From c5b19d4ad0e9000f5479c174c8e63e3fd7408cf4 Mon Sep 17 00:00:00 2001 From: Alexandre Julliard Date: Thu, 15 May 2014 14:38:28 +0200 Subject: [PATCH] d3d10_1: Remove unnecessary DllMain implementation. --- dlls/d3d10_1/d3d10_1_main.c | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/dlls/d3d10_1/d3d10_1_main.c b/dlls/d3d10_1/d3d10_1_main.c index 721fe7d6373..a619004cabb 100644 --- a/dlls/d3d10_1/d3d10_1_main.c +++ b/dlls/d3d10_1/d3d10_1_main.c @@ -63,18 +63,6 @@ static const char *debug_d3d10_feature_level(D3D10_FEATURE_LEVEL1 feature_level) #undef WINE_D3D10_TO_STR -BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, void *reserved) -{ - switch (reason) - { - case DLL_PROCESS_ATTACH: - DisableThreadLibraryCalls(inst); - break; - } - - return TRUE; -} - HRESULT WINAPI D3D10CreateDevice1(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver_type, HMODULE swrast, UINT flags, D3D10_FEATURE_LEVEL1 hw_level, UINT sdk_version, ID3D10Device1 **device) {