x%x\n", hr); + TRACE("ret=0x%lx\n", hr); return hr; } /******************************************************************************* @@ -384,7 +384,7 @@ static HRESULT GAMEUX_getAppIdFromGDFPath( HeapFree(GetProcessHeap(), 0, lpRegistryPath); - TRACE("found app id: %s, return: %#x\n", debugstr_w(lpApplicationId), hr); + TRACE("found app id: %s, return: %#lx\n", debugstr_w(lpApplicationId), hr); return hr; } /******************************************************************* @@ -606,7 +606,7 @@ static HRESULT GAMEUX_loadGameStatistics(struct GAMEUX_STATS *pStats, if (FAILED(hr)) return hr; hr = GAMEUX_loadStatisticsFromFile(pStats); - TRACE("ldstats finished, res: %#x\n", hr); + TRACE("ldstats finished, res: %#lx\n", hr); if(hr == S_OK) { *pOpenResult = GAMESTATS_OPEN_OPENED; @@ -621,7 +621,7 @@ static HRESULT GAMEUX_loadGameStatistics(struct GAMEUX_STATS *pStats, else hr = HRESULT_FROM_WIN32(ERROR_FILE_NOT_FOUND); - TRACE("openResult=%#x ret=%#x\n", *pOpenResult, hr); + TRACE("openResult=%#x ret=%#lx\n", *pOpenResult, hr); return hr; } /******************************************************************* @@ -672,7 +672,7 @@ static ULONG WINAPI GameStatisticsImpl_AddRef(IGameStatistics *iface) ref = InterlockedIncrement(&This->ref); - TRACE("(%p): ref=%d\n", This, ref); + TRACE("(%p): ref=%ld\n", This, ref); return ref; } @@ -682,7 +682,7 @@ static ULONG WINAPI GameStatisticsImpl_Release(IGameStatistics *iface) LONG ref; ref = InterlockedDecrement( &This->ref ); - TRACE("(%p): ref=%d\n", This, ref); + TRACE("(%p): ref=%ld\n", This, ref); if ( ref == 0 ) { @@ -1028,7 +1028,7 @@ static ULONG WINAPI GameStatisticsMgrImpl_AddRef(IGameStatisticsMgr *iface) ref = InterlockedIncrement(&This->ref); - TRACE("(%p): ref=%d\n", This, ref); + TRACE("(%p): ref=%ld\n", This, ref); return ref; } @@ -1038,7 +1038,7 @@ static ULONG WINAPI GameStatisticsMgrImpl_Release(IGameStatisticsMgr *iface) LONG ref; ref = InterlockedDecrement(&This->ref); - TRACE("(%p): ref=%d\n", This, ref); + TRACE("(%p): ref=%ld\n", This, ref); if ( ref == 0 ) {