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mf/session: Complete session_start command even if already started.
Seek is not implemented but not completing the command makes pending or later queued commands to not be executed. This partially fixes Guilty Gear Strive being stuck on character selection screen. Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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04a26628d1
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@ -806,6 +806,26 @@ static struct topo_node *session_get_node_by_id(const struct media_session *sess
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return NULL;
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}
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static void session_command_complete(struct media_session *session)
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{
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struct session_op *op;
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struct list *e;
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/* Pop current command, submit next. */
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if ((e = list_head(&session->commands)))
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{
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op = LIST_ENTRY(e, struct session_op, entry);
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list_remove(&op->entry);
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IUnknown_Release(&op->IUnknown_iface);
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}
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if ((e = list_head(&session->commands)))
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{
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op = LIST_ENTRY(e, struct session_op, entry);
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MFPutWorkItem(MFASYNC_CALLBACK_QUEUE_STANDARD, &session->commands_callback, &op->IUnknown_iface);
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}
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}
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static void session_start(struct media_session *session, const GUID *time_format, const PROPVARIANT *start_position)
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{
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struct media_source *source;
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@ -840,6 +860,7 @@ static void session_start(struct media_session *session, const GUID *time_format
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break;
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case SESSION_STATE_STARTED:
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FIXME("Seeking is not implemented.\n");
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session_command_complete(session);
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break;
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case SESSION_STATE_CLOSED:
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IMFMediaEventQueue_QueueEventParamVar(session->event_queue, MESessionStarted, &GUID_NULL,
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@ -850,26 +871,6 @@ static void session_start(struct media_session *session, const GUID *time_format
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}
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}
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static void session_command_complete(struct media_session *session)
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{
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struct session_op *op;
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struct list *e;
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/* Pop current command, submit next. */
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if ((e = list_head(&session->commands)))
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{
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op = LIST_ENTRY(e, struct session_op, entry);
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list_remove(&op->entry);
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IUnknown_Release(&op->IUnknown_iface);
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}
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if ((e = list_head(&session->commands)))
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{
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op = LIST_ENTRY(e, struct session_op, entry);
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MFPutWorkItem(MFASYNC_CALLBACK_QUEUE_STANDARD, &session->commands_callback, &op->IUnknown_iface);
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}
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}
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static void session_set_started(struct media_session *session)
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{
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struct media_source *source;
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