From cbae62ba9e427216a45cfd88f113178684169d59 Mon Sep 17 00:00:00 2001 From: Alex Henrie Date: Sun, 11 Nov 2018 20:51:37 -0700 Subject: [PATCH] d3dcompiler_43: Turn variable 'c' into a static constant. Signed-off-by: Alex Henrie Signed-off-by: Alexandre Julliard --- dlls/d3dcompiler_43/utils.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/d3dcompiler_43/utils.c b/dlls/d3dcompiler_43/utils.c index 748501f2074..bda41c4ea95 100644 --- a/dlls/d3dcompiler_43/utils.c +++ b/dlls/d3dcompiler_43/utils.c @@ -2176,7 +2176,7 @@ static void debug_dump_ir_swizzle(const struct hlsl_ir_swizzle *swizzle) } else { - char c[] = {'x', 'y', 'z', 'w'}; + static const char c[] = {'x', 'y', 'z', 'w'}; for (i = 0; i < swizzle->node.data_type->dimx; ++i) TRACE("%c", c[(swizzle->swizzle >> i * 2) & 0x3]);