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winedbg: Use an if instead of a switch in case some float types have the same size.
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@ -1875,12 +1875,11 @@ static int be_arm_fetch_float(const struct dbg_lvalue* lvalue, unsigned size,
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*/
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if (!memory_read_value(lvalue, size, tmp)) return FALSE;
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switch (size)
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{
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case sizeof(float): *ret = *(float*)tmp; break;
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case sizeof(double): *ret = *(double*)tmp; break;
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default: return FALSE;
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}
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if (size == sizeof(float)) *ret = *(float*)tmp;
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else if (size == sizeof(double)) *ret = *(double*)tmp;
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else if (size == sizeof(long double)) *ret = *(long double*)tmp;
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else return FALSE;
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return TRUE;
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}
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@ -767,13 +767,11 @@ static int be_i386_fetch_float(const struct dbg_lvalue* lvalue, unsigned size,
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if (!memory_read_value(lvalue, size, tmp)) return FALSE;
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/* float & double types have to be promoted to a long double */
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switch (size)
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{
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case sizeof(float): *ret = *(float*)tmp; break;
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case sizeof(double): *ret = *(double*)tmp; break;
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case sizeof(long double): *ret = *(long double*)tmp; break;
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default: return FALSE;
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}
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if (size == sizeof(float)) *ret = *(float*)tmp;
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else if (size == sizeof(double)) *ret = *(double*)tmp;
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else if (size == sizeof(long double)) *ret = *(long double*)tmp;
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else return FALSE;
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return TRUE;
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}
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@ -631,13 +631,11 @@ static int be_x86_64_fetch_float(const struct dbg_lvalue* lvalue, unsigned size,
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if (!memory_read_value(lvalue, size, tmp)) return FALSE;
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/* float & double types have to be promoted to a long double */
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switch (size)
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{
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case sizeof(float): *ret = *(float*)tmp; break;
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case sizeof(double): *ret = *(double*)tmp; break;
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case sizeof(long double): *ret = *(long double*)tmp; break;
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default: return FALSE;
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}
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if (size == sizeof(float)) *ret = *(float*)tmp;
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else if (size == sizeof(double)) *ret = *(double*)tmp;
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else if (size == sizeof(long double)) *ret = *(long double*)tmp;
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else return FALSE;
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return TRUE;
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}
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