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Correct usage of a scratch array in X11DRV_PolyBezier.
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1 changed files with 7 additions and 6 deletions
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@ -1387,23 +1387,24 @@ X11DRV_PolyBezier(DC *dc, POINT start, const POINT* BezierPoints, DWORD count)
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TRACE("dc=%p count=%ld %ld,%ld - %ld,%ld - %ld,%ld - %ld,%ld\n",
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dc, count,
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start.x, start.y,
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(Points+0)->x, (Points+0)->y,
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(Points+1)->x, (Points+1)->y,
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(Points+2)->x, (Points+2)->y);
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(BezierPoints+0)->x, (BezierPoints+0)->y,
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(BezierPoints+1)->x, (BezierPoints+1)->y,
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(BezierPoints+2)->x, (BezierPoints+2)->y);
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if(!count || count % 3){/* paranoid */
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WARN(" bad value for count : %ld\n", count);
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return FALSE;
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}
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xpoints=(XPoint*) xmalloc( sizeof(XPoint)*BEZMAXPOINTS);
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Points[3].x=BEZIERSHIFTUP(XLPTODP(dc,start.x));
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Points[3].y=BEZIERSHIFTUP(YLPTODP(dc,start.y));
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start.x=BEZIERSHIFTUP(XLPTODP(dc,start.x));
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start.y=BEZIERSHIFTUP(YLPTODP(dc,start.y));
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while(count){
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Points[0]=Points[3];
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Points[0]=start;
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for(i=1;i<4;i++) {
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Points[i].x= BEZIERSHIFTUP(XLPTODP(dc,BezierPoints->x));
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Points[i].y= BEZIERSHIFTUP(YLPTODP(dc,BezierPoints->y));
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BezierPoints++;
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}
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start=Points[3];
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X11DRV_Bezier(BEZIERMAXDEPTH , dc, Points, xpoints, &ix );
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count -=3;
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}
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