dpnet: Add basic DirectPlay8ThreadPool implementation.

This commit is contained in:
Alexander Nicolaysen Sørnes 2008-07-22 18:50:14 +02:00 committed by Alexandre Julliard
parent aa0188cd6f
commit c10087c11a
4 changed files with 158 additions and 1 deletions

View file

@ -13,7 +13,8 @@ C_SRCS = \
lobbiedapp.c \
peer.c \
regsvr.c \
server.c
server.c \
threadpool.c
RC_SRCS = version.rc

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@ -115,6 +115,7 @@ static IClassFactoryImpl DPNET_CFS[] = {
{ &DICF_Vtbl, 1, &CLSID_DirectPlay8Peer, DPNET_CreateDirectPlay8Peer },
{ &DICF_Vtbl, 1, &CLSID_DirectPlay8Address, DPNET_CreateDirectPlay8Address },
{ &DICF_Vtbl, 1, &CLSID_DirectPlay8LobbiedApplication, (void *)DPNET_CreateDirectPlay8LobbiedApp },
{ &DICF_Vtbl, 1, &CLSID_DirectPlay8ThreadPool, DPNET_CreateDirectPlay8ThreadPool},
{ NULL, 0, NULL, NULL }
};

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@ -35,6 +35,7 @@
typedef struct IDirectPlay8ClientImpl IDirectPlay8ClientImpl;
typedef struct IDirectPlay8AddressImpl IDirectPlay8AddressImpl;
typedef struct IDirectPlay8LobbiedApplicationImpl IDirectPlay8LobbiedApplicationImpl;
typedef struct IDirectPlay8ThreadPoolImpl IDirectPlay8ThreadPoolImpl;
/* ------------------ */
/* IDirectPlay8Client */
@ -79,6 +80,16 @@ struct IDirectPlay8LobbiedApplicationImpl
/* IDirectPlay8LobbiedApplication fields */
};
/*****************************************************************************
* IDirectPlay8ThreadPool implementation structure
*/
struct IDirectPlay8ThreadPoolImpl
{
/* IUnknown fields */
const IDirectPlay8ThreadPoolVtbl *lpVtbl;
LONG ref;
};
/**
* factories
*/
@ -87,6 +98,7 @@ extern HRESULT DPNET_CreateDirectPlay8Server(LPCLASSFACTORY iface, LPUNKNOWN pun
extern HRESULT DPNET_CreateDirectPlay8Peer(LPCLASSFACTORY iface, LPUNKNOWN punkOuter, REFIID riid, LPVOID *ppobj);
extern HRESULT DPNET_CreateDirectPlay8Address(LPCLASSFACTORY iface, LPUNKNOWN punkOuter, REFIID riid, LPVOID *ppobj);
extern HRESULT DPNET_CreateDirectPlay8LobbiedApp(LPCLASSFACTORY iface, LPUNKNOWN punkOuter, REFIID riid, LPVOID *ppobj);
extern HRESULT DPNET_CreateDirectPlay8ThreadPool(LPCLASSFACTORY iface, LPUNKNOWN punkOuter, REFIID riid, LPVOID *ppobj);
/**
* debug

143
dlls/dpnet/threadpool.c Normal file
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@ -0,0 +1,143 @@
/*
* DirectPlay8 ThreadPool
*
* Copyright 2004 Raphael Junqueira
* Copyright 2008 Alexander N. Sørnes <alex@thehandofagony.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*
*/
#include "config.h"
#include <stdarg.h>
#define COBJMACROS
#include "windef.h"
#include "winbase.h"
#include "wingdi.h"
#include "winuser.h"
#include "objbase.h"
#include "wine/debug.h"
#include "dplay8.h"
#include "dpnet_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(dpnet);
/* IUnknown interface follows */
static HRESULT WINAPI IDirectPlay8ThreadPoolImpl_QueryInterface(PDIRECTPLAY8THREADPOOL iface, REFIID riid, LPVOID *ppobj)
{
IDirectPlay8ThreadPoolImpl *This = (IDirectPlay8ThreadPoolImpl*)iface;
if(IsEqualGUID(riid, &IID_IUnknown) ||
IsEqualGUID(riid, &IID_IDirectPlay8ThreadPool))
{
IUnknown_AddRef(iface);
*ppobj = This;
return DPN_OK;
}
WARN("(%p)->(%s,%p): not found\n", This, debugstr_guid(riid), ppobj);
return E_NOINTERFACE;
}
static ULONG WINAPI IDirectPlay8ThreadPoolImpl_AddRef(PDIRECTPLAY8THREADPOOL iface)
{
IDirectPlay8ThreadPoolImpl* This = (IDirectPlay8ThreadPoolImpl*)iface;
ULONG RefCount = InterlockedIncrement(&This->ref);
return RefCount;
}
static ULONG WINAPI IDirectPlay8ThreadPoolImpl_Release(PDIRECTPLAY8THREADPOOL iface)
{
IDirectPlay8ThreadPoolImpl* This = (IDirectPlay8ThreadPoolImpl*)This;
ULONG RefCount = InterlockedDecrement(&This->ref);
if(!RefCount)
HeapFree(GetProcessHeap(), 0, This);
return RefCount;
}
/* IDirectPlay8ThreadPool interface follows */
static HRESULT WINAPI IDirectPlay8ThreadPoolImpl_Initialize(PDIRECTPLAY8THREADPOOL iface, PVOID CONST pvUserContext, CONST PFNDPNMESSAGEHANDLER pfn, CONST DWORD dwFlags)
{
FIXME("(%p)->(%p,%p,%x): stub\n", iface, pvUserContext, pfn, dwFlags);
return DPN_OK;
}
static HRESULT WINAPI IDirectPlay8ThreadPoolImpl_Close(PDIRECTPLAY8THREADPOOL iface, CONST DWORD dwFlags)
{
return DPN_OK;
}
static HRESULT WINAPI IDirectPlay8ThreadPoolImpl_GetThreadCount(PDIRECTPLAY8THREADPOOL iface, CONST DWORD dwProcessorNum, DWORD* CONST pdwNumThreads, CONST DWORD dwFlags)
{
FIXME("(%p)->(%x,%p,%x): stub\n", iface, dwProcessorNum, pdwNumThreads, dwFlags);
*pdwNumThreads = 0;
return DPN_OK;
}
static HRESULT WINAPI IDirectPlay8ThreadPoolImpl_SetThreadCount(PDIRECTPLAY8THREADPOOL iface, CONST DWORD dwProcessorNum, CONST DWORD dwNumThreads, CONST DWORD dwFlags)
{
FIXME("(%p)->(%x,%x,%x): stub\n", iface, dwProcessorNum, dwNumThreads, dwFlags);
return DPN_OK;
}
static HRESULT WINAPI IDirectPlay8ThreadPoolImpl_DoWork(PDIRECTPLAY8THREADPOOL iface, CONST DWORD dwAllowedTimeSlice, CONST DWORD dwFlags)
{
static BOOL Run = FALSE;
if(!Run)
FIXME("(%p)->(%x,%x): stub\n", iface, dwAllowedTimeSlice, dwFlags);
Run = TRUE;
return DPN_OK;
}
static const IDirectPlay8ThreadPoolVtbl DirectPlay8ThreadPool_Vtbl =
{
IDirectPlay8ThreadPoolImpl_QueryInterface,
IDirectPlay8ThreadPoolImpl_AddRef,
IDirectPlay8ThreadPoolImpl_Release,
IDirectPlay8ThreadPoolImpl_Initialize,
IDirectPlay8ThreadPoolImpl_Close,
IDirectPlay8ThreadPoolImpl_GetThreadCount,
IDirectPlay8ThreadPoolImpl_SetThreadCount,
IDirectPlay8ThreadPoolImpl_DoWork
};
HRESULT DPNET_CreateDirectPlay8ThreadPool(LPCLASSFACTORY iface, LPUNKNOWN punkOuter, REFIID riid, LPVOID *ppobj)
{
IDirectPlay8ThreadPoolImpl* Client;
Client = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectPlay8ThreadPoolImpl));
if(Client == NULL)
{
*ppobj = NULL;
WARN("Not enough memory\n");
return E_OUTOFMEMORY;
}
Client->lpVtbl = &DirectPlay8ThreadPool_Vtbl;
Client->ref = 0;
return IDirectPlay8ThreadPoolImpl_QueryInterface((PDIRECTPLAY8THREADPOOL)Client, riid, ppobj);
}