ddraw: Avoid LPDIRECT3DDEVICE2.

This commit is contained in:
Henri Verbeet 2012-11-14 23:05:56 +01:00 committed by Alexandre Julliard
parent 1e6ffc9c32
commit d3b739ff31

View file

@ -496,7 +496,7 @@ DECLARE_INTERFACE_(IDirect3DMaterial2,IUnknown)
/*** IDirect3DMaterial2 methods ***/
STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE2 lpDirect3DDevice2, LPD3DMATERIALHANDLE lpHandle) PURE;
STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice2 *device, D3DMATERIALHANDLE *handle) PURE;
};
#undef INTERFACE
@ -614,7 +614,7 @@ DECLARE_INTERFACE_(IDirect3DTexture2,IUnknown)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DTexture2 methods ***/
STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE2 lpDirect3DDevice2, LPD3DTEXTUREHANDLE lpHandle) PURE;
STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice2 *device, D3DTEXTUREHANDLE *handle) PURE;
STDMETHOD(PaletteChanged)(THIS_ DWORD dwStart, DWORD dwCount) PURE;
STDMETHOD(Load)(THIS_ IDirect3DTexture2 *texture) PURE;
};