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libwine: Added tid debug channel support on native Windows builds.
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parent
506b369c73
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@ -33,6 +33,10 @@
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#include "wine/debug.h"
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#include "wine/debug.h"
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#include "wine/library.h"
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#include "wine/library.h"
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#if defined(__MINGW32__) || defined(_MSC_VER)
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WINE_DECLARE_DEBUG_CHANNEL(tid);
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#endif
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static const char * const debug_classes[] = { "fixme", "err", "warn", "trace" };
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static const char * const debug_classes[] = { "fixme", "err", "warn", "trace" };
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#define MAX_DEBUG_OPTIONS 256
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#define MAX_DEBUG_OPTIONS 256
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@ -402,6 +406,10 @@ static int default_dbg_vlog( enum __wine_debug_class cls, struct __wine_debug_ch
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{
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{
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int ret = 0;
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int ret = 0;
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#if defined(__MINGW32__) || defined(_MSC_VER)
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if (TRACE_ON(tid))
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ret += wine_dbg_printf( "%04x:", GetCurrentThreadId() );
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#endif
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if (cls < sizeof(debug_classes)/sizeof(debug_classes[0]))
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if (cls < sizeof(debug_classes)/sizeof(debug_classes[0]))
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ret += wine_dbg_printf( "%s:%s:%s ", debug_classes[cls], channel->name, func );
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ret += wine_dbg_printf( "%s:%s:%s ", debug_classes[cls], channel->name, func );
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if (format)
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if (format)
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