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joy.cpl: Move ff_effects_callback function around.
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e365242892
commit
ceea9b8721
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@ -128,13 +128,108 @@ BOOL WINAPI DllMain(HINSTANCE hdll, DWORD reason, LPVOID reserved)
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return TRUE;
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}
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/***********************************************************************
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* enum_callback [internal]
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* Enumerates, creates and sets the common data format for all the joystick devices.
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* First time it checks if space for the joysticks was already reserved
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* and if not, just counts how many there are.
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*/
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static BOOL CALLBACK ff_effects_callback(const DIEFFECTINFOW *pdei, void *pvRef);
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static BOOL CALLBACK enum_effects( const DIEFFECTINFOW *info, void *context )
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{
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HRESULT hr;
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DIEFFECT dieffect;
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DWORD axes[2] = {DIJOFS_X, DIJOFS_Y};
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LONG direction[2] = {0, 0};
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int num_axes = 2;
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struct Joystick *joystick = context;
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DIRAMPFORCE rforce;
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DICONSTANTFORCE cforce;
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DIPERIODIC pforce;
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DICONDITION cdforce;
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if (joystick->effects == NULL)
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{
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joystick->num_effects += 1;
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return DIENUM_CONTINUE;
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}
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hr = IDirectInputDevice8_Acquire( joystick->device );
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if (FAILED(hr)) return DIENUM_CONTINUE;
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ZeroMemory( &dieffect, sizeof(dieffect) );
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dieffect.dwSize = sizeof(dieffect);
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dieffect.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
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dieffect.dwDuration = FF_PLAY_TIME;
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dieffect.dwGain = DI_FFNOMINALMAX;
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dieffect.rgdwAxes = axes;
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dieffect.rglDirection = direction;
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if (IsEqualGUID( &info->guid, &GUID_RampForce ))
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{
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rforce.lStart = 0;
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rforce.lEnd = DI_FFNOMINALMAX;
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dieffect.cbTypeSpecificParams = sizeof(rforce);
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dieffect.lpvTypeSpecificParams = &rforce;
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dieffect.dwFlags |= DIEP_TYPESPECIFICPARAMS;
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}
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else if (IsEqualGUID( &info->guid, &GUID_ConstantForce ))
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{
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cforce.lMagnitude = DI_FFNOMINALMAX;
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dieffect.cbTypeSpecificParams = sizeof(cforce);
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dieffect.lpvTypeSpecificParams = &cforce;
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dieffect.dwFlags |= DIEP_TYPESPECIFICPARAMS;
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}
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else if (IsEqualGUID( &info->guid, &GUID_Sine ) ||
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IsEqualGUID( &info->guid, &GUID_Square ) ||
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IsEqualGUID( &info->guid, &GUID_Triangle ) ||
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IsEqualGUID( &info->guid, &GUID_SawtoothUp ) ||
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IsEqualGUID( &info->guid, &GUID_SawtoothDown ))
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{
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pforce.dwMagnitude = DI_FFNOMINALMAX;
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pforce.lOffset = 0;
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pforce.dwPhase = 0;
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pforce.dwPeriod = FF_PERIOD_TIME;
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dieffect.cbTypeSpecificParams = sizeof(pforce);
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dieffect.lpvTypeSpecificParams = &pforce;
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dieffect.dwFlags |= DIEP_TYPESPECIFICPARAMS;
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}
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else if (IsEqualGUID( &info->guid, &GUID_Spring ) ||
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IsEqualGUID( &info->guid, &GUID_Damper ) ||
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IsEqualGUID( &info->guid, &GUID_Inertia ) ||
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IsEqualGUID( &info->guid, &GUID_Friction ))
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{
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cdforce.dwPositiveSaturation = 10000;
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cdforce.dwNegativeSaturation = 10000;
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cdforce.lPositiveCoefficient = 10000;
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cdforce.lNegativeCoefficient = 10000;
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cdforce.lDeadBand = 0;
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cdforce.lOffset = 0;
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dieffect.cbTypeSpecificParams = sizeof(cdforce);
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dieffect.lpvTypeSpecificParams = &cdforce;
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dieffect.dwFlags |= DIEP_TYPESPECIFICPARAMS;
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}
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do
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{
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dieffect.cAxes = num_axes--;
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hr = IDirectInputDevice2_CreateEffect( joystick->device, &info->guid, &dieffect,
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&joystick->effects[joystick->cur_effect].effect, NULL );
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} while (FAILED(hr) && num_axes);
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if (FAILED(hr))
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{
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FIXME( "Failed to create effect with type %s, hr %#lx\n", debugstr_guid( &info->guid ), hr );
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return DIENUM_CONTINUE;
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}
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joystick->effects[joystick->cur_effect].params = dieffect;
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joystick->effects[joystick->cur_effect].info = *info;
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joystick->cur_effect += 1;
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return DIENUM_CONTINUE;
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}
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static BOOL CALLBACK enum_callback(const DIDEVICEINSTANCEW *instance, void *context)
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{
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DIPROPGUIDANDPATH prop_guid_path =
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@ -193,11 +288,11 @@ static BOOL CALLBACK enum_callback(const DIDEVICEINSTANCEW *instance, void *cont
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/* Count device effects and then store them */
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joystick->num_effects = 0;
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joystick->effects = NULL;
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IDirectInputDevice8_EnumEffects(joystick->device, ff_effects_callback, (void *)joystick, 0);
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IDirectInputDevice8_EnumEffects( joystick->device, enum_effects, (void *)joystick, 0 );
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joystick->effects = malloc(sizeof(struct Effect) * joystick->num_effects);
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joystick->cur_effect = 0;
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IDirectInputDevice8_EnumEffects(joystick->device, ff_effects_callback, (void*)joystick, 0);
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IDirectInputDevice8_EnumEffects( joystick->device, enum_effects, (void *)joystick, 0 );
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joystick->num_effects = joystick->cur_effect;
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return DIENUM_CONTINUE;
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@ -852,114 +947,6 @@ static DWORD WINAPI ff_input_thread(void *param)
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return 0;
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}
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/***********************************************************************
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* ff_effects_callback [internal]
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* Enumerates, creates, sets the some parameters and stores all ff effects
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* supported by the joystick. Works like enum_callback, counting the effects
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* first and then storing them.
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*/
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static BOOL CALLBACK ff_effects_callback(const DIEFFECTINFOW *pdei, void *pvRef)
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{
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HRESULT hr;
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DIEFFECT dieffect;
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DWORD axes[2] = {DIJOFS_X, DIJOFS_Y};
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LONG direction[2] = {0, 0};
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int num_axes = 2;
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struct Joystick *joystick = pvRef;
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DIRAMPFORCE rforce;
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DICONSTANTFORCE cforce;
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DIPERIODIC pforce;
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DICONDITION cdforce;
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if (joystick->effects == NULL)
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{
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joystick->num_effects += 1;
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return DIENUM_CONTINUE;
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}
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hr = IDirectInputDevice8_Acquire(joystick->device);
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if (FAILED(hr)) return DIENUM_CONTINUE;
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ZeroMemory(&dieffect, sizeof(dieffect));
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dieffect.dwSize = sizeof(dieffect);
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dieffect.dwFlags = DIEFF_CARTESIAN|DIEFF_OBJECTOFFSETS;
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dieffect.dwDuration = FF_PLAY_TIME;
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dieffect.dwGain = DI_FFNOMINALMAX;
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dieffect.rgdwAxes = axes;
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dieffect.rglDirection = direction;
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if (IsEqualGUID(&pdei->guid, &GUID_RampForce))
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{
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rforce.lStart = 0;
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rforce.lEnd = DI_FFNOMINALMAX;
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dieffect.cbTypeSpecificParams = sizeof(rforce);
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dieffect.lpvTypeSpecificParams = &rforce;
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dieffect.dwFlags |= DIEP_TYPESPECIFICPARAMS;
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}
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else if (IsEqualGUID(&pdei->guid, &GUID_ConstantForce))
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{
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cforce.lMagnitude = DI_FFNOMINALMAX;
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dieffect.cbTypeSpecificParams = sizeof(cforce);
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dieffect.lpvTypeSpecificParams = &cforce;
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dieffect.dwFlags |= DIEP_TYPESPECIFICPARAMS;
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}
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else if (IsEqualGUID(&pdei->guid, &GUID_Sine) ||
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IsEqualGUID(&pdei->guid, &GUID_Square) ||
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IsEqualGUID(&pdei->guid, &GUID_Triangle) ||
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IsEqualGUID(&pdei->guid, &GUID_SawtoothUp) ||
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IsEqualGUID(&pdei->guid, &GUID_SawtoothDown))
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{
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pforce.dwMagnitude = DI_FFNOMINALMAX;
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pforce.lOffset = 0;
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pforce.dwPhase = 0;
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pforce.dwPeriod = FF_PERIOD_TIME;
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dieffect.cbTypeSpecificParams = sizeof(pforce);
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dieffect.lpvTypeSpecificParams = &pforce;
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dieffect.dwFlags |= DIEP_TYPESPECIFICPARAMS;
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}
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else if (IsEqualGUID(&pdei->guid, &GUID_Spring) ||
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IsEqualGUID(&pdei->guid, &GUID_Damper) ||
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IsEqualGUID(&pdei->guid, &GUID_Inertia) ||
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IsEqualGUID(&pdei->guid, &GUID_Friction))
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{
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cdforce.dwPositiveSaturation = 10000;
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cdforce.dwNegativeSaturation = 10000;
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cdforce.lPositiveCoefficient = 10000;
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cdforce.lNegativeCoefficient = 10000;
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cdforce.lDeadBand = 0;
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cdforce.lOffset = 0;
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dieffect.cbTypeSpecificParams = sizeof(cdforce);
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dieffect.lpvTypeSpecificParams = &cdforce;
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dieffect.dwFlags |= DIEP_TYPESPECIFICPARAMS;
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}
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do
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{
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dieffect.cAxes = num_axes--;
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hr = IDirectInputDevice2_CreateEffect(
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joystick->device, &pdei->guid, &dieffect, &joystick->effects[joystick->cur_effect].effect, NULL);
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}
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while (FAILED(hr) && num_axes);
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if (FAILED(hr))
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{
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FIXME("Failed to create effect with type %s, hr %#lx\n", debugstr_guid(&pdei->guid), hr);
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return DIENUM_CONTINUE;
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}
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joystick->effects[joystick->cur_effect].params = dieffect;
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joystick->effects[joystick->cur_effect].info = *pdei;
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joystick->cur_effect += 1;
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return DIENUM_CONTINUE;
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}
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/*********************************************************************
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* ff_dlgproc [internal]
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