From d17341dbd0976363bad70c0d06202e8968606133 Mon Sep 17 00:00:00 2001 From: Marcus Meissner Date: Sat, 31 Oct 2015 10:03:17 +0100 Subject: [PATCH] d3dx9_36: Remove unneeded vertex_remap variable (Coverity). Signed-off-by: Marcus Meissner Signed-off-by: Matteo Bruni Signed-off-by: Alexandre Julliard --- dlls/d3dx9_36/mesh.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/dlls/d3dx9_36/mesh.c b/dlls/d3dx9_36/mesh.c index c597e8eb437..606a0884c62 100644 --- a/dlls/d3dx9_36/mesh.c +++ b/dlls/d3dx9_36/mesh.c @@ -7016,7 +7016,6 @@ HRESULT WINAPI D3DXWeldVertices(ID3DXMesh *mesh, DWORD flags, const D3DXWELDEPSI DWORD *point_reps = NULL; struct d3dx9_mesh *This = impl_from_ID3DXMesh(mesh); DWORD *vertex_face_map = NULL; - ID3DXBuffer *vertex_remap = NULL; BYTE *vertices = NULL; TRACE("mesh %p, flags %#x, epsilons %p, adjacency %p, adjacency_out %p, face_remap_out %p, vertex_remap_out %p.\n", @@ -7183,7 +7182,6 @@ cleanup: HeapFree(GetProcessHeap(), 0, vertex_face_map); if (attributes) mesh->lpVtbl->UnlockAttributeBuffer(mesh); if (indices) mesh->lpVtbl->UnlockIndexBuffer(mesh); - if (vertex_remap) ID3DXBuffer_Release(vertex_remap); if (vertices) mesh->lpVtbl->UnlockVertexBuffer(mesh); return hr;