d3d10: Add the _D3D10_SIGNATURE_PARAMETER_DESC struct.

This commit is contained in:
Henri Verbeet 2009-09-01 09:09:33 +02:00 committed by Alexandre Julliard
parent 5be5e06e12
commit d8f60a04e3

View file

@ -113,4 +113,15 @@ typedef struct _D3D10_SHADER_MACRO
LPCSTR Definition;
} D3D10_SHADER_MACRO, *LPD3D10_SHADER_MACRO;
typedef struct _D3D10_SIGNATURE_PARAMETER_DESC
{
LPCSTR SemanticName;
UINT SemanticIndex;
UINT Register;
D3D10_NAME SystemValueType;
D3D10_REGISTER_COMPONENT_TYPE ComponentType;
BYTE Mask;
BYTE ReadWriteMask;
} D3D10_SIGNATURE_PARAMETER_DESC;
#endif /* __WINE_D3D10SHADER_H */