Define GL_EXT_framebuffer_object and GL_EXT_pixelbuffer_object openGL

specs.
Support Mesa GL_VERSION on parse.
This commit is contained in:
Raphael Junqueira 2005-11-10 11:04:59 +00:00 committed by Alexandre Julliard
parent 6affb1f132
commit c4569d9298
2 changed files with 164 additions and 29 deletions

View file

@ -244,6 +244,8 @@ static BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info, Display* display)
gl_info->gl_vendor = VENDOR_NVIDIA;
} else if (strstr(gl_string, "ATI")) {
gl_info->gl_vendor = VENDOR_ATI;
} else if (strstr(gl_string, "Mesa")) {
gl_info->gl_vendor = VENDOR_MESA;
} else {
gl_info->gl_vendor = VENDOR_WINE;
}
@ -317,6 +319,34 @@ static BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info, Display* display)
}
break;
case VENDOR_MESA:
gl_string_cursor = strstr(gl_string, "Mesa");
gl_string_cursor = strstr(gl_string_cursor, " ");
while (*gl_string_cursor && ' ' == *gl_string_cursor) ++gl_string_cursor;
if (*gl_string_cursor) {
char tmp[16];
int cursor = 0;
while (*gl_string_cursor <= '9' && *gl_string_cursor >= '0') {
tmp[cursor++] = *gl_string_cursor;
++gl_string_cursor;
}
tmp[cursor] = 0;
major = atoi(tmp);
if (*gl_string_cursor != '.') WARN_(d3d_caps)("malformed GL_VERSION (%s)\n", debugstr_a(gl_string));
++gl_string_cursor;
cursor = 0;
while (*gl_string_cursor <= '9' && *gl_string_cursor >= '0') {
tmp[cursor++] = *gl_string_cursor;
++gl_string_cursor;
}
tmp[cursor] = 0;
minor = atoi(tmp);
}
break;
default:
major = 0;
minor = 9;
@ -456,8 +486,11 @@ static BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info, Display* display)
} else if (strcmp(ThisExtn, "GLX_ARB_multisample") == 0) {
TRACE_(d3d_caps)(" FOUND: ARB multisample support\n");
gl_info->supported[ARB_MULTISAMPLE] = TRUE;
} else if (strcmp(ThisExtn, "GL_ARB_pixel_buffer_object") == 0) {
TRACE_(d3d_caps)(" FOUND: ARB Pixel Buffer support\n");
gl_info->supported[ARB_PIXEL_BUFFER_OBJECT] = TRUE;
} else if (strcmp(ThisExtn, "GL_ARB_point_sprite") == 0) {
TRACE_(d3d_caps)(" FOUND: ARB point sprint support\n");
TRACE_(d3d_caps)(" FOUND: ARB point sprite support\n");
gl_info->supported[ARB_POINT_SPRITE] = TRUE;
} else if (strstr(ThisExtn, "GL_ARB_vertex_program")) {
gl_info->vs_arb_version = VS_VERSION_11;
@ -480,6 +513,9 @@ static BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info, Display* display)
} else if (strcmp(ThisExtn, "GL_EXT_fog_coord") == 0) {
TRACE_(d3d_caps)(" FOUND: EXT Fog coord support\n");
gl_info->supported[EXT_FOG_COORD] = TRUE;
} else if (strcmp(ThisExtn, "GL_EXT_framebuffer_object") == 0) {
TRACE_(d3d_caps)(" FOUND: EXT Frame Buffer Object support\n");
gl_info->supported[EXT_FRAMEBUFFER_OBJECT] = TRUE;
} else if (strcmp(ThisExtn, "GL_EXT_paletted_texture") == 0) { /* handle paletted texture extensions */
TRACE_(d3d_caps)(" FOUND: EXT Paletted texture support\n");
gl_info->supported[EXT_PALETTED_TEXTURE] = TRUE;

View file

@ -98,6 +98,86 @@
#define GL_MODELVIEW31_ARB 0x873F
#endif
typedef void (APIENTRY * PGLFNGLWEIGHTPOINTERARB) (GLint size, GLenum type, GLsizei stride, GLvoid* pointer);
/* GL_ARB_pixel_buffer_object */
#ifndef GL_ARB_pixel_buffer_object
#define GL_ARB_pixel_buffer_object 1
#endif
#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
/* GL_EXT_framebuffer_object */
#ifndef GL_EXT_framebuffer_object
#define GL_EXT_framebuffer_object 1
#define GL_FRAMEBUFFER_EXT 0x8D40
#define GL_RENDERBUFFER_EXT 0x8D41
#define GL_STENCIL_INDEX1_EXT 0x8D46
#define GL_STENCIL_INDEX4_EXT 0x8D47
#define GL_STENCIL_INDEX8_EXT 0x8D48
#define GL_STENCIL_INDEX16_EXT 0x8D49
#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
#endif
typedef GLboolean (APIENTRY * PGLFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer);
typedef void (APIENTRY * PGLFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer);
typedef void (APIENTRY * PGLFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint *renderbuffers);
typedef void (APIENTRY * PGLFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint *renderbuffers);
typedef void (APIENTRY * PGLFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (APIENTRY * PGLFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params);
typedef GLboolean (APIENTRY * PGLFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer);
typedef void (APIENTRY * PGLFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer);
typedef void (APIENTRY * PGLFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint *framebuffers);
typedef void (APIENTRY * PGLFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint *framebuffers);
typedef GLenum (APIENTRY * PGLFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target);
typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
typedef void (APIENTRY * PGLFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (APIENTRY * PGLFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
typedef void (APIENTRY * PGLFNGLGENERATEMIPMAPEXTPROC)(GLenum target);
/* GL_EXT_secondary_color */
#ifndef GL_EXT_secondary_color
#define GL_EXT_secondary_color 1
@ -659,17 +739,31 @@ typedef void (APIENTRY * PGLFNGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage,
/* #define ZERO */
#endif
/* Point sprites */
/**
* Point sprites
*/
/* GL_ARB_point_sprite */
#ifndef GL_ARB_point_sprite
#define GL_ARB_point_sprite 1
#define GL_POINT_SPRITE_ARB 0x8861
#define GL_COORD_REPLACE_ARB 0x8862
#endif
/**
* @TODO: GL_NV_point_sprite
*/
/* TODO: GL_NV_point_sprite */
/* Occlusion Queries */
/**
* Occlusion Queries
*/
/* GL_ARB_occlusion_query */
#ifndef GL_ARB_occlusion_query
#define GL_ARB_occlusion_query 1
#define GL_SAMPLES_PASSED_ARB 0x8914
#define GL_QUERY_COUNTER_BITS_ARB 0x8864
#define GL_CURRENT_QUERY_ARB 0x8865
#define GL_QUERY_RESULT_ARB 0x8866
#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
#endif
typedef void (APIENTRY * PGLFNGENQUERIESARBPROC) (GLsizei n, GLuint *queries);
typedef void (APIENTRY * PGLFNDELETEQUERIESARBPROC) (GLsizei n, const GLuint *queries);
typedef GLboolean (APIENTRY * PGLFNISQUERYARBPROC) (GLuint query);
@ -678,33 +772,13 @@ typedef void (APIENTRY * PGLFNENDQUERYARBPROC) (GLenum target);
typedef void (APIENTRY * PGLFNGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRY * PGLFNGETQUERYOBJECTIVARBPROC) (GLuint query, GLenum pname, GLint *params);
typedef void (APIENTRY * PGLFNGETQUERYOBJECTUIVARBPROC) (GLuint query, GLenum pname, GLuint *params);
#ifndef GL_ARB_occlusion_query
#define GL_ARB_occlusion_query 1
#define GL_SAMPLES_PASSED_ARB 0x8914
#define GL_QUERY_COUNTER_BITS_ARB 0x8864
#define GL_CURRENT_QUERY_ARB 0x8865
#define GL_QUERY_RESULT_ARB 0x8866
#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
#endif
typedef void (APIENTRY * PGLFNGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
typedef void (APIENTRY * PGLFNDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
typedef GLboolean (APIENTRY * PGLFNISOCCLUSIONQUERYNVPROC) (GLuint id);
typedef void (APIENTRY * PGLFNBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
typedef void (APIENTRY * PGLFNENDOCCLUSIONQUERYNVPROC) (void);
typedef void (APIENTRY * PGLFNGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
typedef void (APIENTRY * PGLFNGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
/* GL_HP_occlusion_test isn't complete, but it's constants are used by GL_NV_occlusion_query */
#ifndef GL_HP_occlusion_test
#define GL_HP_occlusion_test 1
#define GL_OCCLUSION_TEST_HP 0x8165
#define GL_OCCLUSION_TEST_RESULT_HP 0x8165
#endif
/* GL_NV_occlusion_query */
#ifndef GL_NV_occlusion_query
#define GL_NV_occlusion_query 1
#define GL_PIXEL_COUNTER_BITS_NV 0x8864
@ -712,7 +786,13 @@ typedef void (APIENTRY * PGLFNGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pna
#define GL_PIXEL_COUNT_NV 0x8866
#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
#endif
typedef void (APIENTRY * PGLFNGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
typedef void (APIENTRY * PGLFNDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
typedef GLboolean (APIENTRY * PGLFNISOCCLUSIONQUERYNVPROC) (GLuint id);
typedef void (APIENTRY * PGLFNBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
typedef void (APIENTRY * PGLFNENDOCCLUSIONQUERYNVPROC) (void);
typedef void (APIENTRY * PGLFNGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
typedef void (APIENTRY * PGLFNGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
/****************************************************
@ -734,7 +814,6 @@ typedef void (APIENTRY * PGLFNGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pna
****************************************************/
/****************************************************
* OpenGL GLX Official Version
* defines and functions pointer
@ -812,6 +891,7 @@ typedef enum _GL_SupportedExt {
ARB_MULTITEXTURE,
ARB_OCCLUSION_QUERY,
ARB_POINT_PARAMETERS,
ARB_PIXEL_BUFFER_OBJECT,
ARB_POINT_SPRITE,
ARB_TEXTURE_COMPRESSION,
ARB_TEXTURE_CUBE_MAP,
@ -825,6 +905,7 @@ typedef enum _GL_SupportedExt {
ARB_VERTEX_BUFFER_OBJECT,
/* EXT */
EXT_FOG_COORD,
EXT_FRAMEBUFFER_OBJECT,
EXT_PALETTED_TEXTURE,
EXT_PIXEL_BUFFER_OBJECT,
EXT_POINT_PARAMETERS,
@ -886,6 +967,24 @@ typedef enum _GL_SupportedExt {
USE_GL_FUNC(PGLFNGETBUFFERPOINTERVARBPROC, glGetBufferPointervARB); \
/** EXT Extensions **/ \
/* GL_EXT_fog_coord */ \
/* GL_EXT_framebuffer_object */ \
USE_GL_FUNC(PGLFNGLISRENDERBUFFEREXTPROC, glIsRenderbufferEXT); \
USE_GL_FUNC(PGLFNGLBINDRENDERBUFFEREXTPROC, glBindRenderbufferEXT); \
USE_GL_FUNC(PGLFNGLDELETERENDERBUFFERSEXTPROC, glDeleteRenderbuffersEXT); \
USE_GL_FUNC(PGLFNGLGENRENDERBUFFERSEXTPROC, glGenRenderbuffersEXT); \
USE_GL_FUNC(PGLFNGLRENDERBUFFERSTORAGEEXTPROC, glRenderbufferStorageEXT); \
USE_GL_FUNC(PGLFNGLISFRAMEBUFFEREXTPROC, glIsFramebufferEXT); \
USE_GL_FUNC(PGLFNGLBINDFRAMEBUFFEREXTPROC, glBindFramebufferEXT); \
USE_GL_FUNC(PGLFNGLDELETEFRAMEBUFFERSEXTPROC, glDeleteFramebuffersEXT); \
USE_GL_FUNC(PGLFNGLGENFRAMEBUFFERSEXTPROC, glGenFramebuffersEXT); \
USE_GL_FUNC(PGLFNGLCHECKFRAMEBUFFERSTATUSEXTPROC, glCheckFramebufferStatusEXT); \
USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE1DEXTPROC, glFramebufferTexture1DEXT); \
USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE2DEXTPROC, glFramebufferTexture2DEXT); \
USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE3DEXTPROC, glFramebufferTexture3DEXT); \
USE_GL_FUNC(PGLFNGLFRAMEBUFFERRENDERBUFFEREXTPROC, glFramebufferRenderbufferEXT); \
USE_GL_FUNC(PGLFNGLGENERATEMIPMAPEXTPROC, glGenerateMipmapEXT); \
USE_GL_FUNC(PGLFNGLGETRENDERBUFFERPARAMETERIVEXTPROC, glGetRenderbufferParameterivEXT); \
USE_GL_FUNC(PGLFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC, glGetFramebufferAttachmentParameterivEXT); \
/* GL_EXT_paletted_texture */ \
USE_GL_FUNC(PGLFNGLCOLORTABLEEXTPROC, glColorTableEXT); \
/* GL_EXT_point_parameters */ \