diff --git a/dlls/d3d10_1/tests/d3d10_1.c b/dlls/d3d10_1/tests/d3d10_1.c index 7c2b3ba2511..f6abea0cedb 100644 --- a/dlls/d3d10_1/tests/d3d10_1.c +++ b/dlls/d3d10_1/tests/d3d10_1.c @@ -104,7 +104,7 @@ static void test_create_device(void) HWND window; HRESULT hr; - for (i = 0; i < sizeof(d3d10_feature_levels) / sizeof(*d3d10_feature_levels); ++i) + for (i = 0; i < ARRAY_SIZE(d3d10_feature_levels); ++i) { if (SUCCEEDED(hr = D3D10CreateDevice1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0, d3d10_feature_levels[i], D3D10_1_SDK_VERSION, &device))) @@ -279,7 +279,7 @@ static void test_device_interfaces(void) unsigned int i; HRESULT hr; - for (i = 0; i < sizeof(d3d10_feature_levels) / sizeof(*d3d10_feature_levels); ++i) + for (i = 0; i < ARRAY_SIZE(d3d10_feature_levels); ++i) { struct device_desc device_desc; @@ -320,7 +320,7 @@ static void test_device_interfaces(void) ok(!refcount, "Device has %u references left.\n", refcount); } - for (i = 0; i < sizeof(d3d10_feature_levels) / sizeof(*d3d10_feature_levels); ++i) + for (i = 0; i < ARRAY_SIZE(d3d10_feature_levels); ++i) { struct device_desc device_desc; @@ -614,7 +614,7 @@ static void test_create_blend_state(void) refcount = ID3D10BlendState1_Release(blend_state2); ok(!refcount, "Blend state has %u references left.\n", refcount); - for (i = 0; i < sizeof(desc_conversion_tests) / sizeof(*desc_conversion_tests); ++i) + for (i = 0; i < ARRAY_SIZE(desc_conversion_tests); ++i) { const D3D10_BLEND_DESC1 *current_desc = &desc_conversion_tests[i];