include: Add new names in D3D_NAME enum in d3dcommon.idl.

This commit is contained in:
Biswapriyo Nath 2024-06-28 18:41:53 +00:00 committed by Alexandre Julliard
parent f506bfd018
commit c8eec0af70

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@ -658,6 +658,8 @@ typedef enum D3D_NAME
D3D_NAME_COVERAGE,
D3D_NAME_DEPTH_GREATER_EQUAL,
D3D_NAME_DEPTH_LESS_EQUAL,
D3D_NAME_STENCIL_REF,
D3D_NAME_INNER_COVERAGE,
D3D10_NAME_UNDEFINED = 0,
D3D10_NAME_POSITION,
D3D10_NAME_CLIP_DISTANCE,
@ -680,6 +682,11 @@ typedef enum D3D_NAME
D3D10_NAME_COVERAGE,
D3D11_NAME_DEPTH_GREATER_EQUAL,
D3D11_NAME_DEPTH_LESS_EQUAL,
D3D11_NAME_STENCIL_REF,
D3D11_NAME_INNER_COVERAGE,
D3D12_NAME_BARYCENTRICS = 23,
D3D12_NAME_SHADINGRATE,
D3D12_NAME_CULLPRIMITIVE,
} D3D_NAME;
typedef enum _D3D_SHADER_INPUT_TYPE