diff --git a/dlls/ddraw/ddraw_private.h b/dlls/ddraw/ddraw_private.h index 1edc459ed79..d2b1fc495fc 100644 --- a/dlls/ddraw/ddraw_private.h +++ b/dlls/ddraw/ddraw_private.h @@ -339,9 +339,7 @@ struct d3d_device UINT index_buffer_size; UINT index_buffer_pos; - struct wined3d_buffer *vertex_buffer; - UINT vertex_buffer_size; - UINT vertex_buffer_pos; + struct wined3d_streaming_buffer vertex_buffer; /* Viewport management */ struct list viewport_list; diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c index 27b650036cf..19ae3b6cf33 100644 --- a/dlls/ddraw/device.c +++ b/dlls/ddraw/device.c @@ -281,8 +281,7 @@ static ULONG WINAPI d3d_device_inner_Release(IUnknown *iface) if (This->index_buffer) wined3d_buffer_decref(This->index_buffer); - if (This->vertex_buffer) - wined3d_buffer_decref(This->vertex_buffer); + wined3d_streaming_buffer_cleanup(&This->vertex_buffer); wined3d_device_context_set_rendertarget_views(This->immediate_context, 0, 1, &null_rtv, FALSE); @@ -3391,44 +3390,6 @@ static HRESULT WINAPI d3d_device2_MultiplyTransform(IDirect3DDevice2 *iface, * DDERR_INVALIDPARAMS if Vertices is NULL * *****************************************************************************/ - -/* The caller is responsible for wined3d locking */ -static HRESULT d3d_device_prepare_vertex_buffer(struct d3d_device *device, UINT min_size) -{ - HRESULT hr; - - if (device->vertex_buffer_size < min_size || !device->vertex_buffer) - { - UINT size = max(device->vertex_buffer_size * 2, min_size); - struct wined3d_buffer_desc desc; - struct wined3d_buffer *buffer; - - TRACE("Growing vertex buffer to %u bytes\n", size); - - desc.byte_width = size; - desc.usage = WINED3DUSAGE_DYNAMIC; - desc.bind_flags = WINED3D_BIND_VERTEX_BUFFER; - desc.access = WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_MAP_W; - desc.misc_flags = 0; - desc.structure_byte_stride = 0; - - if (FAILED(hr = wined3d_buffer_create(device->wined3d_device, &desc, - NULL, NULL, &ddraw_null_wined3d_parent_ops, &buffer))) - { - ERR("Failed to create vertex buffer, hr %#lx.\n", hr); - return hr; - } - - if (device->vertex_buffer) - wined3d_buffer_decref(device->vertex_buffer); - - device->vertex_buffer = buffer; - device->vertex_buffer_size = size; - device->vertex_buffer_pos = 0; - } - return D3D_OK; -} - static void d3d_device_sync_rendertarget(struct d3d_device *device) { struct wined3d_rendertarget_view *rtv; @@ -3475,10 +3436,7 @@ static HRESULT d3d_device7_DrawPrimitive(IDirect3DDevice7 *iface, DWORD vertex_count, DWORD flags) { struct d3d_device *device = impl_from_IDirect3DDevice7(iface); - struct wined3d_map_desc wined3d_map_desc; - struct wined3d_box wined3d_box = {0}; - UINT stride, vb_pos, size, align; - struct wined3d_resource *vb; + UINT stride, vb_pos, size; HRESULT hr; TRACE("iface %p, primitive_type %#x, fvf %#lx, vertices %p, vertex_count %lu, flags %#lx.\n", @@ -3495,29 +3453,12 @@ static HRESULT d3d_device7_DrawPrimitive(IDirect3DDevice7 *iface, size = vertex_count * stride; wined3d_mutex_lock(); - hr = d3d_device_prepare_vertex_buffer(device, size); - if (FAILED(hr)) + + if (FAILED(hr = wined3d_streaming_buffer_upload(device->wined3d_device, + &device->vertex_buffer, vertices, size, stride, &vb_pos))) goto done; - vb_pos = device->vertex_buffer_pos; - align = vb_pos % stride; - if (align) align = stride - align; - if (vb_pos + size + align > device->vertex_buffer_size) - vb_pos = 0; - else - vb_pos += align; - - wined3d_box.left = vb_pos; - wined3d_box.right = vb_pos + size; - vb = wined3d_buffer_get_resource(device->vertex_buffer); - if (FAILED(hr = wined3d_resource_map(vb, 0, &wined3d_map_desc, &wined3d_box, - WINED3D_MAP_WRITE | (vb_pos ? WINED3D_MAP_NOOVERWRITE : WINED3D_MAP_DISCARD)))) - goto done; - memcpy(wined3d_map_desc.data, vertices, size); - wined3d_resource_unmap(vb, 0); - device->vertex_buffer_pos = vb_pos + size; - - hr = wined3d_stateblock_set_stream_source(device->state, 0, device->vertex_buffer, 0, stride); + hr = wined3d_stateblock_set_stream_source(device->state, 0, device->vertex_buffer.buffer, 0, stride); if (FAILED(hr)) goto done; @@ -3674,8 +3615,8 @@ static HRESULT d3d_device7_DrawIndexedPrimitive(IDirect3DDevice7 *iface, UINT vtx_size = stride * vertex_count, idx_size = index_count * sizeof(*indices); struct wined3d_map_desc wined3d_map_desc; struct wined3d_box wined3d_box = {0}; - struct wined3d_resource *ib, *vb; - UINT vb_pos, ib_pos, align; + struct wined3d_resource *ib; + UINT vb_pos, ib_pos; TRACE("iface %p, primitive_type %#x, fvf %#lx, vertices %p, vertex_count %lu, " "indices %p, index_count %lu, flags %#lx.\n", @@ -3690,28 +3631,10 @@ static HRESULT d3d_device7_DrawIndexedPrimitive(IDirect3DDevice7 *iface, /* Set the D3DDevice's FVF */ wined3d_mutex_lock(); - hr = d3d_device_prepare_vertex_buffer(device, vtx_size); - if (FAILED(hr)) + if (FAILED(hr = wined3d_streaming_buffer_upload(device->wined3d_device, + &device->vertex_buffer, vertices, vtx_size, stride, &vb_pos))) goto done; - vb_pos = device->vertex_buffer_pos; - align = vb_pos % stride; - if (align) align = stride - align; - if (vb_pos + vtx_size + align > device->vertex_buffer_size) - vb_pos = 0; - else - vb_pos += align; - - wined3d_box.left = vb_pos; - wined3d_box.right = vb_pos + vtx_size; - vb = wined3d_buffer_get_resource(device->vertex_buffer); - if (FAILED(hr = wined3d_resource_map(vb, 0, &wined3d_map_desc, &wined3d_box, - WINED3D_MAP_WRITE | (vb_pos ? WINED3D_MAP_NOOVERWRITE : WINED3D_MAP_DISCARD)))) - goto done; - memcpy(wined3d_map_desc.data, vertices, vtx_size); - wined3d_resource_unmap(vb, 0); - device->vertex_buffer_pos = vb_pos + vtx_size; - hr = d3d_device_prepare_index_buffer(device, idx_size); if (FAILED(hr)) goto done; @@ -3729,7 +3652,7 @@ static HRESULT d3d_device7_DrawIndexedPrimitive(IDirect3DDevice7 *iface, wined3d_resource_unmap(ib, 0); device->index_buffer_pos = ib_pos + idx_size; - hr = wined3d_stateblock_set_stream_source(device->state, 0, device->vertex_buffer, 0, stride); + hr = wined3d_stateblock_set_stream_source(device->state, 0, device->vertex_buffer.buffer, 0, stride); if (FAILED(hr)) goto done; wined3d_stateblock_set_index_buffer(device->state, device->index_buffer, WINED3DFMT_R16_UINT); @@ -4022,10 +3945,8 @@ static HRESULT d3d_device7_DrawPrimitiveStrided(IDirect3DDevice7 *iface, D3DPRIM HRESULT hr; UINT dst_stride = get_flexible_vertex_size(fvf); UINT dst_size = dst_stride * vertex_count; - struct wined3d_map_desc wined3d_map_desc; - struct wined3d_box wined3d_box = {0}; - struct wined3d_resource *vb; - UINT vb_pos, align; + void *dst_data; + UINT vb_pos; TRACE("iface %p, primitive_type %#x, fvf %#lx, strided_data %p, vertex_count %lu, flags %#lx.\n", iface, primitive_type, fvf, strided_data, vertex_count, flags); @@ -4037,29 +3958,14 @@ static HRESULT d3d_device7_DrawPrimitiveStrided(IDirect3DDevice7 *iface, D3DPRIM } wined3d_mutex_lock(); - hr = d3d_device_prepare_vertex_buffer(device, dst_size); - if (FAILED(hr)) + + if (FAILED(hr = wined3d_streaming_buffer_map(device->wined3d_device, + &device->vertex_buffer, dst_size, dst_stride, &vb_pos, &dst_data))) goto done; + pack_strided_data(dst_data, vertex_count, strided_data, fvf); + wined3d_streaming_buffer_unmap(&device->vertex_buffer); - vb_pos = device->vertex_buffer_pos; - align = vb_pos % dst_stride; - if (align) align = dst_stride - align; - if (vb_pos + dst_size + align > device->vertex_buffer_size) - vb_pos = 0; - else - vb_pos += align; - - wined3d_box.left = vb_pos; - wined3d_box.right = vb_pos + dst_size; - vb = wined3d_buffer_get_resource(device->vertex_buffer); - if (FAILED(hr = wined3d_resource_map(vb, 0, &wined3d_map_desc, &wined3d_box, - WINED3D_MAP_WRITE | (vb_pos ? WINED3D_MAP_NOOVERWRITE : WINED3D_MAP_DISCARD)))) - goto done; - pack_strided_data(wined3d_map_desc.data, vertex_count, strided_data, fvf); - wined3d_resource_unmap(vb, 0); - device->vertex_buffer_pos = vb_pos + dst_size; - - hr = wined3d_stateblock_set_stream_source(device->state, 0, device->vertex_buffer, 0, dst_stride); + hr = wined3d_stateblock_set_stream_source(device->state, 0, device->vertex_buffer.buffer, 0, dst_stride); if (FAILED(hr)) goto done; wined3d_stateblock_set_vertex_declaration(device->state, ddraw_find_decl(device->ddraw, fvf)); @@ -4139,8 +4045,9 @@ static HRESULT d3d_device7_DrawIndexedPrimitiveStrided(IDirect3DDevice7 *iface, UINT idx_size = index_count * sizeof(WORD); struct wined3d_map_desc wined3d_map_desc; struct wined3d_box wined3d_box = {0}; - struct wined3d_resource *ib, *vb; - UINT vb_pos, align; + struct wined3d_resource *ib; + void *dst_data; + UINT vb_pos; UINT ib_pos; HRESULT hr; @@ -4156,27 +4063,11 @@ static HRESULT d3d_device7_DrawIndexedPrimitiveStrided(IDirect3DDevice7 *iface, wined3d_mutex_lock(); - hr = d3d_device_prepare_vertex_buffer(device, vtx_dst_size); - if (FAILED(hr)) + if (FAILED(hr = wined3d_streaming_buffer_map(device->wined3d_device, + &device->vertex_buffer, vtx_dst_size, vtx_dst_stride, &vb_pos, &dst_data))) goto done; - - vb_pos = device->vertex_buffer_pos; - align = vb_pos % vtx_dst_stride; - if (align) align = vtx_dst_stride - align; - if (vb_pos + vtx_dst_size + align > device->vertex_buffer_size) - vb_pos = 0; - else - vb_pos += align; - - wined3d_box.left = vb_pos; - wined3d_box.right = vb_pos + vtx_dst_size; - vb = wined3d_buffer_get_resource(device->vertex_buffer); - if (FAILED(hr = wined3d_resource_map(vb, 0, &wined3d_map_desc, &wined3d_box, - WINED3D_MAP_WRITE | (vb_pos ? WINED3D_MAP_NOOVERWRITE : WINED3D_MAP_DISCARD)))) - goto done; - pack_strided_data(wined3d_map_desc.data, vertex_count, strided_data, fvf); - wined3d_resource_unmap(vb, 0); - device->vertex_buffer_pos = vb_pos + vtx_dst_size; + pack_strided_data(dst_data, vertex_count, strided_data, fvf); + wined3d_streaming_buffer_unmap(&device->vertex_buffer); hr = d3d_device_prepare_index_buffer(device, idx_size); if (FAILED(hr)) @@ -4195,7 +4086,7 @@ static HRESULT d3d_device7_DrawIndexedPrimitiveStrided(IDirect3DDevice7 *iface, wined3d_resource_unmap(ib, 0); device->index_buffer_pos = ib_pos + idx_size; - hr = wined3d_stateblock_set_stream_source(device->state, 0, device->vertex_buffer, 0, vtx_dst_stride); + hr = wined3d_stateblock_set_stream_source(device->state, 0, device->vertex_buffer.buffer, 0, vtx_dst_stride); if (FAILED(hr)) goto done; wined3d_stateblock_set_index_buffer(device->state, device->index_buffer, WINED3DFMT_R16_UINT); @@ -7052,6 +6943,8 @@ static HRESULT d3d_device_init(struct d3d_device *device, struct ddraw *ddraw, c device->stateblock_state = ddraw->stateblock_state; wined3d_stateblock_incref(ddraw->state); + wined3d_streaming_buffer_init(&device->vertex_buffer, WINED3D_BIND_VERTEX_BUFFER); + /* Render to the back buffer */ rtv = ddraw_surface_get_rendertarget_view(target); if (FAILED(hr = wined3d_device_context_set_rendertarget_views(device->immediate_context, 0, 1, &rtv, TRUE)))