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d2d1/commandlist: Handle recording in RestoreDrawingState().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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@ -1625,16 +1625,30 @@ static void STDMETHODCALLTYPE d2d_device_context_RestoreDrawingState(ID2D1Device
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ID2D1DrawingStateBlock *state_block)
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{
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struct d2d_state_block *state_block_impl = unsafe_impl_from_ID2D1DrawingStateBlock(state_block);
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struct d2d_device_context *render_target = impl_from_ID2D1DeviceContext(iface);
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struct d2d_device_context *context = impl_from_ID2D1DeviceContext(iface);
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TRACE("iface %p, state_block %p.\n", iface, state_block);
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render_target->drawing_state = state_block_impl->drawing_state;
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if (context->target.type == D2D_TARGET_COMMAND_LIST)
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{
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struct d2d_command_list *command_list = context->target.command_list;
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if (context->drawing_state.antialiasMode != state_block_impl->drawing_state.antialiasMode)
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d2d_command_list_set_antialias_mode(command_list, state_block_impl->drawing_state.antialiasMode);
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d2d_command_list_set_text_antialias_mode(command_list, state_block_impl->drawing_state.textAntialiasMode);
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d2d_command_list_set_tags(command_list, state_block_impl->drawing_state.tag1, state_block_impl->drawing_state.tag2);
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d2d_command_list_set_transform(command_list, &state_block_impl->drawing_state.transform);
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d2d_command_list_set_primitive_blend(command_list, state_block_impl->drawing_state.primitiveBlend);
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d2d_command_list_set_unit_mode(command_list, state_block_impl->drawing_state.unitMode);
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d2d_command_list_set_text_rendering_params(command_list, state_block_impl->text_rendering_params);
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}
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context->drawing_state = state_block_impl->drawing_state;
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if (state_block_impl->text_rendering_params)
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IDWriteRenderingParams_AddRef(state_block_impl->text_rendering_params);
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if (render_target->text_rendering_params)
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IDWriteRenderingParams_Release(render_target->text_rendering_params);
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render_target->text_rendering_params = state_block_impl->text_rendering_params;
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if (context->text_rendering_params)
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IDWriteRenderingParams_Release(context->text_rendering_params);
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context->text_rendering_params = state_block_impl->text_rendering_params;
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}
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static void STDMETHODCALLTYPE d2d_device_context_PushAxisAlignedClip(ID2D1DeviceContext1 *iface,
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