diff --git a/dlls/windows.gaming.input/force_feedback.c b/dlls/windows.gaming.input/force_feedback.c index cff3c184bf9..39a450f3778 100644 --- a/dlls/windows.gaming.input/force_feedback.c +++ b/dlls/windows.gaming.input/force_feedback.c @@ -646,7 +646,6 @@ static HRESULT WINAPI motor_load_effect_async( IUnknown *invoker, IUnknown *para { if (effect->effect) IDirectInputEffect_Release( effect->effect ); effect->effect = dinput_effect; - IDirectInputEffect_AddRef( effect->effect ); } LeaveCriticalSection( &effect->cs );