d2d1: Partially implement d2d_device_context_DrawImage().

Signed-off-by: Jactry Zeng <jzeng@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Jactry Zeng 2021-01-15 22:55:39 +08:00 committed by Alexandre Julliard
parent e2a7ee33d0
commit c19fc01d36
2 changed files with 108 additions and 5 deletions

View file

@ -1067,7 +1067,8 @@ static void STDMETHODCALLTYPE d2d_device_context_FillOpacityMask(ID2D1DeviceCont
static void d2d_device_context_draw_bitmap(struct d2d_device_context *context, ID2D1Bitmap *bitmap,
const D2D1_RECT_F *dst_rect, float opacity, D2D1_INTERPOLATION_MODE interpolation_mode,
const D2D1_RECT_F *src_rect, const D2D1_MATRIX_4X4_F *perspective_transform)
const D2D1_RECT_F *src_rect, const D2D1_POINT_2F *offset,
const D2D1_MATRIX_4X4_F *perspective_transform)
{
D2D1_BITMAP_BRUSH_PROPERTIES1 bitmap_brush_desc;
D2D1_BRUSH_PROPERTIES brush_desc;
@ -1102,6 +1103,14 @@ static void d2d_device_context_draw_bitmap(struct d2d_device_context *context, I
d.bottom = s.bottom - s.top;
}
if (offset)
{
d.left += offset->x;
d.top += offset->y;
d.right += offset->x;
d.bottom += offset->y;
}
bitmap_brush_desc.extendModeX = D2D1_EXTEND_MODE_CLAMP;
bitmap_brush_desc.extendModeY = D2D1_EXTEND_MODE_CLAMP;
bitmap_brush_desc.interpolationMode = interpolation_mode;
@ -1141,7 +1150,7 @@ static void STDMETHODCALLTYPE d2d_device_context_DrawBitmap(ID2D1DeviceContext *
}
d2d_device_context_draw_bitmap(context, bitmap, dst_rect, opacity, d2d1_1_interp_mode_from_d2d1(interpolation_mode),
src_rect, NULL);
src_rect, NULL, NULL);
}
static void STDMETHODCALLTYPE d2d_device_context_DrawText(ID2D1DeviceContext *iface,
@ -2211,9 +2220,26 @@ static void STDMETHODCALLTYPE d2d_device_context_DrawImage(ID2D1DeviceContext *i
const D2D1_POINT_2F *target_offset, const D2D1_RECT_F *image_rect, D2D1_INTERPOLATION_MODE interpolation_mode,
D2D1_COMPOSITE_MODE composite_mode)
{
FIXME("iface %p, image %p, target_offset %s, image_rect %s, interpolation_mode %#x, composite_mode %#x stub!\n",
struct d2d_device_context *context = impl_from_ID2D1DeviceContext(iface);
ID2D1Bitmap *bitmap;
TRACE("iface %p, image %p, target_offset %s, image_rect %s, interpolation_mode %#x, composite_mode %#x.\n",
iface, image, debug_d2d_point_2f(target_offset), debug_d2d_rect_f(image_rect),
interpolation_mode, composite_mode);
if (composite_mode != D2D1_COMPOSITE_MODE_SOURCE_OVER)
FIXME("Unhandled composite mode %#x.\n", composite_mode);
if (SUCCEEDED(ID2D1Image_QueryInterface(image, &IID_ID2D1Bitmap, (void **)&bitmap)))
{
d2d_device_context_draw_bitmap(context, bitmap, NULL, 1.0f, d2d1_1_interp_mode_from_d2d1(interpolation_mode),
image_rect, target_offset, NULL);
ID2D1Bitmap_Release(bitmap);
return;
}
FIXME("Unhandled image %p.\n", image);
}
static void STDMETHODCALLTYPE d2d_device_context_DrawGdiMetafile(ID2D1DeviceContext *iface,
@ -2235,7 +2261,7 @@ static void STDMETHODCALLTYPE d2d_device_context_ID2D1DeviceContext_DrawBitmap(I
debug_d2d_rect_f(src_rect), perspective_transform);
d2d_device_context_draw_bitmap(context, bitmap, dst_rect, opacity, interpolation_mode, src_rect,
perspective_transform);
NULL, perspective_transform);
}
static void STDMETHODCALLTYPE d2d_device_context_ID2D1DeviceContext_PushLayer(ID2D1DeviceContext *iface,

View file

@ -1746,7 +1746,84 @@ static void test_bitmap_brush(void)
hr = ID2D1Bitmap_QueryInterface(bitmap, &IID_ID2D1Image, (void **)&image);
ok(SUCCEEDED(hr) || broken(hr == E_NOINTERFACE) /* Vista */, "Failed to get ID2D1Image, hr %#x.\n", hr);
if (hr == S_OK)
ID2D1Image_Release(image);
{
ID2D1DeviceContext *context;
D2D1_POINT_2F offset;
D2D1_RECT_F src_rect;
hr = ID2D1RenderTarget_QueryInterface(rt, &IID_ID2D1DeviceContext, (void **)&context);
ok(hr == S_OK, "Unexpected hr %#x.\n", hr);
ID2D1RenderTarget_BeginDraw(rt);
set_color(&color, 0.0f, 0.0f, 1.0f, 1.0f);
ID2D1RenderTarget_Clear(rt, &color);
ID2D1RenderTarget_GetTransform(rt, &tmp_matrix);
set_matrix_identity(&matrix);
translate_matrix(&matrix, 20.0f, 12.0f);
scale_matrix(&matrix, 2.0f, 6.0f);
ID2D1RenderTarget_SetTransform(rt, &matrix);
/* Crash on Windows 7+ */
if (0)
{
ID2D1DeviceContext_DrawImage(context, NULL, NULL, NULL, D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR,
D2D1_COMPOSITE_MODE_SOURCE_OVER);
}
ID2D1DeviceContext_DrawImage(context, image, NULL, NULL, D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR,
D2D1_COMPOSITE_MODE_SOURCE_OVER);
set_rect(&src_rect, 0.0f, 0.0f, image_size.width, image_size.height);
ID2D1DeviceContext_DrawImage(context, image, NULL, &src_rect, D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR,
D2D1_COMPOSITE_MODE_SOURCE_OVER);
offset.x = -1;
offset.y = -1;
ID2D1DeviceContext_DrawImage(context, image, &offset, NULL, D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR,
D2D1_COMPOSITE_MODE_SOURCE_OVER);
offset.x = image_size.width * 2;
offset.y = image_size.height;
ID2D1DeviceContext_DrawImage(context, image, &offset, NULL, D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR,
D2D1_COMPOSITE_MODE_SOURCE_OVER);
offset.x = image_size.width * 3;
set_rect(&src_rect, image_size.width / 2, image_size.height / 2, image_size.width, image_size.height);
ID2D1DeviceContext_DrawImage(context, image, &offset, &src_rect, D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR,
D2D1_COMPOSITE_MODE_SOURCE_OVER);
offset.x = image_size.width * 4;
set_rect(&src_rect, 0.0f, 0.0f, image_size.width * 2, image_size.height * 2);
ID2D1DeviceContext_DrawImage(context, image, &offset, &src_rect, D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR,
D2D1_COMPOSITE_MODE_SOURCE_OVER);
offset.x = image_size.width * 5;
set_rect(&src_rect, image_size.width, image_size.height, 0.0f, 0.0f);
ID2D1DeviceContext_DrawImage(context, image, &offset, &src_rect, D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR,
D2D1_COMPOSITE_MODE_SOURCE_OVER);
hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
match = compare_surface(surface, "95675fbc4a16404c9568d41b14e8f6be64240998");
ok(match, "Surface does not match.\n");
ID2D1RenderTarget_BeginDraw(rt);
offset.x = image_size.width * 6;
set_rect(&src_rect, 1.0f, 0.0f, 1.0f, image_size.height);
ID2D1DeviceContext_DrawImage(context, image, &offset, &src_rect, D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR,
D2D1_COMPOSITE_MODE_SOURCE_OVER);
hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
match = compare_surface(surface, "95675fbc4a16404c9568d41b14e8f6be64240998");
ok(match, "Surface does not match.\n");
ID2D1RenderTarget_SetTransform(rt, &tmp_matrix);
ID2D1DeviceContext_Release(context);
}
/* Creating a brush with a NULL bitmap crashes on Vista, but works fine on
* Windows 7+. */