ntdll: Avoid accidentally picking up ntdll's __wine_unix_call_funcs for other DLLs.

When f7332ab4a6 switched load_so_dll
over to a proper Unix syscall, ntdll.so started providing the
symbol __wine_unix_call_funcs.

When a DLL calls NtQueryVirtualMemory(MemoryWineUnixFuncs), it can
do so speculatively, not knowing whether the corresponding unix
lib actually does provide anything.

When ntdll.so started providing this symbol, then such speculative
calls to NtQueryVirtualMemory(MemoryWineUnixFuncs) would end up
returning ntdll's __wine_unix_call_funcs if the intended DLL's
unix library lacked one.

This is the case with bcrypt, where the unix library doesn't
provide __wine_unix_call_funcs if gnutls is unavailable.

This fixes crashes after f7332ab4a6,
in builds without gnutls.

Signed-off-by: Martin Storsjö <martin@martin.st>
This commit is contained in:
Martin Storsjö 2022-11-23 14:41:14 +02:00 committed by Alexandre Julliard
parent c2a43defec
commit d6829bdcba

View file

@ -43,8 +43,8 @@ static const WORD current_machine = IMAGE_FILE_MACHINE_ARM64;
extern WORD native_machine DECLSPEC_HIDDEN;
extern HMODULE ntdll_module DECLSPEC_HIDDEN;
extern const unixlib_entry_t __wine_unix_call_funcs[];
extern const unixlib_entry_t __wine_unix_call_wow64_funcs[];
extern const unixlib_entry_t __wine_unix_call_funcs[] DECLSPEC_HIDDEN;
extern const unixlib_entry_t __wine_unix_call_wow64_funcs[] DECLSPEC_HIDDEN;
static const BOOL is_win64 = (sizeof(void *) > sizeof(int));