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wined3d: Abort on invalid instructions in shader_get_registers_used().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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3 changed files with 4 additions and 4 deletions
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@ -2429,7 +2429,7 @@ static void test_unsupported_shaders(void)
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hr = IDirect3DDevice9Ex_CreatePixelShader(device, ps_3_224, &ps);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice9Ex_CreatePixelShader(device, ps_2_0_boolint, &ps);
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todo_wine ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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if (ps)
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IDirect3DPixelShader9_Release(ps);
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@ -6528,7 +6528,7 @@ float4 main(const float4 color : COLOR) : SV_TARGET
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hr = IDirect3DDevice9_CreatePixelShader(device, ps_3_224, &ps);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice9_CreatePixelShader(device, ps_2_0_boolint, &ps);
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todo_wine ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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if (ps)
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IDirect3DPixelShader9_Release(ps);
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@ -933,8 +933,8 @@ static HRESULT shader_get_registers_used(struct wined3d_shader *shader, const st
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/* Unhandled opcode, and its parameters. */
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if (ins.handler_idx == WINED3DSIH_TABLE_SIZE)
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{
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TRACE("Skipping unrecognized instruction.\n");
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continue;
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WARN("Encountered unrecognised or invalid instruction.\n");
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return WINED3DERR_INVALIDCALL;
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}
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/* Handle declarations. */
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