mirror of
git://source.winehq.org/git/wine.git
synced 2024-09-16 04:16:35 +00:00
wined3d: Move the WINED3D_RS_WRAP10 stub to wined3d_device_apply_stateblock.
This commit is contained in:
parent
572daa341d
commit
caea3779a5
|
@ -108,7 +108,6 @@ static const struct wined3d_state_entry_template misc_state_template_vk[] =
|
|||
{STATE_RENDER(WINED3D_RS_WRAP7), {STATE_RENDER(WINED3D_RS_WRAP0)}},
|
||||
{STATE_RENDER(WINED3D_RS_WRAP8), {STATE_RENDER(WINED3D_RS_WRAP0)}},
|
||||
{STATE_RENDER(WINED3D_RS_WRAP9), {STATE_RENDER(WINED3D_RS_WRAP0)}},
|
||||
{STATE_RENDER(WINED3D_RS_WRAP10), {STATE_RENDER(WINED3D_RS_WRAP0)}},
|
||||
{STATE_RENDER(WINED3D_RS_EXTENTS), {STATE_RENDER(WINED3D_RS_EXTENTS), state_nop}},
|
||||
{STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), {STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), state_nop}},
|
||||
{STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), {STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), state_nop}},
|
||||
|
|
|
@ -4129,6 +4129,7 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device,
|
|||
FIXME("Render state WINED3D_RS_TRANSLUCENTSORTINDEPENDENT not implemented yet.\n");
|
||||
break;
|
||||
|
||||
case WINED3D_RS_WRAP10:
|
||||
case WINED3D_RS_WRAP11:
|
||||
case WINED3D_RS_WRAP12:
|
||||
case WINED3D_RS_WRAP13:
|
||||
|
|
|
@ -2821,7 +2821,6 @@ static const struct wined3d_state_entry_template misc_state_template_no3d[] =
|
|||
{STATE_RENDER(WINED3D_RS_WRAP7), {STATE_VDECL}},
|
||||
{STATE_RENDER(WINED3D_RS_WRAP8), {STATE_VDECL}},
|
||||
{STATE_RENDER(WINED3D_RS_WRAP9), {STATE_VDECL}},
|
||||
{STATE_RENDER(WINED3D_RS_WRAP10), {STATE_VDECL}},
|
||||
{STATE_RENDER(WINED3D_RS_EXTENTS), {STATE_VDECL}},
|
||||
{STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), {STATE_VDECL}},
|
||||
{STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), {STATE_VDECL}},
|
||||
|
|
|
@ -4691,7 +4691,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] =
|
|||
{ STATE_RENDER(WINED3D_RS_WRAP7), { STATE_RENDER(WINED3D_RS_WRAP0), NULL }, WINED3D_GL_EXT_NONE },
|
||||
{ STATE_RENDER(WINED3D_RS_WRAP8), { STATE_RENDER(WINED3D_RS_WRAP0), NULL }, WINED3D_GL_EXT_NONE },
|
||||
{ STATE_RENDER(WINED3D_RS_WRAP9), { STATE_RENDER(WINED3D_RS_WRAP0), NULL }, WINED3D_GL_EXT_NONE },
|
||||
{ STATE_RENDER(WINED3D_RS_WRAP10), { STATE_RENDER(WINED3D_RS_WRAP0), NULL }, WINED3D_GL_EXT_NONE },
|
||||
{ STATE_RENDER(WINED3D_RS_EXTENTS), { STATE_RENDER(WINED3D_RS_EXTENTS), state_extents }, WINED3D_GL_EXT_NONE },
|
||||
{ STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), { STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), state_ckeyblend }, WINED3D_GL_EXT_NONE },
|
||||
{ STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), { STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), state_swvp }, WINED3D_GL_EXT_NONE },
|
||||
|
@ -5479,7 +5478,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table)
|
|||
{174, 177},
|
||||
{185, 193},
|
||||
{195, 197},
|
||||
{201, 209},
|
||||
{200, 209},
|
||||
{ 0, 0},
|
||||
};
|
||||
static const unsigned int simple_states[] =
|
||||
|
|
Loading…
Reference in a new issue