diff --git a/dlls/wined3d/volume.c b/dlls/wined3d/volume.c index 6a7cc5c1e0d..41264e8c09b 100644 --- a/dlls/wined3d/volume.c +++ b/dlls/wined3d/volume.c @@ -460,20 +460,6 @@ static void volume_unload(struct wined3d_resource *resource) resource_unload(resource); } -static ULONG CDECL wined3d_volume_incref(struct wined3d_volume *volume) -{ - TRACE("Forwarding to container %p.\n", volume->container); - - return wined3d_texture_incref(volume->container); -} - -static ULONG CDECL wined3d_volume_decref(struct wined3d_volume *volume) -{ - TRACE("Forwarding to container %p.\n", volume->container); - - return wined3d_texture_decref(volume->container); -} - static BOOL volume_check_block_align(const struct wined3d_volume *volume, const struct wined3d_box *box) { @@ -700,12 +686,18 @@ HRESULT wined3d_volume_unmap(struct wined3d_volume *volume) static ULONG volume_resource_incref(struct wined3d_resource *resource) { - return wined3d_volume_incref(volume_from_resource(resource)); + struct wined3d_volume *volume = volume_from_resource(resource); + TRACE("Forwarding to container %p.\n", volume->container); + + return wined3d_texture_incref(volume->container); } static ULONG volume_resource_decref(struct wined3d_resource *resource) { - return wined3d_volume_decref(volume_from_resource(resource)); + struct wined3d_volume *volume = volume_from_resource(resource); + TRACE("Forwarding to container %p.\n", volume->container); + + return wined3d_texture_decref(volume->container); } static const struct wined3d_resource_ops volume_resource_ops =