d3dcompiler_43: Don't crash on long TRACE().

This commit is contained in:
Dan Kegel 2011-07-03 00:33:34 +00:00 committed by Alexandre Julliard
parent 82b7a4166f
commit b732d428de

View file

@ -359,7 +359,7 @@ static HRESULT preprocess_shader(const void *data, SIZE_T data_size,
int size;
ID3DBlob *buffer;
TRACE("Preprocessor messages:\n%s", wpp_messages);
TRACE("Preprocessor messages:\n%s", debugstr_a(wpp_messages));
if (error_messages)
{