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include: Add D3D11_FEATURE_DATA_D3D11_OPTIONS5 structure in d3d11.idl.
Signed-off-by: Biswapriyo Nath <nathbappai@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -657,6 +657,7 @@ typedef enum D3D11_FEATURE
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D3D11_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT,
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D3D11_FEATURE_D3D11_OPTIONS4,
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D3D11_FEATURE_SHADER_CACHE,
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D3D11_FEATURE_D3D11_OPTIONS5,
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} D3D11_FEATURE;
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typedef struct D3D11_FEATURE_DATA_THREADING
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@ -809,6 +810,19 @@ typedef struct D3D11_FEATURE_DATA_SHADER_CACHE
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UINT SupportFlags;
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} D3D11_FEATURE_DATA_SHADER_CACHE;
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typedef enum D3D11_SHARED_RESOURCE_TIER
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{
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D3D11_SHARED_RESOURCE_TIER_0,
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D3D11_SHARED_RESOURCE_TIER_1,
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D3D11_SHARED_RESOURCE_TIER_2,
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D3D11_SHARED_RESOURCE_TIER_3,
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} D3D11_SHARED_RESOURCE_TIER;
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typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS5
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{
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D3D11_SHARED_RESOURCE_TIER SharedResourceTier;
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} D3D11_FEATURE_DATA_D3D11_OPTIONS5;
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typedef enum D3D11_FILL_MODE
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{
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D3D11_FILL_WIREFRAME = 2,
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