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d3dx9: Add tests for D3DXLoadSurfaceFromMemory.
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1 changed files with 30 additions and 0 deletions
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@ -50,6 +50,11 @@ static const unsigned char bmp01[66] = {
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0x00,0x00
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};
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/* 2x2 A8R8G8B8 pixel data */
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static const unsigned char pixdata[] = {
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
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};
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/* invalid image file */
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static const unsigned char noimage[4] = {
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0x11,0x22,0x33,0x44
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@ -205,6 +210,7 @@ static void test_D3DXLoadSurface(IDirect3DDevice9 *device)
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HRESULT hr;
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BOOL testdummy_ok, testbitmap_ok;
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IDirect3DSurface9 *surf;
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RECT rect;
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hr = create_file("testdummy.bmp", noimage, sizeof(noimage)); /* invalid image */
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testdummy_ok = SUCCEEDED(hr);
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@ -289,6 +295,30 @@ static void test_D3DXLoadSurface(IDirect3DDevice9 *device)
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ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
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/* D3DXLoadSurfaceFromMemory */
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SetRect(&rect, 0, 0, 2, 2);
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todo_wine {
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hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_DEFAULT, 0);
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ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
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hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata, D3DFMT_A8R8G8B8, 0, NULL, &rect, D3DX_DEFAULT, 0);
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ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
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}
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hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, NULL, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_DEFAULT, 0);
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ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
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hr = D3DXLoadSurfaceFromMemory(NULL, NULL, NULL, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_DEFAULT, 0);
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ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
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hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, NULL, D3DX_DEFAULT, 0);
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ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
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hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata, D3DFMT_UNKNOWN, sizeof(pixdata), NULL, &rect, D3DX_DEFAULT, 0);
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ok(hr == E_FAIL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, E_FAIL);
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/* cleanup */
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check_release((IUnknown*)surf, 0);
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