d2d1/commandlist: Handle recording in RestoreDrawingState().

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov 2022-08-01 17:20:15 +03:00 committed by Alexandre Julliard
parent 3aeff98f60
commit c9d36114e6

View file

@ -1625,16 +1625,30 @@ static void STDMETHODCALLTYPE d2d_device_context_RestoreDrawingState(ID2D1Device
ID2D1DrawingStateBlock *state_block)
{
struct d2d_state_block *state_block_impl = unsafe_impl_from_ID2D1DrawingStateBlock(state_block);
struct d2d_device_context *render_target = impl_from_ID2D1DeviceContext(iface);
struct d2d_device_context *context = impl_from_ID2D1DeviceContext(iface);
TRACE("iface %p, state_block %p.\n", iface, state_block);
render_target->drawing_state = state_block_impl->drawing_state;
if (context->target.type == D2D_TARGET_COMMAND_LIST)
{
struct d2d_command_list *command_list = context->target.command_list;
if (context->drawing_state.antialiasMode != state_block_impl->drawing_state.antialiasMode)
d2d_command_list_set_antialias_mode(command_list, state_block_impl->drawing_state.antialiasMode);
d2d_command_list_set_text_antialias_mode(command_list, state_block_impl->drawing_state.textAntialiasMode);
d2d_command_list_set_tags(command_list, state_block_impl->drawing_state.tag1, state_block_impl->drawing_state.tag2);
d2d_command_list_set_transform(command_list, &state_block_impl->drawing_state.transform);
d2d_command_list_set_primitive_blend(command_list, state_block_impl->drawing_state.primitiveBlend);
d2d_command_list_set_unit_mode(command_list, state_block_impl->drawing_state.unitMode);
d2d_command_list_set_text_rendering_params(command_list, state_block_impl->text_rendering_params);
}
context->drawing_state = state_block_impl->drawing_state;
if (state_block_impl->text_rendering_params)
IDWriteRenderingParams_AddRef(state_block_impl->text_rendering_params);
if (render_target->text_rendering_params)
IDWriteRenderingParams_Release(render_target->text_rendering_params);
render_target->text_rendering_params = state_block_impl->text_rendering_params;
if (context->text_rendering_params)
IDWriteRenderingParams_Release(context->text_rendering_params);
context->text_rendering_params = state_block_impl->text_rendering_params;
}
static void STDMETHODCALLTYPE d2d_device_context_PushAxisAlignedClip(ID2D1DeviceContext1 *iface,