diff --git a/dlls/d3d11/buffer.c b/dlls/d3d11/buffer.c index af3ab393104..82337425700 100644 --- a/dlls/d3d11/buffer.c +++ b/dlls/d3d11/buffer.c @@ -444,9 +444,7 @@ static HRESULT d3d_buffer_init(struct d3d_buffer *buffer, struct d3d_device *dev wined3d_desc.bind_flags = buffer->desc.BindFlags; wined3d_desc.cpu_access_flags = buffer->desc.CPUAccessFlags; wined3d_desc.misc_flags = buffer->desc.MiscFlags; - - if (buffer->desc.StructureByteStride) - FIXME("Ignoring structure byte stride %u.\n", buffer->desc.StructureByteStride); + wined3d_desc.structure_byte_stride = buffer->desc.StructureByteStride; wined3d_mutex_lock(); wined3d_private_store_init(&buffer->private_store); diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c index 0c172d0a3b1..5ea7effb10c 100644 --- a/dlls/wined3d/buffer.c +++ b/dlls/wined3d/buffer.c @@ -1467,15 +1467,13 @@ HRESULT CDECL wined3d_buffer_create(struct wined3d_device *device, const struct TRACE("device %p, desc %p, data %p, parent %p, parent_ops %p, buffer %p.\n", device, desc, data, parent, parent_ops, buffer); - object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); - if (!object) + if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) return E_OUTOFMEMORY; FIXME("Ignoring access flags (pool).\n"); - hr = buffer_init(object, device, desc->byte_width, desc->usage, WINED3DFMT_UNKNOWN, - WINED3D_POOL_MANAGED, desc->bind_flags, data, parent, parent_ops); - if (FAILED(hr)) + if (FAILED(hr = buffer_init(object, device, desc->byte_width, desc->usage, WINED3DFMT_UNKNOWN, + WINED3D_POOL_MANAGED, desc->bind_flags, data, parent, parent_ops))) { WARN("Failed to initialize buffer, hr %#x.\n", hr); HeapFree(GetProcessHeap(), 0, object); diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 03f3db9fecd..58e3f0d0d96 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -1916,11 +1916,12 @@ struct wined3d_blt_fx struct wined3d_buffer_desc { - UINT byte_width; + unsigned int byte_width; DWORD usage; - UINT bind_flags; - UINT cpu_access_flags; - UINT misc_flags; + unsigned int bind_flags; + unsigned int cpu_access_flags; + unsigned int misc_flags; + unsigned int structure_byte_stride; }; struct wined3d_rasterizer_state_desc