d3d8/tests: Remove an unused call to IDirect3D8_GetAdapterDisplayMode().

It is no longer used now that test_fpu_setup() uses create_device().
This commit is contained in:
Francois Gouget 2023-03-13 12:13:30 +01:00 committed by Alexandre Julliard
parent 34139937b0
commit d3c32ccfe1

View file

@ -3758,7 +3758,6 @@ static void test_fpu_setup(void)
#if defined(D3D8_TEST_SET_FPU_CW) && defined(D3D8_TEST_GET_FPU_CW)
struct device_desc device_desc;
IDirect3DDevice8 *device;
D3DDISPLAYMODE d3ddm;
IDirect3D8 *d3d8;
HWND window;
HRESULT hr;
@ -3771,9 +3770,6 @@ static void test_fpu_setup(void)
d3d8 = Direct3DCreate8(D3D_SDK_VERSION);
ok(!!d3d8, "Failed to create a D3D object.\n");
hr = IDirect3D8_GetAdapterDisplayMode(d3d8, D3DADAPTER_DEFAULT, &d3ddm);
ok(SUCCEEDED(hr), "GetAdapterDisplayMode failed, hr %#lx.\n", hr);
device_desc.adapter_ordinal = D3DADAPTER_DEFAULT;
device_desc.device_window = window;
device_desc.width = 640;