windows.networking: Stub DllGetActivationFactory().

This commit is contained in:
Daniel Tang 2023-03-11 12:51:18 -05:00 committed by Alexandre Julliard
parent ce18bd4d09
commit bbb28c938b
3 changed files with 21 additions and 1 deletions

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@ -1,4 +1,5 @@
MODULE = windows.networking.dll
IMPORTS = combase
C_SRCS = \
main.c

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@ -18,12 +18,31 @@
#include <windef.h>
#include <winnt.h>
#include <winstring.h>
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(winsock);
static const char *debugstr_hstring(HSTRING hstr)
{
const WCHAR *str;
UINT32 len;
if (hstr && !((ULONG_PTR)hstr >> 16)) return "(invalid)";
str = WindowsGetStringRawBuffer(hstr, &len);
return wine_dbgstr_wn(str, len);
}
HRESULT WINAPI SetSocketMediaStreamingMode(BOOL value)
{
FIXME("value %d stub!\n", value);
return S_OK;
}
HRESULT WINAPI DllGetActivationFactory(HSTRING classid, void **factory)
{
FIXME("class %s, factory %p.\n", debugstr_hstring(classid), factory);
*factory = NULL;
return CLASS_E_CLASSNOTAVAILABLE;
}

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@ -1,6 +1,6 @@
1 stub @
@ stdcall -private DllCanUnloadNow()
@ stub DllGetActivationFactory
@ stdcall -private DllGetActivationFactory(ptr ptr)
@ stub DllGetClassObject
@ stdcall -private DllMain(long long ptr)
@ stdcall -private DllRegisterServer()