diff --git a/dlls/ddraw/clipper.c b/dlls/ddraw/clipper.c index c09e5620736..9718ac0b162 100644 --- a/dlls/ddraw/clipper.c +++ b/dlls/ddraw/clipper.c @@ -110,7 +110,7 @@ static ULONG WINAPI ddraw_clipper_Release(IDirectDrawClipper *iface) if (clipper->region) DeleteObject(clipper->region); clipper->IDirectDrawClipper_iface.lpVtbl = NULL; /* Should help with detecting freed clippers. */ - heap_free(clipper); + free(clipper); } return refcount; diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c index da803a3a5f7..94b38258acd 100644 --- a/dlls/ddraw/ddraw.c +++ b/dlls/ddraw/ddraw.c @@ -387,7 +387,7 @@ static void ddraw_destroy_swapchain(struct ddraw *ddraw) { wined3d_vertex_declaration_decref(ddraw->decls[i].decl); } - heap_free(ddraw->decls); + free(ddraw->decls); ddraw->numConvertedDecls = 0; wined3d_swapchain_decref(ddraw->wined3d_swapchain); @@ -445,7 +445,7 @@ static void ddraw_destroy(struct ddraw *This) This->d3ddevice->ddraw = NULL; /* Now free the object */ - heap_free(This); + free(This); } /***************************************************************************** @@ -631,7 +631,7 @@ static HRESULT ddraw_attach_d3d_device(struct ddraw *ddraw, HWND window, } ddraw->declArraySize = 2; - if (!(ddraw->decls = heap_alloc_zero(ddraw->declArraySize * sizeof(*ddraw->decls)))) + if (!(ddraw->decls = calloc(ddraw->declArraySize, sizeof(*ddraw->decls)))) { ERR("Error allocating an array for the converted vertex decls.\n"); ddraw->declArraySize = 0; @@ -2441,7 +2441,7 @@ static HRESULT WINAPI ddraw7_EnumDisplayModes(IDirectDraw7 *iface, DWORD Flags, if (!cb) return DDERR_INVALIDPARAMS; - if (!(enum_modes = heap_alloc(enum_mode_array_size * sizeof(*enum_modes)))) + if (!(enum_modes = malloc(enum_mode_array_size * sizeof(*enum_modes)))) return DDERR_OUTOFMEMORY; wined3d_mutex_lock(); @@ -2506,7 +2506,7 @@ static HRESULT WINAPI ddraw7_EnumDisplayModes(IDirectDraw7 *iface, DWORD Flags, if(cb(&callback_sd, Context) == DDENUMRET_CANCEL) { TRACE("Application asked to terminate the enumeration\n"); - heap_free(enum_modes); + free(enum_modes); wined3d_mutex_unlock(); return DD_OK; } @@ -2516,9 +2516,9 @@ static HRESULT WINAPI ddraw7_EnumDisplayModes(IDirectDraw7 *iface, DWORD Flags, struct wined3d_display_mode *new_enum_modes; enum_mode_array_size *= 2; - if (!(new_enum_modes = heap_realloc(enum_modes, enum_mode_array_size * sizeof(*new_enum_modes)))) + if (!(new_enum_modes = realloc(enum_modes, enum_mode_array_size * sizeof(*new_enum_modes)))) { - heap_free(enum_modes); + free(enum_modes); wined3d_mutex_unlock(); return DDERR_OUTOFMEMORY; } @@ -2530,7 +2530,7 @@ static HRESULT WINAPI ddraw7_EnumDisplayModes(IDirectDraw7 *iface, DWORD Flags, } TRACE("End of enumeration\n"); - heap_free(enum_modes); + free(enum_modes); wined3d_mutex_unlock(); return DD_OK; @@ -3450,7 +3450,7 @@ HRESULT WINAPI DirectDrawCreateClipper(DWORD flags, IDirectDrawClipper **clipper wined3d_mutex_lock(); - if (!(object = heap_alloc_zero(sizeof(*object)))) + if (!(object = calloc(1, sizeof(*object)))) { wined3d_mutex_unlock(); return E_OUTOFMEMORY; @@ -3460,7 +3460,7 @@ HRESULT WINAPI DirectDrawCreateClipper(DWORD flags, IDirectDrawClipper **clipper if (FAILED(hr)) { WARN("Failed to initialize clipper, hr %#lx.\n", hr); - heap_free(object); + free(object); wined3d_mutex_unlock(); return hr; } @@ -3560,7 +3560,7 @@ static HRESULT WINAPI ddraw7_CreatePalette(IDirectDraw7 *iface, DWORD Flags, return DDERR_NOCOOPERATIVELEVELSET; } - if (!(object = heap_alloc(sizeof(*object)))) + if (!(object = malloc(sizeof(*object)))) { ERR("Out of memory when allocating memory for a palette implementation\n"); wined3d_mutex_unlock(); @@ -3571,7 +3571,7 @@ static HRESULT WINAPI ddraw7_CreatePalette(IDirectDraw7 *iface, DWORD Flags, if (FAILED(hr)) { WARN("Failed to initialize palette, hr %#lx.\n", hr); - heap_free(object); + free(object); wined3d_mutex_unlock(); return hr; } @@ -3978,7 +3978,7 @@ static HRESULT WINAPI d3d3_CreateLight(IDirect3D3 *iface, IDirect3DLight **light if (outer_unknown) return CLASS_E_NOAGGREGATION; - if (!(object = heap_alloc_zero(sizeof(*object)))) + if (!(object = calloc(1, sizeof(*object)))) { ERR("Failed to allocate light memory.\n"); return DDERR_OUTOFMEMORY; @@ -4125,7 +4125,7 @@ static HRESULT WINAPI d3d3_CreateViewport(IDirect3D3 *iface, IDirect3DViewport3 if (outer_unknown) return CLASS_E_NOAGGREGATION; - if (!(object = heap_alloc_zero(sizeof(*object)))) + if (!(object = calloc(1, sizeof(*object)))) { ERR("Failed to allocate viewport memory.\n"); return DDERR_OUTOFMEMORY; @@ -4921,7 +4921,7 @@ struct wined3d_vertex_declaration *ddraw_find_decl(struct ddraw *This, DWORD fvf { unsigned int grow = max(This->declArraySize / 2, 8); - if (!(convertedDecls = heap_realloc(convertedDecls, + if (!(convertedDecls = realloc(convertedDecls, (This->numConvertedDecls + grow) * sizeof(*convertedDecls)))) { wined3d_vertex_declaration_decref(pDecl); diff --git a/dlls/ddraw/ddraw_private.h b/dlls/ddraw/ddraw_private.h index 01a9579651c..d8bd335f615 100644 --- a/dlls/ddraw/ddraw_private.h +++ b/dlls/ddraw/ddraw_private.h @@ -25,7 +25,6 @@ #include #define COBJMACROS #include "wine/debug.h" -#include "wine/heap.h" #include "winbase.h" #include "wingdi.h" diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c index dee7f2c8cb9..78a3f3058e0 100644 --- a/dlls/ddraw/device.c +++ b/dlls/ddraw/device.c @@ -362,7 +362,7 @@ static ULONG WINAPI d3d_device_inner_Release(IUnknown *iface) This->ddraw->d3ddevice = NULL; /* Now free the structure */ - heap_free(This); + free(This); wined3d_mutex_unlock(); } @@ -703,7 +703,7 @@ static HRESULT WINAPI d3d_device1_CreateExecuteBuffer(IDirect3DDevice *iface, return CLASS_E_NOAGGREGATION; /* Allocate the new Execute Buffer */ - if (!(object = heap_alloc_zero(sizeof(*object)))) + if (!(object = calloc(1, sizeof(*object)))) { ERR("Failed to allocate execute buffer memory.\n"); return DDERR_OUTOFMEMORY; @@ -713,7 +713,7 @@ static HRESULT WINAPI d3d_device1_CreateExecuteBuffer(IDirect3DDevice *iface, if (FAILED(hr)) { WARN("Failed to initialize execute buffer, hr %#lx.\n", hr); - heap_free(object); + free(object); return hr; } @@ -1329,7 +1329,7 @@ static HRESULT WINAPI d3d_device1_CreateMatrix(IDirect3DDevice *iface, D3DMATRIX if(!D3DMatHandle) return DDERR_INVALIDPARAMS; - if (!(matrix = heap_alloc_zero(sizeof(*matrix)))) + if (!(matrix = calloc(1, sizeof(*matrix)))) { ERR("Out of memory when allocating a D3DMATRIX\n"); return DDERR_OUTOFMEMORY; @@ -1341,7 +1341,7 @@ static HRESULT WINAPI d3d_device1_CreateMatrix(IDirect3DDevice *iface, D3DMATRIX if (h == DDRAW_INVALID_HANDLE) { ERR("Failed to allocate a matrix handle.\n"); - heap_free(matrix); + free(matrix); wined3d_mutex_unlock(); return DDERR_OUTOFMEMORY; } @@ -1493,7 +1493,7 @@ static HRESULT WINAPI d3d_device1_DeleteMatrix(IDirect3DDevice *iface, D3DMATRIX wined3d_mutex_unlock(); - heap_free(m); + free(m); return D3D_OK; } @@ -2260,11 +2260,11 @@ static HRESULT WINAPI d3d_device3_Vertex(IDirect3DDevice3 *iface, void *vertex) device->buffer_size = device->buffer_size ? device->buffer_size * 2 : device->vertex_size * 3; old_buffer = device->sysmem_vertex_buffer; - device->sysmem_vertex_buffer = heap_alloc(device->buffer_size); + device->sysmem_vertex_buffer = malloc(device->buffer_size); if (old_buffer) { memcpy(device->sysmem_vertex_buffer, old_buffer, device->nb_vertices * device->vertex_size); - heap_free(old_buffer); + free(old_buffer); } } @@ -6944,7 +6944,7 @@ HRESULT d3d_device_create(struct ddraw *ddraw, const GUID *guid, struct ddraw_su return DDERR_INVALIDPARAMS; } - if (!(object = heap_alloc_zero(sizeof(*object)))) + if (!(object = calloc(1, sizeof(*object)))) { ERR("Failed to allocate device memory.\n"); return DDERR_OUTOFMEMORY; @@ -6953,7 +6953,7 @@ HRESULT d3d_device_create(struct ddraw *ddraw, const GUID *guid, struct ddraw_su if (FAILED(hr = d3d_device_init(object, ddraw, guid, target, rt_iface, version, outer_unknown))) { WARN("Failed to initialize device, hr %#lx.\n", hr); - heap_free(object); + free(object); return hr; } diff --git a/dlls/ddraw/executebuffer.c b/dlls/ddraw/executebuffer.c index 13e639eda3f..320ce6649d4 100644 --- a/dlls/ddraw/executebuffer.c +++ b/dlls/ddraw/executebuffer.c @@ -488,7 +488,7 @@ static ULONG WINAPI d3d_execute_buffer_Release(IDirect3DExecuteBuffer *iface) if (!ref) { if (buffer->need_free) - heap_free(buffer->desc.lpData); + free(buffer->desc.lpData); if (buffer->index_buffer) wined3d_buffer_decref(buffer->index_buffer); if (buffer->dst_vertex_buffer) @@ -496,7 +496,7 @@ static ULONG WINAPI d3d_execute_buffer_Release(IDirect3DExecuteBuffer *iface) wined3d_buffer_decref(buffer->src_vertex_buffer); wined3d_buffer_decref(buffer->dst_vertex_buffer); } - heap_free(buffer); + free(buffer); } return ref; @@ -780,7 +780,7 @@ HRESULT d3d_execute_buffer_init(struct d3d_execute_buffer *execute_buffer, if (!execute_buffer->desc.lpData && execute_buffer->desc.dwBufferSize) { execute_buffer->need_free = TRUE; - if (!(execute_buffer->desc.lpData = heap_alloc_zero(execute_buffer->desc.dwBufferSize))) + if (!(execute_buffer->desc.lpData = calloc(1, execute_buffer->desc.dwBufferSize))) { ERR("Failed to allocate execute buffer data.\n"); return DDERR_OUTOFMEMORY; diff --git a/dlls/ddraw/light.c b/dlls/ddraw/light.c index 7eeb6916874..a7b6f77a2dc 100644 --- a/dlls/ddraw/light.c +++ b/dlls/ddraw/light.c @@ -137,7 +137,7 @@ static ULONG WINAPI d3d_light_Release(IDirect3DLight *iface) if (!ref) { - heap_free(light); + free(light); return 0; } return ref; diff --git a/dlls/ddraw/main.c b/dlls/ddraw/main.c index be0c209d005..1ba2900704f 100644 --- a/dlls/ddraw/main.c +++ b/dlls/ddraw/main.c @@ -115,7 +115,7 @@ static void ddraw_enumerate_secondary_devices(struct wined3d *wined3d, LPDDENUMC /* Handle table functions */ BOOL ddraw_handle_table_init(struct ddraw_handle_table *t, UINT initial_size) { - if (!(t->entries = heap_alloc_zero(initial_size * sizeof(*t->entries)))) + if (!(t->entries = calloc(initial_size, sizeof(*t->entries)))) { ERR("Failed to allocate handle table memory.\n"); return FALSE; @@ -129,7 +129,7 @@ BOOL ddraw_handle_table_init(struct ddraw_handle_table *t, UINT initial_size) void ddraw_handle_table_destroy(struct ddraw_handle_table *t) { - heap_free(t->entries); + free(t->entries); memset(t, 0, sizeof(*t)); } @@ -160,7 +160,7 @@ DWORD ddraw_allocate_handle(struct ddraw_handle_table *t, void *object, enum ddr UINT new_size = t->table_size + (t->table_size >> 1); struct ddraw_handle_entry *new_entries; - if (!(new_entries = heap_realloc(t->entries, new_size * sizeof(*t->entries)))) + if (!(new_entries = realloc(t->entries, new_size * sizeof(*t->entries)))) { ERR("Failed to grow the handle table.\n"); return DDRAW_INVALID_HANDLE; @@ -311,7 +311,7 @@ static HRESULT DDRAW_Create(const GUID *guid, void **out, IUnknown *outer_unknow if (!IsEqualGUID(iid, &IID_IDirectDraw7)) flags = WINED3D_LEGACY_FFP_LIGHTING; - if (!(ddraw = heap_alloc_zero(sizeof(*ddraw)))) + if (!(ddraw = calloc(1, sizeof(*ddraw)))) { ERR("Out of memory when creating DirectDraw.\n"); return E_OUTOFMEMORY; @@ -320,7 +320,7 @@ static HRESULT DDRAW_Create(const GUID *guid, void **out, IUnknown *outer_unknow if (FAILED(hr = ddraw_init(ddraw, flags, device_type))) { WARN("Failed to initialize ddraw object, hr %#lx.\n", hr); - heap_free(ddraw); + free(ddraw); return hr; } @@ -681,7 +681,7 @@ static ULONG WINAPI ddraw_class_factory_Release(IClassFactory *iface) TRACE("%p decreasing refcount to %lu.\n", factory, ref); if (!ref) - heap_free(factory); + free(factory); return ref; } @@ -765,7 +765,7 @@ HRESULT WINAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, void **out) return CLASS_E_CLASSNOTAVAILABLE; } - if (!(factory = heap_alloc_zero(sizeof(*factory)))) + if (!(factory = calloc(1, sizeof(*factory)))) return E_OUTOFMEMORY; factory->IClassFactory_iface.lpVtbl = &IClassFactory_Vtbl; diff --git a/dlls/ddraw/material.c b/dlls/ddraw/material.c index 15eb46f9869..d8cb41f1733 100644 --- a/dlls/ddraw/material.c +++ b/dlls/ddraw/material.c @@ -147,7 +147,7 @@ static ULONG WINAPI d3d_material3_Release(IDirect3DMaterial3 *iface) wined3d_mutex_unlock(); } - heap_free(material); + free(material); } return ref; @@ -499,7 +499,7 @@ struct d3d_material *d3d_material_create(struct ddraw *ddraw) { struct d3d_material *material; - if (!(material = heap_alloc_zero(sizeof(*material)))) + if (!(material = calloc(1, sizeof(*material)))) return NULL; material->IDirect3DMaterial3_iface.lpVtbl = &d3d_material3_vtbl; diff --git a/dlls/ddraw/palette.c b/dlls/ddraw/palette.c index 0087de1149e..e656a7b407d 100644 --- a/dlls/ddraw/palette.c +++ b/dlls/ddraw/palette.c @@ -97,7 +97,7 @@ static ULONG WINAPI ddraw_palette_Release(IDirectDrawPalette *iface) IUnknown_Release(palette->ifaceToRelease); wined3d_mutex_unlock(); - heap_free(palette); + free(palette); } return ref; diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c index f3c12bfccdb..94e18467bf6 100644 --- a/dlls/ddraw/surface.c +++ b/dlls/ddraw/surface.c @@ -1655,7 +1655,7 @@ static HRESULT ddraw_surface_blt_clipped(struct ddraw_surface *dst_surface, cons return hr; } - if (!(clip_list = heap_alloc(clip_list_size))) + if (!(clip_list = malloc(clip_list_size))) { WARN("Failed to allocate clip list.\n"); return E_OUTOFMEMORY; @@ -1665,7 +1665,7 @@ static HRESULT ddraw_surface_blt_clipped(struct ddraw_surface *dst_surface, cons &dst_rect, clip_list, &clip_list_size))) { WARN("Failed to get clip list, hr %#lx.\n", hr); - heap_free(clip_list); + free(clip_list); return hr; } @@ -1699,7 +1699,7 @@ static HRESULT ddraw_surface_blt_clipped(struct ddraw_surface *dst_surface, cons } } - heap_free(clip_list); + free(clip_list); return hr; } @@ -6049,7 +6049,7 @@ static void STDMETHODCALLTYPE ddraw_surface_wined3d_object_destroyed(void *paren if (surface->draw_texture) wined3d_texture_decref(surface->wined3d_texture); - heap_free(surface); + free(surface); } static const struct wined3d_parent_ops ddraw_surface_wined3d_parent_ops = @@ -6106,8 +6106,8 @@ static void STDMETHODCALLTYPE ddraw_texture_wined3d_object_destroyed(void *paren TRACE("texture %p, texture_memory %p.\n", texture, texture->texture_memory); - heap_free(texture->texture_memory); - heap_free(parent); + free(texture->texture_memory); + free(parent); } static const struct wined3d_parent_ops ddraw_texture_wined3d_parent_ops = @@ -6133,7 +6133,7 @@ static HRESULT ddraw_surface_reserve_memory(struct wined3d_texture *wined3d_text unsigned int offset, i; wined3d_resource_get_desc(wined3d_texture_get_resource(wined3d_texture), &resource_desc); - if (!(texture->texture_memory = heap_alloc_zero(resource_desc.size + extra_size))) + if (!(texture->texture_memory = calloc(1, resource_desc.size + extra_size))) { ERR("Out of memory.\n"); return E_OUTOFMEMORY; @@ -6146,7 +6146,7 @@ static HRESULT ddraw_surface_reserve_memory(struct wined3d_texture *wined3d_text if (FAILED(hr = wined3d_texture_get_sub_resource_desc(wined3d_texture, i, &desc))) { ERR("Subresource %u not found.\n", i); - heap_free(texture->texture_memory); + free(texture->texture_memory); texture->texture_memory = NULL; return hr; } @@ -6155,7 +6155,7 @@ static HRESULT ddraw_surface_reserve_memory(struct wined3d_texture *wined3d_text if (FAILED(hr = wined3d_texture_update_desc(wined3d_texture, i, (BYTE *)texture->texture_memory + offset, pitch))) { - heap_free(texture->texture_memory); + free(texture->texture_memory); texture->texture_memory = NULL; break; } @@ -6352,7 +6352,7 @@ static HRESULT ddraw_texture_init(struct ddraw_texture *texture, struct ddraw *d struct ddraw_surface *mip; DDSURFACEDESC2 *mip_desc; - if (!(mip = heap_alloc_zero(sizeof(*mip)))) + if (!(mip = calloc(1, sizeof(*mip)))) { hr = DDERR_OUTOFVIDEOMEMORY; goto fail; @@ -6529,7 +6529,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_ if (!surface) return E_POINTER; - if (!(texture = heap_alloc(sizeof(*texture)))) + if (!(texture = malloc(sizeof(*texture)))) return E_OUTOFMEMORY; texture->texture_memory = NULL; @@ -6545,7 +6545,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_ && !(desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP)) { WARN("DDSCAPS_COMPLEX specified for a surface which is neither flippable, mipmapped, nor a cubemap.\n"); - heap_free(texture); + free(texture); return DDERR_INVALIDCAPS; } @@ -6553,7 +6553,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_ { /* This is illegal even if there is only one mipmap level. */ WARN("DDSD_MIPMAPCOUNT specified without DDSCAPS_COMPLEX.\n"); - heap_free(texture); + free(texture); return DDERR_INVALIDCAPS; } @@ -6562,28 +6562,28 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_ if (!(desc->dwFlags & DDSD_BACKBUFFERCOUNT) || !desc->dwBackBufferCount) { WARN("Tried to create a flippable surface without any back buffers.\n"); - heap_free(texture); + free(texture); return DDERR_INVALIDCAPS; } if (!(desc->ddsCaps.dwCaps & DDSCAPS_COMPLEX)) { WARN("Tried to create a flippable surface without DDSCAPS_COMPLEX.\n"); - heap_free(texture); + free(texture); return DDERR_INVALIDCAPS; } if (desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP) { WARN("Tried to create a flippable cubemap.\n"); - heap_free(texture); + free(texture); return DDERR_INVALIDPARAMS; } if (desc->ddsCaps.dwCaps & DDSCAPS_TEXTURE) { FIXME("Flippable textures not implemented.\n"); - heap_free(texture); + free(texture); return DDERR_INVALIDCAPS; } } @@ -6593,7 +6593,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_ { WARN("Tried to specify a back buffer count for a non-flippable surface.\n"); hr = desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP ? DDERR_INVALIDPARAMS : DDERR_INVALIDCAPS; - heap_free(texture); + free(texture); return hr; } } @@ -6603,21 +6603,21 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_ if (desc->ddsCaps.dwCaps & DDSCAPS_TEXTURE) { WARN("Tried to create a primary surface with DDSCAPS_TEXTURE.\n"); - heap_free(texture); + free(texture); return DDERR_INVALIDCAPS; } if ((desc->ddsCaps.dwCaps & DDSCAPS_COMPLEX) && !(desc->ddsCaps.dwCaps & DDSCAPS_FLIP)) { WARN("Tried to create a flippable primary surface without both DDSCAPS_FLIP and DDSCAPS_COMPLEX.\n"); - heap_free(texture); + free(texture); return DDERR_INVALIDCAPS; } if ((desc->ddsCaps.dwCaps & DDSCAPS_FLIP) && !(ddraw->cooperative_level & DDSCL_EXCLUSIVE)) { WARN("Tried to create a flippable primary surface without DDSCL_EXCLUSIVE.\n"); - heap_free(texture); + free(texture); return DDERR_NOEXCLUSIVEMODE; } } @@ -6627,7 +6627,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_ == (DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY)) { WARN("Tried to create a surface in both system and video memory.\n"); - heap_free(texture); + free(texture); return DDERR_INVALIDCAPS; } @@ -6635,7 +6635,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_ && !(desc->ddsCaps.dwCaps & DDSCAPS_TEXTURE)) { WARN("Caps %#lx require DDSCAPS_TEXTURE.\n", desc->ddsCaps.dwCaps); - heap_free(texture); + free(texture); return DDERR_INVALIDCAPS; } @@ -6643,7 +6643,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_ && !(desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP)) { WARN("Cube map faces requested without cube map flag.\n"); - heap_free(texture); + free(texture); return DDERR_INVALIDCAPS; } @@ -6651,7 +6651,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_ && !(desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP_ALLFACES)) { WARN("Cube map without faces requested.\n"); - heap_free(texture); + free(texture); return DDERR_INVALIDPARAMS; } @@ -6664,14 +6664,14 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_ if (!(desc->ddsCaps.dwCaps & DDSCAPS_TEXTURE)) { WARN("DDSCAPS2_TEXTUREMANAGE used without DDSCAPS_TEXTURE, returning DDERR_INVALIDCAPS.\n"); - heap_free(texture); + free(texture); return DDERR_INVALIDCAPS; } if (desc->ddsCaps.dwCaps & (DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY)) { WARN("DDSCAPS2_TEXTUREMANAGE used with DDSCAPS_VIDEOMEMORY " "or DDSCAPS_SYSTEMMEMORY, returning DDERR_INVALIDCAPS.\n"); - heap_free(texture); + free(texture); return DDERR_INVALIDCAPS; } } @@ -6680,14 +6680,14 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_ && !(desc->ddsCaps.dwCaps2 & (DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_D3DTEXTUREMANAGE))) { WARN("DDSCAPS_WRITEONLY used without DDSCAPS2_TEXTUREMANAGE, returning DDERR_INVALIDCAPS.\n"); - heap_free(texture); + free(texture); return DDERR_INVALIDCAPS; } if (FAILED(hr = wined3d_output_get_display_mode(ddraw->wined3d_output, &mode, NULL))) { ERR("Failed to get display mode, hr %#lx.\n", hr); - heap_free(texture); + free(texture); return hr_ddraw_from_wined3d(hr); } @@ -6707,7 +6707,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_ if (!(desc->ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)) { WARN("No width / height specified.\n"); - heap_free(texture); + free(texture); return DDERR_INVALIDPARAMS; } @@ -6718,7 +6718,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_ if (!desc->dwWidth || !desc->dwHeight) { - heap_free(texture); + free(texture); return DDERR_INVALIDPARAMS; } @@ -6752,7 +6752,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_ &swapchain_desc, NULL, ddraw_reset_enum_callback, TRUE))) { ERR("Failed to reset device.\n"); - heap_free(texture); + free(texture); return hr_ddraw_from_wined3d(hr); } @@ -6777,7 +6777,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_ /* Mipmap count is given, should not be 0. */ if (!desc->dwMipMapCount) { - heap_free(texture); + free(texture); return DDERR_INVALIDPARAMS; } } @@ -6842,7 +6842,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_ == (DDSCAPS_OVERLAY | DDSCAPS_SYSTEMMEMORY)) { WARN("System memory overlays are not allowed.\n"); - heap_free(texture); + free(texture); return DDERR_NOOVERLAYHW; } @@ -6857,21 +6857,21 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_ if (!(desc->ddsCaps.dwCaps & DDSCAPS_SYSTEMMEMORY)) { WARN("User memory surfaces should not be GPU accessible.\n"); - heap_free(texture); + free(texture); return DDERR_INVALIDCAPS; } if (version < 4) { WARN("User memory surfaces not supported before version 4.\n"); - heap_free(texture); + free(texture); return DDERR_INVALIDPARAMS; } if (!desc->lpSurface) { WARN("NULL surface memory pointer specified.\n"); - heap_free(texture); + free(texture); return DDERR_INVALIDPARAMS; } @@ -6880,14 +6880,14 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_ if (version != 4 && (desc->dwFlags & DDSD_PITCH)) { WARN("Pitch specified on a compressed user memory surface.\n"); - heap_free(texture); + free(texture); return DDERR_INVALIDPARAMS; } if (!(desc->dwFlags & (DDSD_LINEARSIZE | DDSD_PITCH))) { WARN("Compressed user memory surfaces should explicitly specify the linear size.\n"); - heap_free(texture); + free(texture); return DDERR_INVALIDPARAMS; } } @@ -6896,7 +6896,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_ if (!(desc->dwFlags & DDSD_PITCH)) { WARN("User memory surfaces should explicitly specify the pitch.\n"); - heap_free(texture); + free(texture); return DDERR_INVALIDPARAMS; } } @@ -6912,14 +6912,14 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_ && desc->ddckCKSrcBlt.dwColorSpaceLowValue != desc->ddckCKSrcBlt.dwColorSpaceHighValue)) { WARN("Range color keys not supported, returning DDERR_NOCOLORKEYHW.\n"); - heap_free(texture); + free(texture); return DDERR_NOCOLORKEYHW; } if ((ddraw->flags & DDRAW_NO3D) && (desc->ddsCaps.dwCaps & DDSCAPS_VIDEOMEMORY)) { WARN("Video memory surfaces not supported without 3D support.\n"); - heap_free(texture); + free(texture); return DDERR_NODIRECTDRAWHW; } @@ -6933,7 +6933,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_ if (FAILED(hr = ddraw_texture_init(texture, ddraw, layers, levels, sysmem_fallback, reserve_memory))) { WARN("Failed to create wined3d texture, hr %#lx.\n", hr); - heap_free(texture); + free(texture); return hr_ddraw_from_wined3d(hr); } @@ -6948,7 +6948,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_ attach = &last->complex_array[0]; for (i = 0; i < count; ++i) { - if (!(texture = heap_alloc(sizeof(*texture)))) + if (!(texture = malloc(sizeof(*texture)))) { hr = E_OUTOFMEMORY; goto fail; @@ -6969,7 +6969,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_ if (FAILED(hr = ddraw_texture_init(texture, ddraw, 1, 1, sysmem_fallback, reserve_memory))) { - heap_free(texture); + free(texture); hr = hr_ddraw_from_wined3d(hr); goto fail; } diff --git a/dlls/ddraw/vertexbuffer.c b/dlls/ddraw/vertexbuffer.c index 6bd9c7a9893..34f84b2466a 100644 --- a/dlls/ddraw/vertexbuffer.c +++ b/dlls/ddraw/vertexbuffer.c @@ -95,7 +95,7 @@ static ULONG WINAPI d3d_vertex_buffer7_Release(IDirect3DVertexBuffer7 *iface) if (buffer->version == 7) IDirectDraw7_Release(&buffer->ddraw->IDirectDraw7_iface); - heap_free(buffer); + free(buffer); } return ref; @@ -448,7 +448,7 @@ HRESULT d3d_vertex_buffer_create(struct d3d_vertex_buffer **vertex_buf, TRACE(" FVF %#lx\n", desc->dwFVF); TRACE(" dwNumVertices %lu\n", desc->dwNumVertices); - if (!(buffer = heap_alloc_zero(sizeof(*buffer)))) + if (!(buffer = calloc(1, sizeof(*buffer)))) return DDERR_OUTOFMEMORY; buffer->IDirect3DVertexBuffer7_iface.lpVtbl = &d3d_vertex_buffer7_vtbl; @@ -485,7 +485,7 @@ end: if (hr == D3D_OK) *vertex_buf = buffer; else - heap_free(buffer); + free(buffer); return hr; } diff --git a/dlls/ddraw/viewport.c b/dlls/ddraw/viewport.c index 75e07c016ae..4eda2fe4763 100644 --- a/dlls/ddraw/viewport.c +++ b/dlls/ddraw/viewport.c @@ -288,7 +288,7 @@ static ULONG WINAPI d3d_viewport_Release(IDirect3DViewport3 *iface) TRACE("%p decreasing refcount to %lu.\n", viewport, ref); if (!ref) - heap_free(viewport); + free(viewport); return ref; }