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d3d11/tests: Properly mark the indexed sample position test as succeeding with the Vulkan backend.
It almost works as-is; we set "sample_shading" to FALSE when running with the Vulkan backend, which causes the "(1024 <= data && data <= 1056)" test to be applied, which fails and avoids a "Test succeeded inside todo block" result. It'll mark the tests as a todo though, while it actually succeeds.
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@ -31734,7 +31734,7 @@ static void test_sample_shading(void)
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{&ps_sample_index, TRUE},
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{&ps_samplepos, FALSE},
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{&ps_samplepos_rasterizer, FALSE},
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{&ps_samplepos_indexed, !damavand, TRUE},
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{&ps_samplepos_indexed, TRUE, !damavand},
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{&ps_sampleinfo, FALSE},
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{&ps_sampleinfo_rasterizer, FALSE},
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{&ps_sample, TRUE, TRUE, TRUE /* broken on Intel */},
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