wined3d: Remove unnecessary index increment in wined3d_context_gl_cleanup_resources().

This commit is contained in:
Matteo Bruni 2022-09-14 23:16:37 +02:00 committed by Alexandre Julliard
parent d6e4e944af
commit c1857959b8

View file

@ -2663,8 +2663,6 @@ static void wined3d_context_gl_cleanup_resources(struct wined3d_context_gl *cont
wined3d_device_gl_free_memory(device_gl, r->block);
if (i != --count)
*r = blocks[count];
else
++i;
}
device_gl->retired_block_count = count;
}